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In memory of Flyin' Black Jackson
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File 151619584255.png - (143.11KB , 1212x826 , Title Card.png )
859085 No. 859085 ID: 8a947d

When I get to the bottom I go back to the top of the slide
Where I stop and I turn and I go for a ride
Till I get to the bottom and I see you again
Do, don't you want me to love you
I'm coming down fast but I'm miles above you
Tell me, tell me, tell me, come on tell me the answer
Well, you may be a lover but you ain't no dancer...

67 posts omitted. Last 50 shown. Expand all images
>>
No. 861288 ID: 2a304c

rolled 3 = 3

>>861272
Weak brew for endurance should do for now.

Thats everyone except for biter, I suppose he skulks around with a knife as long as the gluttony is still there?
>>
No. 861289 ID: 2a304c

>>861288
Crap
>>
No. 861291 ID: 91ee5f

>>861288
Who are you targeting with that?

Are you targeting an ally with a buff? Or are you targeting an enemy with a debuff?

Just remember that Lady can’t buff Rascal again, since she’s already under a potion effect.
>>
No. 861310 ID: 2a304c

>>861291
Lady and Rascal are under [Soul Link], which I understood means they can share a potion buff for each person, so I wanted to add a Endurance buff to their pool.
I also fucked up the syntax for the +5 potion bonus, but couldn't correct that without fudging the result.
>>
No. 861327 ID: 3ce125

>>861310
Soul Link only shares buffs that originate from Rascal. Only one buff allowed in the pool. Doesn't keep Lady from drinking a potion herself of course.
>>
No. 861360 ID: 8a947d
File 151682498944.png - (385.17KB , 1212x826 , BOOM, Headshot_.png )
861360

>>861173
Wanderer uses Aether Sight to locate Nikki [Wanderer: 58 ==> 53oz] At first glance there's nobody around but after more scanning Wanderer realizes that there are two hostile entities underneath the ruins. Rossman and Nikki have somehow found a way to get beneath the ruins.

>rolled 20 + 20 = 40
Bower takes another shot at Floyd from his perch and scores a hit right between the eyes [Floyd: 25hp ==> 0hp].

Despite the lethal attack, however, Floyd doesn't fall...
>>
No. 861361 ID: 8a947d
File 151682516185.png - (317.76KB , 1212x826 , That's Cheating.png )
861361

Floyd sways back and forward before catching himself and turning to face Bower.

Floyd: You wanna play too huh? Fine, you're really starting to piss me off...

[Floyd: 0hp ==> 30hp].
>>
No. 861363 ID: 8a947d
File 151682537970.png - (386.69KB , 1212x826 , Punches.png )
861363

>rolled 14 + 20 = 34

Rascal demolishes the attacking statue completely crushing its head. The statue continues to move but without the ferocity and speed, it did before, making it a nonthreat for now. Rascal is so focused on her fight she doesn't have time to react to Floyd moving with frightening speed into the tree Bower is sitting in.
>>
No. 861366 ID: 8a947d
File 151682557599.png - (412.36KB , 1212x826 , Knocked Down.png )
861366

Floyd strikes Bower with one strong punch knocking him down from the tree and onto the ground [Bower: 20 ==> 8hp].
>>
No. 861367 ID: 3ce125

Hey what about the Soul Sap?
>>
No. 861369 ID: 8a947d

>>861367
Sorry I forgot to write that in

Floyd's Strength and Endurance have decreased from Soul Sap however his increase in power from Rage makes the decrease in physical status minimal. The draining blood doesn't seem to affect him very much either, but can still be used by Bower to cast more spells.
>>
No. 861370 ID: 3ce125

rolled 10 + 10 = 20

Well Bower should immediately activate Ensnare on Floyd. Then Lady should use Astral Venom to knock his soul out. Not sure what rolls to use there exactly? I guess I'll roll for Lady.
>>
No. 861376 ID: fda98a

You know shit got serious if a character has both the eyes AND the mouth drawn in the face.
>>
No. 861385 ID: 2a304c

>>861366
[Ensnare], then GTFO out of melee range(rage?).
Can't have Rossman and little miss golem run around unattended, so have Wanderer and Biter go down and keep them busy.
I don't know if it'd be better to split Raskal and Lady right now, but Lady should get to Bower and heal him some after that hit. The roaming Gluttony should help with Floyd, if it can.

