[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]

Report completed threads!

[Catalog View] :: [Archive] :: [Graveyard] :: [Rules] :: [Discussions] :: [Wiki] :: [Discord]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Embed (advanced)   Help
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, MP3, MP4, PNG, SWF, WEBM
  • Maximum file size allowed is 25600 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 173740356706.png - (1.25MB , 971x971 , 011825_FromNothing2.png )
1102658 No. 1102658 ID: 1effd3

https://questden.org/wiki/From_Nothing

From frost and dust, opportunities lie amongst the ruins.
336 posts omitted. Last 100 shown. Expand all images
>>
No. 1113453 ID: 091137
File 175695508294.png - (170.08KB , 900x750 , 090325_FromNothing2_081_'Ka-Blam!'.png )
1113453

“Grah?!” the other Skeptik shouts in surprise.

PANG~!
Suddenly, someone jumps out from the alley, smacking the Skeptik in the face, taking it down!
>>
No. 1113454 ID: 091137
File 175695510158.png - (437.25KB , 900x750 , 090325_FromNothing2_082_AuraFarming.png )
1113454

Your mysterious savior turns towards you, a long pipe in hand. They’re wearing ski goggles and a mask covering their lower face. A muffled voice speaks.
“You’re not a Skeptik monster, are you? Otherwise the Fodders wouldn’t have attacked you. Who are you?”

How do you respond?
>>
No. 1113456 ID: 70f58a

>>1113454
Introduce yourself as a traveling rune-mage! And also us, your magical staff assistant.
>>
No. 1113462 ID: dd5718

Be careful! We don't know who this is. Show gratitude though, they did save you.
>>
No. 1113465 ID: edd77a

Huh, wonder if they’re a local or someone just passing through. I’d assume the former but I’m unsure how well this environment could support life. I mean I haven’t seen a single animal on either island and unless they have a greenhouse hidden around her somewhere I doubt they could grow anything.

Oh yeah right, almost forgot they asked a question. Tell them who you are and see if you can scan them. Maybe they’re also a golem.
>>
No. 1113469 ID: 2f41db

>>1113454
On no!
Theyre hot too.
Marry them instead.

We'll marry their club.
Our children shall be mighty and dispense blunt force trauma across the whole floating realm!
>>
No. 1113470 ID: d30887

"We have an android waifu! Want to join our worldship?"
>>
No. 1113501 ID: 56db77

>>1113454
I don't see any reason to be anything other than honest. Just tell them who you are and what you're doing.
>>
No. 1113507 ID: 9bbb0e

>>1113454
You're a rune-mage building up a more habitable island. You came here to investigate and learn new runes.
>>
No. 1113551 ID: e28065

>>1113454
Her head and legs look like fingers
>>
No. 1113811 ID: 13f663

You're just another survivor of an apocalypse, like everyone else in this forsaken void, and you're doing what you can to survive. At the moment, that means scavenging. You're not after her stuff, though. Mostly you're after the runes everywhere. But if she wants to trade, you might be able to do that.
>>
No. 1114410 ID: 091137
File 175893340086.png - (183.19KB , 900x750 , 092625_FromNothing2_083_.png )
1114410

>On no! They're hot too. Marry them instead. We'll marry their club. Our children shall be mighty and dispense blunt force trauma across the whole floating realm!
”I’m not doing that, and neither are you!”

>Introduce yourself as a traveling rune-mage! And also us, your magical staff assistant.
>I don't see any reason to be anything other than honest. Just tell them who you are and what you're doing.
>You're a rune-mage building up a more habitable island. You came here to investigate and learn new runes.
>You're just another survivor of an apocalypse, like everyone else in this forsaken void, and you're doing what you can to survive. At the moment, that means scavenging. You're not after her stuff, though. Mostly you're after the runes everywhere. But if she wants to trade, you might be able to do that.
>Huh, wonder if they’re a local or someone just passing through. I’d assume the former but I’m unsure how well this environment could support life. I mean I haven’t seen a single animal on either island and unless they have a greenhouse hidden around her somewhere I doubt they could grow anything. Oh yeah right, almost forgot they asked a question.
“I-I’m not one of those things. I’m Silv, and this is Tetsi. We’re collecting runes-”

“-Wait, you're just a kid? How did you get here?”

“We just floated here-”

“No no, the ‘nothingness for miles’ part.”

“I… don’t actually know that. I’ve got amnesia…”

You feel her eyes roll behind her ski mask. “Great… You haven't happened to have met an egotistical bi... Witch by chance?”

“No. Are you friends?”

“Hell no. She’s the reason I’m stuck here with her goons.”
>>
No. 1114411 ID: 091137
File 175893343156.png - (836.40KB , 900x750 , 092625_FromNothing2_084_FrostyWalk.png )
1114411

The wind begins to blow harder and colder. The masked girl sighs.
“God dammit. We’ll talk later kid, don’t want to be outside for at least an hour.”

“Why? What’s happening?”

“I’m guessing runes are the weird shapes the black things have been spitting out? The fodders have been collecting them. They kinda… explode into a blizzard when they shove a bunch into a small area.”

”Didn’t Galena say something similar? Something about runes generating force?” Silv asks you.

Silv proceeds to make small talk with the girl, as she leads you into a frozen over building with mattresses blocking the windows. She pulls out a small slab, which lights her way. After going up a few floors, she enters a room with a bed, supplies, and a cooking pot that once held a lit fire.
>>
No. 1114412 ID: 091137
File 175893345239.png - (141.63KB , 900x750 , 092625_FromNothing2_085_Unmasked.png )
1114412

After getting settled, there's a sudden shake as ice and snow begin to rampage outside the building.
“There’s the blizzard. It should be mostly over in about an hour.”

>Be careful! We don't know who this is. Show gratitude though, they did save you.
“Thank you for helping us again, Miss!”

“Please don’t call me Miss… I never actually introduced myself, did I?”
The girl pulls off her ski goggles and mask, revealing a tired face.
“You can call me Mel. Unfortunate girl, stuck in a frozen hell.”

“Do you live here Mel? Or just passing through?”
>>
No. 1114413 ID: 091137
File 175893347125.png - (96.87KB , 455x712 , 092625_FromNothing2_086_Mel.png )
1114413

“Technically I live here, but not in the part of the city that was, you know… Banished from reality?”

“How’d that happen?”

“Egotistical witch. She was fighting our local hero, when she did this barrier thing she does to fight in all the time. It kinda… cuts space or something? But then something weird happened, and this part of the city ended up here. The area was evacuated before it happened, but I wasn't so lucky. The witch then just sorta ran off, leaving her goons and boss goon here. I’ve been stuck here.. uhhh…”

Mel pulls out the small slab again, and looks at it.
“...Thirty-five days.”

