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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/eU3WSzA

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
147 posts and 2 images omitted. Click Reply to view.
>>
No. 143620 ID: 78bd3b

>>143609
Oh, shit.

I didn't even know he was on Twitter.
I'm sad to know things ended up like that.
Now I'm left wondering what happened.
>>
No. 143685 ID: 50a404

I have a problem, somehow I managed to make one quests taht I followed no appear in the quest page. It still is there, I only can't see it.
>>
No. 143686 ID: 50a404

Is there a way to fix this issue?
>>
No. 143687 ID: 462d8c
File 174473344463.png - (2.51KB , 276x63 , Screenshot 2025-04-15 at 10-08-58 Quests.png )
143687

Does it say that the thread is hidden? If so, you'll just need to click on the small box at the end of the message to bring in back.

If not, what precisely are you seeing?
>>
No. 143691 ID: 6e24eb

>>143687
Thanks!


File 176504019956.png - (514.75KB , 650x600 , main.png )
144461 No. 144461 ID: 54055d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Finally, you’re here! And there’s plenty of shopping to do at the mall before our Secret Santa! Huh? Slop? Rizz? K-pop Demon Hunters? What’s that about skipping toilets? You must’ve slipped on the ice, silly!

Can you believe it? Y2K is just around the corner! Life is only going to get easier in the new millennium! So if you’re here--then you mean to sign up for our Secret Santa at the mall!

Here’s a Wiki Link to the previous years of gift-giving! With directions included: https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest-characters will partake in this exchange. Include their name and a link to the quest or wiki page, or name drop the quest title. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner. After matches are made it is your job to write and illustrate what your character would gift their special someone! Perhaps something from their world. Or something personal! Maybe a neumono tamagotchi. Or a custom slap-bracelet! Maybe a dorodango ball!

You’re not obligated to have the character respond to a gift received. But the process of your character finding/deciding their partner’s gift is expected. It can be done in one picture, five, ten, animated; doesn’t matter as long as you don’t tire yourselves out and lose momentum! Posting before or after Christmas is no problem either! You have until the 25th of July!

Pairings will be made on December 12th. Names will be posted with spoiler tags to keep pa
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218 posts and 209 images omitted. Click Reply to view.
>>
No. 144891 ID: 89ca74
File 176993598724.png - (1.20MB , 1283x963 , de23.png )
144891

Gremzhemund:"Eeeeh whatever, I'll wing it."
>>
No. 144892 ID: 89ca74
File 176993605843.gif - (282.40KB , 1280x1024 , de24.gif )
144892

Gremzhemund:"HEY TEENS! No, not you, THE ONES GETTING MOLESTED!"
>>
No. 144893 ID: 89ca74
File 176993607216.png - (496.04KB , 1280x1024 , de25.png )
144893

Gremzhemund: "CATCH!"

plap

plap


Jaden: "What the heck was-"
>>
No. 144894 ID: 89ca74
File 176993608116.png - (364.33KB , 1280x1024 , de26.png )
144894

AaaaaaaAAAaaaaaAAA-AAAA-AAAAA-Aaaaaa! Raaaaaaangeeeeeers-
>>
No. 144895 ID: 89ca74
File 176993612210.png - (851.05KB , 1280x1024 , de27.png )
144895

Property Damage! Yuletide Rangers! Hol-iday Cheer. GO!

Gremzhemund:"Huh. Worked better than expected."


File 175004567158.gif - (144.41KB , 887x869 , update.gif )
143911 No. 143911 ID: 39a511 hide watch expand quickreply [Reply]

mayaquest!!
(quest:https://questden.org/kusaba/quest/res/1108603.html)
hello!! first time making one of these, took a Long while for me to gather up the nerve to actually start it, eheh.
i realized people usually do discussion threads so !!! here !! discuss !! ask questions if you want!!
17 posts and 4 images omitted. Click Reply to view.
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No. 144420 ID: 39a511
File 176334344497.png - (301.54KB , 768x768 , maya dis1 yeah im NUMBERING these now.png )
144420

>>144022
one could say *anything* unstated yet would be a spoiler.

>>144023
>>144369
as do i, my friend.

>>144376
yes, yes, just had something to fix. do not worry.

