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File 168833119523.png - (124.19KB , 800x600 , fop-questdis.png )
139947 No. 139947 ID: e139aa

Flockload of Discussion
(quest: >>/quest/1066631 )

Hello. My name is Cirr. I am an amateur quest make guy writing about a weird glass bird, long may it run this time.

someone made me think a discussion thread would be a good idea
108 posts omitted. Last 50 shown. Expand all images
>>
No. 141172 ID: e139aa

Hello readers, I have had a terrible, terrible idea that I think might be fun!

When the thread ends, which is coming closer than you might think*, I am torn between launching directly into thread 2 or doing a little interlude. This interlude will involve EITHER cycling through different semi-disposable perspectives to give more context for the world at large OR picking a faction (which will be put up to a vote) and doing a Day In The Life Of Some Random Mook because my brain is bursting from ideas of this setting we will probably never get to see otherwise for actual literal years oh my god why are quests such an undertaking (well at least it's not gamedev)

However I am acutely aware that this runs into the risk of things like "reduced audience investment" and "unclear contradictory goals" and "becoming a confusing incoherent mess only the unhinged author can parse", so before I dive into this madness I thought I'd at least ask if people were interested either in "Cirr saw someone play The New War once and thought that was a really neat sequence to flesh out different perspectives in the setting" or "hey I vaguely remember when we got to be an arkot in Salikai (when are you updating Salikai Cirr bring Salikai back :C**) and that was pretty fun/tolerable/not actively causing me a migraine"

I should hasten to add that the goal for such an interlude would be to be significantly shorter than thread one of Flockload of Problems, but, well, many things should be shorter than thread one of Flockload of Problems, I never know when to make the first thread split, and I've been at this on and off for ten years so I suspect I will never know!

Anyway I am rambling again as always (Vi.si.mi is the easiest character to write) so I'll clarify the actual call to action here.
Decide time!

1: No interlude - go straight into the eternal problem grind that is Vi.si.mi's life
2: Interlude type A - a grand tour of perspectives, not lingering too long on any
3: Interlude type B - a day in the life of [faction choice goes here] on some sort of task targeting not the lepi and not Vi.si.mi

*point and laugh at me when this ends up being way off the mark, as usual

**look I sort of miss Salikai too but it turned into way too much of an unmanageable jumble, whereas Flockload of Problems is a slightly more manageable jumble that at least has a protagonist with a motivation to be in the scenario instead of trying to escape it at all times, and I took a personal vow never to do perspective swaps in the main quest itself again, oy. also i mean if i bring back salikai that means flockload of problems has to go on the bench and i definitely prefer flockload a lot more setting-wise, structure-wise, character-wise, so, uhm, i dunno, maybe i'll figure out a way to recycle salikai into it too like all the other cancelled projects it's had shoved into it
>>
No. 141173 ID: a7a180

I support interlude type B, followed by switching my support to interlude type A when my faction of choice loses.
>>
No. 141174 ID: 64faaa

I'm fine with either A or B, whichever works better.
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No. 141175 ID: de5cb4

Type A sounds best, but I'm interested in whatever you write.
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No. 141177 ID: 99f29a

I vote for choice II.
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No. 141178 ID: 0c04ce

Ooooh, Type B sounds like a good way to help show us what's going on elsewhere so we get to see more of the setting!
>>
No. 141179 ID: db478f

Interlude A
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No. 141180 ID: 9e6f2b

Interlude type A Sounds interesting but I’m good with B should it win.
>>
No. 141182 ID: f3171e

>>141172
Type B sounds fun.
>>
No. 141183 ID: 99ca7b

Type A!
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No. 141185 ID: e9f32f

>>141172
type A works as a diversion and teaser with probably the least potential for ballooning into a whooe big thread again.
>>
No. 141187 ID: b3eab7

I want to see A but I think B would be better audience-interaction-wise.
>>
No. 141188 ID: e139aa

okay it's looking like interlude type A is winning 2 to 1 so I think the writing is on the wall

prepare for the Carousel of Conundrums soon
>>
No. 141189 ID: 73c7e5

I'm torn because Interlude A is a series of brief glimpses into the whole array of things the setting has to offer not unlike channel surfing, which is what I want; but Interlude B is a short, concise story with a clear argument and set of characters, which is what I need.
>>
No. 141193 ID: 3735b9

While type B would be more useful for knowing what's up in local area... And honestly I really want to know more about the Rain stuff...

