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Noon Puff
7990f0
>>95744
How the Word Wizard spellcasting system it works (based on the SPELL tabletop rpg system):
Step 1: Select an Impulse, or general purpose of the spell from the following: (The original system has different Impulses and more of them)
- Creation: Making, repairing or increasing qualities
- Destruction: Destroying, damaging, or decreasing qualities
- Movement: Moving, reshaping, or exchanging
- Stillness: Stopping movement, reinforcing, or preventing change
Step 2: Roll d6 equal to your ranks in that impulse (4 for the highest through 1 for the lowest)
Step 3: Draw the resulting number of letters from a random letter generator (redrawing if no vowels)
Step 4: Make a word or words fitting with the impulse to cast a spell.
So for example,
1: You choose Stillness, with a rank of 3
2. You roll 3 d6 and get 14
3. You draw the letters S U T O N G G O A R O W J M
4. You cast a spell fitting with the Impulse such as NO GO to halt an enemy in place for a moment, TAR GOO to slow them as if they were stuck in tar, or GO WRONG to make them fumble when trying to move.
I made a script for dice rolling, letter generating, and virtual tiles that I can send you if you are interested.
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