>>144401
shes rather lucky
>>
No. 144535 ID: f2320a

>>144420
nice clothes can i see the seperate pictures of the girls in that overlap picture when talking with sir i cant really look at them too much when they are going past so fast
also nice outfit it fits by not really fitting inside
>>
No. 144825 ID: 2f41db

>>144420
Very nice update.
Always cheers me up seeing one.

That was some damn nice animation on the whiteboard pull down.
>>
No. 144830 ID: 35d66b

The latest update was great! The animation has such a good flow to it. Maya literally being shocked in (1/32) is very expressive, and having the electricity course down her spine really sells it. (4/32) feels really good in terms of weight and momentum. Giving the pointer a rubbery bending effect was a nice touch.
>>
No. 144862 ID: 39a511
File 176946958614.png - (308.06KB , 768x768 , maya dis2.png )
144862

hello! yearly check-in from you-know-who!
ive got quite a bit to ramble on about, some questions here to answer, and some questions not-here to answer!

>>143912
there was some confusion from my poor wording here, which i apologize greatly for.
>it's School. she doesnt go to college or anything, she just goes to School. like Students do.
to clarify, i meant this as in 'college' or 'elementary/middle/high' isnt really specified here. its just 'School'.

>>144535
im nyot really sure of a way to post them all here without filling up this thread with a bunch of PNGs. i'd recommend ezgif.com if you wanna strip the frames. and. thank you!

>>144825
>>144830
thank you!! im happy to hear their silly story cheers you up! i appreciate all of your kind words!

Message too long. Click here to view the full text.


File 151677560018.png - (98.18KB , 499x600 , mootpoin dist.png )
119900 No. 119900 ID: a30024 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
147 posts and 2 images omitted. Click Reply to view.
>>
No. 144882 ID: 4b6815

>>144881
consensus is consensus, and no matter what, content that some people like will eclipse that which others do. Just because it sends me down a godawful rabbit hole of specific and personal emotion doesn't mean I should be toxic about it, especially in a quest I read perhaps once a month or so.

It is, however, running terribly long, and feels like it will irreversibly change aspects of the characters, and I don't know. Maybe it's just me, maybe it's the fact that I didn't see any real chance for players to ripcord out (that I saw?) and so I felt trapped reading it, but at the end of the day, again, people voted, and even if I had voted otherwise it would have hardly mattered, so I don't really have a leg to stand on and be mad. I'm sure once it's done with the cycle will continue and I'll, again, stop reading long enough to miss another vote and get myself angry again, which is why I'm posting this, to remind myself not to do one or the other. And to apologize for Toxo catching strays from my own shitty past. :v
>>
No. 144883 ID: b4c241

>>144882
It might have helped if we had refused Argus's commands once or twice. We were told we could have done that, but we never did; the contract was for general service as repayment for taking the Aegis, but we weren't required to provide sexual service in particular if we didn't want to. Showing a bit of reluctance at some point would serve as a reminder that we're allowed to say "no" and that whatever else we do is our own choice. But we're nearly done, the moment has passed now.

Still, I'll keep your worries in mind when I'm writing suggestions. Next time we get a chance to indulge in submissive play I'll try to negotiate a less binding agreement.
>>
No. 144884 ID: 4b6815

>>144883
WHen would that have mattered? All that reluctance would have done is played into the BDSM bit and resulted in it getting more extreme, unless you wanted it to simply end. And I didn't exactly see a point where any decisions were really being made, to be honest, it was just one long cutscene with players commenting. Didn't really seem like there was any direction we were making, as far as I could see, which made me feel even worse. People voted on one thing and half the thread vanished into an extensive [YOU SHOULD NOT READ THIS FOR YOUR MENTAL HEALTH] on my part.
>>
No. 144885 ID: 4b6815

>>144883
Also, it's not your fault for writing *suggestions* for heaven's sake. Everyone is entitled to their own votes!
>>
No. 144886 ID: b4c241

>>144884
Things would most likely have gotten less extreme if we decided to object to something Argus did. He's always* been careful to get our approval, or at least give us a chance to object, before he did sexual things with us. Though I don't blame you for not reading that closely, given how distressing the whole scenario is for you.

There was actually a point where he gagged Kol, and I suggested trying to struggle away from him specifically to make sure he'd still respect our rights if we couldn't verbally object. Kol didn't do that, so it's technically just speculation how Argus would react, but all signs indicate that he would have backed off if we wanted.

