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Ginger Petal
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Hello readers, I have had a terrible, terrible idea that I think might be fun!
When the thread ends, which is coming closer than you might think*, I am torn between launching directly into thread 2 or doing a little interlude. This interlude will involve EITHER cycling through different semi-disposable perspectives to give more context for the world at large OR picking a faction (which will be put up to a vote) and doing a Day In The Life Of Some Random Mook because my brain is bursting from ideas of this setting we will probably never get to see otherwise for actual literal years oh my god why are quests such an undertaking (well at least it's not gamedev)
However I am acutely aware that this runs into the risk of things like "reduced audience investment" and "unclear contradictory goals" and "becoming a confusing incoherent mess only the unhinged author can parse", so before I dive into this madness I thought I'd at least ask if people were interested either in "Cirr saw someone play The New War once and thought that was a really neat sequence to flesh out different perspectives in the setting" or "hey I vaguely remember when we got to be an arkot in Salikai (when are you updating Salikai Cirr bring Salikai back :C**) and that was pretty fun/tolerable/not actively causing me a migraine"
I should hasten to add that the goal for such an interlude would be to be significantly shorter than thread one of Flockload of Problems, but, well, many things should be shorter than thread one of Flockload of Problems, I never know when to make the first thread split, and I've been at this on and off for ten years so I suspect I will never know!
Anyway I am rambling again as always (Vi.si.mi is the easiest character to write) so I'll clarify the actual call to action here.
Decide time!
1: No interlude - go straight into the eternal problem grind that is Vi.si.mi's life
2: Interlude type A - a grand tour of perspectives, not lingering too long on any
3: Interlude type B - a day in the life of [faction choice goes here] on some sort of task targeting not the lepi and not Vi.si.mi
*point and laugh at me when this ends up being way off the mark, as usual
**look I sort of miss Salikai too but it turned into way too much of an unmanageable jumble, whereas Flockload of Problems is a slightly more manageable jumble that at least has a protagonist with a motivation to be in the scenario instead of trying to escape it at all times, and I took a personal vow never to do perspective swaps in the main quest itself again, oy. also i mean if i bring back salikai that means flockload of problems has to go on the bench and i definitely prefer flockload a lot more setting-wise, structure-wise, character-wise, so, uhm, i dunno, maybe i'll figure out a way to recycle salikai into it too like all the other cancelled projects it's had shoved into it
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