>Tell them who you are and see if you can scan them.
“Do you mind if we cast Identify on you?”

“Wait, like the isekai trope?”

“Isekai trope…?”

“Nevermind. Go ahead, but you’re gonna be disappointed, I’m not that special.”

“Ok then. Tetsi, Identify!”

— — —
Name: Mel███████

Race: Human
Primary Runic Affinity: Unknown.

Class Archetype: Fighter
Class: Unknown.

Abilities: [BLOCKED]

Equipment: Phone, lead pipe.
— — —

From what you can tell, Mel is a very boring individual.

“Nothing interesting right? Feel free to ask me some more stuff, we’re gonna be here for a while. I’ve got a couple of questions for you too, kid.”
>>
No. 1114414 ID: dd5718

Can you identify the phone? Or maybe just let me/us see it closer?
>>
No. 1114415 ID: d30887

Please tell me you have an encyclopedia on that phone.

This is big. We have a skilled techie and potentially all the tools we need to print out schematics for everything. If we act fast and salvage some technology (energy chargers and printers, especially), we can get copies of every technology known to humans.

Also, she's a human.
>>
No. 1114422 ID: 202a8d

>Didn’t Galena say something similar? Something about runes generating force?
Maybe? I do recall though someone saying that if you throw enough runes into an area you could get a big rune monster.

>Nothing interesting right?
well one thing I find kind of interesting is for some reason your last name is hidden from the scan. Not sure if that's just because the scan doesn't know it because you haven't said, the scan simply isn't powerful enough, or maybe even because you have some ability to partially block the scan... I think this is the first time something like this has happened so I'm not sure.

>Feel free to ask me some more stuff, we’re gonna be here for a while.
Sure, what are places of interest around here?
what kind of creatures and dangers have you run into?
other than those minion creatures is there anyone else around?
What's your current plan or goal?
It doesn't sound like you're too attached to this city, would you like to come live with us for a bit? We have an island, though it is a bit small at the moment. But we did just recently put in a hot spring if that sounds like something you'd like.

>I’ve got a couple of questions for you too, kid.
alright but just to warn you, you probably know more about this city than I do since I only just showed up today and we've only just woken up in this void... like what a few days ago? maybe a week? And to add on top of that the whole amnesia thing. Either way we'll answer what we can but don't expect all the secrets of the universe from us.
>>
No. 1114423 ID: 9bbb0e

>>1114413
There's a symbol of a broken heart crossed out under her, I think that means she's not a romance option. Luckily, that means the imps are marriable!
>>
No. 1114431 ID: fd169b

So, we're not going to judge you, but what were you doing in an evacuated zone? Was anyone else brought over with you?

You said the witch left, what about the hero?
>>
No. 1114435 ID: 70f58a

>>1114411
If runes generate a bunch of their own aspect when a lot of them are gathered, then... I wonder if a very misguided advanced civilization would do that on purpose with an especially dangerous aspect. Except, from the sound of things, this void is where *parts* of worlds go, not the remnants of entire worlds. So, there's some power, maybe even a rune type, that can cut pieces out of worlds and banish them here? Ah. I bet that's what the rune is we're making from Primal and Eldritch. The rune of Darkness which is associated with this plane of void. Spells associated with it are likely to banish things here, if used in normal realities.

>>1114413
Tell her that we got an incomplete scan. There's more to her name, her class is unknown, and her abilities are "blocked". Seems like Identify doesn't give us more information than we already know when used on people rather than objects or monsters?
Ask about the symbol on her shirt.

Anyway, since she's a refugee like you, invite her to your party. Does she want to move to your island? There's not a lot of room, but it's warmer than this place, and you're working on making it self-sufficient. Alternatively you could just float her over to the neighboring tech-based island. ...wait, was there any food on that island?
>>
No. 1114437 ID: 2f41db

>>1114423
Scan her pipe.
Im still holding out hope for a whirlwind romance if marriage is forbidden.
>>
No. 1114438 ID: 2f41db

>>1114413
Boss goon.
We havent seen that yet.
Description?
Could be something we need to disable if its blizzard generation is exacerbating our warmth retention issues.
>>
No. 1114446 ID: 9c547f

>>1114435
Yeah, she's not boring so much as suspiciously shielded. ...Hang on, was she the local hero? Is that why she was in the evacuated zone, and explains what happened to the hero?
>>
No. 1114450 ID: 917634

I don't know if we want to invite someone home whom we literally just met. She's ever so slightly suspicious, and part of me finds itself wondering if she is in fact the very witch she just described. Of course, even if she is, she probably is trapped here and trying to survive, but we need to get a better sense of her intentions.

If nothing else, we want to know why she was close enough to witness the fight between the witch and the hero; why she knows so much about the skeptiks (including their name), what the symbol on her jacket is, and if she knows where the witch might be and why she would abandon her minions.

We might also want to ask her if the island is frozen because of the runes, or if the runes are here because the island is frozen.
>>
No. 1114634 ID: 091137
File 175936034192.png - (173.96KB , 900x750 , 100125_FromNothing2_087_Talking.png )
1114634

>Didn’t Galena say something similar? Something about runes generating force?
>Maybe? I do recall though someone saying that if you throw enough runes into an area you could get a big rune monster.
>If runes generate a bunch of their own aspect when a lot of them are gathered, then...
“Maybe this is something we need to test out later?”

>Can you identify the phone? Or maybe just let me/us see it closer?
“What’s a phone?”

Mel looks confused at the question.
“You know what it’s called, so shouldn’t you know?”

“I don’t know, but Tetsi seems too,” Silv says, pointing at you.

“Waitwaitwait, so that’s what you meant by ‘us’, you and your sentient magical staff?”

“Yep.”

“...Can I talk to it?”

“Sure, here! A lot of what Tetsi says goes over my head.”

Silv hands you over to Mel, who looks directly at your eye.
“...Hi?”

>Please tell me you have an encyclopedia on that phone. This is big. We have a skilled techie and potentially all the tools we need to print out schematics for everything. If we act fast and salvage some technology (energy chargers and printers, especially), we can get copies of every technology known to humans.
“...You expect me to have a signal out here?”

>well one thing I find kind of interesting is for some reason your last name is hidden from the scan. Not sure if that's just because the scan doesn't know it because you haven't said, the scan simply isn't powerful enough, or maybe even because you have some ability to partially block the scan... I think this is the first time something like this has happened so I'm not sure.
“I… don’t have a last name. It’s an… orphan thing.”

“Orphan?”

“Means I don’t have parents. Do you have parents?”

Silv scratches the side of her head. “I think there was someone…?”

“Right, forgot the amnesia part.”

“Does a maid count as a parent?”