I think A would give much more general stuff to chew on for people. Personally it would be pretty interesting, but dunno about others ^^"

Either way it should be pretty interesting, as it's clear there's a lot of neat stuff all over the place

P.S. I really, really can't stop thinking of Rain World (especially FP and the song RG) half the time anything is happening. But the relevant part is deep deep spoiler territory, so it's a bit difficult to hope for any reply on that
>>
No. 141194 ID: 7695ec

A type B intermission would leave me hungry for more of them, which is not good for the quest
>>
No. 141195 ID: 8f9bc4

"I'll just write a day in the life of [faction choice goes here]"
"the goal for such an interlude would be to be significantly shorter"
"what could possibly go wrong?"
>>
No. 141199 ID: e139aa

thanks for rubbing salt on where a wound is going to be a few months from now
>>
No. 141200 ID: a7a180

>>141199
if you lick it up before a wound is inflicted it will just be tasty.
>>
No. 141201 ID: 2a82d3

Type A is a good writing challenge. If you have an update limit, quest scenes have to be impactful, and also have a decent excuse to limit influence from suggestions.

As an aside, I do think the neutonos can be redeemed if they can learn to chill. Their primative culture seem to stem from their over-developed fear response, but Four Strokes wouldn't have a base of outcasts to work with if everyone accepted it.
>>
No. 141202 ID: e139aa

giving myself an out right now: if things are dragging on too long, we'll look at three choices now, and then the interlude ends, we go to Flockload thread 2, and then the other 3 can get their turn then
>>
No. 141203 ID: 0d10a3

hey cirr thanks for making this i like it
>>
No. 141204 ID: 2aa5f0

>>141201
>As an aside, I do think the neutonos can be redeemed if they can learn to chill. Their primative culture seem to stem from their over-developed fear response, but Four Strokes wouldn't have a base of outcasts to work with if everyone accepted it.

Honestly I'm pretty sure we could get them to work with us if we can just remove their current leadership (unless the lepi are pissed enough at them that such a thing would only cause more problems then it would solve). I mean from what we've seen and been told they are miserable, fractured and seem to only be banding together because of how fucked the world is right now. Take out either the hedonistic and narcissistic king, or the short sighted and emotional alien and they'd probably flock to the other for protection, take out both and they'd either scatter or join out of fear of facing the world alone. Hell from what I'm seeing we could probably recruit or at least ally with most races by taking out their leader (assuming said leader[s] can't be reasoned with) since most seem to follow their alien overlord out of fear. Either fear of said leader or fear of how they'd fair without them there to use their powers to aid them against the other factions.
>>
No. 141206 ID: 273c18

>>141202
That kindof sounds like a good idea regardless.
>>
No. 141207 ID: 83ba40

>Salikai
Guh. Stop tempting me to do totally-non-canon Salikai continuation FFS. Don't even have any drawing skills (even if just making icons outta existing images might be good enough)! Way too much of a flake to do it too!
>>
No. 141209 ID: f3171e

I for one long for the return of our glorious leader Typhon.
>>
No. 141210 ID: 2a82d3

>>141204
>Hell from what I'm seeing we could probably recruit or at least ally with most races by taking out their leader (assuming said leader[s] can't be reasoned with) since most seem to follow their alien overlord out of fear. Either fear of said leader or fear of how they'd fair without them there to use their powers to aid them against the other factions.
Indeed.

I name-dropped SMAC, so sorry if I repeat myself, but it seems our faction's closest analogue is Gaia's Stepdaughters, not the Peacekeepers. (Not being big fans of democracy should've been my first clue.) The big difference is the planet's defenses evolved decentralized and independent rather than as one central system, that could be fixed ad-hoc by strong leadership. The mind worm analogues are Shapeless-built, after all.

>>141209
Totally Still Waiting for what the life-god/reanimated-statue fox will do to the chaos fetus.
>>
No. 141212 ID: 2aa5f0

>>141209
I'm still holding out hope that defective might get updated again one day.
>>
No. 141213 ID: f3171e

>>141212
That's a deep cut.
>>
No. 141216 ID: 2aa5f0

>>141213
it was the first cirr quest I read when I found this sight. it wormed it's way into my heart.
>>
No. 141219 ID: f3171e

>>141216
Same for me. Our precious mismatched little mess will always have a place in my heart.
>>
No. 141220 ID: 2a82d3

>>141216
>>141219
Oh yeah, I think it was mine too. Though, in all seriousness, I don't think it's fair ask the author pick it back up when they would've moved on by now, personally and/or artistically. I think I see the similar concepts being worked in with this quest, anyway. And the work ethic has been much improved.

