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File 160723741979.png - (704.21KB , 927x1115 , Chinzebeth000.png )
982815 No. 982815 ID: 6f7a5a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Chinzebeth VII is a NSFW clothing damage quest featuring YCH cameos check Discussion for more info
https://questden.org/kusaba/questdis/res/134350.html

This is the story of Queen Chinzebeth the seventh
The year is x3146 the most dramatic point of her long reign.
it is summer on the Continental platform Ilax hovering over the planet Beta-Earatone . . .
591 posts and 164 images omitted. Click Reply to view.
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No. 1049325 ID: e51896

I don't see the benefit in paying 5 extra points in reviving a attendant/minion/adviser when we can get a new one for 10 points. As much as I want Kog to return, it doesn't seem like he is any stronger than if we got a new attendant/minion/adviser

lets get...

2 attendant/minion/advisers
1 volatile ranged weapon (for one of our attendant/minion/advisers)
2 ranged weapon (one for our other attendant/minion/advisers, and the other I think for Pawkaf. Right now, we only have melee users, and unless the next commando has a ranged weapon, we could definitely use at least one ranged weapon user on our team)
1 grenade (for crispen as long as he can still use his melee weapon and the grenade is a sub)
1 article of clothing (if we're going to give a hat to Gerbera, then I'll push for it to be a PIZZID hat from 30 UPDATES OR LESS quest. No one can resist their pizzas! plus they're the only one who didn't get anything, so they might as well should get a hat)
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No. 1049327 ID: 629f2e

>>1049325

I agree with all of this, save for one point I'd like to question. The queen's a bit underdressed at the moment, so if we need to use points to re-clothe her then we should go for one less attendant to open up some points to do so. Don't forget to dress any surviving guards who got damaged from the last battle. Put about 5 points into Chinz's wardrobe, and then split the rest among the guards based on how much they lost already. Polt mentioned Gerbera getting a hat, but I feel like glasses should come first for them.

Also, since we're grabbing new clothes I suggest something far more slapdash for thr queen. No dresses this time, she has to make do with whatever they had lying around to reflrect the humiliating defeat we suffered. Let's see her in a chef's apron, a butler's tuxedo top, a maid's feather duster (makeshift wig), slippers, and a belt. I'm sure she can arrange all of that to get an outfit that covers all the important bits. Might even look stylish in a way.

Final note: I would just like to directly vote against ever reviving Humphrey. That monster is a thing of nightmares and his death was a miracle.
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No. 1049329 ID: d695f6

Can some of the points be used to restore clothing to the royal guard?
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No. 1049523 ID: 0690af

Revive Kog, he was the most effective of the attendants and he is only KO, his clothes are still in good conditions.
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No. 1049690 ID: e51896

>>1049325
I'm changing my vote since we got confirmation that revived minions can keep their weapons. It's pretty much the same except I'm removing 1 attendant/minion/advisor and one ranged weapon to bring back Kog and his weapon. He's great.

lets get...

1 revived minion (Kog Sillyman)
1 new attendant/minion/adviser
1 volatile ranged weapon (for our new attendant/minion/adviser)
1 ranged weapon (for Pawkaf. Right now, we only have melee users, and unless the next commando has a ranged weapon, we could definitely use at least one ranged weapon user on our team)
1 grenade (for Crispen as long as he can still use his melee weapon and the grenade is a sub)
1 article of clothing (if we're going to give a hat to Gerbera, then I'll push for it to be a PIZZID hat from 30 UPDATES OR LESS quest. No one can resist their pizzas! plus they're the only one who didn't get anything, so they might as well should get a hat)


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1046700 No. 1046700 ID: eb2252 hide watch expand quickreply [Reply]

Quiet Lake, a sleepy mountain town somewhere in north america a boring, solid place where tommorow is alot like yesterday, the old ladt forever and the young dream of escape.

We find ourselves at a small rest stop just outside town, a few tourists enjoying the view while a family noisily clambers back into their car.

You are currently using the restroom, having just returned from visiting out of state relatives, and eill soon be stepping into the light of a rather grey day, but who is it we shall see?
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No. 1048701 ID: e7c7d3

First one is Samuel, or Sam
Second is Samantha, or Sam
Lastly, we have Samson, or Sam
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No. 1048707 ID: 708905

>>1048701
+1
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No. 1048709 ID: 9a2966

Excite Bird is Jessica, or Jessy~
Punch Dog is Judy or 'Judo'.
Your third friendo is Jane.

Together you're the J-Force. Or the J 4.
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No. 1048724 ID: 31a6d1

>>1048701
This one, but the bird is called Samantha and the dog is called Samira.

Also, the third friend is a mythological creature, because halloween quest.
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No. 1048733 ID: 708905

>>1048724
Seems good with the names, not sure about mythological status though


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1047454 No. 1047454 ID: 9bd94e hide watch expand quickreply [Reply]

The long ride has given me a lot of time to think. About my parents. About my home. About the monster attack that took them from me. About my current situation.

A year has passed since I was left all alone, and the orphanage recently made it clear that their charity doesn’t last forever. With nothing to my name, I had to take the first opportunity I could get my hands on. That opportunity presented itself when a recruiter saw something in me and offered me a place in the Magehand program. Power, wealth, fame, and anything else I desire, in exchange for service to the Crown. I accepted, of course.
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No. 1048358 ID: 15c72a

>>1048350
Ask about the school. Is this it? Just one house?
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No. 1048366 ID: f1bd8f

Are there monsters around here?
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No. 1048367 ID: e51896

coincidence that he has a package for the place we're going to. It could be likely it is related to us in some way in that case. Ask about the package.
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No. 1048466 ID: 56869c

Is it bigger on the inside?
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No. 1048531 ID: 15a025

Rather small building. Am I the only apprentice here?


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1047008 No. 1047008 ID: 12b116 hide watch expand quickreply [Reply]

Previous thread: https://talehole.com/kusaba/questarch/res/863922.html

Our Kobolds are deep in a Magical Realm
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No. 1048417 ID: 15c72a

Hmm, until Tronklis snaps out of it it'll be difficult to go up or down stairs.