“...You have a maid?”
>>
No. 1114635 ID: 091137
File 175936036134.png - (275.43KB , 900x750 , 100125_FromNothing2_088_Talking2.png )
1114635

>So, we're not going to judge you, but what were you doing in an evacuated zone? Was anyone else brought over with you? You said the witch left, what about the hero?
>She's ever so slightly suspicious, and part of me finds itself wondering if she is in fact the very witch she just described. Of course, even if she is, she probably is trapped here and trying to survive, but we need to get a better sense of her intentions.
“Anyone is suspicious when there’s no one else around. If I was the hero, don’t you think I’d have beaten up all the goons by now? If I was the witch, why would I bonk my own minions-” She puts her hand to her chin in thought. “Wait, no, she’d definitely do something like that.”

>We might also want to ask her if the island is frozen because of the runes, or if the runes are here because the island is frozen.
>Boss goon. We havent seen that yet. Description? Could be something we need to disable if its blizzard generation is exacerbating our warmth retention issues.
>What's your current plan or goal?
“Frozlyn; Skeptik boss monster. She does ice stuff. I’m hoping that since the witch ran off, beating her minion with a pipe will let me go home. Unfortunately, she keeps running off before I can do that. That's where you two come in.”

Mel explains her plan, having you and Silv keep the boss monster from fleeing, so that she can focus on beating it up. Hopefully when it’s defeated, since the witch isn’t here, Mel gets to go home.
“What do you think? I know I shouldn't pin this on a kid, but I'm kinda stuck here.”

>Anyway, since she's a refugee like you, invite her to your party. Does she want to move to your island? There's not a lot of room, but it's warmer than this place, and you're working on making it self-sufficient.
>alright but just to warn you, you probably know more about this city than I do since I only just showed up today and we've only just woken up in this void... like what a few days ago? maybe a week? And to add on top of that the whole amnesia thing. Either way we'll answer what we can but don't expect all the secrets of the universe from us.
“I think it sounds good… I need to know what Tetsi thinks though. If this doesn’t work though, do you wanna come live with us?”

Mel thinks it over for a bit. “If I can’t go back, it’s not like I’ve got anything here to keep me from going insane from boredom… Sure, sounds like it could be fun.”

Mel then asks you a question of her own:
-How strong are you and Testi?
>>
No. 1114636 ID: dd5718

Pretty strong, we can explosion.
>>
No. 1114637 ID: 202a8d

>I need to know what Tetsi thinks though
I'm... not sure if beating this boss minion will just snap everything back to normal. But than again we have no idea how things end up here besides magic oopses so if there is some being that is holding things here it could do wonders for help us learn more about this place... as in the void not just this city.

>How strong are you and Testi?
Reasonably strong. Definitely not helpless, and we have taken down a giant plant monster, a killer sentry golem, plus a bunch of those minions as you saw but anything that can take down a regular person can still take us out. So while we're good in a fight don't expect us to be able to be able to destroy a whole building or to be able to wipe out a whole army single handedly.
>>
No. 1114638 ID: 70f58a

>>1114635
>how strong?
Well, that's hard to judge. We were barely able to defeat a Nature-aspected runeling basically solo, but then we ran into a Tech-aspected runeling that was way out of our league. I guess those skeptik minions weren't too bad, we could take on 3 or 4 at once without much issue. How many could she fight at once?

With some prep time, a few runes, and knowledge of the enemy, we can make a custom spell for the encounter. We can only keep one custom spell ready at a time though, for... reasons unknown to us actually. Why is that, Silv? Why do you forget the previous three-rune spell when you learn a new one?

In this case we'd probably want to make a spell that summons a kind of barrier. Or a souped-up earth spell that can make walls? Then just wall off the exits to create an arena the boss minion can't escape.
>>
No. 1114639 ID: 5b2941

>>1114635
>-How strong are you and Testi?
Silv is pretty powerful, but she doesn't have a lot of combat experience. Just the other day she showed her back to an enemy without confirming that they were out of the fight, for example. As for us, we're strictly support. We don't really have any direct combat applications beyond "indestructible stick".
>>
No. 1114641 ID: 9bbb0e

>>1114635
We (Silv) can craft and wield one spell at a time, and use minor cantrips based on some of the base runes. We (Tetsi) can also be used to Identify or bonk things.

Currently, our prepared spell is a wisp of fire we were using for light and warmth. But we also know how to craft spells to throw explosive fireballs, or create orbs of electrical energy that can stun robots.
>>
No. 1114643 ID: 003d2f

>>1114639
Are we even sure we (Tetsi) are indestructible?

Also, we're roughly equivalent to a civilian with a couple rocket launchers.
>>1114641
This is probably a better description of the details.
>>
No. 1114644 ID: fd169b

Our physical prowess hasn't been tested, but our offensive capability is high. I'd guess we're something of a glass cannon
>>
No. 1114645 ID: 5b2941

>>1114643
Well, we're at least much more durable than any wooden item of our description would, since Silv tried using us as a weapon and we didn't even get a scratch on us.
>>
No. 1114662 ID: 2f41db

>>1114635
Stronger than silv knows and with growth to come.
She wields magic as a fish swims or a bird flies but she is still learning how to make best use of her natural aptitudes and develop her understanding of this potent medium.
We are as strong only as those who bear us.
Our nature is augmentative.
Knowings and sight beyond that of whoever holds us, but uncompellable. Our will is free and we choose to whom we offer aid and advice. We choose silv. She matters a great deal to us.

On a personal note, can you tell your club we think shes cute? She looked so pretty when you clonked that thing...
>>
No. 1114718 ID: 091137
File 175953605332.png - (164.38KB , 900x750 , 100325_FromNothing2_089_Planning.png )
1114718

“Oh, and to answer one of your earlier questions, this jacket is from my favorite band, ‘Heart Unbroken’.”

>Silv has a lot of potential, but not much knowledge on how to use it. She can make spells using the runes we find!
>We (Silv) can craft and wield one spell at a time, and use minor cantrips based on some of the base runes. We (Tetsi) can also be used to Identify or bonk things.
>Stronger than silv knows and with growth to come. She wields magic as a fish swims or a bird flies but she is still learning how to make best use of her natural aptitudes and develop her understanding of this potent medium. We are as strong only as those who bear us. Our nature is augmentative. Knowings and sight beyond that of whoever holds us, but uncompellable. Our will is free and we choose to whom we offer aid and advice. We choose silv. She matters a great deal to us.
>We know things, and may or may not be indestructible?
“Well, you know how to fight at least, so I won’t be having to carry the entire fight if it goes south. The stick cares for you, so I’m sure it’ll protect you however it can-”

>On a personal note, can you tell your club we think shes cute? She looked so pretty when you clonked that thing…
“...Nevermind, that thing’s got some screws loose.”

