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Shining Moon Desire
45b631
The bomb seedling sounds great. A pit of fire-potion could make up for the lack of lava, bombs could help a lot with mining, provided that you have someone amazing enough to read the weaknesses and limits of the stone and suppress faults that might spread the damage to unwated places. And there will probably never be a time when mining is irrelevant. The bomb plant should also be very good elementally. Giving alkaline explosive eggs could have, well, she would need to be trained in how dangerous they were... But it could also be a great affinity for sudden activity. The mushrooms would be good for general strength but the bomb essence could probably be turned towards sudden motions, to concentrate its effect to actual strikes, or jumping, or various other sudden bursts.
Downside: can the bomb-plant be kept away from heroes? We can't stop them from bringing their own bombs, but it would be nice not to be giving them more, nor attracting the ones looiking for ingredients... And it isn't cheap.
Fixity seems mostly like a training tool. It cold have utility for giving chakarchelou a carrying or digging limb, or some sort of vocal organ, but that is a large amount of our current gold for a small benefit. We can probably make our own later.
What would be nice, however, would be training with it. Amorphs need to learn how to maintain their forms by themsselves while doing complex tastks, but somet hings just aren't practical to train at all. You could train Alkaline to use climbing claws or a weapon or spring-legs or something that she lacks the skill to maintain for long enough to train with but might be able to form for long enough to use briefly. And maybe Hin could use a second pair of arms? Antoher thing is that it could let Reisarf develop an area-affecting curse of formlessness without risk to himself.
Speaking of training, do you still need your magic inhibiting necklace? Though even then, it mightbe good for teaching slimes to use magic or something...
Oh, would it be possible to take away Chakarchelou's ring without making a very sad dragon? Given the uncertain benefits and gold-use it might be a better candidate for selling than the weight-reducer.
Can any saleable parts be extracted from a devilbear?
Has the clay bandage for your heart transmuted into anything valuable?
If you boss-mode Reisarf then Kallia might pay for his shirt/staff, it is a pretty interesting enchantment...
Do you need both of your eyes?
The mushrooms are a no-brainer. You are training an alchemist and have a magic cauldron...
You can make your own potions. They may have issues, you should ask Moriko if she would be able to fight effectively under all that slime... You have made all your potions so far from Belphejar, which is great for limited ingredients and powerful effects, but you should do some work with the alchemy kit instead to get some of the basics. it should be possible to distil healing slime into something potent and dilute pure mana into something palatable. It would be very nice to have reliable potions, but gold is life and you have alternatives.
Gem-cutting tools are very nice for increasing the value of your gems(but maybe keep that garnet as a pretty rock...) but there are a couple of questions to address. Can Hin make such tools herself? Your first smithy may not be up to the task, though eventually you will enhance it beyond mortal ken... Do you have a gem-cutter? Hin may well be trained in it, but perhaps not... Or someone else might be willing to learn. Really, gem-cutting can wait until you have a large store of them. It will probably pay for itself in time though.
Gardening supplies are a must. It will enhance your farming ability a great deal and you don't want to be reliant upon external farms that will attract giant rodents and expose your denizens to bears.
Books... Merud probably just wants to teach your to read for some reason, but it is true that the others could use some entertainment, and even after the books have been read, their content can be discussed. Not to mention that stories can be a good source of inspiration, or bad source, no doubt Alkaline will go through her hero/royalty phase if she absorbs too many stories and it is probably uncomfortable to have slimes swinging from your chandeliers...
Selling the pure mana could be a risk. A buyer is someone who wants the product, sometimes people who want something don't stop at purchasing it...
The Weightless Plaque is very nice, not just for hauling but also maintenance. Rock-fall traps don't reset themselves, umm, do they? You have a better idea than us what gold is worth. Can 150 gold worth of golem lift more than the plaque?
Finally, this is a pretty convenient visit. You want to do business to encourage more visitors, well, except for her evil daughter.
Oh, isn't it about time that you had your experts take a look at that explosion that happens when you try to reassemble yourself? At the least you would expect Merud to see a lot of your cleavage. I don't think that you have given Reisarf and Stargazer a good chance to examine your body either... And maybe the Acolyte should be there... And moriko and Hin are both accustomed to studying magical entities, living flows and patterned structures respectively, which you, while far beyond either, bare similarities to both.
...
Buy everything except the potions, sell nothing except the mana.
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