Did the scan before show where the last soldier went?
There only seem to be two people downstairs.
>>
No. 861415 ID: 91ee5f

rolled 15 + 20 = 35

>>861366
This is Rascal‘s last turn with the boost from Lady’s Strong Brew, so let’s make it count! This time, let’s add in a Tectonic Slam! She’ll hit Floyd this time!
>>
No. 861418 ID: 91ee5f

>>861370
Yeah, Ensnare to hold him still long enough for Lady to shoot him with a dart coated with her Astral Venom from her Predator Blowgun.

And while his soul is out of his body, hopefully my roll will allow Rascal to smash in the face of his dormant body!

>>861385
>The roaming Gluttony should help with Floyd, if it can.
I think the Gluttony should stay with Wanderer and Biter to help them take out Nikki! And we should definitely take her out fast because I’ve got a feeling the big statues here: >>859544 , are going to start moving pretty soon!
>>
No. 861558 ID: 13fded

rolled 10 + 13 = 23

>>861415
Since the point of Soul Link was that Lady would also attack Let's see what she can do. Same target.
5 strength +3 from brawling +5 from strong brew
>>
No. 861631 ID: ce8dee

Not sure if forcing the soul out of Floyd wil do any good when he's frenzied like that.
He looks pretty much posessed.
>>
No. 862561 ID: 8a947d
File 151711525461.png - (126.87KB , 1212x826 , The Ruins 10.png )
862561

Bower Ensnares Floyd in place as he grapples back to the safety of the tower, He uses Spell Sniper to draw blood from Floyd. Lady hits Floyd with her Astral Poison to disconnect his soul from his body for just a little bit. Instead of collapsing Floyd's body instead writhes around much more frantically then it did before. Entirely consumed by the rage in his body Floyd is much more dangerous in this state, Luckily him being ensnared keeps him from being any more of a threat for now.
>>
No. 862562 ID: 8a947d
File 151711530415.png - (268.83KB , 1212x826 , The Ruins 13.png )
862562

>rolled 15 + 20 = 35

Rascal rushes in and charges the ensnared Floyd with Tectonic Slam [53oz ==> 43oz]. [Floyd: 30hp ==> 10hp] After which Floyd's rage seems to grow as he almost but not quite breaks free from his demonic restraints. Rascal backs up upon seeing this, Floyd at this level of damage and with the absence of his soul has become almost animalistic in nature and fury.
>>
No. 862563 ID: 8a947d
File 151711535001.png - (343.08KB , 1212x826 , The Ruins 12.png )
862563

As Rascal backs up she hears the sound of grinding stone. From behind her, two more statues have come to life from the interior of the ruins, one holding a sword and shield and one holding a bow and a quiver of arrows.
>>
No. 862564 ID: 8a947d
File 151711554162.png - (136.68KB , 1212x826 , The Ruins 11.png )
862564

Wanderer and Biter along with the Giant Gluttony circle back around to the side of the ruins where they find a large hole in the ground busted open. Ancient gears and mechanisms are buried underneath rusted over and chipped apart over the years. This must've been what Nikki and Rossman used to enter the sub-level. The Duo enters the tunnel in pursuit of the pair of church henchmen.

Rascal's strength buff from Strong Brew wears off, she suffers from Withdrawal for 2 turns!
[Withdrawal: Head Rush](Strength and Intelligent swap stats).

Ensnare wears off of Floyd, he is free to act next turn.
>>
No. 862570 ID: 3ce125

rolled 8 + 20 = 28

>>862562
Well shit that's a terrible withdrawl symptom. Can we get rid of that with another potion? If not... well, at least the symptom is being shared with Lady, giving her 10 strength. I'm thinking Rascal should swap to shotgun and fire off a shot at the statue with the melee weapons, while Lady rushes into melee to destroy the archer's weapon or otherwise interrupt its attack.

Bower can snipe Floyd to finish him off.

Rolling for Bower.
>>
No. 862624 ID: 13fded

rolled 18 + 13 = 31

We should finish Floyd quickly and rush toward the subterranean tunnels.
>>862570
I hope that is enough to finish an immobile opponent. I would hate to prolong this even more but also don't want to be hit by arrows for concentrating the efforts on a restrain enemy.
Rolling for Lady's punch. Down with the archer! 10 strength +3 from brawling
>>
No. 862636 ID: 91ee5f

rolled 20 + 10 = 30

I know those statues are dangerous, but Floyd is a bigger threat. So for the sake of Rascal not getting slugged and having her Mental Switch Trait trigger while surrounded by enemies, I’m going to roll for her to blow Floyd’s head off his shoulders with her Matador Shotgun with the Regular Shells ammo!

(d20 + 5 from Perception + 5 from Shotgunner 3 Skill)
>>
No. 862656 ID: 2bcb0c

Is that a glint of charmwood I spy in Floyds right eye?
Is there a way to remove that from him?
I'd hate to see that there's another stage to that rage of his.