>I'm... not sure if beating this boss minion will just snap everything back to normal. But than again we have no idea how things end up here besides magic oopses so if there is some being that is holding things here it could do wonders for help us learn more about this place... as in the void not just this city.
“Tetsi says we’ll help you! So what is the plan?”

“Once the blizzard is over, we’ll head over to the boss’s lair, where I’ll take her head on. You two said you can create new magic or something right? My idea was just for you to keep her from escaping when she’s losing, but if you’ve got bonus ideas, I’m all ears.”

You will have time to collect runes and prepare a new spell before you engage this foe. Your choices will affect Mel’s plan.
>>
No. 1114719 ID: dd5718

We need explosions, explosions, and explosions!!! Get some explosion runes, maybe even combine them!!
>>
No. 1114720 ID: 9bbb0e

They're using ice, so detaining them with ice magic might not be very effective? Feel free to correct us if we're wrong, Ms. Gibson. If they're not actually protected from ice, the conditions might make freezing them even easier.

So...
If the imps are NOT resistant to ice:
-Ice as the core, to generate a freezing effect
-Blast modifying as the delivery, so that we can produce a large amount suddenly at a range
-Tremor modifying, to make the ice emerge around the target from a grounded surface, thus attaching them to that surface

If the imps ARE resistant to or able to manipulate ice, or if it just sounds better:
-Ore as the core, to produce a construct of metal
-Eldritch modifying, to allow the Ore to behave in an abnormal way (moving on its own towards the designated target)
-Nature modifying, to create an autonomously moving, serpent-like set of summoned manacles to detain the boss imp
>>
No. 1114722 ID: 70f58a

>>1114718
I think we should make something that can create a wall, or at least a big hazard. Tremor for the base, Convection to rise up (potentially molten) earth, Stagnate to solidify it in place (maybe cooling it down?)
>>
No. 1114724 ID: 97c7c1

Spell suggestion:

Tech as the core, to create a functional device.

Stagnate modifying, to give it the function of containing and limiting.

Primal modifying, to strengthen basic function at the expense of complexity.

This should create something like a set of magical shackles to restrain an enemy.
>>
No. 1114727 ID: 202a8d

quick question about this boss minion. How does it keep escaping? Does it just run really fast when the cards are down, throw lesser minions at you to bog you down while booking it, does it just fly or something? Mostly asking as if we know how it runs means we can pick spells that would be better at stopping it from running. Also does ice magic work on it, since it will be very easy to stock up on ice runes around here.
>>
No. 1114738 ID: 2f41db

>>1114727
Good point.
No point in a wall if it flies.
No point in shackles if it teleports.
It might just turn invisible and saunter away.
We need to know what were trying to counter.

On another note, i like the concept of a shackles spell.
Even if its not the tool for the job at hand, we need to remember it.
>>
No. 1114742 ID: fd169b

A spell to keep the boss from escaping

Stagnation to start for slowing
Climate to form an area of effect
Static to make the effect cling to the targets
>>
No. 1114904 ID: 091137
File 176013241694.png - (398.20KB , 900x750 , 100925_FromNothing2_090_BilewaterJoke.png )
1114904

>They're using ice, so detaining them with ice magic might not be very effective? Feel free to correct us if we're wrong, Ms. Gibson. If they're not actually protected from ice, the conditions might make freezing them even easier.
>quick question about this boss minion. How does it keep escaping? Does it just run really fast when the cards are down, throw lesser minions at you to bog you down while booking it, does it just fly or something? Mostly asking as if we know how it runs means we can pick spells that would be better at stopping it from running. Also does ice magic work on it, since it will be very easy to stock up on ice runes around here.
>No point in a wall if it flies. No point in shackles if it teleports. It might just turn invisible and saunter away. We need to know what we're trying to counter.
“Who’re you calling Gibson? Anyway, they’re an ice type monster, so odds are, ice ain’t gonna do much to her. Far as I know, she can’t fly, but does float a bit off the ground. Overall pretty weak, but she runs fast as hell and throws ice and goons everywhere. Goons are even weaker, but they always get in the way.”

>-Ice as the core, to generate a freezing effect, -Blast modifying as the delivery, so that we can produce a large amount suddenly at a range, -Tremor modifying, to make the ice emerge around the target from a grounded surface, thus attaching them to that surface
>-Ore as the core, to produce a construct of metal, -Eldritch modifying, to allow the Ore to behave in an abnormal way (moving on its own towards the designated target), -Nature modifying, to create an autonomously moving, serpent-like set of summoned manacles to detain the boss imp
>I think we should make something that can create a wall, or at least a big hazard. Tremor for the base, Convection to rise up (potentially molten) earth, Stagnate to solidify it in place (maybe cooling it down?)
>Tech as the core, to create a functional device. Stagnate modifying, to give it the function of containing and limiting. Primal modifying, to strengthen basic function at the expense of complexity. This should create something like a set of magical shackles to restrain an enemy.
>On another note, i like the concept of a shackles spell. Even if its not the tool for the job at hand, we need to remember it.
>A spell to keep the boss from escaping: Stagnation to start for slowing, Climate to form an area of effect,Static to make the effect cling to the targets
“I’ve no idea how your magic works, but I like the sound of the slowing aoe one, but I'm pretty sure that’d affect me too if I entered it. Shackles don’t seem like they’d do much as she’d still be able to flee. Which do you think is best?”

“Uhh well… I think I can manage the slowing climate one best, the others seem more complicated. Tetsi has some great spell ideas, but I can’t always understand how to make them work.”

“Yeah, I’ve noticed they say some pretty confusing things. Guess I’ll just have to avoid the slowing area.”

You’ve chosen to go with the slowing aoe spell!



Once the blizzard subsides, you and Mel head out into the city towards the minions lair. You collect runes for your new spell as you go.
x7 runes obtained.

“Stagnation to slow…”
“Climate to put the effect over an area…”
“And Static for the effect to cling to the target.”

x3 runes consumed.

An aoe of slowness forms… around Silv.
“I-I-I don’t t-think that w-was right–”

“You ok there kid? I think I understand what you meant earlier by ‘not getting it right’. Try… ‘Climate to put the effect over an area that I can see. That should work.”

“Ok, I’ll try…”
Once the effect leaves Silv, she tries again.

“Stagnation to slow…”
“Climate to put the effect over an area that I can see…”
“And Static for the effect to cling to the target.”

x3 runes consumed.

Unlike the previous time, an aoe of slowness appears several feet in front of Silv. She’s happy and thanks Mel for the help, and you make a note of this for later.