*Except that one time, but that's a writing error that doesn't make sense with the characters or the plot.


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
107 posts and 41 images omitted. Click Reply to view.
>>
No. 142670 ID: 0d1c28
File 172653999734.png - (95.92KB , 240x240 , SharubShadefeather.png )
142670

Sharub really doesn't want to be here...
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/strip-poker-112206409
>>
No. 143099 ID: 0d1c28
File 173363880759.png - (88.95KB , 240x240 , AbigailPort.png )
143099

Made a new strip poker as a commission
this one is of the commissioner's sheep OC!

Let me know what you think! and hit me up if you want one of your own!

Download here!

https://www.patreon.com/posts/commission-poker-117539001
>>
No. 144170 ID: 0d1c28
File 175582276396.png - (583.07KB , 613x827 , NThar01.png )
144170

N'Thar is the next Poker pack I'm making!
>>
No. 144190 ID: 0d1c28
File 175661237101.png - (109.70KB , 240x240 , NTharPort.png )
144190

N'Thar needs to drink to get into this sort of thing!

Please giving me any feedback you have, I love to hear it!

Download here!
https://www.patreon.com/posts/strip-poker-137753100
>>
No. 144874 ID: 0d1c28
File 176982097133.png - (0.97MB , 613x827 , Baphora01.png )
144874

Baphora Strip poker


File 176949065988.png - (201.96KB , 1000x1600 , HugDay26.png )
144863 No. 144863 ID: 0ae6aa hide watch expand quickreply [Reply]

Rufran? Ruuuuufraaaaaan! You can come out now!
C'mon, it's Hug Day... we gotta go celebrate!


Hey, guys. Sorry we're a little late this year; our normal host is, uh, missing. I was playing Hide And Seek with him this past weekend, and as it turns out he's really good at this. I was hoping I wouldn't have to use the ace up my sleeve, but it seems I have no choice...

Rufran! Everyone's hugging out here and you're missing out!
Quick, everybody hug!!
>>
No. 144864 ID: 0ae6aa
File 176949106709.png - (351.53KB , 1200x1600 , TempestVisimiHugDay26.png )
144864

Nothing cures the stress of being thrown onto a planet full of problems like one of Tempest's patented Big Soft Birb Hugs™! I don't think Vi.Si.Mi was expecting to be suddenly buried in soft birb... but I'm sure they won't mind after the shock subsides!
>>
No. 144866 ID: 0caf7b
File 176961620467.png - (377.49KB , 848x838 , Untitled953_20260128095913.png )
144866

Season's Greetings from the folks at mayaquest!

Maya: "happy hug day, everyone!! mayas giving out free hugs to anyone who needs one!!"
Jaden: "Please don't actually go around hugging strangers, Maya."
Maya: "maybe if you stop hover-handing."
Jaden: "I Hope You Enjoy Your Time And Stay Safe"
>>
No. 144867 ID: 4619d0
File 176963105319.jpg - (821.81KB , 1388x1115 , Core 569.jpg )
144867

These two are hugging the thing that they love the most, and it is a huge bag full of coins. One likes to have as much as they can while the other wants to spend as much as they can.
>>
No. 144870 ID: fd169b
File 176974187010.jpg - (76.09KB , 600x600 , hug26.jpg )
144870

Penny finds a big kabush

but actually its just Sinni from Falling City


File 134581559002.jpg - (384.27KB , 1920x1080 , Girl-Butterfly-Cannon-Anime.jpg )
59148 No. 59148 ID: a407a5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

So we know what's going on... sort of.

First off... LINDA STATS!

Name: Linda McCallahan
Stat: Strength-2, Finesse-3,Will-1
Spirit: 1
Break Points: 5
Focus: Bullet
Manifestations: Weapon Type
1- Anti-Tank Rifle

And now, an explanation of what all that up there means.

The basic stats affect basic things. How easily you can flip that car(Strength), how likely you'll hit that guy at the end of the street(Finesse), or how easily you impose you desires on others(Will). Normally, an average human would be considered a 1, and exceptional person a 2. Your not normal. For you, even a two let's you do some crazy shit. Exactly what will be up to your imaginations and how much insanity you start inflicting on poor reality.

