>>
|
a7ac94.jpg
Cherry Charming
a7ac94
I have the abomination rush forward immediately while the Revenant tries to ensure that the Drake goes for the door by clubbing the overgrown lizard with the thing. It goes for the bait, both of its wing-claws shoot forward, and it attempts to grab the thing with its jaw. The Revenant steps back and throws the door like a discus, breaking one of the wing-claws and causing the Drake to roar in pain as the abomination tries to force itself into the things mouth.
The Revenant damaged itself in the throw, most of the tendrils that were holding it together have begun to snap, I’m not keeping it intact for more than maybe three minutes, tops.
I drop the illusion and gesture for Marisol to go for its throat while the rest of us distract it. It’s unable to retract the broken claw, and as it tries to force the Abomination out of its mouth with its tongue, the Pathist draws a blade and hacks at it while Miles leaps onto the claw in an attempt to break scale with his barbs, the wolf innefectually scratches at its flank. Meanwhile, I think my hardest at Molrathi to get him to pay attention.
The fuck are you calling about? Trying to talk to a rather important-
-HOW THE FUCK DID YOU ATTRACT A DRAKE? HOW? I LEFT YOU ALONE FOR FIVE MOTHER-DAMNED MINUTES!
It doesn’t matter how, I think at him, I just need you to crush its mind on my mark.
You better as hell have a-it’s trying to fry your abomination.
I swear quietly as the Drake begins to breathe fire again. Marisol moves to stab it in the throat, but it raises its neck, causing her to shatter a section of scales instead of impaling it. The Abomination extrudes its bones, impaling large portions of the Drakes mouth before it fries. The Revenant moves forward again, and the Drake throws us off of it via shaking like an enormous, man-eating dog. I go flying, and Miles bounces off of me as we skid to a stop. I don’t manage to spot the Pathist or his pet before we start scrambling to avoid a swipe from one of its claws.
I think I broke a rib there. Shit.
I run forward, trying to get between its ruined wing-claw and its arm where it can’t swipe me off of the bridge. The Drake attempts to bite the Revenant, but I manage to get it to dodge. Marisol appears in front of it, but it manages to leap backwards with speed that is utterly unfair. It pounces, a wing-spear jutting towards her. She ducks, and its actual target is revealed. The Pathist is behind her, trying to edge his way around the thing, though I can’t imagine why. He leaps sideways, but one of his pauldrons is torn off and I can see profuse bleeding where it ripped open his shoulder. He starts screaming and it goes for the kill.
I fire, the crossbow bolt doesn’t do much more than annoy it, but it gives me the fraction of a second I need for an illusion. I drop all of my illusions, the Revenant begins to lurch forward, on a final mission of some sort as I give up control of it to squeeze a bit more power into the illusion I’m forming. As the drake snaps its head towards me, presumably to gore me for my insolence, the front half of an illusory drake bursts through the wall behind me. The Drake acts on reflex and flames, and I have Molrathi slam into its pathetic animal mind as it rears its head back, stunning it long enough for Marisol to stick a blade in its throat. The Flame is stuck, unable to get around the unmelting ice, and parts of the Drakes chest explode.
Miles and I run forward, the Revenant gets there first and pulls Marisol out from underneath the dying Drake before collapsing. I move on to the Pathist, and his wolf begins to drag itself over, one leg snapped by the force of the Drakes throw.
>>Impressive, I expected someone to die. Pity you fought it here, this area plays to your strengths more than its. Or should I say played? Congratulations.
((One boon gained. Two Necromancy points gained. One general point gained. Two Illusion points gained. Tactical Novice gained. One Xenothurgy point gained.))
... Okay, I have at least two broken bones, the wolf is near dead, Marisol had an arm crushed, I've lost my two most powerful undead, Miles is still dazed and the Pathist is unconscious.
The sprites have found a small crystal thing in a shrine and what they think is an exit. Should we go for it, or do something else first?
((The entire fight was decided on when you created the original plan. It was posted in two sections to see if you wanted to change anything dramatically part way through.
The drakes mutations were:
Immunity to Lava (Mildly annoyed you didn't try that...)
Extra Flame (8 shots instead of 5. You didn't try an endurance game, so it didn't matter)
Of course, loot was distributed assuming you'd go for the drake first, so you wouldn't get the Fractal Unmelting Ice Blade until after you killed the Drake.
On boons, traits and points:
Boons can be exchanged for a random trait, three points in a field of your choosing or fields of magic you don't have access to yet. It takes Four boons to gain access to an entire field, and two to gain access to one spell from a field. Using two, you can gain access to god exclusive fields you can't gain otherwise, but you don't know anything about the field or type of spell you'll get before you get it.
Traits are labelled as boons and skills in the NPC character sheets in the discussion thread. Skills are nonmagical abilities that are learned through practice, Tactical Novice, Fatimas only trait right now, allows her to give a summarized version of your assets, odds and known information on a potential battlefield in a useful manner. It also means that carefully laid plans are more likely to succeed. As Tactical Novice is used more, it will develop, making Fatima a better tactician, able to more easily list potential assets, and eventually making bad 40K references with troop placement.
Magical traits are generated effectively randomly, though if you suggest one it, or a watered down version, is more likely to be given.
Points are basically EXP for Magical Abilities. They work as described in character creation, though you have to buy each and every rank, no skipping from 0 to 4 in a spell in order to save 6 points. General points can be used in any field, and field specific points can only be used in that field.
As a note: Raising Reanimate and Lifesight in rank allows you to pick two (Or one) attributes. Every time you raise the rank of those spells, both attributes go up by one. Or one attribute goes up by two if you choose.
If I forgot something, tell me.))
|