CONCEPTS CANNOT REALIZE WITHOUT DIRECTION. OTHERWISE, CONCEPTS WILL TAKE SHORTCUTS AND INTERPRET THINGS THEIR OWN WAY.
>>
No. 1114905 ID: 091137
File 176013244847.png - (904.08KB , 900x750 , 100925_FromNothing2_091_IcePalace.png )
1114905

After walking a bit more and collecting more runes (and Mel bonking Skeptik Fodders), you, Silv, and Mel arrive at what she says is the boss minions' lair. Ice cascades into something resembling a castle and courtyard.
“So, how are we gonna convince her to come out?”
>>
No. 1114906 ID: 091137
File 176013248027.png - (166.92KB , 900x750 , 100925_FromNothing2_092_CreativeNamecalling.png )
1114906

“Don’t worry, I’ve got this,” Mel says smugly. She walks up and takes a deep breath in.

”...HEY! WHORE-FROST!!”
Mel’s voice echoes across the ice around them.

“I thought you said their name was Frozlynn?”

“Shush.”

A reply soon comes from within the icy fortress.
”That’s not my name!”
>>
No. 1114907 ID: 091137
File 176013250334.png - (725.75KB , 900x750 , 100925_FromNothing2_093_ColdReception.png )
1114907

Snow swirls, and from the haze appears the enemy you seek.
She’s shorter than you expected.
“How many times have we been through this? It's Frozlynn! Like Frozen plus Lynn! You’re on thin ice here!”

“Says the fairy who keeps running away when I’m winning.”

Frozlynn looks like she’s about to retort when she sees Silv, and immediately enters a mocking tone.
“Oh-ho what's this? I told you my mistress didn’t abandon me! She’s sent me reinforcements!”

“The kid isn’t a Skeptik, and she’s on my team. I keep telling you, you’re boss ain’t coming back, so just give up!”

“She’ll come back, just you watch and-”
The two of them throw insults at each other, so you do a quick Identify while they’re all distracted.

Frozlynn:
She'll give you the cold shoulder!

Class: Boss Monster
Dere: 2/10
Tsun: 7/10
Kuu: 1/10
Yan: 7/10

Abilities: [BLOCKED].
Primary Runic Affinity: Ice.
>>
No. 1114908 ID: 091137
File 176013252835.png - (712.86KB , 900x750 , 101025_FromNothing2_094_BattleCommence!.png )
1114908

Silv tugs on Mel’s jacket.
“So… what now?”

“We annoy her a bit more, then we fight.”

Frozlynn is already visibly steaming, how much more can Mel annoy her?
“Looking like you need to chill out there.”

“Don’t you dare-!”

“What? Getting cold feet?”

“I don’t even have-!”

“What? I can keep going! That’s just the tip of the iceberg~”

Frozlynn snaps. Icicles form in the air around her.
“ICE PUNS ARE MY SCHTICK!”

Silv and Mel dodge out of the way of the ice and get ready to fight.
“Fodders! Get out here, and put them on ice!

“You’ve used that one, like, 6 times now!”

“FUCK YOU!”

Mel’s going to get into a fight in melee. There are several Skeptik Fodders who’ve appeared and are approaching you and Mel. You’ve got your magic and prepared spell, how would you like to approach this?
>>
No. 1114909 ID: dd5718

Mel and Froz have a dynamic.
>>
No. 1114919 ID: 2f41db

Hoar frost?
Hah!
Oh, i like that mel...

Hey silv, shout an ice related insult to distract her for mel.
Ask her if its true that shes a frostitute?
Dont ask what it means silv. Youre too innocent. The important part is it should leave her with a bad temper.... ature.
Then, once you can ice-olate her, make with the lockdown.

Shit!
Watch out for the fodder
>>
No. 1114921 ID: 70f58a

>>1114908
Blast works well against the fodders since they need to get close anyway, but you can pepper them with flame at range too. Mostly just support Mel while keeping in range to cast the trap on Frozlyn. Don't cast the slowing trap until it's time; you don't want to reveal your trump card too early. And don't get hit!
>>
No. 1114922 ID: 202a8d

AOE attacks too clear a path for Mel and than slow down Frozlynn whenever she tries to run.

Though between you and me Silv, Lynn sounds like she's stuck her as well so I'm getting some strong doubts that defeating her will snap this place back to wherever it came from.... sooooo be ready for someone to freakout once this fight is over.
>>
No. 1114923 ID: 9bbb0e

First of all, use your spell to keep some of the fodders back while Mel engages. Bonk and tail whip any that get close to you.

Once Froz is on the ropes, hit her with the slowzone so Mel can deliver the finisher.
>>
No. 1114924 ID: 32afe4

How deep is the snow you're walking on? If it's deeper than a skeptik is tall, you can probably use a flare to melt it under one of them, and then Frozlynn's own magic will re-freeze it before they can climb out. This may or may not be an effective tactic on its own, but it would piss her off *royally*.
>>
No. 1114949 ID: fd169b

>>1114924
that might work. even if the snow isn't that deep, it could still freeze over their feet
>>
No. 1115348 ID: 091137
File 176100293463.png - (496.10KB , 900x750 , 101925_FromNothing2_095_Fisticuffs.png )
1115348

>Mel and Froz have a dynamic.
”Do they? It seems like they hate each other to me…”

>How deep is the snow you're walking on? If it's deeper than a skeptik is tall, you can probably use a flare to melt it under one of them, and then Frozlynn's own magic will re-freeze it before they can climb out. This may or may not be an effective tactic on its own, but it would piss her off *royally*.
>that might work. even if the snow isn't that deep, it could still freeze over their feet
”Unfortunately, Flare isn’t that strong!”

Mel dashes through the snow, clocking Fodders on her way to Frozlynn. A couple of them head for you and Silv, evidently smart enough to know Mel’s too strong for them.
>Blast works well against the fodders since they need to get close anyway, but you can pepper them with flame at range too. Mostly just support Mel while keeping in range to cast the trap on Frozlyn. Don't cast the slowing trap until it's time; you don't want to reveal your trump card too early. And don't get hit!
>AOE attacks too clear a path for Mel and than slow down Frozlynn whenever she tries to run.
>First of all, use your spell to keep some of the fodders back while Mel engages. Bonk and tail whip any that get close to you. Once Froz is on the ropes, hit her with the slowzone so Mel can deliver the finisher.
Silv uses everything at her disposal (except the slowing spell) against the Fodders attacking her! Flare, Tremor, Stream, Lesser Blast, Static! Dual wielding you and the shovel!

After taking a small beating herself, Silv emerges victorious against the Fodders! They are thankfully quite weak to being hit by a stick!
>>
No. 1115349 ID: 091137
File 176100295971.png - (481.71KB , 900x750 , 102025_FromNothing2_096_.png )
1115349

“What are you Fodders doing?! She’s just a little girl!” Frozlynn shouts at the downed minions around Silv. Mel thrusts her pipe towards Frozlynn, but she creates a wall of ice to trap it! Mel is forced to let go of it as Frozlynn counter attacks.

“What’s wrong, getting cold feet now? Oh ho ho!”
It seems like Mel’s in trouble!