Spirit is how large you effect on reality is. The larger the number, the more likely it is reality will be told to shut up and go cry in a corner somewhere. It directly affect Break Point(the point you can spend to tell reality to shut up) and the strengths of your manifestations.

Manifestations, in this case, being the weapons you can tell reality to kindly hand you, so you can make something else die. Linda is a weapon type, meaning she pulls weapons out of thin air, and she currently has a bullet as her focus, generally meaning that she pulls out guns. Other foci can be obtained later, opening up more weapons to use for the killing of things.
923 posts and 27 images omitted. Click Reply to view.
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No. 77554 ID: 982487

New question, especially with the recent BR update about that Castillo guy (King).
Form types. How do they even work!?
Seriously, they've been rare as crap, and each one seems different and confusing in how they work. Not helping was that Raph's powers got mixed in with that 'Dreamtime' stuff which seemed to be a powerset and things we completely missed out on learning more about(Seriously, I want to spam Raphael McCallahan as much as I can without breaking the foci, so we can find out how that all works out)
Form types being rare is probably because no default 'form type' mook to fight, Avatars are excluded via in-lore rarity...
>>
No. 77557 ID: fc937d

>rare as crap
Still more common than avys, by our last count. And that was before bonerface showed up.

>Form types. How do they even work!?
Okay, here's what we know:
-form types have foci
-unlike weapon and avatars, a breaker can only use a single form at a time
-manifestation is not instantaneous, and can be interrupted. Interrupted manifestations don't cost BP. (According to word of god, form-type manifestations are supposed to be generally faster than others, but in practice, we've seen this isn't always so).
-death avoidance can repair the manifestation (since the form is the breaker. This differs from weapon and avatar types, who need to re-manifest or use repair abilities to fix damage to manifestations).
-base stats (str fin wil) affect performance of the form (presumably affected by some modifiers).
-more specific capabilities, abilities, and powers depend on the manifestation
-forms may come with abilities / powers that are accessible even when not manifested (not so special really- I think we've seen breakers of every type that do this).

Here's what we don't know:
-how upgrading and xp expenditures work
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No. 77624 ID: d77784

To help remove some of the confusion/misunderstandings that may or may not exist regarding the timeline, I've summed up the general times for each of the major events, starting with-

1) Linda taking control of the West. Raphael/Daniel begins trip back East, mostly because he has no memories of ever coming west.

2) 2 days later, Linda and Cass leave for Havers.

3) 2 days later, Guy "wakes up".

4) 2 days after that, Guy does his little reality altering trick, makes D7 forces disappear, and passes out.

5) 3 days later, Guy wakes up, goes through his assault on the D7 base, "dies" and Jean wakes up. His group splits, Lira and Jager headed south, Rise and Sidhe headed west. Linda and Cass arrive in Havers the same day.

That leaves roughly a week unaccounted for, maybe a little less. And to answer how Lira and Jager could possibly been faster at not only making it through the border and finding Raul faster than Rise, well... first off, Rise has no money whatsoever to her name. None. Second, and only slightly more important, Lira is a hacking genius. The border would have provided little trouble at all, and Raul probably would have noticed her activity even if she hadn't gone looking for him. Probably knew about him already, given as he's a very effective information broker. Least, that was my reasoning. Some of those days up there could be wrong I guess, but I double checked just to make sure... should be right. I think... eh, if I'm not, oh well. And all this just because one comment kept getting on my nerves and making me think I hadn't planned it out right... I blame you. And you know who I'm talking about, Mr. Wall-o-text.
>>
No. 77630 ID: fc937d

>Mr wall o text
*Bows*

I think what got me is by the time we'd seen Guy wake up after the collaborative-normalization, it seemed like the timelines were, or were close to, in sync. (We had Raphael Daniel, people talking about the recent events of Linda's group, etc). My assumed timeline being a week off would kind of be an easy thing to miss, from the level of detail we had. (And yeah, when I thought about it, my first idea was to shift things back towards the Havers trip).

As for Lira, I kind of expected the UNA to have a more aggressive and fortified border than we do, and for D7 to be involved in keeping breakers from crossing. Making things trickier than just hacking the right credentials or door open. Apparently I overestimated the threat. Raul getting to them fast makes sense, though. (Doc, I hope your robots and secret stuff aren't networked to the internet, because Raul's totally going to have his new pet information hacker poking around. No way he gave up Lira after realizing what she can do).

