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Orange Chocolate Bubbles
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Several minutes later, you return to the street via the stairs with a newly healed ankle. The gouge in the ground from the beam attack has cooled by now, and the injured guards have been carried away by the city healers. You see Zasit waiting for you with two new figures, a goblin in chainmail and a tall plant-humanoid wyrdfolk in plated leather armor.
Good work up there. It doesn’t bode well that we were attacked before even leaving Amostom, but that could have gone a lot worse. These are the other two mercenaries I was telling you about, Ago Kazasmustu the ex-Immortal and Mish the… something involving teleportation .
Sself is Ssstabbing Mans.
…Yes, that. They will be joining us on the expedition as part of the scouting group. Ago and Mish, this is Urist Inkflier the Word Witch and Cacame Awerilasi, one of the Red Clerics with us.
We’re sorry for missing the fight, though you seem to have done all right on your own.
Yes, Sself is sssad to have misssed fighting. Knivess were on sssale at the sstore though.
Even so, next time we should show up to important events earlier for reasons like this. Right Mish?
Yess.
Good. So who was it that attacked here?
Some dwarf shot at us from the roof. We pursued them up there and put an end to them, but we did not find out anything about why this happened to begin with.
A dwarf? I hope it wasn’t a political attack them. I left the Empire to get away from all that, and it starts again here...
I have lived here all my life and the main clan leaders usually get along well enough. Something else is behind this. Whatever it is you lot will be working together, so you should get to know each other’s abilities.
Alright. I am trained as a goblin Immortal. I’m no longer one of the three thousand as much as they even exist anymore, but I have kept the skills like the use of my LINEBLADE and IMMORTAL ARMOR. I also have some runic spells for use between fights.
Sself has one ssspell but is good ssspell. Sself can SSSWAP Sself or touched to other place or with other thing. Sself is also good ssstabber; has many knives and even has ssspikes on sshoes.
Ago Kazasmustu, goblin female Ex-Immortal
Impulses:
4 Stillness 3 Creation 2 Movement 1 Destruction
Mastered Spells:
LINEBLADE: Straightens a length of graf [Note: a form of carbon fiber manufactured by goblins] monofilament from a specialized spool into a straight blade of incredible thinness backed up by magical stiffness and durability. The blade’s length is variable; though changing it requires an action to re-cast the spell.
IMMORTAL ARMOR: Surrounds the user (or a held object) with a powerful armor-like force field that greatly reduces incoming damage. The field also resists most incoming magical effects, but it can be disrupted if hit by some spells such as ANTIMAGIC , becoming unusable for a short time. In order to receive beneficial incoming magic, the user must spend their turn lowering and then re-applying the spell.
Memorized Spells:
STABILIZE WOUND: Immediately stops a wound from bleeding or getting worse for the duration of the spell, but does not heal it.
MASS SLOW: Slows a group of targets for the duration of the spell, slowing both their movements and their movement from external forces (such as gravity).
Runic Spells: [Note: Runic spells take several turns to cast and but can be cast an unlimited number of times per day. Spell runes generally cause an effect over time, but have a limited duration after being cast and have no effect if casting is interrupted.]
REGENERATION: Slowly heals an injury over time. Multiple injuries can require multiple castings. This spell can be applied to an uninjured target to reduce the effect of system-wide injuries like fatigue or blood loss for about an hour.
REPAIR: Slowly (but permanently) repairs equipment that the caster knows the general workings of. This can take several hours, depending on the amount of damage.
Mish, wyrdfolk (humanoid plant) Ssstabbing Mans
Impulses:
Specialized spellcaster, only uses Movement
Mastered Spells: [Note: Modifiers on Memorized or Mastered Spells are permanent upgrades to that spell.]
SSSWAP: Switches self with target or with empty space (within line of sight). Switching does not change the direction someone is moving or facing.
(Modifier): SSSWAP acts significantly faster than most spells, and if used in short to medium range takes less time to cast (allowing an additional quick non-spell action like attacking in the same turn).
(Modifier): SSSWAP can switch a touched target with another target or empty space instead of self.
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