>Hoar frost? Hah! Oh, i like that mel...
>Hey silv, shout an ice related insult to distract her for mel. Ask her if its true that shes a frostitute? Dont ask what it means silv. Youre too innocent.
”I’m not sure I want to say it now…”

>The important part is it should leave her with a bad temper.... Ature. Then, once you can ice-olate her, make with the lockdown.
“Uhh… Hey, Frozlynn! I think you’re really… cool!

Frozlynn slightly flinches at the pun attempt. Mel looks at Silv, still managing to punch a Fodder in the head.
“That wasn’t even a good pun! That was snow joke.” Frozlynn replies snidely.

“With that temper-ature of yours, it wouldn’t surprise me if you don’t have friends!”

“Who needs friends when I have minio-OOF!”
>>
No. 1115350 ID: 091137
File 176100298028.png - (191.96KB , 900x750 , 102025_FromNothing2_097_closecall.png )
1115350

Distracted by Silv’s egregious puns, Frozlynn isn’t prepared for the pipe with a hunk of ice smashing into her.

“How’s that?”

“How's this?!”
Several icicles form around Frozlynn, and fly at Mel. She tries to dodge, narrowly missing several, but one manages to clip her goggles. Frozlynn hurriedly starts to get some distance, heading towards the open streets.

“Kid, do the thing! She’s trying to escape!”
>>
No. 1115351 ID: 091137
File 176100300231.png - (269.12KB , 900x750 , 102025_FromNothing2_098_payback.png )
1115351

Silv casts the slowing spell where Frozlynn is escaping, causing her movements to become sluggish.
“Wheeh…?”

Mel rushes in, pipe whistling through the air as she approaches her target.
“This is for freezing me in this hell and for all the god damn puns!”

Time feels like it stands still as Mel goes in for the finisher. Her pipe his the wall of ice hard-
Wait, wall of ice?

DINNNNNNNNNNNNG…

“Aaaaaaaaaaa…!” Mel drops her pipe from the shock of hitting something unexpectedly solid.

“Mel, are you alright?”

“Fuu- Yeah, I’m fine, didn’t expect her to freeze herself solid…!”
>>
No. 1115352 ID: 091137
File 176100302750.png - (266.30KB , 1142x482 , 102025_FromNothing2_099_strategic_retreat.png )
1115352

“Shit, move, move, move!”
Mel dashes toward you and Silv at full speed. You then notice notice cold air being sucked towards the frozen Frozlynn. The next thing you know, Mel is carrying you and Silv, as icicles shoot out from the snow.

“W-what happened?!”

“Bad things! I didn’t think she could power up like that without the witch around!”
>>
No. 1115353 ID: 091137
File 176100304606.gif - (86.53KB , 900x750 , 102025_FromNothing2_100_frostbittenfury.gif )
1115353

Frozlynn emerges from her icy cocoon, and she looks livid.
“I’m not about to be beaten by a couple of nobodies…! I won’t let my mistress down… Hell will be frozen over when I’m done with you!”

“What are we doing now, Miss Mel?”

“Damn it…. I might have to use my trump card, but I really don’t want to…”
>>
No. 1115354 ID: d30887

>>1114907
Oh, I remember those boss stats back when we worked for a golem master. Unfortunately, none of us figured out how the @#$% they worked!

>>1115353
Mel, never use the '[Censored]' word ever again.
But I get your point! Our secret weapon...
...is to run away!
[Galatea, drop everything and head to the frozen island!]
>>
No. 1115355 ID: 70f58a

>>1115353
Hmm, can we switch to a different three-rune spell midcombat? Flare Mortar might be useful now. If Mel doesn't need that slowing field anymore since Frozlynn isn't trying to escape, then you may as well.
>>
No. 1115356 ID: 5b2941

>>1115353
Of course she has a phase 2. Gotta observe what she does now so you can learn to react accordingly.

>>1115354
Some of us do know how those worked, but Silv isn't nearly Kuu enough for us to make use of it; the debuff spell plan was just about as hard as she can push that.
>>
No. 1115358 ID: 202a8d

uh... FLARE TO THE FACE!

since you took care of the minions all I can really think of right now is see how effective fire based attacks are against her and be ready to slow her again if she tries to book it. Just try and keep her attention to let Mel get in close.
>>
No. 1115360 ID: 5b7b9d

It might be worth it to run another identify on her, and see if the results have changed now that she's powered up. There's a slight chance she's absorbed enough energy to make her unstable, which we would probably be able to pick up on; if so, you can just throw ice magic at her until she loses control.

Failing that, stay back, try to destroy her icicles before she can throw them (blast will probably work for that), and try to time the slow spell just right so it throws off her reflexes when Mel is about to hit her. (That's assuming you can't change spells mid-combat, because flare mortar probably would be more useful right now.)
>>
No. 1115361 ID: ecefea

>>1115353
Yu have a trump card Mel? Then use it!
>>
No. 1115367 ID: dd5718

DANGER, DANGER, BLAST, MORTAR, DESTROY, DESTROY, DESTROY, DESTROY
>>
No. 1115379 ID: 2f41db

>>1115353
Yes.
Its time to go all in.
Last chance, final move time.

So mel can use hers, we have to use ours.

Distract her by calling her low rate frostitute.
Biggest snowblower in town.

You can do it silv!
>>
No. 1115507 ID: 9bbb0e

>>1115353
She's going aggressive. Now that she's not running away, make her chase you. Kite her into more advantageous terrain so Mel can get a sneak attack on her.
>>
No. 1117646 ID: 091137
File 176408950123.png - (253.47KB , 900x569 , 112425_FromNothing2_101_WaitedLong.png )
1117646

>Hmm, can we switch to a different three-rune spell midcombat? Flare Mortar might be useful now. If Mel doesn't need that slowing field anymore since Frozlynn isn't trying to escape, then you may as well.
>DANGER, DANGER, BLAST, MORTAR, DESTROY, DESTROY, DESTROY, DESTROY
”I only have one rune on me! I’m not sure how useful a single rune spell would be!”

>Mel, never use the '[Censored]' word ever again.
”She can’t hear you Tetsi!”

>It might be worth it to run another identify on her, and see if the results have changed now that she's powered up. There's a slight chance she's absorbed enough energy to make her unstable, which we would probably be able to pick up on; if so, you can just throw ice magic at her until she loses control.
>Of course she has a phase 2. Gotta observe what she does now so you can learn to react accordingly.
>Oh, I remember those boss stats back when we worked for a golem master. Unfortunately, none of us figured out how the @#$% they worked!
>Some of us do know how those worked, but Silv isn't nearly Kuu enough for us to make use of it; the debuff spell plan was just about as hard as she can push that.
You quickly perform an identify for Silv.