Not sure a lack of money is a real problem for someone with normality (unless, like Jager, Rise is not willing to exploit that or people to survive). And I suppose she's openly carrying a giant sword, wearing full combat armor, and traveling with a fairy without warped minds. That would force more caution and care to stay under the radar. (Although she had plenty of BP and normality, so she can keep passing them off as something they aren't to avoid detection, and fixing messes when they occur. Still, slower than just being able to walk down the street without thinking about it and having no heads turn).

...there's also the fact she doesn't know she's in a race.
>>
No. 77637 ID: fc937d

>On the one hand, yes, your aim was to create a safe haven for breakers.
Hey. Haven. How's that for a name?


File 164739716345.png - (1.16MB , 1000x1000 , DiscussionThread.png )
137263 No. 137263 ID: 629f2e hide watch expand quickreply [Reply]

Discuss the mysteries of Cattenom, ask questions, or just post fanart of your favorite Perp characters!

Link to quest: https://questden.org/wiki/Perpetuity
14 posts and 6 images omitted. Click Reply to view.
>>
No. 138506 ID: e51896

I'm not going to mention this to Franklin just yet until we dealt with the dr. dad situation. Don't want Franklin's mind to wander while dealing with Dr. Dad

but doesn't Franklin's dad's from the flashback sound a bit different than his current dad? the present dr. dad sounds a bit more eccentric than the dad from the flashback.

I think this is leaning towards the doctor turning out not being Franklin's real father, which could mean the mother we saw on with him picture was probably not Franklin's real mother...
>>
No. 138579 ID: 22eda9

>>138506
Perhaps now would be a good opportunity.
I wouldn't say it's quite "dealt with" but now at least in the safely discussable zone.
>>
No. 139269 ID: e51896

I posted this in questden discord, but ill post it here too (spoilers) i noticed that Franklin, or Jordan in his past life on that recent flashback in the hospital was bald in the hospital bed, and earlier in Jhonen's notes on Franklin's skin samples, he had erased words that there were traces of radiation on them... from that info, i think Jordan may have died of cancer, and the traces of radiation Jhonen may have discovered on Franklin's skin samples were from radiation therapy.
>>
No. 144847 ID: 616428

>>139269
was thinking about this, but Going off of this (a few years later, lol) if Jordan's/Franklin's death was cancer from radiation, I'm wondering if his death was one of, if not, the main reason (besides the overwhelmingly negative results in fertility testing) that prompted the investigation of the nuclear power plant in the past. like maybe after or a little before his death, doctors noticed abnormally high traces of radiation in his body, thus sparking an investigation leading to the power plant, and the discovery of how they disposed of their waste in the water supply.
>>
No. 144851 ID: 06a3f3

Dammit, Franklin. The plant workers had a good gig going but you had to up and die in front of everybody, you snitch!


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
1029 posts and 590 images omitted. Click Reply to view.
>>
No. 144430 ID: 681cb5

>>144428
This is Commander Grem and Grem approve of this message. It is Grem favorite message in all of questden.
>>
No. 144431 ID: b6ea64
File 176393756141.png - (220B , 16x16 , dont f it up.png )
144431

A Ferret pirate for Don't F it up
https://questden.org/kusaba/quest/res/1115793.html
>>
No. 144432 ID: 28931d

>>144431
I am Donut and I approve this message er Icon
>>
No. 144845 ID: 39a511
File 176906111797.png - (280B , 16x16 , Untitled 01-21-2026 10-47-17.png )
144845

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!
>>
No. 144846 ID: 39a511
File 176906111958.png - (280B , 16x16 , Untitled 01-21-2026 10-47-17.png )
144846

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
360 posts and 339 images omitted. Click Reply to view.
>>
No. 144821 ID: fd169b
File 176879958646.jpg - (683.84KB , 1657x1526 , 20260110_170924.jpg )
144821

digging up an old character of Kaktus

its Zela from Strange Bedfellows

https://questden.org/wiki/Strange_Bedfellows
>>
No. 144822 ID: fd169b
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144822

as always you can print out your own
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No. 144823 ID: fd169b
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144823

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No. 144826 ID: 681cb5

>>144821
Strange bed fellows was 11 years ago...
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No. 144827 ID: 681cb5

Fuck I'm old...