Go in and look into that door with the triangle on it.
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No. 1048435 ID: 4b0f55

>>1048412
The necklace is bad luck in and of itself. Toss it. See how far it flies. Pour some water on Kloldril's head to cool him off. You have an entrance to find elsewhere. Don't think there's enough rope for you guys to scale down the side.
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No. 1048436 ID: 8483cf

>>1048435
This
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No. 1048442 ID: 15c72a

I disagree with tossing the necklace, remember Slorsnis has our highest knowledge stat. She may have a point. (also that sounded like an "are you sure?" prompt)
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No. 1048444 ID: efc971

Don't toss necklace. Splash some water over Kloldril and drape a wet cloth over his armor and go explore the deck.


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1000001 No. 1000001 ID: a068bf hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The last thing I remember before the shuttle broke up was wondering how the hell we got into this situation. It should've been a simple matter of rendezvousing with our frigate and delivering the data we grabbed on Tetrapis's Project Hydra, but we were intercepted by a Tetrapisan destroyer. Now I'm stuck on this strange, uncontacted planet - Tukar - with who knows how many angry Tetrapisans and a local population that might or might not help me. Or worse, decide to use me for experiments.

I mentally command the nanites in my system to activate - maybe that brand new system I was given before the mission, QUEST, can help? It stands for "Quantum Universal Expert Synthtelligence - Tactical", and supposedly it should be able to guide me through this situation.

I briefly explain my situation to QUEST - I am the fourth and most junior member of Raven Squad. I'm the team's electronic warfare expert and drone controller. The other three members are Falken ("Falk"), the squad leader; Silur, our heavy weapons expert; and Arvin, the medic. I need to reunite with the rest of the team and alert Special Forces Command that we need rescue.

Before the crash I managed to keep hold of one of my drones, but the others are probably scattered over the countryside. Besides that, all I have to my name besides my powered armour is my basic stutter pistol and the air blade tech integrated into my armour - the former is a pulse laser and the latter is an energy projection from my armour's gloves that allows it to cut through most materials with ease. I've also got a signal-blanking poncho that should help me evade detection.

>Which drone did I manage to grab before the shuttle broke up?
>A) ELINT Drone - Extends range of ELINT/SIGINT sensors, letting m
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No. 1047399 ID: 631640
File 166665367260.png - (32.49KB , 800x600 , S37.png )
1047399

I know it's been forever but real life and artist's block swallowed me up big time. I know the update image won't wow, but it should suffice. I'm really sorry for the delay!

>>1039843
>>1039895
>More info
Hm... good point, shard. Flash cannons are highly energetic anti-armour beam cannons. From great distances, they can crack open even the most heavily armoured vehicle like an overripe fruit. The Scintillator we pilfered from that Hoplite can't hold a candle in terms of raw firepower. But they're so rare for a reason. Besides the sheer weight, they take time to recharge and there's a delay between the targeting array getting a firing solution and the weapon actually firing. Plus I doubt Polemophilos is the sniping type.

Thermal claws are just a claw-based version of the thermal knives Hoplites and many other Tetras are armed with. They're likely in line with my air blades in terms of cutting power; our shields should be able to take a few hits. The claw form factor is probably a concession to her vanity, whether she admits it or not.

Looks like according to your predictive analysis, we hold the advantage in our sensors and Electronic Warfare capabilities, but our true trump cards lie in my sheer speed and agility. We can run rings around her. She holds the advantage in raw strength and durability though. I'm under no illusions about what may happen if she somehow manages to pin me down.
I don
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No. 1047401 ID: a7a180

I think it's pretty clear you want to avoid melee here.
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No. 1047467 ID: e7c7d3

If we go with melee, we could definitely go with hit and run tactics. Just some real frustrating stuff like lunging in to knick a tendon and then ducking back out before they can retaliate, retreat behind trees and reposition before striking again. It'd be slow and mostly ineffectual until we get that one good crippling strike in.
So confirm on the "melee fight" terms of combat
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No. 1047528 ID: e55a4b

So a slow brute force close quarters specialist vs a versatile evasive maneuver operative. Dodge close quarters, will not go well.

>delay between the targeting array getting a firing solution and the weapon actually firing
Heh. Would matter less for a larger scale. For a 1v1? Where we can use drones to inform if it's primed? Huge disadvantage. Especially if it has to fire at where it's targeted. Very dangerous if she can manually retarget while it spins up, though.
Still, DO NOT GET HIT BY THE THING. Designed for armor so it'd likely vaporize your fleshy self.
High ground will help, especially if you minimize your profile.

Still, with Arvin here, plus the new info, got a plan of sorts. We get distance, while the drone keeps a bead on the hostile. Get that bead to Arvin's feed. She stays in the open we use crossfire to fill her with holes. She stays to the trees, we flank her to use crossfire to fill her with holes. Goal is to overwhelm her with fire before she's aware she's ripped to shreds. Should we be spotted by a hostile drone, we hack it ASAP. Lose the bead if we have to.

Primary goal is to kill the hostile.
Subverting drones is useful past this fight though.

Details are vague due to that 7/10 special. Quite tough to deal with a surprise, so will have to maximize odds to our side so she has to use her special while we have maneuvers to expend.

So revised terms.
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No. 1047926 ID: 9a9054

We should get a decoy for the cannon. Maybe the drone or a rock?


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1034928 No. 1034928 ID: f57349 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Yesterday you were nearly four hundred miles northeast of here, just outside the City of Needles. An ancient automaton, wise but wounded, broke through the floor of a windrider repair shop (on a hill outside of town, pictured) and sent you on a quest. Or, for those less interested in grand narratives, hired you to deliver a payload to a target. Apparently a big rock, up beyond the sky, is going to fall and kill approximately everyone, unless you reach it first and blow it up in just the right way.

Your advance payment included a set of three chainpods: swift, efficient, and versatile amphibious vehicles. Unfortunately they're designed to seat one person each, and there are six of you, so things have been a bit cramped... but even so, from Thaemor's capital to the mouth of Cerdyn's Pass in just one night! Conventional armies might count themselves lucky to march that route in less than a month. It's autumn, and you're barely a third of the way to the Light'ning Beanstalk, which isn't even the true destination so much as another bottleneck on your route, but such dizzying speed leaves you pondering the possibility of a victorious return before winter.

Up ahead, past the next switchback, there's the town of Hallux, stopover point for trade caravans (though it's late in the year to be busy with that now, snow and ice might block the pass before normal wagons made it through), plus a moderately famous apothecary and bathhouse fed by natural hot springs. Some of you have family there.
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No. 1045399 ID: 287555

rolled 14, 8, 1, 18, 15, 7, 4, 7, 19, 3, 4, 2, 10, 3, 11, 19, 20, 20, 8, 13 = 206

>>1045364
>"Really? I was trying so hard to play it cool...I have been told I'm about as subtle as an earthshaker, before."
An aborted laugh comes across the communication cable in response. "Much as I'd like to credit your success and spare my dignity, they may have been correct."