Frozlynn:
Hell’s about to freeze over!

Class: Boss Monster
Dere: 3/10
Tsun: 8/10
Kuu: 1/10
Yan: 8/10

Abilities:
Whiteout: Frozlynn is nearly undetectable in blizzardy conditions.
Frozlynns Resolution: Frozlynns devotion to her mistress triggered a buffing effect.
Primary Runic Affinity: Ice.

It seems like some of those weird stats changed, but you don’t know what that actually does for Frozlynn. You are able to identify some abilities however!

>You have a trump card Mel? Then use it!
>Yes. Its time to go all in. Last chance, final move time.
“Mel, Tetsi says if you have a trump card, that you should use it!”

Mel gets an uneasy look.
“I really don’t want to… I’ve gone this long without using it-”

“Please Mel? It looks like Frozlynns about to start attacking again!” Silv says, as Frozlynn throws a giant chunk of ice at them. They both manage to dodge the ice as it comes crashing down.
>>
No. 1117647 ID: 091137
File 176408953464.png - (149.69KB , 900x750 , 112425_FromNothing2_102_Henshin.png )
1117647

“You want a trump card? Fine, I’ll give you a trump card!”

Mel grabs her phone, and strikes a pose.
“Skeptik, it’s time to shine the light of truth on you!”

“...Wait, where have I heard this before…?”
“No, it can’t be-!”

”Henshin!”
>>
No. 1117648 ID: 091137
 

Suddenly, Mel is engulfed in a bright light, forcing you and Silv to look away. When you look back, you see someone you don’t recognize. She’s got a cute outfit and wings and stuff!

“I, Miracle Heart, shall bring hope to your darkness!"
”God, I hate having to use this…”

“Is that you Mel? You’re so pretty!”

“Thanks, but I could care less for the aestetic…”

“You’re telling me that you’re Miracle Heart!? And you’ve been fighting me unpowered this whole time?!”, Frozlynn rages.

“I had my reasons, but now that we’re here, it’s time to kick your ass with the power of hope, and this small bug child I found!” Mel says, her wand snow glowing.

You can tell she’s done fighting like this before.
“What should we do Mel?”

“Just do the slowing thing whenever you can, and stay in cover! Time for round 2!”

How will you instruct Silv to act in this fight?
>>
No. 1117649 ID: 202a8d

I can see why she wouldn't want to transform in this weather, that outfit looks like it gives no warmth at all. Guess we should help her finish this quick so she doesn't freeze.

As for what to do. I guess take her advice and keep trying to stop Frozlynn from escaping and if any of her minions are still around keep them off Mel.
>>
No. 1117650 ID: 5b2941

>>1117646
>It seems like some of those weird stats changed
Tsun and Yan went up but also Dere? interesting. But still with a Tsun that high, using Dere moves would be a very bad idea for us. Best to do is to go for Kuu, so either someone comes up with a brilliant plan or we stick to the one we already have.
>>
No. 1117652 ID: dd5718

Make sure to stay behind Mel when you can, getting hit would hurt a lot and also distract Mel in the process.
>>
No. 1117657 ID: 9bbb0e

Keep calm. Since Frozlynn isn't fleeing right now, you can use the slowing spell defensively when she attacks, to make her projectile angles slower and more predictable.
>>
No. 1117660 ID: 32afe4

I knew Mel was hiding something. I didn't expect it to be that. I can see why she doesn't use it very often; but she should powerful enough to handle this pretty much on her own.

Anyway, Mel is going to be doing the heavy hitting, we're going to be support. Like I said before, we want to use the slow spell mostly to throw off Frozlynn's reflexes when she's about to attack, dodge, or block. Silv's other magic isn't going to do much damage, but we can probably interrupt her attacks or distract her. I still like the idea of trying to destroy her icicles before she can throw them. (Or maybe we can slow them down to give us a chance to blast them out of the air?)

We should also try to do something about that Whiteout effect. Can we put a marker on Frozlynn, or maybe something she's carrying, so that we won't lose track of her?

Other than that, we (Tetsi) should maintain situational awareness on the battlefield to make sure Silv and Mel aren't taken by surprise by any minor minions, so they can give Frozlynn their undivided attention.
>>
No. 1117661 ID: fd169b

Try to anticipate what direction Froz is going to go so you can place a slow spell in her path.
>>
No. 1117662 ID: 70f58a

>>1117648
Follow her instructions for now. We don't know what Mel's abilities are so we can't really guess what the correct tactics are. Maybe at some point you can try to lure Frozlynn to an advantageous spot?

Identifying Mel now could help give you information on how to work best alongside her, so let's do that.
>>
No. 1117706 ID: 2f41db

>>1117648
Oh wow.
Shes so... so pretty.
The heart. The wings. Petite yet powerful.
Stunning.
Oh.
I guess mel looks cute too.
Silv!
You gotta introduce us to her wand!
>>
No. 1117742 ID: 437147

>>1117648
we should've known from the magical girl stats, really. lets just hope a qb doesn't show up
>>
No. 1117834 ID: 98e7d3

So...she WAS the hero, afterr all, yeah? Probably?
Nice animation.
>>
No. 1118071 ID: 70f58a

Hmm, if the strange stats are useful at all, we should be using Kuu attacks since those trump Tsun, and avoiding Dere since Frozlynn's strong Tsun trumps Dere. "Kuu" is a way to describe clever, perhaps complex strategies and spells that tend to dictate the battlefield and trump Tsun. "Tsun" is a way to describe aggressive attacks-- wide-ranged, powerful or fast that trump Dere. Finally, "Dere" describes defensive or support techniques that trump Kuu. Thus, Frozlynn is very good at direct aggression but bad at defense and very bad at complex strategy. I think the slowing field counts as Kuu, don't you?
In case you're curious, "Yan" describes the ability of the user to use special, limited-use abilities that simply overpower everything else.
>>
No. 1118082 ID: d30887

Ask how many sponsorships she was forced to take.

Try to capture the monster girl alive! Your team is overwhelmingly strong now!
>>
No. 1118156 ID: a37b02

>>1118071
Thank you for clarifying this, I see that my previous tactical recommendations were playing dere. So we'll want to use the slow spell to constrain her movements, and at some point we'll probably need to start baiting out her attacks; we can't let her control the flow of this battle.

This is also going to require a lot of coordination with Mel, so we need a better idea of what her combat capabilities are in this form. We were never able to get a good read on her before, but scanning her again might be a good idea now that she's shown her hand.
>>
No. 1118297 ID: 091137
File 176471932173.png - (582.49KB , 900x750 , 120125_FromNothing2_104_MagicalClash.png )
1118297

>As for what to do. I guess take her advice and keep trying to stop Frozlynn from escaping and if any of her minions are still around keep them off Mel.
>Follow her instructions for now.
>Make sure to stay behind Mel when you can, getting hit would hurt a lot and also distract Mel in the process.
You and Silv duck behind some walls of ice while Mel begins clashing with Frozlynn.