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140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
306 posts and 193 images omitted. Click Reply to view.
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No. 144713 ID: 717e10

my third nomination is Fluffy.
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No. 144716 ID: 9ed276

Will add Gram and Victorio (for his exceeding loyalty despite it all).
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No. 144722 ID: 4619d0
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144722

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No. 144809 ID: 12ff2d

In the latest update you used the panting of a demon with a revolver. What is the story of that character?
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No. 144812 ID: 4619d0
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144812

That was just my quest title card, one which I never started or ever used. The premise would be similar to Rotten Apple, the whole notion about the illusion of power, but in the Western setting instead of medieval fantasy.


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144705 No. 144705 ID: 03455d hide watch expand quickreply [Reply]

https://questden.org/wiki/Crotch_Day

And so I'm offering a simple phrase,
To all the questden crew~
Although it's been skipped, just like some other daays~!
[i]Happy Crotch Day, to youu~[i/]
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No. 144708 ID: 03455d
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144708

Here's Rudger! Non-Christmas edition. Now with better lighting!
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No. 144711 ID: b073b8
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144711

She'd do this. I know because it was Arhra's idea
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No. 144712 ID: fd169b
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144712

Rynh getting tricked speed draw
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No. 144718 ID: 4619d0
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144718

Gramleza: "A little bird told me that this is what you desire the most."

Wormworks: "I know that you are just using this to get more coins from me."

Gramleza: "So is it working on you?"

Wormworks: "No, put on some pants."


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143750 No. 143750 ID: 6c233e hide watch expand quickreply [Reply]

I'm just going to drop lore tidbits here as I think of them. And answer any questions that may arise.
15 posts and 4 images omitted. Click Reply to view.
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No. 144714 ID: fd169b
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144714

and a quite late ass day as well
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No. 144715 ID: 4619d0

>>144714

Why is he naked?
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No. 144787 ID: ec76a3
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144787

The Cadvere crew in good spirts for

Christmas
New Years
Two years of Cadvereing?
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No. 144788 ID: ec76a3
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144788

also an alt version as I am very indecisive
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No. 144790 ID: 815fee
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144790

Needed some low-hanging fruit as a warm-up, so I'm bullying the universe snake again


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1118 No. 1118 ID: 64f8ae hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Because they start getting messed up after 400 posts, here's the new one! I'll start things off with some Journey
388 posts and 201 images omitted. Click Reply to view.
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No. 4177 ID: 43d730

>>313976
The difference would be the hairstyles, originally...
I thought the ears were just off the Feral head, as extra sensors.
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No. 4182 ID: f21281

>>313960
And then Franklin invented 3v3 Fightmach matches.
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No. 4183 ID: d910d3

>>313982

>fuckyear.jpg
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No. 4184 ID: 6550ad

Let's keep the fanart thread just for art discussion. Comments about the quests should be kept in their respective discussion threads.
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No. 4216 ID: 950eaa

This one's gettin' too big for it's britches anyway, I'm gonna go ahead and lock it and make another.

New thread is here
http://tgchan.org/kusaba/questdis/res/314015.html


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143851 No. 143851 ID: 1fec47 hide watch expand quickreply [Reply]

a place to ask questions, theorize, add extra content, fanart, etc. feel free to ask questions about the world, meta-questions, characters, etc. spoilers may or may not be provided.

quest threads:
https://questden.org/kusaba/quest/res/1023193.html
https://questden.org/kusaba/quest/res/1076048.html

find me @: https://necromniology.neocities.org/
20 posts and 6 images omitted. Click Reply to view.
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No. 144283 ID: a6de65
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144283

each time they regenerate, their body uses up a mix of magic and bodily cells. there is a limited "pool" of magic that vex has as a caster, which can determine the amount of times they can regenerate. however, most of the limitations come from their body itself. much like how the body will use nutrients from food to convert into energy, their body will follow a similar process until nothing of excess is available, then cannibalize other already existing parts of the body to feed further regeneration. in essence, they get a bit skinnier every time they regenerate, which will translate into steady exhaustion until they rest and eat.

when vex is injured by foreign objects, their body will work to "expel" the object as it heals. no body likes bullets and all that. buuut if his body for some reason cannot expel it, it will heal around the object. this rarely happens, and if it does, vex extracts it later.