Natalina continues, hesitantly. "A part of me feels like I should expound on the perils of a workplace romance, or one between two people stranded alone with one another. ...although, no, we're not the only two people present counting our inkeeper-abbot. And of the two of us, I'm not the one you kissed.

"...I'm sorry, I quite lost track of where I was going with that."

>You think we can fix it up and let it go?
>Working through [the augmech] provides three free levels of Effort on medical care and repairs to biomechanical creatures
Natalina, operating Milaconi's cousin, will attempt to extricate and repair the impaled lightning mourn. Not sure how quickly the creature can travel, but if we're engaging in catch-and-release, we should do so away from the nest we're trying to evict it from.

>"Haha that sounds really risky. I'm all for it though, what do you think?"
If only one of the pair ventures out onto the platform to plant the grenade, the risk of falling into the abyss is a lot lower, since they'd be tethered to the other and the augmech. Paprika would be better at a balancing act, but Natalina could apply discounted
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No. 1045410 ID: f57349

>>1045399
>rolled 14
Lightning mourn has been patched up, and gently reprogrammed to see you as neither a threat nor a food source. It immediately zooms back to suckle at the sparking end of that loose cable, though.
>rolled 8, 1, 18
You find the correct spot, and (after burning xp on a reroll) a position from which Milaconi's cousin can simply throw the gravity-pear with exactly the right speed, angle, and timing. Detonation is shockingly loud, in contrast with the near-total ambient silence of the station exterior.
>rolled 15
By the time you hike back to the dish, that mangled support truss has somehow been completely repaired or replaced, and farspeaking pylon landed in what looks like the right spot atop it. The lightning mourn gives you an insectile salute before skittering away.

After simply touching the reconnected cable, Milaconi's cousin can interface with the farspeaking pylon, and even maintain the connection from a distance. Local datasphere is still very crowded, but seems to be making progress toward clearing the queue.

Now, to see if you can remember the chainpod's ID code...

First attempt: at the other end of the connection you're looking up from the bottom of a squarish shaft, 2.5 meters by 3 meters and at least five meters deep. No light apart from the display screen itself. Error message, core... something something... not found... reserve power... blah blah catastrophic blah... This chainpod is in very bad shape. Not just neglected maintenance, somebody tore important pieces out of it. Only other item of interest visible through the dashboard camera is a jumbled pile of bones including at least three h
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No. 1045669 ID: e5709d

rolled 14, 4, 12, 8, 18, 5, 9, 10, 5, 12, 16, 11, 5, 7, 1, 19, 12, 11, 2, 5 = 186

As the weeks pass, Reiko's new workshop hums and grinds to the tunes of her whimsical experimentation. Most of her work is centered around replicating the fine-tuned components of the chainpods, with the occasional request from the weary townsfolk for something she doesn't think is important like an aneen fence or a bakery. As the last component is cannibalized from the former Volcano Tamer, Reiko recommends to Mia Xan that they turn it into some kind of fire department as a (literally) practical joke. Or at least a major storage area so the next disaster doesn't starve everyone.
(Timeskip is spent developing Parts and improving/repairing the chainpods)

The calm after the stress-fest has given her enough clarity to realize she may have been blowing her personal problems out of proportion - but it was her new friends that found violent, hilariously improvised solutions. Reiko concludes that she likes this new party and would join them even if this temporary contract didn't pull the fur out of her arms.

A fortunate function of her brain implant created a neural copy of the manual she downloaded from the datasphere was kept intact. This copy is linked to her mental experiences when viewing the files rather than the actual data, and so will only work for her. It managed to compress and encrypt the copy in time to delete the raw evidence, lest the Archive she downloaded the manual from confirm her data theft and send out a cease-and-desist order for evidence of copied data - which usually means sending assassins.
Unfortunately, the Archive's cybersecurity has a creative way of dealing with hackers - they counter-hacked her implant and purged the file containing all the encryption keys. And then managed to forge evidence they had simply erased a folder of porn - that constitutes a lip-service fee for the Archive
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No. 1046023 ID: f57349

>>1045669
>developing Parts
>rolled 14
A full barrel of parts is only 80 units, when they're sorted and packed safely. Could plausibly gather more than that, by some combination of scrounging under the Eye of the Sea and early-completion bonus from the King Under the Mountain, but if you're sharing three single-seat vehicles with five other people (Saoirse ran off - something to do with that duke of the Beyond to whom Eliznyabeth sold a hundred-ton pack animal) there's already not much room left for luggage.

>and improving/repairing the chainpods
Each of the three pods is, more or less, a two-meter hamster ball with gyrostabilized throne inside, ominous sealed box under the seat, handspan-wide textured belt like the bastard spawn of a sawblade and a monster truck tire wrapped around the outer circumference, serving as both access hatch and traction surface. Cruises up to eighty miles per hour over good roads, half that on rough terrain or submerged. Typical humans will need to surface for fresh air every four hours or so. Any single pod can only roll along under its own power for five hours before needing to rest in direct sunlight for an hour - clear canopy gradually darkens, reaching full opacity when exhausted. However, pods can magnetically link up in a chain (hence the name) like a string of beads. Leader pulls while allowing the others to rest. Three is just enough to keep moving nonstop, provided it's not too cloudy around dawn or dusk. The seats and controls seem to have been originally intended for humanoids almost three meters tall, hunched up into a fetal position.
The three chainpods you've got access to have consecutive serial numbers
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No. 1046480 ID: 287555

rolled 9, 17, 14, 3, 10, 9, 14, 20, 16, 5, 2, 11, 3, 9, 10, 19, 10, 1, 11, 10 = 203

>>1042427
>Based on what's spilling over into the augmech's communication queue, immediate vicinity of the farspeaking pylon seems to be very crowded from the datasphere side, like the line outside a popular nightclub, or the office of a politician who just made a very unpopular policy decision.
>>1045410
>Local datasphere is still very crowded, but seems to be making progress toward clearing the queue.
Natalina is quite pleased their effects have apparently helped their invisible data-compatriots. There are more people (or close enough) up here than she first throught.