>I can see why she wouldn't want to transform in this weather, that outfit looks like it gives no warmth at all. Guess we should help her finish this quick so she doesn't freeze.
>I knew Mel was hiding something. I didn't expect it to be that. I can see why she doesn't use it very often; but she should be powerful enough to handle this pretty much on her own.
“Aren’t you cold Mel?” Silv shouts from behind the ice wall.

“Not really. The magic protects me from a lot of stuff!”

>Identifying Mel now could help give you information on how to work best alongside her, so let's do that.
>So...she WAS the hero, after all, yeah? Probably?
“Yeah, she’s the hero she was talking about before I think. Unless there's another one?”
“Identify!”

Miracle Heart
Dere: 6/10
Tsun: 5/10
Kuu: 3/10
Yan: 9/10

Abilities:
Flight: Miracle Heart has the ability to fly.
Hopeful Presence: Weakens negative effects caused by evil.
Cognition Blocking: Can’t be recognized in magical girl form, unless a personal connection is made.

“Let’s see… Oh, Mel has those weird stats too now! And some abilities! I guess that’s why I don't recognise Mel?”
>>
No. 1118298 ID: 091137
File 176471936998.png - (683.24KB , 900x750 , 120125_FromNothing2_105_SickBackflip.png )
1118298

>we should've known from the magical girl stats, really. lets just hope a qb doesn't show up
“What’s a kuu-bee?”
QUESTING BEASTS ARE CHAOTIC BEINGS. NOT A BAD OMEN, BUT NOT A GOOD ONE EITHER.

>Follow her instructions for now. We don't know what Mel's abilities are so we can't really guess what the correct tactics are. Maybe at some point you can try to lure Frozlynn to an advantageous spot?
>Tsun and Yan went up but also Dere? interesting. But still with a Tsun that high, using Dere moves would be a very bad idea for us. Best to do is to go for Kuu, so either someone comes up with a brilliant plan or we stick to the one we already have.
>>1118071

“Mel! Tetsi says to use ‘Kuu Techniques’, whatever that is! They also think the slowing spell counts as one!”

Frozlynn’s gaze darts to Silv, quickly forming an attack, hurling it towards Mel.
”Snow Queens Spear!”

”Miracle Ballet!”
Mel spirals through the air, Frozlynn's attack joining her dance, and set harmlessly away.
>>
No. 1118299 ID: 091137
File 176471939063.png - (486.91KB , 900x750 , 120125_FromNothing2_106_MIRACLE_KIIIIIIIIIICK.png )
1118299

Silv throws a slowing field onto Frozlynn, and Mel dives in for an attack. Snow parts from the impact crater!
“Geh!”

“Ready to lose?”

Frozlynns ice begins to glow.
“Not yet!”
>>
No. 1118300 ID: 091137
File 176471942347.png - (478.35KB , 900x750 , 120225_FromNothing2_107_SnowQueensMirror.png )
1118300

”Snow Queens Mirror!”

Snow and ice swirl around Frozlynn, forcing Mel back. Soon,a miniature blizzard takes shape, covering most of the battlefield.

>Try to capture the monster girl alive! Your team is overwhelmingly strong now!
The likeness of this has gone down significantly.

”Hee… hee…! Think you can beat me now? You’ve got snow chance with me using my trump card!”, Frozlynn's voice echoes through the swirling winds. You and Silv have lost sight of Frozlynn!

“A Kuu technique? I’ll simply blow it away with my trump card!”
”Trump Card! Radiant Star Shower!”
>>
No. 1118301 ID: 091137
File 176471944631.png - (147.90KB , 900x750 , 120225_FromNothing2_108_UhOh.png )
1118301

Something is very wrong. What is this feeling? Is this… Animosity? Why is it directed at you?

!

It’s not directed at you…!
>>
No. 1118302 ID: 091137
File 176471947475.png - (647.33KB , 900x750 , 120225_FromNothing2_109_SnowWarning.png )
1118302

It’s directed at Silv!

Silv is already starting to move, but will she react in time? No time to think! What abilities do you and Silv have?!
You have x1 rune.


Name: Silv Mithra

Abilities:

Runelearner: Can learn the fundamentals of the universe, runes. Silv can combine, invert, and convert physical runes.
Skitter: Increased speed for movement and actions.
Spellcrafter: No matter the origin or type of spellcasting, spells are constructed from components and instructions. Silv can create templates for new spells out of physical runes, up to her maximum spell count. The runes are consumed by this process, but the spell can be used until it's replaced with a different spell.
Maximum Spells: 1
(Unnamed aoe slowing spell)

Rote Spells: Flare, Tremor, Stream, Breeze, Lesser Blast, Recovery, Static


Name: Tetsi

Class: Artifact
Primary Runic Affinity: Unknown.

Abilities:
Illuminate: Lights up the area around the Eye.
Identify(shared): Can be used to identify creatures and objects.
Dowsing: Locates the closest ‘target’ to self, guides in a direction. Can also place markers on objects and locations to find them again. Limit 2 marker.
>>
No. 1118304 ID: 9bbb0e

>>1118302
Move to block the claw, shout "LESSER BLAST JUMP". Silv should be able to use the shockwave and a jump to throw herself and Frozlynn away from one another.
>>
No. 1118305 ID: 70f58a

>>1118302
Place a marker on Frozlynn! We won't lose track of her again.

Also yeah, blast jump should work.
>>
No. 1118306 ID: 2f41db

>>1118305
Great idea.
Tag that hag.

Silv!
Skitter to up your speed then
>>1118304
>>
No. 1118312 ID: 202a8d

...I am ashamed we have never scanned ourselves this whole time... we have brought dishonor upon ourselves.

Anyways as for what to do
Silv- skitter the hell out of the way and just to give yourself extra time hit the ice fiend with the slow spell well making sure you don't catch yourself in the effect
Testi- dowsing on the enemy so we can keep track of them so they can't get the jump on us again.

Also once you're out of the immediate attack range Silv you want to shout at Mel that the target has relocated over here.
>>
No. 1118319 ID: fd169b

Silv you have to use lesser blast on yourself to knock yourself out of her path!
>>
No. 1118322 ID: dd5718

Cast lesser blast and maybe flare and then use skitter to run away!!!!!!!!!!!
>>
No. 1118326 ID: 5b2941

>>1118302
hmm, is this still a Kuu technique? a feint would qualify, yeah. I do like the ideas y'all are putting down here, but if we do JUST that that's still Kuu, i think? Let's see if we can inject some Dere into this, by being charming and caring, and leave her unbalanced.
336 posts omitted. Last 100 shown. [Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason