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7806 No. 7806 ID: bdb886

A thread for the rolling needed in Red Sands.
8 posts omitted. Last 50 shown.
>>
No. 7820 ID: 85d876

>COMBAT ROLLAN RULE REMINDER

In combat, things become difficult to cause likelihood of failure. This is represented by a d100 roll-under system.

The formula is:

> SKILL X 10 + CIRCUMSTANCE + PENALTIES + BOONS

for the number to roll under.

For instance, an unarmored bandit being shot at from prime distance with a lazer sight and under the effects of Pain would result in...

20 + 5 + 0 + 20

Resulting in a 45% chance to hit.


Similarily, a spell needs a check, though its combat check is:

> - Spell Difficulty + Skill x 10 + Circumstance + Boon + Penalty

So trying to cast Pain while suffering from a painful wound, in a minor sandstorm, would result in this:

-5 + 80 + -20 + 0 + -10 = 45% chance to cast successfully.
>>
No. 7828 ID: 1854db

>>317820
Every skill point is an extra 10% chance to succeed? That's a lot.
>>
No. 7831 ID: a5a86c

>>317828
Max is 10, and that's hard to reach. Not to mention, armor's a skill penalty applied to all attackers.
>>
No. 7832 ID: d14d3e

rolled 51 = 51

-5+80-10+0+0

65 CHANCE
>>
No. 7834 ID: d14d3e

rolled 83, 97, 96, 32 = 308

10
>>
No. 7835 ID: 3947e9

Hey there... why is this in tg and not questdis?
>>
No. 7836 ID: d14d3e

rolled 13 = 13

>>317835
Questdis doesn't have dice. :3 This is so I can roll and update without waiting.

80 CHANCE
>>
No. 7837 ID: 3947e9

questdis has dice...

>>/questdis/357775
>>
No. 7841 ID: d14d3e

rolled 61 = 61

> - 3 + 8 x 10 + -10 + 0 + 0

>67 CHANCE for PAIN
>>
No. 7842 ID: d14d3e

rolled 72 = 72

???
>>
No. 7843 ID: d14d3e

rolled 17 = 17

>65 CHANCE: SICKNESS
>>
No. 7844 ID: d14d3e

rolled 45 + 10 = 55

???
>>
No. 7845 ID: d14d3e

rolled 95, 72, 70 = 237

>50
>>
No. 7850 ID: d14d3e

rolled 60, 59, 36 = 155

Chance 55
>>
No. 7852 ID: 3947e9

>>/quest/374860
Starting Taint 446

>>/quest/374901
Muddle Mutation, Taint +3

>>/quest/376983
Sickness, Taint +5

>>/quest/377068
Darkness, Taint +6

>>/quest/377175
Inflict Pain, Taint +3

>>/quest/377722
Inflict Pain, Taint +3
Sickness, Taint +5

>>/quest/377826
Sickness, Taint +5
Sickness, Taint +5
Sickness, Taint +5

Current taint 486
>>
No. 7866 ID: d14d3e

rolled 1 = 1

Rollan
>>
No. 7867 ID: d14d3e

rolled 7 = 7

Rollan
>>
No. 7870 ID: d14d3e

rolled 79, 89, 1 = 169

CHANCE 10
>>
No. 7885 ID: d14d3e

rolled 3 = 3

8 or higher
>>
No. 7898 ID: 338c67

rolled 66 = 66

auto-use of Smite.

Chance 75
>>
No. 7899 ID: 338c67

rolled 47, 96, 90 = 233

Spells queued: Mutation, Mutation, Mutation.

Chance: 70 70 70
>>
No. 7900 ID: 338c67

rolled 1 = 1

TABLE
>>
No. 7901 ID: 338c67

rolled 2 = 2

DERP
>>
No. 7906 ID: 338c67

rolled 3 = 3

Table
>>
No. 7907 ID: 338c67

rolled 8 = 8

Mutation
>>
No. 7918 ID: c53845

rolled 20 = 20

Chance 50.
>>
No. 7919 ID: c53845

rolled 76, 94, 6, 92 = 268

Four checks - 80, 70, 65, 80
>>
No. 7922 ID: c53845

rolled 4 = 4

Chance 20
>>
No. 7923 ID: c53845

rolled 8 = 8

HIT LOCATION

1 Head
2 Torso
3,4 Left, Right arms
5,6 Legs
7 Groin
8 Weapon
>>
No. 7924 ID: c53845

rolled 2, 4 = 6

>>317923
and the other two
>>
No. 7930 ID: c53845

rolled 58, 24, 90, 16, 48 = 236

Rolling for, in order:

Smite (80)
Shoot x 3 (25)
Sickness (75)
>>
No. 7931 ID: c53845

rolled 3, 8, 2, 8, 6 = 27

>>317930
Rolling for hit locations.

First three are for Smite on the caster.
Last two are for gun on the unarmed guy.
>>
No. 7932 ID: c53845

rolled 6 = 6

>>317931
[Point Blank]. reroll of last shot location.
>>
No. 7933 ID: c53845

rolled 1 = 1

>>317932
Same result, doing again.
>>
No. 7934 ID: c53845

rolled 87 = 87

5
>>
No. 7937 ID: 5076d3

rolled 20 = 20

40
>>
No. 7938 ID: 5076d3

rolled 1 = 1

>>317937
>>
No. 7941 ID: 31afe3

rolled 34 = 34

70
>>
No. 7942 ID: 31afe3

>>317941
>>
No. 7943 ID: 31afe3

rolled 3 = 3

>>317942
>>
No. 7951 ID: 31afe3

rolled 18 = 18

10 chance
>>
No. 7952 ID: 31afe3

rolled 72 = 72

50 chance
>>
No. 7954 ID: 31afe3

New mutation table: Darkness.

1 - Night Vision
2 - Antennae
3 - Longer limbs
4 - Darkness Skin
5 - Lighter body
6 - Silenced body
7 - Photosensitive
8 - Chitinous armour
9 - Forgettable
10 - Claws
>>
No. 7988 ID: a9f1dc

rolled 76 = 76

50
>>
No. 8069 ID: 07eaf7

rolled 52 = 52

50
>>
No. 8078 ID: 07eaf7

rolled 76 = 76

75
>>
No. 8112 ID: 07eaf7

rolled 81 = 81

CHANCE 90
>>
No. 8186 ID: 07eaf7

rolled 1 = 1

1 - Black Magic
2 - White magic
3 - Fire magic
4 - Darkness magic
>>
No. 8187 ID: 07eaf7

rolled 9 = 9

>>
No. 8220 ID: a76cbb

rolled 65 = 65

50
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