>>1045410
>Fourth attempt: last linked pod, fully functional, empty, and wide open to the sky. Shattered wall of a building - one you recognize as among the few in Hallux which were completely intact during the eruption's immediate aftermath - and to the other side, greasy smoke rising from out of frame in front of the wrecked volcano tamer. Reiko is laughing somewhere nearby, but it doesn't seem like the happy sort of laughter. Several other voices, crying or shouting, mostly unintelligible. A not-quite-humanoid silhouette approaches. Bright red eyes flicker "This confirms that you survived." Reaching toward the 'disconnect' button, a finger of angular stone.
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1045941 No. 1045941 ID: cdbcf8 hide watch expand quickreply [Reply]

A knight ascends the stairs leading up to the top of the tower, with sounds of cheering and cellabration coming from the glittering silver city far below him, loud enough that he can even hear it from thousands of feet above it all. However he doesn’t care about any of that, not now, not when they haven’t won just yet.. As he ascends, two men quickly run up behind him, both worried for what the knight is about to do, but with only the cyclops truly showing it.

“Sir!... Sir!....SIR #*%)$”?=! PLEASE STOP!!!” None of these words are reaching the knight. The cyclops continus to yell and plead with the knight to stop, the Drangonborn just quietly follows them both, waiting to see what happens next. As they reach the pinnacle of the tower, the only thing at the top of it is a pitch black metal...wardrobe. The cyclops goes silent, knowing that nothing he can say can make them turn back now. The Dragonborn avoids looking at it as much as he can, thinking from the back of his head, that even though he knows the thing in it doesn’t have any magic now. That if it thinks hard enough, that if it thinks about something besides destroying all the Dragonborn holds dear and true. That it can just learn a new magic if needed. The knight goes forward towards it without a hint of hesitation. And opens it. The only thing in it being a...a man. Kneeling down on both knees and bowing, looking as if it’s a humble man giving great thanks. But when you look at it, and I mean really look at it for a minute, you feel like it’s trying to move with all its might. As if every fiber of its being is screaming at it to move, like if it could get up and out of that weardrobe it would...And do something horrible. The knight takes a step back and takes a deep breath, trying to find the words he had driven him from the parties, the awards and the much needed rest they had all deserved, that they all needed! But he still came up here to this thing!... After two minutes of sil
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No. 1045946 ID: e51896

was considering the cool void beast or due-wings choices, but I think normacy in itself is really respectable

go for Fighter (In Improv Technique) the idea of using ANYTHING as a weapon is fun
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No. 1045949 ID: 7c0da2

Fighter -> In Improv Technique
Because if you have done everything the knight is saying? Then you must have mastered improvisation and the art of bringing death with everything and anything.
Also it's just cool, there is all those knights with armor and secret trainings, wonderful creatures with magic and supernatural capacities, but you? You simply decided that you wanted to beat your opponent no matter the circumstances, and trained to do just that. And you got real good at it.
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No. 1045952 ID: a2d88b

I like:
* Knight of the Reflecting Blade
* Fighter of the Bang Boom technique
* Due-Wings
I can't choose.
>>
No. 1045955 ID: e5709d

Knight of the Bucket "Quantum Scientist! I am a Quantum Scientist now."

Motive: "I... saw. I saw beyond this microscopic world. I saw endless fields of tormented. Horrors that eclipse my own. Atrocities that would make every evil god repent.
I saw a chance to stop it. The price for my chance was this One. Tiny. Rock.
It was the slimmest chance, and I have failed, and now it is for nothing.
And I regret not my resolve, but suffer for it.
DO IT."
>>
No. 1045993 ID: dc970e

Knight of the Reflecting Blade, and the reason you did all those horrible things was because one of them ate all your chips and didn't even tell you


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1042059 No. 1042059 ID: d98cb8 hide watch expand quickreply [Reply] [Last 50 posts]

-Divided- A quest in the Balanceverse, written by crows and illustrated by shitty AI! Possibly NSFW eventually (but only by text), but no promises!

---

My hand is steady as I drag my iron across her back, filling in more of the taoist symbol with smooth movements. It's a simple design, the interlocking teardrops of black and white. I'm not super into the meaning behind it other than balance or something, but there's always people who want it tattooed on them. It's an easy freehand job.

The woman is quiet as I dip the needle, her breath steady and rhythmic almost as if asleep. There's no blood to blot away, and I think to myself that I've never had it go this easily.

The room is only lit by the lamp directly above, everything else in shadow beyond the pool of light surrounding us. It’s a circle only filled with the steady hum of the tattoo machine on the floor next to us, and nothing else. I wonder what time it is now, since I’m sure I’ve been at this a while.

She speaks, her silky voice sliding into the silence.

”How important is a home, do you think?”

It’s an odd question, but people always seem to ask those when they’re in the chair. Tattoo artists, bartenders, and massage therapists, all shrinks in the eyes of the public.
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No. 1045531 ID: d98cb8
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1045531

You are Parker

-

I really screwed up here, I think.

Hours upon hours at the office, only leaving to go home and read before returning, it left me lacking I think. Despite the act I put on for clients, I’m actually pretty bad with people.

I keep a whole list of good conversational topics memorized with fun anecdotes to follow up on, if I need to make small talk. Always found that easier than being spontaneous.

Addison seemed interesting though. Genuinely confused by the situation she’s in with this house, standoffish and slightly rude, and with a terrible habit of sliding random cusses into her casual language as if to replace punctuation. The exact sort of person I’d never really been able to spend time with in school, whether high school or university, with my nose buried so deeply in the textbooks and books of law needed to make my eventual mark on the world.

I thought I saw someone lonely in her though. This was a girl willing to drop her life and move more than fifty miles in a single day, with no plan and only her little beat up car. Maybe someone in need of a friend like I am.

I think I might have been wrong. I’m sometimes bad with signals like that.
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No. 1045532 ID: d98cb8
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1045532

You are Alice

-

“Perfect.” I say to myself, sighing in satisfaction. Dishes are done, food is ready, manor is quiet for now.

It’s not that I can’t cook in the burrow. We have perfectly satisfactory kitchens down there. Modern conveniences. Electricity.

Just because we kin live in a burrow does not mean we do not have AC.

But that’s not MY kitchen down there. This is my place, where I know the location of every utensil without thinking about it, and I’m long adjusted to standing on a stepstool to work.

I wouldn’t have it any other way.