Anyway, I like the current guy. Among other things, he's, like, juggling 3 different love interests, unintentionally. My pet theory is he's being groomed to be his Lord's successor, is in denial over it because of what it implies (why does an immortal being need a successor?), but everyone either knows or could make an accurate guess of that.
>>
No. 141221 ID: 4535dc

>>141220
Oh I doubt anyone was saying Cirr should stop what he’s doing and immediately revive any of his old quest, just remembering some of his past quests that stuck with them over the years.

>Anyway, I like the current guy. Among other things, he's, like, juggling 3 different love interests, unintentionally. My pet theory is he's being groomed to be his Lord's successor, is in denial over it because of what it implies (why does an immortal being need a successor?), but everyone either knows or could make an accurate guess of that.

As for this, my personal theory is our little bird is actually a shapeless lord youth that is being raised in secret for some reason only the lord of secrets knows. That’s why they also seem to get special treatment over their peers. I have no evidence to back this up but it’s what my gut is telling me.
>>
No. 141231 ID: 273c18

I like a bunch of Cirr's old quests but Flockload is more important right now.
>>
No. 141244 ID: 9cc4dc

>>141220
three, huh?
>>
No. 141249 ID: 986eb1

someone pointed out I never linked the interlude thread in this discussion thread so here it is:

https://questden.org/kusaba/quest/res/1077498.html
>>
No. 141349 ID: e139aa

donated blood, felt bad for a few days, got insomnia, felt bad for a couple days, felt better, disrupted by going to a convention in London, get back home, RSI flareup

how do I stop falling down these goddamn stairs
>>
No. 141350 ID: b23ea2

Damn, that's a tall staircase, hope you get a moment to rest and get well!
>>
No. 141351 ID: f3171e

>>141349
Fluids and cultivating your qi, I guess.
>>
No. 141354 ID: f90eeb

You should probably take a couple of you days. And I don’t mean from the quest I mean in general. Set some time aside to just relax for a couple days. Play video games, watch some movies, hell just sleep all day if you need to. Just give yourself some time to relax and destress.
>>
No. 141445 ID: 3184a6

Marry Christmas everyone. Hope you all have a wonderful day.
>>
No. 141455 ID: e139aa

I have decided that seeing as I seem to have completely run out of all available steam related to this planned set of "meanwhile, some other guys" stories, I'll be putting that on hold and getting back to the story that I seem to care significantly more about as soon as I can, sorry argh
>>
No. 141459 ID: 3184a6

>>141455
shit happens. Don't worry about it.
>>
No. 141460 ID: 2a82d3

'S OK. You wanted a break, you took one, and now you're energized. That's what counts, in the end.
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No. 141578 ID: 2aa5f0

welcome back Cirr, hope your feeling better.
>>
No. 141728 ID: e139aa

some explanations of what happened:
- tried to enter a month long game jam starting February while still suffering from health issues I keep going to the GP about and cycling medications
- was, for the first 2/3rds of the month, actually getting somewhere
- suffer flare up of chronic condition that coupled with my current illness fucking stops everything that isn’t being in a world of unpredictable pain spikes
- present day


quest isn’t dead, i swear, but boy, at this rate i predict something new will go wrong with either my body, my apartment or my computer by the time i heal up because i am apparently no longer allowed good things
>>
No. 141729 ID: 16d082

>>141728
you should have known about using CON as a dump stat IRL
https://www.youtube.com/watch?v=XZwfCNTp0Kk
>>
No. 141734 ID: 13483e

>>141728
the curse
the cuuuuuuuurse
>>
No. 141748 ID: db3b07

>>141728
I'm a terminally online reader and sometimes suggestion maker of your quests and/or quest attempts from roughly since this image board began and I must say it's nice you're at least still trying.
>>
No. 141975 ID: e139aa
File 171208848094.png - (528.01KB , 800x600 , fop2-27a.png )
141975

so I don't make a habit of this but I made fundamental goofs with an image of the last update, so, uh, putting a corrected image here
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