>if the speed changes based on the injury, why does it only cost -1 STAMINA per injury despite size?

the downside of vex's regeneration is that their body doesn't know how to differentiate the "hits" per say. when it is hurt, it is hurt, and their body panics. another way to say it is that their body throws a max level heal/full restoration at itself every time it is hit, no matter if it is a papercut or their entire head. the formula of what is used from their magic or their body changes based on the injury, but overall remains equivalent. bigger injuries expend more of their body, while smaller ones expend more magic.

does that sound dumb? their body doesn't think so.

>what about broken bones/dislocation?

their body will know to return to their "default" state before the injury and will shift accordingly. "injuries" that are naturally caused by the body
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No. 144286 ID: 52827e

What would happen if vex eaten his own hand? Would he still be hungry?
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No. 144290 ID: a6de65
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144290

>>144286
funnily enough, it would be a temporary solution! if he was starving and desperate enough post-regeneration, he could have some light cannibalism of a finger or two, then consciously slow down the healing of the wound to prevent himself from getting hungry again. by doing so, he will "feed" the hunger, but only up until his hand regeneration uses up all those new calories.

vex can't stop a wound from regenerating for too long though or it won't regrow again.
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No. 144721 ID: 4619d0
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144721

And here it is, the gift that I was working on. This was the most fun part of the quest
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No. 144723 ID: f9c4b2

>>144721
awesome work! glad you enjoyed this part of the story!


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135483 No. 135483 ID: eedbeb hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

i make quests too quickly to warrant a discussion thread for each one. going forward all the fun can happen here.

once i'm finished with a quest, i put it in pdf form here: https://tippler.itch.io/
483 posts and 196 images omitted. Click Reply to view.
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No. 144626 ID: f1368b
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144626

2/5
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No. 144627 ID: f1368b
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144627

3/5
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No. 144628 ID: f1368b
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144628

4/5
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No. 144629 ID: f1368b
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144629

5/5 Rudger and the lads get it on in the cage
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No. 144719 ID: 9bbb0e

Just guys being dudes


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144694 No. 144694 ID: 35d66b hide watch expand quickreply [Reply]

This is the discussion thread. Woohoo!
You might want to actually discuss strategy/tactics here. Seersucker guy is heavily favored in this game, despite the rules being completely equal. Don't worry too much about winning, though. All he wants is someone to play with. :)


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128997 No. 128997 ID: 623354 hide watch expand quickreply [Reply] [Last 50 posts]

Hello everyone!

Thank you for your concern about the quest during my hiatus. The quest is not dead. Continuing and indeed concluding it have been on my mind every single day since the last update!

I recently finished school and started a full time job in my field, which means I will have financial security and very well-defined free time to continue these things. I am happy to announce that I will be continuing Coxwette iminently! I am currently in the phase of creating flowcharts and concept maps to ensure that loose ends are tied at the ending. The quest will have a full epilogue, too.

I am making a new discussion thread because the last one is a mess, and I want a clean place for people to leave questions or remarks for me as well as discuss the ongoing quest.

Anyway, thanks for reading and making this such a fulfilling experience. 👍
75 posts and 6 images omitted. Click Reply to view.
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No. 140995 ID: 52b59b

this shit better not be fuckin dead
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No. 141619 ID: 2f41db

Seeing divequest return led me to look up some of the other greats dwelling in hiatus limbo.

That resulted in the most pleasant surprise finding stuff had happened with coxwette since my last look.
Despite never being fortunate enough to be a participant, just reading the archives was enough. I loved the artwork for the characterisation and humour but was equally engaged by the mystery unfolding and finding myself having become emotionally invested in the characters fates.
Coxwette was something special.
Even if it seems to have sunk back into hiatus again, whether that hiatus is brief,long or sadly permanent, i just wanted to take the chance to express thanks for the journey RML.
Its been great.
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No. 141622 ID: 273c18

I think it's actually dead this time. RML changed her online identity and deleted her FA gallery.
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No. 144545 ID: f8a34b

RML is going by the name spincraze now, seems to have shed all things tied with past projects. It makes me super sad, trash knight, coxwette, tons of other one offs, but it's ultimately their work and we're just along for the ride. It's nice to see them making art again at least.
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No. 144687 ID: f2320a

>>144545
What prompted this purge?


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139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
66 posts and 56 images omitted. Click Reply to view.
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No. 144363 ID: 5a4964

Buckwheat, you’ve been a warm and sunny day of sunshine for the community, and I want you to know I appreciate you and every bit of art you make.

Cheers, and to good health!
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No. 144367 ID: 091137

congratulations!
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No. 144377 ID: 2f41db

Congratulations on your decenni...Decadennial...decennial? 10year good thing.
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No. 144667 ID: 9db031
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144667

Nya.
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No. 144668 ID: 9db031
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144668

>>144667
bigger


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144445 No. 144445 ID: 253500 hide watch expand quickreply [Reply]

This is the discussion thread for attempt_27.

This is my first quest, so I apologize if it's rough around the edges. Feel free to give any feedback. I'm using this quest to get some experience before I start a larger one. I have big plans.

I'm creating this thread as a way to help people understand the quest, because it is a little bit impenetrable. If you don't understand some of the technobabble, I recommend looking up the words. I like to keep any jargon as realistic as possible, so I've borrowed a lot of terms from psychology and cognitive science.

I'll also be using this thread to post any corrections for mistakes I've made. I designed the terminal interface beforehand, but I've taken certain liberties to make the experience less like tackling a wall. So I'll definitely make some mistakes with the consistency of the interface.

If you need any hints, you can ask for them here, but I will probably be coy with the answers unless you are way off track.
5 posts and 2 images omitted. Click Reply to view.
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No. 144473 ID: 253500

A common mistake I make is to begin a project, and through the execution of the requisite tasks, discover something I'd rather do. The primary issue is the difference in speed between what can be done by the hands and by the mind. The story of V1 is ostensibly finished in my mind, but my hands have yet to catch up. The story is simple. I think I made a mistake improperly conveying that. I gave the audience a plane, when all they needed was to drive around a few cones. What was intended soley as a framing device--The terminal interface and Within debugger--Has become the hammer through which the story is beaten. It is a filter that has reduced the participatory audience, and perhaps alienated a large portion of the lurking eyes (I cannot measure this in any other way than my self-critical insistence that I am always doing something wrong).
To be completely truthful, I am insecure about the 'dialogue' in the story. The tiny bumps in the road have left me dispassionate, and so the responses by V1 are meandering through the weeds of emotion. It is as directionless as a balloon left in the open air, swirling in the empty wind.
The story itself, as presented to the audience, flails and flounders similarly. The author is the navigator, and they are the captain, but to communicate the goal in such clear and direct terms would violate the rules presupposed by fiction.
Do not pity me and leave words of encouragement or support. Do not tell me that my anxieties are conjured nor immaterial. This is my critique to myself; It is one of the inner voices which demands my bettering, that which stares in silent contempt at all that could have been done better. We all need an enemy to fight, and I am mine.
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No. 144485 ID: 70f58a

I don't see how I can meaningfully investigate much of anything without using M and V... which means you just want me to use the I command to ask V1 things, or make them do things?

Like, the reason I'm using M is I'm trying to find things related to what I'm asking V1 about. There's no way to check specific words until I have the ID associated with that word, and M and V are the only way to get new IDs... with V being more indirect and mazelike. That said I have no idea what I'd even do if I found a memory/word that causes instability (it's probably the flashbulb one I already found), because the only way to edit memories is... using other memories? How would that even work?
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No. 144490 ID: 253500

>>144485
Using 'I' is going to be the most efficient way of getting information. Using 'M' and 'V' to get background information works, but the memories are directly accessible to V1, and V1 will be much better and quicker at sorting though them. 'M' and 'V' were intended to be used when V1 was lying to itself, or trying to hide something.

I can't really tell you what you should do, but much like real life, your control over things is limited and there's only so much you can do. The modification of memories isn't intended to be relevant in the story, so those commands require outside files which you can't access, basically making them useless.
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No. 144499 ID: 70f58a

Alright, so, I should use M and V when I ask something and the answer is something not quite believable. Oh, I just realized I don't have to use M immediately after asking important questions, I can wait for a response and then use the command at the *start* of the next command list if I think I need to. Or ask a specific question for it and indicate to trim the log for the answer to that question only. That should reduce the log spam.
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No. 144504 ID: 70f58a

Alright, so we aren't PoC. Is the players' identity a spoiler? We're not playing as V1, we're playing as someone connected to them, but somehow we lack both understanding of the software and knowledge of V1's situation.


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