Might need to discuss groceries with Addison though. There’s nothing of nutritional value here, all easy microwavable meals and quick fixes. We can do far better than this. Regardless, it wasn’t too hard to whip up some quick gyoza sauce for the stir fry, and there’s enough leftovers for both of us later. She needs to eat better.
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No. 1045578 ID: 08b944

Parker: gawp incoherently for a few moments, and then struggle to apologize and explain
Alice: hear her out, at least for like 60 seconds, because you're gonna have a hard time fixing a situation you know nothing about
>>
No. 1045581 ID: e5709d

Parker: Point and laugh madly at the bnnuy.
Alice: Bunny Chittering until Parker calms down.
>>
No. 1045605 ID: a2d88b

>Parker: gawp incoherently for a few moments, and then struggle to apologize and explain >>1045578
>Alice: hear her out, at least for like 60 seconds, because you're gonna have a hard time fixing a situation you know nothing about
This sounds good to me.


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1043351 No. 1043351 ID: 2eaeea hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Once a slave race forced to fight under the banner of the Hubork Empire, the Nubru had managed to liberty themselves from bondage after the Empire collapsed under it's own weight. With their new found freedom the Nubru attempt to re-establish their civilizations in the far lands. It's been years since the fall of Hubork and Nubru settlements have turned to villages and then to towns. United in their new country of Iiavell the Nubru fear becoming conquered once again by a new force and seek a way to protect themselves from future invasions (and let's be honest probably perform a few invasions themselves when they can)

Uncovered scriptures and writings in lost ruins claim that a source of power lays beneath the far lands. The lost grave of an old god holds valuable relics and the Nubru are not above grave robbing, especially the graves of dead gods! As such a number of holds have been commissioned to dig for ore's, ancient relics, and the god grave.
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No. 1045029 ID: 9a2966

>>1045026
>Level 3 Traps are impassable to your troops
Barricades are passable.

>Ranged units cannot move and fire
I cannot find where this is referenced.
>>
No. 1045030 ID: 03f78a

>>1045029
My bad, it's the lvl 3 traps.
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No. 1045032 ID: e5709d

*We have two hospitals. We can capitalize on this by having Yorzzyll waste a turn attacking an opponent below them. We should also 'expend' a unit, most notably the hornets.
* Sorry, little doggos, but this hulking angry supermonster is worth far more in military strength than you. Even more importantly, Yorzzyll's deluge is a game-breaker that can easily neutralize the lava rooms. Once we've defeated Yorzzyll , replace the hounds. Alternatively, if Yorzzyll's deluge kills the hornets outright, have them replace those. Or, perhaps it will take a liking to the river.
We have a better chance than it looks, but the true danger is any hidden abilities that we don't know of. Have a reserve force ready for additional reinforcements, and this should be a general success.
C5 (Cannons at Depth 5): Get into the elevator, immediately ride to Depth 2 to reach D2, Unleash everything (Projected Health: 105 -> 45)
E2 (Cannons at Depth 2): Move to F2 and prepare to unleash a barrage.
E3 (Mages at Depth 3): Move to E2.
F2 (Fire Hornets at Depth 2): Move to F1, have them act as a bulwark or at least get them away from potential flooding.
G1 (Soldiers at Depth 1): Okay, this one's complicated. Move to D1 and drop down to D2 as the elevator moves the cannons up. Defend the cannons from the monster, and prepare to aggro or flank.
G2 (Clerics at Depth 2): Hold position.
H1 (Soliders at Depth 1): Move to E1, fire all (Projected Health: 45 -> 23).
I1 (Hounds at Depth 1): This will be the sacrifice. Move to D1 and attack (Projected Health: 23 -> 8).
Yorzzyll: Will unleash a deluge that causes water to sink through the elevator, thereby ensuring we at least deal with the bottom layer of lava even if Yorzzyll dies entirely, attack and decimate a unit (which can then be healed by the hospital).
Kill or Capture on next turn.
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No. 1045073 ID: b1e10c

I'm sorry for the kitchen! I didn't know that thing was there! I swear!

>>1045032
I like this sequence. Let's hope it goes as planned!
>>
No. 1045124 ID: f2320a

>>1045032
Just need to injure it so it does not grow stronger and milk it for its water


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1044201 No. 1044201 ID: 4b11a7 hide watch expand quickreply [Reply]

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No. 1044327 ID: 15c72a

>>1044325
"Be excellent to each other."
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No. 1044330 ID: 894419

>>1044325
Think laterally and avoid public transit at all costs!
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No. 1044496 ID: f34855

"We need more security in our public transports. Support your local make-better-police-stuff fund today."
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No. 1044499 ID: e5709d

>>1044496
*DROPKICK WITH A CHANCE OF RAINBOW+RAIN*
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No. 1044535 ID: f34855

>>1044499
It's a make the police better fund, not a give them more bullets fund, calm down!


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1006567 No. 1006567 ID: b081a5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

(Potential) Content warning: Sexual content, violence, drug references, expected high character mortality rate.
Another experiment using mechanics.
(Except this time someone else's with some significant alterations to make this work as a quest thread!)
109 posts and 42 images omitted. Click Reply to view.
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No. 1043857 ID: b5af9a

>E(5)vil monolith
Would purifying E5 help?

>Homicide
Sheesh, this does not feel like it's over, not at all. Feels awfully convenient that suddenly we have obvious evidence. Especially evidence from two suspects. Plus, it's eyewitness testimony with no corroborating hard proof. Does it fit? Loosely, but we're still short of a few key details like motive. Questioning coworkers of the suspect may show if odd behavior was exhibited or if there was a motive.

>Foamblood
Well, explosives were a good call. Should have used additional explosives or explosives with extra power, though. Oh, also rigged 'em to go off if the glass broke. [expletive].

So. How to deal with this Kiter female. Quite bluntly, appeasement seems stupid. From a strategic perspective, we're looking for a thing feared by the Kiter, to be used to oppose the Kiter, so expecting one to help seems quite naive.
Plus, the first thing it did was to attempt to get comms to its superiors, so it still sees itself as part of the Kiter hierarchy rather than as a rogue. Of course, that's if these Criai are aware that Kiter do go rogue, otherwise it's pure metagaming.
However, because we're playing as ugh pacifists, attempting to find a peaceful solution via diplomacy is a thing. So, set up video chat - no need to be too stupid - with Pavono to see if a deal might save lives. Diplomacy may stave off its boredom, too. Secondary goal is to gather intel.
1) See if she knows where she is. Should she dislike the idea of a world feared by the Kiter, free passage offworld might work
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No. 1043878 ID: 94bc7c

Leaning in favor of immediate (explosive-supported) attack. Waiting gives the Kiter a chance to prepare countermeasures.

If we're going to build this Kiter their special room, I would build explosives into every surface where they can be hidden. Problem is, "this strain of kiter is also able to anticipate and predict the actions of the enemy with startling precision." I'd also be tempted to feed the Kiter to the monolith, but there's a chance it would just make the Kiter stronger.

Not many good options here. Is there some way we could just ask the Kiter to leave, and let the death planet take care of the problem?
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No. 1043933 ID: dd15aa

>>1043623
I agree with most of this.

I'm in favor of allowing the rogue Kiter a chance to help. If nothing else, it likes to prattle on. Which means it could let slip some important information about the Kiter that would be valuable back home - we can just claim we found it in an information cache or something.

However, this also adds another layer to not sending anyone back. They could leak this information.
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No. 1043939 ID: fe6a51

recruit the bitch-in-chief, we need a new breeder anyway
talk to her and tell her that you'll make that bedroom she wanted
also that there's imminent danger, so if she can use her prediction powers or whatever other fucking skills she's got, now would be a good time
can't really tell if Sei is screaming because of Aze, or the monolith, or due to kiter, but we can't afford a bad fight here because if Iti dies, we can forget about doing business with Jade Claw again
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No. 1043941 ID: 63f5c9

so... what's the kiter room do? Is it at all useful if we manage to throw the new lady at something on this planet that's almost certainly worse than her?

She's only 5 power stronger than the tutorial beast, but unfortunately we kinda suck at the moment


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1011088 No. 1011088 ID: 8483cf hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

//Clothing Repair\\
NSFW 18+ Warning: This quest includes nudity and mild elements of non-con (clothing damage). Reader discretion advised.

Adventuring has never been safer! Healing spells and trinkets of mage armor are cheap, powerful and plentiful. Unfortunately, spells that protect clothing are still very, very expensive, and it didn’t take long for monsters to figure out new ways to drive off adventurers.

As a newly minted journeyman seamstress just opening up her own shop, you must propose clothes that fit your adventurer’s skills, protect them against dangers, fit their budget, flatter their sense of style, and protect their modesty. Public nudity is highly illegal!
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No. 1043662 ID: 398700

>>1043637
name: alecksi, despoiler of worlds and trodder upon graves
true name: grimble segsymanne
gender: male
colors:
purple glow, blue skin, unnervingly red hair.
silhouette: effete
personality: gloomy, upbeat, omenous, mischievous, bloodyminded
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No. 1043667 ID: e5709d

Nickname: Suck-This-Down
True Name: Parlina Glimwitter
Gender & Sex: Gender-Fluid, Intersex (Haz both, but boy parts are sterile)
Colors: Gray, Violet, Tan. List glow color, hair color, and skin color. Glow and skin are usually similar, but can be different.
Wings: Poodle Moth, Small, 6 Wings, tattered with dyed puzzle pieces.
Silhouette: Stacked.
Personality: Aggressive, Lustful, Playful, Intelligent, Foolish.
>>
No. 1043676 ID: 9b127b

>>1043662
this sounds like a funny fairy
>>
No. 1043715 ID: 073707

>>1043662
Ill support this too, it fits the bat wing shaped fairy wing idea I have. (Wings are still white, still a fairy after all. 4 of them, with eye patterns on them maybe)
>>
No. 1043728 ID: abaa91

>>1043638
Backing this.


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1042389 No. 1042389 ID: e4c230 hide watch expand quickreply [Reply] [Last 50 posts]

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No. 1043146 ID: 556cba

>>1042954
DISPLACE ASPIRANT to get his attention, then fondle your boobs and give him a seductive look.
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No. 1043169 ID: b4ab25

>>1043146 I don't think this will work, as per >>1042958
>I blocked DISPLACE from targeting me
We didn't target him with displace, we kind of targeted where he was.
(in fairness my earlier suggestion is trying to retroactively create branches, which >>1042963 on later reading does not seem to be one of the options.)
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No. 1043229 ID: bf9b7c

>>1043169
Doesn't need to work, just needs to get him to pop in.
>>
No. 1043398 ID: f2320a

>>1042963
Displace lack of Lard Fried chicken nuggets dimensions of bits 4x1x1cm total volume 2 meters squared 0 from ground level at aspirants location
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No. 1043421 ID: 515982

1-θ -> 2-θ-ζ: DISPLACE Bearquest Jr.
Adherent-2-θ-η: Console angry proto-Aspirant.


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1020567 No. 1020567 ID: 681cb5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

These are the voyages of the starship The Shed Scale. Its continuing mission: to explore strange new worlds. To seek out new life and new civilizations. To boldly come where no one has come before!

It’s a small thrust for you… but a huge plunge for Sakkilian kind!

[NSFW]

Discussion thread: https://tezakia.net/kusaba/questdis/res/134609.html#134609
Wiki: Nonexistent at the moment.
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No. 1031829 ID: 96c896

>>1031786
Alright, regroup and see if you can climb down.
>>
No. 1031866 ID: 36784c

>>1031786
Yeah, Tara can regroup with us. Just make sure she watches the vents in case anymore bugs try to ambush her.
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No. 1042822 ID: f62ced
1042822

Is this quest over?
>>
No. 1042834 ID: a9af05

>>1042822
It is impolite to ask that. The quest author will get to it when they feel like it. Please be patient and wait.
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No. 1042886 ID: 681cb5

>>1042822
Questions like these goes in the disthread:
https://tezakia.net/kusaba/questdis/res/134609.html#134609

And no, it’s not dead, it’s just been put on hold until I figure out what I want to do with it. My original plan didn’t really work so I have to rethink a few things… and oh, I’m having way to much fun with Lascivious Labyrinth to really focus on this one at the moment, but I’m sure I’ll be back here eventually.


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1011830 No. 1011830 ID: 39d938 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Hunt Quest takes place in the same universe as Return to Sender, however the stories are not in any way connected. The events of this thread take place 2 years before the events of RtS. You do not need to read RtS to understand anything.

71 hours, 33 minutes until competition finish.
52 contestants remain.

Ever since the discovery of the New World there has been no shortage of people calling themselves hunters. What was once an honoured and respected title has been dragged through the mud by a bar of entry so low you could practically walk right over it. Ever since this became a problem, the solution was to create ranks and titles for those who were serious about it. Completing this trial will officially make me a Jackalope tier hunter and give me access to all the benefits that come with that title.
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No. 1042628 ID: bbb04b

Yikes, that hurt, but little does she know that you're a threat at both ranges.