Lady heals Bower cause he really can't take another scratch like that.
Rascal switches to her shotgun for the time being, are there any int basedrolls we can do with her right now?
Bower keeps attacking from afar.

What do I need to roll for any of this?
>>
No. 863015 ID: 91ee5f

Could someone roll stealth for Wanderer and/or Biter to sneak up on Nikki and/or Rossman? Or roll Perception to check for traps? Or just have Wander use Aether Sight?
>>
No. 863254 ID: 8a947d
File 151731507702.png - (464.46KB , 1212x826 , Gun Em Down.png )
863254

>rolled 20 + 10 = 30

Rascal: Shit...I ain't feelin' too hot. Doesn't matter, I'm still strong enough to hold a shotgun!

Rascal's current lack of strength doesn't affect her aim. She takes her Matador Shotgun and pumps three well-aimed shots right into Floyd's chest. Any normal person would be deader than dead after this but, of course, Priests are much trickier than any normal person...
>>
No. 863256 ID: 8a947d
File 151731539905.png - (366.81KB , 1212x826 , Gun Em Down 2.png )
863256

Floyd's clothes and flesh get shredded up by gunfire [Floyd: 10hp ==> 0hp], but almost immediately after it looks seems like his flesh weaves itself back together as holy energy sparks out of his wounds.

Floyd: Oh Furoraje, God of Rage, give me strength through my anger. As my blood boils so too may the fiery depths that my enemies will soon lie in...

His stitched eye glows. The wooden charm eye in his socket giving of large amounts of energy...
>>
No. 863257 ID: 8a947d
File 151731550134.png - (356.99KB , 1212x826 , That's Cheating 2.png )
863257

Floyd: I want this to be OVER! I'm so SICK of this mission!

[Floyd:0hp ==> 20hp]
>>
No. 863258 ID: 8a947d
File 151731587581.png - (533.07KB , 1212x826 , Crash!.png )
863258

>rolled 18 + 13 = 31

Lady: Jeez I feel dizzy! You're such a lightweight Rascal, it's like you've never drunk a potion before.

Lady: At least it's not all bad...

Lady rushes the Archer Statue and chops it down with a few swift punches and kicks.

>rolled 8 + 20 = 28

Bower fires at Floyd, but he leaps into the air and completely dodges the bullet. Floyd comes down right on top of Lady smashing her right through a weak patch in the ground and down into the catacombs of the ruins.
>>
No. 863260 ID: 8a947d
File 151731646830.png - (607.23KB , 1212x826 , Clockwork Catacombs 1.png )
863260

Floyd and Lady land on a platform in the catacombs [Lady: 25hp ==> 10hp] Lady leaves the range of Rascals Soul Link.

In the catacombs, Wanderer and Biter along with Nikki and Rossman witness the beating as the light from above floods the dark clockwork tunnels.

Wanderer: LADY!

Rascal: Wanderer! You need to watch out for Floyd! That giant asshole's hard to kill and only get's stronger each time we try!

Lady: Eye...charm...

>healing others
Lady is capable of healing others with Weak and Strong Brew. Strong Brew still leaves a Withdrawal symptom after 3 turns, but the healing from it will remain.

Rascal dodges an attack from the Warrior Statue. Bower has no clear shot on anyone aside from the Warrior Statue from his current position.
>>
No. 863261 ID: 13fded

rolled 8 + 23 = 31

The opening on top would be a grate place for Bower to rain death on Floyd, but unfortunately there are a few statues and a guard around the area. Still, he can make one trick shot with Rascal giving him cover. Let's try Soul Sap on Floyd.
That should be Perception 10 + 5 from Death From Above + 5 from Sniper + 3 from Evoker. If it's not Perception please clarify.
>>
No. 863277 ID: 91ee5f

>>863256
>His stitched eye glows. The wooden charm eye in his socket giving of large amounts of energy...
I knew that was going to happen! That’s why I told Rascal to shoot Floyd’s head off!

>>863257
>[Floyd:0hp ==> 20hp]
Well, on the bright side of things, he regained 10 less hp than he did last time he hit 0. So if he hits 0 again, he should only regain 10hp and then he’ll die and stay dead the time after that!

>>863260
>Lady leaves the range of Rascals Soul Link.
That means that Lady’s stats are back to normal and Rascal still has her Strength and Intelligent stats swapped for 1 more turn!

>>863261
We were already told that Bower doesn’t have a clear shot on anyone aside from the Warrior Statue from his current position! He’s not going to be able to hit Floyd!
>>
No. 863309 ID: 13fded

rolled 16 + 13 = 29

>>863277
I though he could walk toward the edge... Nevermind.

Instead Wanderer can use her Numbing Dart. Luckily for us Floyd is shirtless, without cover, facing the other way and at a lower level than Wanderer.
I gonna re-roll. If you think that is unfair just use my original result. The dice is the same previously used for Blacklance.
>>
No. 863313 ID: 7ed45c

Don't think paralytics and debuffs are gonna work on Floyd anymore, ensnare only worked because it was physically restraining him and Bower is a pretty good caster.
If we want to stop him, we need to do something drastic, like removing his charm.
Another possible way to deal with this is to exploit his frenzied state and sick him on Rossmann and Nikki.

There were three soldiers with the priests and Rossman, we killed two, what happened to the last one?
>>
No. 863328 ID: 91ee5f

rolled 19 + 5 = 24

Biter, attack Floyd with the Giant Gluttony!
>>
No. 863506 ID: eaf980

"You can end the mission right now if you kill your companions and rip out your eye!"
>>
No. 863605 ID: dc91a0

Soul Link with Floyd!
Gain his strength buffs!
>>
No. 863661 ID: eaf980

>>863605
[Soul link] shares buffs and debuffs only one way, but if we can get Rascal close enough it'd be funny to see Floyd suddenly get hyper intellectual under [Head Rush].

Otherwise we can get him to attack his companions, or cause a cave in (after getting Lady to the stairs, of course) while he's out of his mind.
>>
No. 863672 ID: 91ee5f

>>863313
>>863506
>>863661
>Trying to make Floyd attack his teammates.
Guys, he’s pissed off, not stupid. Being pissed off doesn’t make him dumb enough to attack his own allies.

It would be different if he was in a blind rage, where he attacks everyone, but he’s not.
>>
No. 863732 ID: 8a947d
File 151746262619.png - (261.36KB , 1212x826 , Clockwork Catacombs 2.png )
863732

>rolled 16 + 13 = 29

Wanderer fires a Numbing Dart at Floyd [Wanderer:53oz ==> 48oz].

Its effects don't take hold right away but soon enough it'll start to drain Floyd's speed and strength, hopefully fully paralyzing him. While he's distracted the dart the Giant Gluttony charges him and pushes him off of Lady, Floyd has the Gluttony locked in a grapple.

>There were three soldiers with the priests and Rossman, we killed two, what happened to the last one?

Bower scans with Aether Sight real quick [Bower: 68oz ==> 63oz]. It would appear the missing Soldier is hiding scared after seeing two comrades be killed in front of him, he is not making any attempts to call reinforcements or help and only seems interested in not dying.
>>
No. 863734 ID: 8a947d
File 151746304316.png - (384.86KB , 1212x826 , Clockwork Catacombs 3.png )
863734

Wanderer attempts to move forward to help Lady but a large pillar of stone juts up from the ground and cuts her! [Wanderer: 20hp ==> 15hp]. The Warrior Statue hops into the hole to help Floyd fight the Giant Gluttony.

Nikki: Don't help or anything Ross!

Rossman: To be fair, Floyd did tell me to stay out of the way...

Nikki: Floyd's off his rocker right now! Just listen to me and be ready!

>>863506
>>863313
Floyd isn't frenzied enough to be attacking allies, but that doesn't mean you can exploit his rage somehow. Maybe he'll become frenzied enough after he takes enough damage?

Rascals Withdrawal wears off!
>>
No. 863863 ID: 91ee5f

rolled 16 + 10 = 26

>>863734
Rascal, jump down into the hole and shoot the Warrior Statue with the Regular Shells ammo!
>>
No. 863880 ID: a79b8a

rolled 19 + 18 = 37

Biter, attack Nikki with your knifes.
>>
No. 863911 ID: 91ee5f

Geez, where is everyone? Barely anyone has suggested anything!
>>
No. 863977 ID: 094652

rolled 9 = 9

>>863911
Playing with an entirely new party right from the start of a mid-level side-campaign is too complicated, we're not as eager to play.

Wanderer, do whatever.
>>
No. 864047 ID: 91ee5f

>>863977
Rude.

Playing with a different party is what makes it fun! Especially since these guys were all fan made characters!
>>
No. 864058 ID: 1d9ee7

Biter, prop up your cloak and mask as a makeshift scarecrow and use it as a distraction to attack nikki and rossmann from behind (throw it and stab the ones that turn their back). Wanderer can probably help with that.
>>
No. 864220 ID: efcc58

rolled 16 + 5 = 21

Lady should brew an endurance debuff potion an apply it to Floyd via blowpipe.
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