Up and down are an ave's blindspots. Hook your foot betwixt hers before lunging in for a big hug... or a press, if she tries to fall back and ends up... y'know, falling because of that leg hook. Either way, while her batting arm is nothing to joke about, you'll gain a rather extreme advantage by turning this into a grappling battle and completely nullifying her main advantage (that being her extreme acceleration).

"Got you right where I wanted in the end," as you either suplex her or pin her arms under your knees and start wailing on her face, depending on whether you ended up in a hug or on the ground.
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No. 1042631 ID: 2aa5f0

well she's strong but we already kind of figured that given her choice of weapon but the real surprise is her speed. Range is out since she can close the distance too quick to get any good shots off and dodge most our shots anyways if she puts any real effort into dodging. Which means we're only really left with melee.

She's quick though so if you just try to slug it out she'll more then likely come out on top so your best bet would to be to try and grapple her to nullify her speed. Plus you're bigger, and while that doesn't mean everything in a fight, especially for someone as who seems to be stronger than you, it does help. If you can get a hold on her and pin her down you could probably treat this a bit like a bar fight and just start wailing on her. After all if you can get on top of your opponent in a fight you have the advantage, and given (again) your size that gives you an even larger advantage if even only slightly.

And for the love of god don't be afraid to fight dirty. This isn't some boxing match with referees watching your every punch. Throw dirt if you think you can get it in her eyes, bite, headbutt, and peck if you think it will help, Take cheap shots if you think it could stun her, and remember that a liver shot can sometimes knock someone off their feet even quicker then giving them a good blow across the head.
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No. 1042653 ID: 5d9787

I would just suggest to fall on top of her. That has already being elaborated well so I have nothing of value to contribute.
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No. 1042681 ID: 515982

Time for clubbing. Don't overextend yourself trying to grab her. Your crossbow's various loops and hooks might be able to catch her at the bow's expense. I also wager the crossbow will fare better than her bat if you cross swords.
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No. 1042693 ID: 9a2966

Ack. Even if you were to pull the machete now she seems way too fast to really offer hand-to-hand fight... unless you can get her in a solid grapple, in which case her speed doesn't mean anything, only her strength.

Hrm. You have to trick her, I think. She just bonked you in the head with what can best be described as confident overconfidence, but she doesn't know you have an iron beak and isn't concussed to hell and back like her usual targets might be.

So, take a step, cross your eyes, buckle forward and fall down, as if she had in fact laid you low in one blow.

If you can get your helmet to topple off and land in a tempting position close by for her that'd be even better, but the main point is that you want her to drop her guard and focus on rifling you for cards.

Grab her when she does, and use your own strength and size to pull her down and roll over to pin her to the ground so you can pummel/choke/glasgow kiss/threaten her your machete or whatever.


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1040624 No. 1040624 ID: 11bbc7 hide watch expand quickreply [Reply]

Kuuhr Quest

Chapter 1: The Kuuhr-se of the Ancients



Story and Art by Kaed

Discussion Thread: https://questden.org/kusaba/questdis/res/137874.html
34 posts and 7 images omitted. Click Reply to view.
>>
No. 1041219 ID: 7c0da2

This looks like a good plan.
>>
No. 1041229 ID: a2d88b

Make sure the trinket trader isn't part of the caravan you're stowing away on.
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No. 1041677 ID: 22b6d5
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1041677

>>1041037
>>1041219
>>1041229

Kuuhr has tried the stowaway thing before, and it never works as well as he wishes it would. Sure, Kuuhr can find a place to hide, but then he has to sit still and remain quiet for hours, usually while cramped up, without snacks. Snacks are very important when travelling long distances!

Still, thinking of stowing away gives Kuuhr and idea! Instead of paying to go somewhere, Kuuhr can trick someone who is going where he wants to take him along, by pretending to be someone important. This is like stowing away, but Kuuhr is allowed to move around and have snacks. So, better!

It takes Kuuhr a bit more of wasted daylight time to figure out he should start by figuring out which direction Kaemhia is, rather than trying to find someone who is specifically going where he wants. He learns that this place he has never heard of until today is west. That's the direction the sun sets in, Kuuhr knew this because he is very smart and because he already only got it backwards a few times in the past.

Eventually, after asking around enough and acquiring a new snack to replace his breakfast bread loaf, which didn't make it past noon, Kuuhr discovers that there is a small caravan run by kobolds that has stopped in this small town to restock their supplies before heading sunset-wards.

Unfortunately, Kuuhr knows kobolds love treasure, and would probably not give a handsome gnoll
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No. 1041698 ID: 19975a

You're on your way to DragonCon. You can get them back-stage passes with the guests of honor.
>>
No. 1041833 ID: b7732e

Tell then you are willing to share a VERY small portion of your hoard as payment for safe travel.

And DO speak by saying "I" and "you".
What's with the third person?


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1041017 No. 1041017 ID: 770f88 hide watch expand quickreply [Reply]

I Live And Walk, endlessly in a white void,
Full of Nothing, All i feel is pain throughout my scales, I think i used to be something before, But my memories seem hazy.. But i don't wish for that i wish to feel, Feel again like.
Joy?
apparently YOU, may spawn things into the void to help.
9 posts omitted. Click Reply to view.
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No. 1041049 ID: 708905

I summon an oasis
>>
No. 1041057 ID: f2320a

Big fat buttery weeding cake
>>
No. 1041066 ID: 6a9bee

The most exotic of butters
>>
No. 1041067 ID: 7c0da2

Summon a gigantic tanker ship.
>>
No. 1041074 ID: 7befb6

How about a large supply of golden star balm to help your pain?


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1039870 No. 1039870 ID: c87df2 hide watch expand quickreply [Reply]

[Quest contains nudity, and is thus NSFW. Will possibly go further.]

Someone's here. Hi.
I'm not sure how long I've been waiting, but it's been a good while of sitting here, asleep.
The way I work, I need a guiding voice in order to get out of this process.
32 posts and 11 images omitted. Click Reply to view.
>>
No. 1040184 ID: 15c72a

Yeah.
>>
No. 1040185 ID: 35f486

Looks good.
Also, go ahead and put your hood up. Lets see how that looks.
>>
No. 1040209 ID: 7c0da2

Yes.
>>
No. 1040238 ID: c87df2
File 165983918065.png - (5.38KB , 584x740 , alive 13 - hood up.png )
1040238

>>1040185
How do I look?
>>
No. 1040240 ID: c1fc44

Makes you look creepy and mysterious. I like it.

Any other questions for us before we begin our adventure?


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1039769 No. 1039769 ID: cdbcf8 hide watch expand quickreply [Reply]

Chains...Chains...Heavy. So…Heavy. Can’t… breathe. Such a weight..Such a great, great weight…great..weight....great..you..were great. Greater than the stars themselves. You could shape the very constellations by the wave or your hand. Mold the minds of the weak, and turn food to plauge, and plauge to food...You were….Gra...You were!....Heavy..So so heavy. These chains, these great! Heavy! Chains! *The grand sounds of chains clashing against each other is echoed throughout the darkness, it echoes again and again, getting quieter everytime it does. Even as it gets to a point that you cannot hear it anymore, you still get the feeling that it’s still going on…* ....How long?....How long has it been? How long has it been since I've been sentenced to this HELL! For these chains that constrict me! Cocoons me with its cold embrace of steel! How much longer I ask of ye! Has my crime been that terrible!? Has my sin that horrid!?! Then I ask of you! Why can’t I remember!?!! Who??? What monster??? Would take one's own identity from them?! The only thing one can truly own! So WHY! WHY DID YOU TAKE MINE!!?!?!!...sniff.......hhh….ahhhhhhhh....he-....-heavy...so-o....heavy......

*Tunk*

…? *A book, Bound with what looks to be some sort of black leather as dark as night for a cover, fell from above. There’s no cover to it, just plan, albe extremely smooth, leather. It’s thick too, almost as if it could be a dictionary.* ...Huh- *The book suddenly busts open, as it was actually blown open by an explosive. And quickly begins flipping its pages, slowly at first, but quickly gains momentum. Going from cover, to back, back, to cover. Again, again and again. And then it finally stops, on its first page, is some plain, black text.*


Dear


Sorry about the wait love! It is a BUNCH getting one of these, let alone getting it too you. (Let’s just say that the people I had to talk to really SUCKED
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1 post omitted. Click Reply to view.
>>
No. 1039789 ID: e7c7d3

Tidal locked planet, desert on one side and frozen on the other. Around a red giant
>>
No. 1039818 ID: cdbcf8

Also, do keep in mind, your planet(s) and star(s) don't have to be...normal as to say. (Looks at Kirby and Homestuck)
>>
No. 1039821 ID: e5709d

>Turning an insane, tormented soul into a god
...

>Planet
Gradient Planet.
Well, technically there's a thin (well, thin insofar as each strip is at least wide enough that standing in the middle means you can't see the end of the strip past the event horizon) strip of rainbow wrapped around the equator. In truth, the whole planet uses every possible color, but most of these are invisible to the standard galactic spectrum.
These layers burrow all the way to the planetary core, which is something weirder. However, none of this is absolute permanence.
Over time, plant growth will overtake the planet, and rocks will be traded between sectors, typically by means of hydration transportation. But civilization can clearly mark the sectors for eons - just make sure to dig deep enough...

>Sun
NEUTRON.
It's going to take said eons for life to finally burrow its way into this planet!
But it will. Eventually.
>>
No. 1039865 ID: cdbcf8

Made a Discussions thread.

Discussions: https://questden.org/kusaba/questdis/res/137784.html
>>
No. 1039916 ID: cdbcf8

Going to be closing votes in an hour.


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1026512 No. 1026512 ID: 67181a hide watch expand quickreply [Reply] [Last 50 posts]

The city doesnt have a name. It never needed one.

Not a lot of people choose to live in the frontier, oit at the periphery of society. But there are always some people who will. Pirates, outcasts, exiles, criminals and kooks will all find their own reasons. And these were the settlers from whom the city grew.

Visitors here aren't common. Some old pirate lineages or trading houses have their old routes and their own purposes for coming around; but 'real civilization' mostly exists worlds apart. The few other powers that even know how to get there no longer bother trying to bring the xity into their folds, they stretch their fingers in from time to time but its never worth the trouble itd take to keep hold of it.

The coty isnt on any maps or charts. Those who even make note of the territory do so in only vague and ancient terms:

"Here be lions"
72 posts and 18 images omitted. Click Reply to view.
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No. 1035096 ID: e7848c

>>1035083
C. You're a gear head, see what can be fixed while still in motion if anything. Power down if nothing can be done right now.
>>
No. 1035189 ID: ce39da

Yeah, if we didn't have the chops for it, C would be the wrong move, but we do have the chops - the exact right combination of chops, in fact. See if you can flush the exhaust; this looks like a cooling issue - there was a tarp and a whole building between where you started and where you are now.

That is... unless those dual-wielded chops combine to make a successful roll vs. stupidity and tell you to power down first. In that case, A.
>>
No. 1039189 ID: 67181a
File 165875937245.jpg - (691.92KB , 2827x2739 , 0725220949_HDR.jpg )
1039189

There are no mechanical warnings on the console about vents being unexpectedly blocked, so as a Gear Hound you quickly discard the idea of going outside to clear anything. Instead, you find one of the large panels that you're sure is covering the mechanics from the sounds youve been hearing; and pry it open.

You are blasted in the face by an intense wall of heat, but your goggles protect your eyes well enough for a cursory examination. It still feels like staring into a bonfire from arms reach, though.

You quickly spot what looks like some sort of radiator, but it looks like several systems meant to link up with it are currently disconnected. It doesnt look like a mistake, however; there are several mechanisms that look like they should be able to connect or disconnect these devices as needed; and by your guess they are currently engaged.

You quickly slam the panel shut and turn back to the console, trying to find what is causing this problem. In short order you find yourself looking at the unit you plugged into the console before the machine turned on in the first place; with one of the lights on it flashing. Taling a chance, you flip up the hinge over its switch and flick the lever inside.

>Null signature system disengaged

As the digitized voice plays again in your ear, you hear a sewuen e of regular mechanical sounds from within the machine similar to those from when you chose to begin calibrations. Almost immediately after, you feel much cooler and fresher air venting into your cockpit. Its still warm and stale, but its better than things have been.

Before you have time to feel relief, however, another warning blares in yout ear

>Bogey attempting weapons lock
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>>
No. 1039215 ID: 815672

>>1039189
A, return fire with maximum engagement range. Don't make it easier for them to line up another volley.
>>
No. 1039231 ID: 15c72a

>>1039189
A, midrange.


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