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File 141733008073.jpg - (84.71KB , 432x543 , Verbumancy001.jpg )
606829 No. 606829 ID: c0c685

Atop a lonely hill in the middle of the dreaded Blackwood Forest sits a single, solitary hut. Inside are mountains of books and parchments that rise up till they touch the ceiling, each containing the lives of legendary heroes of the past, present, and future. Empty ink bottles and broken quills litter the storied topography while the musty smell of old paper hangs heavy in the air. In the midst of it all sits a powerful wizard, perhaps one the MOST powerful wizards of all because he does not control simple things like the elements or arcane might, no, he controls the very fabric of reality itself, the very threads that make up this world's existence.

This wizard... is a VERBUMANCER. Yes, he has the power over WORDS. With a simple flick of his wrist the TYRANNICAL DRAGON becomes a TINY DUCKLING, the PILLAGING MARAUDERS become PRACTICING MIMES, and so on, and so forth. Unfortunately for him he is currently too wrapped up in thought to notice your presence due to the unfortunate fact that several powerful magical items have recently been stolen from him.

Perhaps you can get his attention by calling his name?
Expand all images
>>
No. 606831 ID: a19cd5

OY, RONALDO!
>>
No. 606835 ID: 256d52

Hey Ronaldo, hey! Hey!
>>
No. 606841 ID: d5f3c4

You are Nagamar!
>>
No. 606847 ID: defceb

RONALDO BARTHOLOMEW BLACK DON'T MAKE ME SAY YOUR NAME TWICE.
>>
No. 606917 ID: 189a54

TORGOOOOOOOOOOOOO!!!
>>
No. 606946 ID: f461c5

Ronaldo, cant you just, like, say "This thing is the thing I lost, it wasnt ever stolen"
>>
No. 606959 ID: 1c677c

Ronaldo Ronaldana
>>
No. 607031 ID: 25b17e

HEY, RONNY! YOU IN THERE?
>>
No. 607069 ID: c0c685
File 141738476679.jpg - (41.48KB , 280x179 , Verbumancy002.jpg )
607069

RONALDO the great VERBUMANCER is torn from his thoughts. He does not seemed pleased by your appearance in his home.

"Yes! Yes! I hear you already! ... Blasted voices..." He grumbles.

>>606946
RONALDO scoffs at you. "Can you imagine if Verbumancers had absolute power? It'd be chaos! With Verbumancers constantly destroying and twisting each other's stories until nothing remained! No, the reason why these POWERFUL MAGICAL ARTIFACTS are so important is because they CANNOT BE AFFECTED BY VERBUMANCY."

With that RONALDO turns his attention back to his planning. Seems like he doesn't want your help. Maybe you can change his mind with a small display of magic?

[1/2]
>>
No. 607070 ID: c0c685
File 141738483471.jpg - (302.89KB , 832x960 , Verbumancy003.jpg )
607070

RULES OF VERBUMANCY
1. You may change words as long as they share the same first letter. DRAGON can be turned into DOG, but a DRAGON cannot be turned into a CAT.
2. You may NOT use Spanish, German, Dutch, French, or any other of those made up languages. English words only please.
3. You can only change NOUNS into other NOUNS, PRONOUNS into PRONOUNS, VERBS into VERBS, and ADVERBS into ADVERBS. PROPER NOUNS can be swapped with any other PROPER NOUNS, including made up ones. BLACKWOOD FOREST for example used to be known as BRENBAR FERNS until a certain wizard moved in.
4. You may only use these powers to change ONE set of connected PRONOUNS and NOUNS or ADVERBS and VERBS per suggestion.

Remember! You can not only change the physical world but you can also change people's perceptions and thoughts on things. Be careful though! Once you change something it will take a while before your magic will have any affect on it again.
----------------------------------------------------------------------------
[Magic Note! Text above lines like this one ^^^ or inside of brackets CAN NOT be effected by magic.]

RONALDO sits at a small desk against the far wall, the mountains of books and parchments loom over him as he studies various maps of the surrounding lands. "I do not have time for this." He mutters to himself just loud enough to ensure that you can hear him. "I have a long quest ahead of me and these pestering voices will only hinder my progress."

[2/2]
>>
No. 607071 ID: defceb

Perhaps a display of VERBUMANCY will get his attention. Perhaps by changing his VARIOUS MAPS into VIVID MATS?
>>
No. 607076 ID: 06794c

"I have a long quest ahead of me and these pestering voices will only hinder my progress."
turn hinder into help?
>>
No. 607104 ID: 37aa84

Turn pestering to pleasant.
>>
No. 607126 ID: 2f8e6a

>>607070
Turn his
>mountains of books and parchments
into
>mounds of beef and pork
>>
No. 607127 ID: c0c685
File 141739379022.jpg - (108.42KB , 600x571 , Verbumancy004.jpg )
607127

RONALDO sits at a small desk against the far wall, the mountains of books and parchments loom over him as he studies VIVID MATS from the surrounding lands. No matter how soft or welcoming they may be though, they do nothing to help him recover his missing artifacts. "I do not have time for this." He mutters to himself just loud enough to ensure that you can hear him. "I have a long quest ahead of me and these PLEASANT voices will only HELP my progress. I will have time to look through my colorful collection of mats once our quest is over. We need to get going!"
--------------------------------------------------------------------------------------------------------------
-----------------------------

RONALDO the great VERBUMANCER quickly tosses the colorful mats aside and collects a few things for the journey, shoving them into a large brown bag. He hurries out of the hut, shutting and locking the door behind him to ensure that none of the local wildlife or other passing bandits have a chance to ruin any of the stories he's collected so far.

Once outside, RONALDO looks out over the vast sea of trees that made up the dreaded Blackwood Forest. Ancient oaks stood clustered together nearly blocking out all light from reaching the forest floor. A small pathway could be seen worn into the grass, leading down from RONALDO's hut and into the forest.

"I've had such a headache ever since those [ARTIFACTS were stolen from me.] It's good to have some help in recovering them. Tell me my friend, where do you believe we should head first? To the mountainous north or to the swamps of the south?"

>Suggest an action
>Cast some spells
>>
No. 607132 ID: defceb

Cast a spell, changing dreaded Blackwood Forest to DELIGHTFUL Blackwood Forest.

Then go north.
>>
No. 607135 ID: 4f21cb

change headache to hedgehog. name the hedgehog jimmy and use him as a scout.
>>
No. 607136 ID: c08caf

Cast a spell, changing RONALDO's hut to RONALDO's Hotel.

And go north.
>>
No. 607137 ID: 37aa84

Change swamps to seers.
Suggest we go south to visit the seers for help.
>>
No. 607143 ID: a19cd5

Colorful Mats > Colorful Men
>>
No. 607171 ID: 4c5cf2

Change his headache into health. We've not starting this with an impaired wizard.

Head north. Mountains are good to look around from, if nothing else.
>>
No. 607209 ID: 330ce5

Turn ancient oaks into attractive otters, instant familiar.
>>
No. 607369 ID: 5bd7aa

>>607137
upvote swamp to seers
>>
No. 607669 ID: c0c685
File 141749632233.jpg - (0.97MB , 2560x1900 , Verbumancy005.jpg )
607669

RONALDO the great VERBUMANCER quickly tosses the COLORFUL MEN aside, ignoring their whines of protest as he collects a few things for the journey, shoving them into a large brown bag. He hurries out of the HOTEL, turning off the VACANCY sign before shutting and locking the door behind him to ensure that none of the local wildlife or other passing bandits have a chance to ruin any of the stories he's collected so far or stay the night without paying.

Once outside, RONALDO looks out over the vast sea of trees that made up the DELIGHTFUL BLACKWOOD FOREST. ATTRACTIVE OTTERS stood clustered together in between the trees, nearly blocking out all light that managed to pass through the canopy of leaves above from reaching the forest floor. Birds sang as bunnies hopped over a small pathway worn into the grass, leading down from RONALDO's HOTEL and into the forest.

"I've had such a HEDGEHOG ever since those ARTIFACTS were stolen from me. I suppose it got into the HOTEL when the bandits left the door open... I took a liking to him. His name is Jimmy. I had him scout ahead while I was planning, perhaps we'll run into him on our way... It's good to have some help in recovering the ARTIFACTS though. Tell me my friend, where do you believe we should head first? To the mountainous north or to the SEERS of the south?"

......

"The Seer's of the South? Those guys are assholes. Yeah, I think the North is a better suggestion too. We're off!" With that RONALDO trudges on down the path.
--------------------------------------------------------------------------------------------------------------
---------------------------------------

After several hours of walking, the [ATTRACTIVE OTTERS] eventually begin to dwindle in numbers. The few remaining [OTTERS] wink and pose in an [ATTRACTIVE] manner at you. RONALDO ignores them as best as he can in an effort to not get sidetracked [on his quest to retrieve the MAGICAL ARTIFACTS.]

"The [OTTERS] were an uh... an interesting touch I suppose. Much easier to deal with than the creatures that used to inhabit the [BLACKWOOD FOREST] before it became so [DELIGHTFUL.]" RONALDO says as you pass the last of the [ATTRACTIVE OTTERS].

Before long the trees begin to thin out as well and you find yourself in a large clearing right on the edge of the [FOREST]. In the distance you see mountains rising up along the horizon, possibly a days walk away. To the west, nestled right up against the tree line [you see a SMALL PINK COTTAGE. There is a pristine white picket fence running around the property and the patio is adorned with multiple hand-carved wood chimes that jingle and clatter at every passing breeze.]

RONALDO seems a bit thrown off at the sight. "I don't remember the Woodsman who lived here being so.... well, anyway, he may still be of some help to us. Lets go check in on him, hm?"

>Cast some Spells
>Ask Some questions
>Suggest actions
>>
No. 607670 ID: defceb

Is it normal for other people's things to be protected from your Verbumancy?

Either way, to the [SMALL PINK COTTAGE]!
>>
No. 607671 ID: 89b2a2

>>607669
Turn the WOODSMAN into a WITCH with a significant purple cottage. Interrogate the WITCH on finding artifacts.
>>
No. 607681 ID: 4c5cf2

>The [OTTERS] were an uh... an interesting touch I suppose
An inspiring touch.

Talk to the woodsman, see who else he's noticed traveling this road.
>>
No. 607697 ID: 01745f

Well if entire places can be protected from verbumancy we should make sure to have some eligible items on hand in case we need them. Store a few twigs and leaves in a pocket before heading in.

>I don't remember the Woodsman who lived here being so....
I think we might have hit them in the woods chancing thing.
>>
No. 607707 ID: 75520b

>>607669
Turn "mountains" into "molehills", and "tree line" into "train lobby".
>>
No. 607708 ID: d3be40

Turn wife into widow? Nah, that's just cruel.

How about turn Serial Killer into Serial Kisser?

While you have the time, why not practice your spell combos?
This is a basic one to explain how this works:
1. Cast Fireball of Little Length and Short Time
2. Transmute FIREBALL into FIREWALL when the ball reaches the desired distance.
3. The firewall is now a miniature fence of fire that will only last a short time.
4. Transmute Short into Staggering. This will ensure that your spell lasts long, or hinders the opponent by inducing stun/stagger effects (as if being on fire wasn't enough...)
5. Your firewall is strong and long, but it can't block that many opponents.
6. Transmute LITTLE into LONG.
Hence, you can cast a tiny, low-cost fireball and turn it into a giant, effective wall of fire.

For now, can you practice turning your spells into non-dangerous tools? You may need them when you are dazed and can't concentrate on your magic.
>>
No. 607739 ID: 37aa84

Switch ignores for investigates. Also before we go to the cottage, grab an acorn and place it in your pocket, refer to it as a pocketed acorn. If trouble occurs we now have an emergency powerful armament.
>>
No. 607839 ID: 44f5ef

Change dwindle to double.
>>
No. 607876 ID: c0c685
File 141755685059.jpg - (158.80KB , 640x426 , Verbumancy006.jpg )
607876

After several hours of walking, the ATTRACTIVE OTTERS eventually begin to DOUBLE in numbers. RONALDO INVESTIGATES them as best as he can in an effort to FIGURE OUT HOW THE HELL THERE ARE SO MANY. He determines that the OTTERS are indeed very ATTRACTIVE and that they probably couldn't help but continuously mate with one another, causing their numbers to swell. Trying to wade through the massive amount of ATTRACTIVE OTTERS is horribly time consuming. RONALDO questions why you would cast such spells. Do you just have a thing for OTTERS or something? Its alright if that's what you're into. RONALDO's not judging.

"The OTTERS were an uh... an INSPIRING touch I suppose. Much easier to deal with than the creatures that used to inhabit the BLACKWOOD FOREST before it became so DELIGHTFUL." RONALDO says as you pass the last of the ATTRACTIVE OTTERS.

Before long the trees begin to thin out as well and you find yourself in a large clearing right on the edge of the FOREST. In the distance you see mountains rising up along the horizon, possibly a days walk away. To the west, nestled right up against the tree line you see a SMALL PINK COTTAGE. There is a pristine white picket fence running around the property and the patio is adorned with multiple hand-carved wood chimes that jingle and clatter at every passing breeze.

RONALDO seems a bit thrown off at the sight. "I don't remember the WOODSMAN who lived here being so.... well, anyway, he may still be of some help to us. Lets go check in on him, hm?"

>>607707
>>607671

Your attempts to cast multiple spells at once causes them to fizzle. Also remember that words inside the magical [brackets] cannot be affected.

>>607708
RONALDO is impressed by this and agrees that it could be very effective if you could actually cast fireballs, firewalls, or any other sort of fire based spells. Then again, you would be a plebeian fire wizard and RONALDO would be embarrassed to be seen travelling with you.

While you gather up several twigs, leaves and an acorn, RONALDO answers your question.

>Is it normal for other people's things to be protected from your Verbumancy?

"Excluding anything to do with POWERFUL MAGIC ARTIFACTS, the only things that would be unaffected by Verbumancy would be things recently changed or created by Verbumancy magic. Remember, when you change something everything that was tied to or effected by it will change too."

Once everything is safely tucked away in your pockets, RONALDO leads the way down to the DELIGHTFUL PINK COTTAGE
----------------------------------------------------------------------------------------------------------

"WOODSMAN! WOODSMAN open up! This is important! We need your help WOODSMAN!" RONALDO says as he marches up to the [COTTAGE], throwing the [door] open without bothering to knock. [A shrill, high pitched alarm erupts causing you both to cover your ears until it eventually dies down.]

"[Alarm?]" RONALDO says, furiously stroking his beard. "[Alarm?] I never gave the WOODSMAN an [alarm.] Hm... WOODSMAN! WOODSMAN where are you? Eugh, he better not be off wandering through the woods somewhere. Perhaps he was lured off by the [ATTRACTIVE OTTERS]..."

RONALDO steps into the [DELIGHTFUL PINK COTTAGE. It seems that] the WOODSMAN [was more into HOME DECOR and FLOWER ARRANGEMENTS than] he was into LUMBER or other WOODSMAN type things. [The entire COTTAGE smells of potpourri and freshly baked cookies and everything seems to be in a clean and pristine condition with the only exception being the multitude of muddy footprints covering the floor. There are too many to tell if they lead in any certain direction and cover most of the COTTAGE's wooden floors.]

"Well, I found a [LITTLE GIFT BAG of COOKIES] that's addressed to me. Coming here wasn't completely useless then." Ronaldo says as he places the [LITTLE GIFT BAG of COOKIES] into his larger, brown bag. "Lets check the [BEDROOM] before we leave. He could be taking a nap or something I guess but if he's not there we need to get going."

>Suggest an Action
>Cast a Spell
>Ask Questions
>Inspect
>Use an Item

[Player Inventory]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]
>>
No. 607903 ID: 992365

turn WOODSMAN to WIVERN
>>
No. 607913 ID: 8bd2b1

>>607903
No, no, don't. Let's take this quest seriously.

Explore the house. Not many useful spells to cast right now.
>>
No. 607919 ID: 330ce5

Maybe the woodsman got a girlfreind? Look for that alarm, inspect the footprints, and also do you recognize the hand writing?
>>
No. 607920 ID: 8072f2

>>607903
WIVERNs can't answer questions, silly.
turn WOODSMAN to WIZARD (in case that is necessary for cancellation)
>>
No. 607958 ID: c0c685

>>607920
((Magical QM note: It is not! If you disagree with a spell someone else is casting all you have to do is say you don't want the spell to be cast. Majority rules n such.))
>>
No. 607963 ID: 5d2f8c

>>607876
change BROWN BAG to BLACK BACKPACK so noone can mess with our carrying case later. (by turning it to a burning beast or something)
>>
No. 607966 ID: 37aa84

Wait, the items in the player inventory are all bracketed, doesn't that mean they are immune to Verbumancy?

It would appear making the Blackwood Forest Delightful has had a profound effect on the woodsman since his cottage has been made so delightful itself. It probably isn't worth checking the bedroom, if that alarm didn't wake him up and bring him down swiftly then he is likely gone.
>>
No. 607969 ID: 5d2f8c

>>607963
(unless verbumancers cannot affect worn/carried objects of other verbumancers)
>>
No. 607970 ID: d3be40

>>607966
Since Ronaldo used magic to transmute, those words are now on cooldown. You have to wait before they can be changed into something else.

Also, look around the room and try to find a STATUE of some kind.
Light Statue -> Living Statue
Fabulous Statue -> Female Sentient
>>
No. 607993 ID: 75520b

>>607876
drop the d from "beard" to turn it into a "bear". Another animal companion get!
>>
No. 608145 ID: 4c5cf2

Wipe your feet, no need to track more mud in. (I'd use verbomany to clean up the mud, but it's bracketed).
>>
No. 608281 ID: 37aa84

>>608145
But muddy footprints isn't bracketed so we could change it into mellow fowl just for the heck of it.
>>
No. 608300 ID: c0c685
File 141764287379.jpg - (42.45KB , 250x250 , Verbumancy007.jpg )
608300

"WIZARD! WIZARD open up! This is important! We need your help WIZARD!" RONALDO says as he marches up to the COTTAGE, throwing the door open without bothering to knock. A shrill, high pitched alarm erupts causing you both to cover your ears until it eventually dies down.

"Alarm?" RONALDO says, furiously stroking his BEAR who you only just remembered now had been following you this entire time. "Alarm? I never gave the WIZARD an alarm. Hm... WIZARD! WIZARD where are you? Eugh, he better not be off wandering through the woods somewhere. Perhaps he was lured off by the ATTRACTIVE OTTERS..."

RONALDO steps into the DELIGHTFUL PINK COTTAGE, leaving his BEAR outside. You wipe your feet before following him in. The house is clearly magic itself as the first room is already much larger than what the entire house appeared to be from the outside. It seems that the WIZARD was more into HOME DECOR and FLOWER ARRANGEMENTS than he was into ALCHEMY or other WIZARD type things. The entire COTTAGE smells of potpourri and freshly baked cookies and everything seems to be in a clean and pristine condition with the only exception being the multitude of muddy footprints covering the floor. There are too many to tell if they lead in any certain direction.

"Well, I found a LITTLE GIFT BAG of COOKIES that's addressed to me. Coming here wasn't completely useless then." RONALDO says as he places the LITTLE GIFT BAG of COOKIES into his larger, BLACK BACKPACK. "Lets check the BEDROOM before we leave. He could be taking a nap or something I guess but if he's not there we need to get going."

You inspect the footprints first but sadly there are so many that they cross over one another making it impossible to tell much of anything about them. You follow this investigation by scanning the room for any statues but fail to see anything even vaguely statue like in the room. RONALDO checks the first door in the long hallway leading out of the main room. Inside a multitude of flowers of every shape and color grow from the walls themselves. "WIZARD?" He says as a few butterflies flutter out the room. "Eugh, you're probably right. If that alarm didn't get his attention then he probably isn't here. We don't have time to check all these rooms."

On your way out you stop to inspect the alarm that was set off by the door opening. It's a small black box thing with runes on it. Clearly magical in nature, but seeing as the house belongs to a wizard, it's not that strange.
----------------------------------------------------------------------------------------------------------
Outside, RONALDO huffs and strokes his [BEAR] again. "This is troubling. Where could that man have gone off to?"

Before RONALDO has much time to think about the question, [a shrill, high pitched noise erupts from the tree line. It sounds pretty similar to the alarm from the WIZARD'S COTTAGE.]

[A swarm of TERRIFYING, VICIOUS MELETURES emerge from the DELIGHTFUL BLACKWOOD FOREST. MELETURES are fairly large, plump, flightless birds that seem to be a cross of a VULTURE and a TURKEY. MELETURES are equipped with razor-sharp talons and beaks, perfect for stripping flesh from the bone. You notice that several of the MELETURES have scraps of ATTRACTIVE denim hanging from their beaks.]

RONALDO seems exceptionally cross by their appearance. "The [BLACKWOOD FOREST] is [DELIGHTFUL] now! What is the meaning of this?"

RONALDO's [BEAR] snarls and charges [the MELETURES] but is quickly [overrun by the swarm. More shrill, high pitched cries ring out as the BEAR vanishes amid a flurry of feathers.]

"B-back! Back into the [COTTAGE]! Go!" RONALDO hurries back through the [DOORWAY of the DELIGHTFUL PINK COTTAGE as more MELETURES pour out of the FOREST], locking the [door] as [they begin to slam against the door and windows, shrieking as they try to get inside. Luckily, it seems that the COTTAGES now MAGICAL properties keep it from being broken open.]

"Even when the [FOREST] was dreadful, the [MELETURES] were never this [TERRIFYING] or [VISCIOUS]. They were VORACIOUS little things that only ate the carcasses around the [FOREST]. TRICKY little things that could run in and steal something's prey right out from under them..."

RONALDO moves into the [DINING ROOM] and shoves the [FLOWER ARRANGEMENTS] off the table before dumping the contents of his [BLACK BACKPACK] out. "We either sit and wait it out, or we try to find some way to escape. What do you think?"

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]

[RONALDO'S INVENTORY]
3X BLANK BOOKS
5x QUILLS
2XBOTTLES OF BLACK INK
20X BLANK PARCHMENTS
1X MAP
[1X LITTLE GIFT BAG OF COOKIES]

>Suggest an Action
>Cast a Spell
>Ask Questions
>Inspect
>Use an Item
>>
No. 608305 ID: 687279

>>608300
I fear we are being assailed by a rival Verbumancer. Inspect the Alarm, see if you can find out who made it.

Turn the COTTAGE into a CASTLE for added security.
>>
No. 608346 ID: 88960e

Bad thought. What happens if a verbumancer misspells something? What's the effect of the resulting nonsense words?
>>
No. 608347 ID: 0de40a

Hrrm.
Spell idea that could be useful for getting rid of those fowl.
Delightful TWIGS into Delightful THUNDERBOLTS, but I'm not certain if the three we have is enough fodder.
Or maybe we could make the Pocketed Acorn into a Pocketed Axe, but I don't fancy melee. Beats nothing though!
>>
No. 608379 ID: d3be40

>>608305
Yay! A rival verbumancer! Now we have a REAL challenge!

But first things first. Does transmutation cooldown for a word happen throughout the universe or does each verbumancer have their own cooldown for their own vocabulary?

If the former is true, make sure you put your weaknesses on cooldown - for any word that has caused you severe problems in the past, change it into a synonym or some similar thing if you can. For instance, if a rival verbumancer once turned a banana into a bomb (and then threw it at your precious [BOOK COLLECTION]), you may want to change a random banana into a blueberry, or BOMB into banana for irony.

If the latter is true, then build up your base in the cottage and prepare for a siege. Create multiple weapons and scout drones of different types and words, and place them in multiple locations with the intent of hiding a few from the enemy verbumancer - he will likely start changing your surveillance drones the moment he observes them, but if you diversify the drones so that each one is defined by a unique word, then he can't transmute them all with a single word. And modify each section of the room so that he can't just transform the cottage into some kind of monster with one word.
>>
No. 608392 ID: 6e79d4

Change a BLANK PARCHMENT into a BOMB PARCEL and chuck the fucker out a window.
>>
No. 608404 ID: 37aa84

Aha, they left us an opening change TRICKY into TIMID. Then try to get the alarm to go off again or find a way to create some other sudden noise.
>>
No. 608405 ID: 321d85

HAHAHAHA, this is HILARIOUS.
Can we only change explicitly stated words, or can we assume, say, that the meletures are surrounded by CLEAN AIR no longer, but rather by CONSTRICTING ACCOUTREMENTS?
Third, what if, say, we find something that our spells didn't directly alter, but wouldn't be here if we hadn't cast a spell? For example, if we change TRICOLORED MARBLES into TRAVELING MERCHANTS, and they bear goods from an existing land?

Oh, noooo, our poor bear, uh...whats-his-name!

>>606829
Yeah, seems about right.
>>
No. 608413 ID: d24274

>>608300
Noooo! Bear! Them Meletures gonna pay. I support the Bomb Parcel idea, but we need some bait to make it work. Maybe if we turn another "Blank Parchment" into "Beef Pastrami" that'll work? If not, we sacrifice a "Blank Book" into a "Beast's Body", that's more of their palate.
>>
No. 608553 ID: 999da3

change a BLANK BOOK into BLOODY BAIT and change a BLANK PARCHMENT into BLACK POISON. then poison the bait and toss it out the window, no use in damaging the house with a bomb...
>>
No. 608566 ID: 37aa84

>>608553
Remember it has already been stated that each of us gets only one spell per posting cycle. The last guy who forgot the rule cast neither of his spells because they fizzled each other.
>>
No. 608599 ID: c0c685
File 141767452650.jpg - (94.48KB , 573x571 , Verbumancy008.jpg )
608599

Outside, RONALDO huffs and strokes his BEAR again. "This is troubling. Where could that man have gone off to?"

Before RONALDO has much time to think about the question, a shrill, high pitched noise erupts from the tree line. It sounds pretty similar to the alarm from the WIZARD'S COTTAGE.

A swarm of TERRIFYING, VICIOUS MELETURES emerge from the DELIGHTFUL BLACKWOOD FOREST. MELETURES are fairly large, plump, flightless birds that seem to be a cross of a VULTURE and a TURKEY. MELETURES are equipped with razor-sharp talons and beaks, perfect for stripping flesh from the bone. You notice that several of the MELETURES have scraps of ATTRACTIVE denim hanging from their beaks.

RONALDO seems exceptionally cross by their appearance. "The BLACKWOOD FOREST is DELIGHTFUL now! What is the meaning of this?"

RONALDO's BEAR snarls and charges the MELETURES but is quickly overrun by the swarm. More shrill, high pitched cries ring out as the BEAR vanishes amid a flurry of feathers.

"B-back! Back into the COTTAGE! Go!" RONALDO hurries back through the DOORWAY of the DELIGHTFUL PINK COTTAGE as more MELETURES pour out of the FOREST. They slam against the door and windows, shrieking as they try to get inside. Luckily, it seems that the COTTAGES now MAGICAL properties keep it from being broken open.

"Even when the FOREST was dreadful, the MELETURES were never this TERRIFYING or VISCIOUS. They were VORACIOUS little things that only ate the carcasses around the FOREST. TIMID little things that would run from the slightest noise..."

RONALDO moves into the DINING ROOM and shoves the FLOWER ARRANGEMENTS off the table before dumping the contents of his BLACK BACKPACK out. "We either sit and wait it out, or we try to find some way to escape. What do you think?"

>>608346
((MAGICAL QM INTERRUPTION! If you misspell something don't worry! I will do my best to figure out what you're trying to say. If I can, then I'll go ahead and let the spell go with the correct spelling. If I can't, then the spell will fizzle. If you misspell something that's a PROPER NOUN then I'll run with it as is because it'll be funny to me.))

Since it doesn't seem like the MELETURES are going to be getting in any time soon, RONALDO decides that there's enough time to answer your questions and allow you to look around.
>>608379
"I'm... I'm not entirely sure to be honest. There shouldn't be any other Verbumancers here. My world is closed off, no one should be able to see or access it. I'm afraid I haven't had much time with any other Verbumancers...

>>608405
"Anything that you change and everything connected to it would not be able to be affected for some time. That's why the DELIGHTFUL TWIGS and the DELIGHTFUL COTTAGE cannot have spells cast on them, they were all tied to the FOREST. The TWIGS were directly tied, seeing as they were an actual part of the FOREST, and the COTTAGE was indirectly tied. Since the WIZARD has spent his entire life living alongside the FOREST, his entire life was shaped by it. Since the FOREST was so DELIGHTFUL, he too became DELIGHTFUL."
((MAGICAL QM INTERRUPTION ONCE AGAIN! You may ONLY change the words that you see within the story.))

A quick inspection of the ALARM proves fruitless. It's impossible to figure out how it works or where it came from. RONALDO seems uncomfortable with the things mere existence.

"Someone else made that... but it cannot be affected by Verbumancy... IS it another verbumancer? Could it really be? How did they get here? Why would they steal my things? For that matter, why would anyone? This doesn't make sense... it's truly unsettling."

RONALDO sets TWO BLANK PARCHMENTS to the side as he prepares to turn one into a BOMB PARCEL and the other into BEEF PASTRAMI. "If there is anything else you would like to do here, now is the time. This won't be enough to wipe out the entire flock, but they should be distracted enough for us to make a run for it. Are you ready?"

>>608553
>>608347
>>608305
Spells fizzle either due to trying to cast multiple spells or because you tried to cast spells on words that are in brackets.
----------------------------------------------------------------------------------------------------------

>Suggest an Action
>Cast a Spell
>Ask Questions
>Inspect
>Use an Item

>Go with the PASTRAMI BOMBI!

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]

[RONALDO'S INVENTORY]
3X BLANK BOOKS
5x QUILLS
2XBOTTLES OF BLACK INK
18X BLANK PARCHMENTS
1X MAP
[1X LITTLE GIFT BAG OF COOKIES]
>>
No. 608601 ID: c0c685

((QM Note: There is a quest discussion if you have any questions or if you want to work together to cast more complex plans!

http://tgchan.org/kusaba/questdis/res/87288.html))
>>
No. 608608 ID: 51e495

>>608553
>>608599
Seconding that BLACK POISON. Apply it to the BEEF PASTRAMI we just made.
We'll see how VICIOUS they are after they've had a taste of this stuff.
>>
No. 608616 ID: 687279

Are there some brackets missing? It looks like anything would be fair game now, which means we could change the MELETURES into MARSHMALLOWS.
>>
No. 608621 ID: c0c685

>>608616

((QM Magical Disappointment! Brackets area always removed when they're above the line since nothing above the line can be changed.

Nice try though, you saw an opportunity and ran for it!))
>>
No. 608650 ID: 37aa84

We already have the pastrami bomb plan, it should startle the timid things so there's no reason to create more stuff, the poison would only even work on the on or two birds that would actually get a big enough piece eaten anyway. Toss it out a small window and be ready to run as soon as it goes off, we'll want to be out of the woods before they realize there is no danger.
>>
No. 608653 ID: 2f8e6a

We could always turn the MAP into an M4 and the BLANK BOOKS into BULLET BANDOLIERS…
>>
No. 608656 ID: a714a0

>>608653
Don't forget the potential "Positron Arsenal" in the "Pocketed Acorn". But for now, pastrami bomb plan should work. Set the timer, add the pastrami, and toss out the window.
>>
No. 608675 ID: 330ce5

Look around the wizards home, maybe there is something in one of the room that can help you. Magical things like new spells or enchanted bazookas or maybe the wizard's familiar!
>>
No. 608682 ID: 4c5cf2

>RONALDO's [BEAR] snarls and charges [the MELETURES] but is quickly [overrun by the swarm
Change quickly to inadequately. Maybe we can save the bear!

>a rival Verbumancer
Well that, or something else that can buff or enhance the little monsters.
>>
No. 608738 ID: 687279

>>608656
None of the stuff in Player Inventory can be changed, since they're all directly related to the FOREST, which can't be changed again yet.

>>608621
Drat!

>>608599
Let's go with the pastrami bombi for now. It will at least change the situation to give us more openings.
>>
No. 608779 ID: f61b8d

>>608682
FYI, the word and its replacement have to start with the same letter. Furthermore, unfortunately, we are no longer able to affect that part of the story. However! Nice catch! We could have probably done something with that! Like...yeah, I dunno, I'd need to think for a while and consult a dictionary.

Also, we suspect a rival Verbumancer because they're bracketed out, which explicitly means they've recently been affected by Verbumancy.
>>
No. 609037 ID: 350a50

>Cast a Spell
Turn QUILLS into QUILAVAS.
>>
No. 609084 ID: f61b8d

>>609037
Wait! Not ALL of them, surely! How would those even help us, in the first place?
>>
No. 609105 ID: d5520e

>>609037
Let's not do this.

Pastrami bomb sounds good.
>>
No. 609123 ID: 4c5cf2

>>608779
Oh. Whups. I somehow failed to notice there had even been another update, putting the bear in the uneditable area. ...and yeah, how did I forget the same letter requirement.
>>
No. 609186 ID: c0c685
File 141782462658.jpg - (87.35KB , 607x455 , Verbumancy009.jpg )
609186

Pastrami Bombi plan is a go! You wander around the cottage for a bit as RONALDO straps pastrami slices to the bomb. It doesn't seem like it will take him long so you probably won't have much time to explore. choosing one of the doors at random, you throw it open and peer inside.

This room appears to be a study of sorts. There a couple bookcases with journals filled with DELIGHTFUL poetry. A desk sits under a large window overlooking parts of the WIZARD'S DELIGHTFUL garden. It seems that he was attempting to write his own poetry based on the papers scattered about his desk. What really catches your attention though is a small jar containing a flower. It seems that the flower is two seperate colors, but upon closer inspection you see that it's actually in the middle of changing colors.

"Hey, the bomb is ready. Lets get going." RONALDO calls out from the kitchen. You snatch the now RED FLOWER and hurry back out of the room.

RONALDO has packed his things back up and stands ready under one of the small windows too high up for the MELETURES to reach. "Alright, on the count of three just pop the window open... One... Two... THREE!"

The PASTRAMI BOMBI sails out the window and the MELETURES shriek and scramble over each other to be the first to reach the tasty treat. Once the doorway is clear, RONALDO quietly pushes it open and hurries out. You both run away from the pack of MELETURES, down the path towards the mountain. Behind you, you hear a sudden blast followed by high pitched cries as the surviving MELETURES scramble to catch bits of their exploded comrades. Several fights erupt over the particularly meaty hunks that rain down.
--------------------------------------------------------------------------------------------------

RONALDO doesn't stop running until the [DELIGHTFUL COTTAGE] is out of sight.

"There, the [MELETURES] should not follow us this far from the [FOREST]." He pants, stopping to catch his breath. "Well... atleast I hope not... we should keep moving."

It's a long walk before you finally reach the mountains. It was hard to tell at a distance, but there appears to be a small village nestled right up against the mountain's base. RONALDO seems relieved to see it and hurries ahead of you.

The houses are all made of stone and wood, clearly a poorer town but it's citizens seem cheerful as they go about their daily lives. Everyone seems to know of RONALDO and they all excitedly gather around him as he tries to make his way through the town. "Yes, hello, I'm very busy right now. Please, get out of the way!"

As RONALDO struggles with his fans, [you notice a beautiful, young woman staring at you. She blushes and quickly hurries away when you notice her, vanishing around the corner of one of the houses.]

>Suggest an Action
>Cast a Spell
>Inspect
>Use an Item

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]
[1x Jar containing 1x RED FLOWER]
>>
No. 609202 ID: 330ce5

We have our own body, that's neat.
Turn long into lovely, mountains into marshmallows, and gather into glance.
>>
No. 609210 ID: ae80e6

...Well, I guess the question now is do we want to rest or do we want to get moving faster?
More suspiciously, we just saw a [beautiful young woman staring at us].
Divide and conquer plot, with Ronaldo or ourselves as the target, if not both...
I've got an idea, a possibly clever one.
as Ronaldo STRUGGLED with his fans.
From present tense to past, should clear the way for the wizard.
>>
No. 609222 ID: 69d997

>>609186
Change "poorer" into "prosperous". Although it makes me wonder, being made of stone and wood already counting as prosperous...
>>
No. 609227 ID: d3be40

That red flower could be transformed into a resurrection or reanimation fluid in the future. Oh well.

Turn stones into salves or wood into wires. Just turn the village into your personal supply crate, I'm sure that it's neutral karma after you make them prosperous!
>>
No. 609237 ID: 2f8e6a

>>609186
Turn the MOUNTAINS into MOLEHILLS for easier transportation.
Also, turn the STONE and WOOD into STEEL and WHITE-GOLD.
>>
No. 609330 ID: d3be40

>>609237
I vote for your STONE -> STEEL idea. The wood to white gold? Not so much.

I focus my own suggestion on WOOD -> WIRE. You now have crafting materials! Take as much as you want, and then have Ronaldo do some parlor tricks to pay for the expenses.
>>
No. 609349 ID: 350a50

"SMALL VILLAGE" is now "SEASIDE VILLA".
>>
No. 609358 ID: d5520e

How about changing the SMALL village to SIZABLE village?
It's be only suitable, considering how PROSPEROUS it will be.

>>609227
>>609237
>>609330
I vote against destroying the town to reduce it to crafting materials for our own benefit.
>>
No. 609379 ID: b3a7b2

>>609358
upvote this
>>
No. 609418 ID: 37aa84

Switch gather around to grant avenue that should help Renaldo progress.
>>
No. 609466 ID: 4c5cf2

>As RONALDO
Change As to After. Along with the tense change suggested here >>609210 we can separate the times of the encounter with the fans from her appearance. If this is an attempt to distract, divide and conquer, we can counter it. We can investigate the mysterious girl in brackets without being separated from Ronaldo.
>>
No. 609469 ID: 687279

>>609466
I LIKE IT!
>>
No. 610019 ID: 66f449

SHOULD NOT to SHALL NEVER will keep those pesky [MELETURES] far away.
>>
No. 610028 ID: 6630c0

>>609186
poorer town → powerfulu town
Change "Struggle" to "Sing"

Vetoing any sort of rampant property destruction.

>Ask the fans who that girl is.
>Follow her
>>
No. 610496 ID: c0c685
File 141824468878.jpg - (61.39KB , 509x274 , Verbumancy010.jpg )
610496

RONALDO doesn't stop running until the DELIGHTFUL COTTAGE is out of sight.

"There, the MELETURES SHALL NEVER follow us this far from the FOREST. Just... take my word for it." He pants, stopping to catch his breath. "Well... atleast I hope not... we should keep moving."

It's a long walk before you finally reach the mountains. It was hard to see at a distance, but there's a SIZABLE TOWN nestled right up against the base of the mountains. RONALDO seems relieved to see it and hurries ahead of you.

The houses are HUGE, almost like mansions, with intricate designs carved into them and store fronts set up outside. They all seem to be made of stone and wood, clearly a PROSPEROUS town, it's citizens seem cheerful as they go about their daily lives, dressed in only the finest wares that money can buy. Everyone seems to know of RONALDO and they all excitedly grant avenue to him as he tries to make his way through the town. Everytime he tries to approach one of them, the crowd shifts and moves away from him to ensure that he always has a clear path. "No, I need to... Look I'm not going to shout at you just stand still I only want to- I only want to ask a few questions!"

RONALDO ends up chasing several of the villagers around in circles as they woop and holler, making a game of it. It is very amusing to watch. Eventually RONALDO tires himself out and gives up, returning to your side momentarily exhausted. "Just... give me a moment."

AFTER RONALDO STRUGGLED with his fans, you notice a beautiful, young woman staring at you. She blushes and quickly hurries away when you notice her, vanishing around the corner of one of the houses.

"Hmm... I don't like the look of that... She was definitely not one of the usual villagers. We should be on our guard."

>>610028
>Ask the fans who that girl is.
RONALDO asks some of the villagers but none of them seem to know anything about the girl.

>Follow her
RONALDO agrees that this would be the best plan of action. Better to find out what's going on rather than be ambushed later.

Several spells fizzle as well due to multi-casting.
--------------------------------------------------------------------------------------------------

RONALDO leads the way towards the house you saw the [beautiful, young woman vanish around.] He peeks around the corner before motioning you to follow him.

You follow RONALDO around the house, stopping just before you enter the back yard. You can hear [several voices talking.]

Carefully, you both peek around the corner. The [young woman is there, facing the] building [and... is talking to herself?]

["... is in the village now. Yes, I know what I must do, we cannot let him go any further. I will try to get the Verbumancer alone so that they cannot interrupt."]

["Bah!" Says a second voice. "That blasted Verbumancer makes me so angry! We will have our revenge!"]

["Yes! He will not stop our plans! We will rule this world!" Says a third voice.]

You look around the backyard again to try and find the source of the two extra voices. There are several small apple trees with plump, red apples dangling off the branches. Under one of the trees you see a wooden bench with a couple of books sitting on the end of it. In the center of the garden is a small pond filled with crystal clear water, where large goldfish lazily swim about, picking at the colorful pebbles at the bottom of the pond in search of scraps from their last meal. Besides [the beautiful, young woman] there does not appear to be anyone else around.

"They don't sound too bright." RONALDO whispers. "Should we jump them now or set our own trap for later?"

>Suggest an Action
>Cast a Spell
>Inspect
>Use an Item

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]
[1x Jar containing 1x RED FLOWER]
>>
No. 610498 ID: 224d37

:3
Carefully, you both peek around the corner. The [young woman is there, facing the] Bomb [and... is talking to herself?]
Now she's what I'd call a dynamite gal!
>>
No. 610507 ID: d3be40

We're going to need some backup. I'm deploying a monster, someone use a word to tame it!

Goldfish -> Griffons
>>
No. 610508 ID: 775d07

Collect some of those COLORFUL PEBBLES for later, in case we need to 404 someone's imageboard.
>>
No. 610525 ID: 8bd2b1

large goldfish -> loyal griffins
>>
No. 610540 ID: 21b699

>>610498
Nah, we need her alive so we can interrogate her. Well, if all else fails, we could interrogate her accomplices...
"books" -> "brutes"
>>
No. 610612 ID: 330ce5

Apples into automobiles.
An automobile tree sounds just so lovely!
>>
No. 610627 ID: 350a50

>>610498
>You follow RONALDO around the house, stopping just before you enter the burning yard.

Gotta set off that bomb somehow, and we have no fire magic.
>>
No. 610643 ID: f488ee

Change the apples into antennae we can use to triangulate and track these voices with.
>>
No. 610672 ID: 28cee3

>>610525
this and
>>610643

downvote this
>>610612 so we can get the antennae
>>
No. 610681 ID: 46df9e

Change the colorful pebbles into the cheerful pope, if she's planning something sinister perhaps he can help convince her to repent.
>>
No. 610790 ID: 15202d

>>610681
Up vote this
>>
No. 610871 ID: d39d48

>>610498
I think giving our enemy a bomb is a really really bad idea.
>>
No. 610968 ID: 90504c

>>610498
I'm downvoting this.
Instead, change BUILDING to BONG.
>>610627
Also downvoting this, since it'll just make things harder for us to do anything. Like interrogate them after having them captured. If these people aren't bright, then they're probably working for someone else.
>>
No. 610971 ID: 01745f

>>610968
Yesss, upvoting this. A bomb could be used against us, a bong not so much. Also this would be an interesting test of how much effect we can have on the bracketed via context.

Downvoting pebbles to pope, since a pope being present at her meeting would more likely than not be a fellow conspirator.
>>
No. 611694 ID: db83ac

Since 8bd2b1 changed the "goldfish to griffons" for me, I'm changing my deployment to

SCRAPS FROM THEIR LAST MEAL -> SUPERVISORS FOR THY LATEST MISSION

Thy meaning us! Now the loyal griffons will be looking for the magical artifacts, and we can supervise their every move!
>>
No. 611787 ID: 350a50

>>611694
I will discard my BURNING YARD in order to help cast this spell, if I am able and needed.
>>
No. 612821 ID: c0c685
File 141887467625.jpg - (139.66KB , 769x571 , Verbumancy011.jpg )
612821

RONALDO leads the way towards the HUGE BONG you saw the beautiful, young woman vanish around. He peeks around the side before motioning you to follow him.

You follow RONALDO around the HUGE BONG, stopping just before you enter the back yard. You can hear several voices talking.

Carefully, you both peek around the side. The young woman is there, facing the BONG and... is talking to herself?

"... is in the village now. Yes, I know what I must do, we cannot let him go any further. I will try to get the Verbumancer alone so that they cannot interrupt."

"Bah!" Says a second voice. "That blasted Verbumancer makes me so angry! We will have our revenge!"

"Yes! He will not stop our plans! We will rule this world!" Says a third voice.

You look around the backyard again to try and find the source of the two extra voices. There are several small apple trees with plump, red ANTENNAS poorly disguised to look like apples dangling off the branches. It seems that the town's local PIRATE RADIO STATION needed somewhere the authorities wouldn't find them. Under one of the trees you see a wooden bench with a couple of BRUTES sitting on the end of it. In the center of the garden is a small pond filled with crystal clear water, where LOYAL GRIFFINS lazily swim about, picking at the colorful pebbles at the bottom of the pond in search of SUPERVISORS FOR THY LATEST MISSION. Besides the beautiful, young woman and the BRUTES there does not appear to be anyone else around.

When you look through the bong you can make out the shape of two other people besides the woman, but when you peer around the edge again, they aren't there. Strange...

"They don't sound too bright." RONALDO whispers. "Should we jump them now or set our own trap for later?"

With everything in place now RONALDO leaps out from the hiding spot. "RETURN MY ARTIFACTS AT ONCE OR FACE THE CONSEQUENCES!"

"HE FOLLOWED YOU?!" "TAKE CARE OF THIS OR ELSE!" The two mysterious voices say nearly at once.

"You BRUTES! The first one to tie up the Verbumancer gets all the gold you can carry!" The woman shouts. The Brutes look at one another, then hurriedly fight each other to be the first to grab RONALDO.

The BRUTES are quickly intercepted by THY LOYAL GRIFFONS once they notice that RONALDO is behind them and not trapped at the bottom of the pond. One of the griffins pins the woman down before she can run.

"Yes, good work!" RONALDO says before leaning over to you. "They're not too bright either, just... don't say anything to them."

A quick check of the area reveals that whoever she had been speaking too had left during the small scuffle. You grab a few COLORFUL PEBBLES before returning to RONALDO to interrogate your new prisoner.

"So... what do you think we should ask her?"
--------------------------------------------------------------------------------------------------

>Ask a Question
>Investigate the Yard

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]
[1x Jar containing 1x BLUE FLOWER]
3x Colorful Pebbles
>>
No. 612830 ID: 350a50

I shall change one of the COLORFUL PEBBLES into a COMMANDING PILL, which will make the woman susceptible to suggestions - and our questions.
>>
No. 612835 ID: fe23be

Turn the beautiful, young woman into a BENEVOLENT, YELLING WALRUS.

She may be less beautiful, but hopefully she is now nice enough to shout her knowledge at you.
>>
No. 612837 ID: d3be40

Bad idea. If she's a verbumancer, she could use our own words against us. Strangle her unconscious using the famous Dungwall Special!

>>612830
You're despicable. AND I DIG IT!
>>
No. 612838 ID: 687279

>>612835
The woman had brackets around her, she's unchangeable.
>>
No. 612839 ID: d3be40

*Double Take*
Hey, it looks like the flower finally changed color. Interesting little experiment.

Boy, for a second there I thought that there was a verbumancer who used different rules to change words - or worse, one who could change anything (maybe even the magical artifacts) at will! I wonder if verbumancers have some kind of defense against that...

Now then, can you change Yard -> Yakuzas?
>>
No. 612840 ID: 330ce5

I think you should pet the griffins, after that shameless flirting!
>>
No. 612859 ID: fe23be

>>612838

Oops, must'vwe misread the rules! :V
>>
No. 612922 ID: 687279

>>612821
Ask her who those two men were. Why could you not see them normally?
>>
No. 612933 ID: 185cb8

>>612830
How about we see if she's willing to answer questions of her own volition before we resort to drugs or mind control?

We could change a COLORFUL PEBBLE into a CONVENIENT POLYGRAPH to make sure she's not lying.

>questions
Would you mind telling me who you are, who your associates are, and what you're planning here? And why?
>>
No. 613034 ID: 350a50

>>612933
>How about we see if she's willing to answer questions of her own volition before we resort to drugs or mind control?
A polygraph can be thwarted. Drugs and mind control are the only way to be sure.
>>
No. 613355 ID: c0c685
File 141905622856.jpg - (86.39KB , 600x571 , Verbumancy012.jpg )
613355

You decide to knock out the woman before she can cause more trouble and begin to wind up the DUNGWALL SPECIAL! OH YEAH! THE PAIN TRAIN IS HERE AND LADY, YOU'VE GOT A ONE WAY TICKET TO LIGHTSOUTVILLE! WOOO WOOOO! ALL ABOAR-

RONALDO smacks you and reminds you that if she is unconscious then she won't be able to answer questions.

You tell RONALDO that he could've just asked you to stop instead of smacking you.

RONALDO says he did several times but you were too busy making train noises.

You pout and pet one of the griffins.

RONALDO says if it makes you feel better, he thought you DID look pretty cool. Maybe you could just save it for the next fight?

You and RONALDO make up and have a totally awesome bro-hug. Much better.

Now that that's out of the way you get back to business. You change one of your COLORFUL PEBBLES into a CONVENIENT POLYGRAPH that is easy to hook up and operate. You try asking the woman politely about who her accomplices were and what she was planning.

"I will NEVER talk! We will END you Verbumancer! For your cri-!" The woman suddenly has the air pressed out of her and the griffin pinning her down shifts into a more comfortable position.

The CONVENIENT POLYGRAPH politely tells you that she is telling the truth.

You change one of the COLORFUL PEBBLES into a COMMANDING PILL and force the woman to swallow it.

"Answer our questions." Commands RONALDO

The woman struggles for a moment before through gritted teeth she says "As you command."

>Ask her who those two men were. Why could you not see them normally?

"They are my masters. The harbringers of your end. I do not know why you could not see them normally, perhaps you were not looking hard enough?

>Would you mind telling me who you are, who your associates are, and what you're planning here? And why?

"I am but a pawn to fulfill my master's wishes. We plan on destroying the blasted Verbumancer for his past crimes."

The CONVENIENT POLYGRAPH tells you she is now telling the truth.

"It looks like she was recently created." RONALDO says, studying her. "I don't think she has any sort of name or anything... Hm... Tell us where your masters are."

"Their fortress on at the peak of the mountains. You will not pass through."
--------------------------------------------------------------------------------------------------
RONALDO stands and looks out over the yard. The [LOYAL GRIFFINS sit atop the woman and BRUTES, waiting their next command.] The apple trees rustle as a gentle breeze passes, [the ANTENNAS blink silently and you wonder why someone would fill a tree with them.] In the distance you can see the mountains jutting out over the [HUGE] houses, the tops painted white with a layer of snow.

RONALDO leans against the [MASSIVE BONG] and strokes his [beard]. "We should head out as soon as possible. The more time we wait, the more time we give them to plan. We need to figure out what we're going to do with them though."

The [BRUTES, LOYAL GRIFFINS, and the woman, now under the affects of the COMMANDING PILL], look up at RONALDO.

>Suggest
>Ask a Question
>Investigate the Yard
>Cast a Spell

[PLAYER INVENTORY]
[3x DELIGHTFUL Twigs]
[3x DELIGHTFUL Leaves]
[1x Pocketed Acorn]
[1x Jar containing 1x BLUE FLOWER]
1x Colorful Pebbles
>>
No. 613385 ID: 350a50

>The more time we wait, the more time we give them to PARTY.
>>
No. 613391 ID: 330ce5

Gentle breeze into ginormous beaver, after these happens ride griffon onto said beaver. Then ride that beaver to the mountain, because beavers are the natural ally of the griffon.
>>
No. 613392 ID: d3be40

Command the woman to be absolutely loyal to Ronaldo. Then command her to hide somewhere far away where her organization will never find her. As for the brutes, order her to order them to follow your command. Then, mount the brutes on the griffons. You now have two cavalry airstrikes.

Those colorful pebbles are REALLY convenient! Get some more!

GIVE THEM -> GATE THEIRS
(Gate is a synonym of "Take". We now take away time from our enemies by procrastinating!)
>>
No. 613401 ID: 687279

Turn mountains into molehills.

Then ride the griffons to the castle.
>>
No. 613410 ID: 82c018

First ask the woman what crimes they are accusing RONALDO of. Who are these other Verbumancers to make such claims?

>>613401
No! If we could see the MOLEHILLS from the distance, that would mean they were giant, which would mean giant moles or mole-men, which would mean out enemy would be none other than THE DREAD CYCLOPS!

Instead lets change them to MATCHSTICKS. While they would still be giant, that would work in our favor, since we won't need to pass through the castle if we can just set fire to its foundations.
>>
No. 613460 ID: fe23be

Change "layers of snow" -> "layers of shit"

For snows and giggles.
>>
No. 613493 ID: 350a50

>>613460
Must be BIRDSHIT from the giant ROC that lives on the mountain.
>>
No. 613597 ID: f4df5c

>>613493
hey, they're still white, so only the smell changes, really.
>>
No. 613598 ID: 1ae57f

>>613460
Could we not do that? I see no reason to pointlessly make the townspeople suffer.

>what do
Obviously, we and our (summoned and mind controlled) allies mount up on gryphons and fly to face our foes!
>>
No. 613604 ID: 742b4a

>>613598
The townspeople aren't living on the mountain, silly.
>>
No. 613609 ID: d3be40

Changing my spell deployment:

Cancel (Give Them -> Gate Theirs)
Deploy (Them Though -> Those Treasures)

Suddenly, Ronaldo realizes that the young woman and her cohorts dropped some powerful jewelry! Maybe one of those items is a Magical Artifact?
>>
No. 613610 ID: f4df5c

>>613598
>>613604
Well, on the other side now we know why they're so prosperous: bird guano (shit) is a good fertilizer. And they live right next to a mountain full of it. They must be the agricultural/industrial powerhouse of the region, rich from fertile farms + selling bird fertilizer to other areas.
>>
No. 616786 ID: c0c685
File 141995816384.jpg - (258.73KB , 680x624 , Verbumancy013.jpg )
616786

RONALDO stands and looks out over the yard. The LOYAL GRIFFINS sit atop the woman and BRUTES, waiting their next command. The apple trees rustle as a GINORMOUS BEAVER passes, the ANTENNAS blink silently and you wonder why someone would fill a tree with them. In the distance you can see the MATCHSTICKS jutting out over the HUGE houses, the tops painted white with a layer of SHIT.

RONALDO leans against the MASSIVE BONG and strokes his beard. "We should head out as soon as possible. The more time we wait, the more time we give them to PARTY."

The WOMAN interrupts with a scoff. "They'll party after your downfall wizard. Now they plan your doom Ver-"

RONALDO commands the woman to be silent and continues talking. "We need to figure out what we're going to do with THOSE TREASURES.."

The BRUTES, LOYAL GRIFFINS, and the woman, now under the affects of the COMMANDING PILL, look up at RONALDO in confusion.

"What treasures? You're.... You're not referring to us as 'those treasures' right?" One of the BRUTES says nervously.

RONALDO narrows his eyes at you and shakes his head. Not cool man, swapping words around to make him say weird things and seem like some kind of creepy nutjob.

You gather more pebbles before asking the WOMAN what crimes RONALDO is being accused of.

"Murder, genocide! No... much worse. Worse than that. He will pay for what he did!" The WOMAN doesn't seem to know much more about this subject.

You ask about the other Verbumancers but the woman only looks confused. RONALDO huffs and shakes his head. "Enough wasting time. She was only created not too long ago for the express purpose of slowing us down and it's working. They're insane whoever her creators are. They stole all of my ARTIFACTS and are messing up everything! We cannot afford to wait around any longer."

>Ride griffon onto beaver. Then ride that beaver to the mountain.

Ok so it's a pretty GINORMOUS BEAVER, but only compared to other beavers. The thing could probably gnaw your leg off easily but it's not big enough to carry you and the LOYAL GRIFFINS up the mountain. Why would you do that anyway? The Griffins can fly.

>Command the woman hide somewhere far away where her organization will never find her

You do and, once the GRIFFIN gets off her, she hops up and runs off, cursing RONALDO as she goes.

>As for the brutes, order her to order them to follow your command.

You have to chase the WOMAN down to get her to come back and do this for you before telling her to go into hiding again. The BRUTES don't seem to care who runs the show as long as they get paid in the end.

With that settled you, RONALDO, and the brutes hop onto a LOYAL GRIFFIN and take off towards the SHIT COVERED MATCHSTICKS.
--------------------------------------------------------------------------------------------------
As you fly up you notice that one of the [SHIT COVERED MATCHSTICKS is actually a FORBODING MOUNTAIN FORTRESS.] RONALDO sighs with relief knowing that his good robes won't be covered in [SHIT] now.

You land just outside of the [FORTRESS GATES. The FORBODING MOUNTAIN FORTRESS is a large, grey, stone structure that... well... that looks exactly like what a stereotypical FOREBODING FORTRESS would look like. There's even giant skulls, torn up black banners, and giant, needless spikes all over the walls. Lightning keeps crashing behind it too even though the sky is clear.]

RONALDO rolls his eyes. "Why did someone with no creativity steal my [ARTIFACTS?] They aren't even doing anything interesting with it. This is... this just... eugh..."

Before RONALDO has a chance to be EXTREMELY DISAPPOINTED with the [FORTRESS design, the FORTRESS GATES open and a small army of SKELETAL SOLDIERS begins to pour out.] The [SKELETONS] wield a variety of [DEADLY WEAPONS] including FEMUR CLUBS, SPINE WHIPS, and... and...

Oh shit, what bone is that? That's the FIBULA right? They have FIBULA SWORDS!

RONALDO snorts and says that the [SKELETONS] are CLEARLY wielding TIBIA SWORDS, not FIBULA SWORDS. Who would even make a sword out of the FIBULA? That would be better suited for arrows.

The LOYAL GRIFFINS prepare to fight while the BRUTES remind you that they would enjoy fighting a [SKELETON ARMY] too if they had weapons.

>Suggest
>Cast a Spell

[PLAYER INVENTORY]
3x DELIGHTFUL Twigs
3x DELIGHTFUL Leaves
1x Pocketed Acorn
[1x Jar containing 1x PURPLE FLOWER]
3x Colorful Pebbles
>>
No. 616813 ID: 82c018

Change SPINE WHIPS to SAUSAGE WRAPS.
Deadly... to your diet!
>>
No. 616815 ID: dd4ed3

Change wield to want, effectively disarming the skeletons. Since they are now wanting for deadly weapons instead of wielding them.

Someone else will have to magic up weapons for the brutes.
>>
No. 616820 ID: db83ac

Aw yeah, the cooldown on the forest inventory items is finished! We can make weapons or tools out of sticks and leaves - literally!

I wanted to suggest making a lightsaber or three, but

Oh shit, what bone is that? That's the FIBULA right? They <HAD> FIBULA SWORDS!

(because clearly their fibula bones are missing)

Now they're just stubby little skeletons.
Quick, someone seal the deal and take out their arms or hands!
>>
No. 616821 ID: 33565b

FEMUR CLUBS to FINE CHINA, now if only they had some TOMATO SOUP the skeletons could get on with serving us our lunch.
>>
No. 616822 ID: 687279

>>616786
Change two DELIGHTFUL leaves into DAMASCUS LONGSWORDs for the brutes.

I would turn a twig into a tank but they don't know how to drive one.
>>
No. 616828 ID: db83ac

>>616813
>>616821
Yay lunch!

Cancel (have -> had)

Deploy the following combo:

The [SKELETONS] <WANT> a variety of [DEADLY WEAPONS]<, IMPORTING FINE CHINA, SAUSAGE WRAPS,> and... and...

dd4ed3 changed wield to want, I'm changing the others in a single combo!

82c018 and 33565b, you're clear to cast! Someone seal the deal and turn those tibulas into tomatoes!
>>
No. 616832 ID: f187ca

Change TIBULAS into TUMBLEWEEDS.
they'll work perfectly for the anti-climax that is trying to fight a mighty verbumancer!
>>
No. 616834 ID: dd4ed3

>>616828
...if we make it so they're wanting non-weapons, then that implies they could still have weapons of some kind.

We want to say they don't have something, or change what they have. Not change both so they don't have something they didn't have to start with. Kind of defeats the purpose.
>>
No. 616926 ID: 350a50

Turn
>the BRUTES
into
>TRUE BROS
To cement their loyalty.
>>
No. 616997 ID: 27a157

>>616786
Turn "Tibia Swords" into "Timid Snakes". Their weapons will run away, into some hole!
>>
No. 617012 ID: 6e79d4

Turn the POCKETED ACORN into POWERFUL ARTILLERY.
>>
No. 617013 ID: 33565b

>>617012
No not yet, we've basically disarmed our opponents and gotten the brutes some long swords, we need to save some potential weaponry spells for the latter challenges.
>>
No. 617991 ID: c0c685
File 142041259176.gif - (487.98KB , 792x1001 , Verbumancy014.gif )
617991

As you fly up you notice that one of the SHIT COVERED MATCHSTICKS is actually a FORBODING MOUNTAIN FORTRESS. RONALDO sighs with relief knowing that his good robes won't be covered in SHIT now.

You land just outside of the FORTRESS GATES. The FORBODING MOUNTAIN FORTRESS is a large, grey, stone structure that... well... that looks exactly like what a stereotypical FOREBODING FORTRESS would look like. There's even giant skulls, torn up black banners, and giant, needless spikes all over the walls. Lightning keeps crashing behind it too even though the sky is clear.

RONALDO rolls his eyes. "Why did someone with no creativity steal my ARTIFACTS? They aren't even doing anything interesting with it. This is... this just... eugh..."

Before RONALDO has a chance to be EXTREMEMLY DISSAPPOINTED with the FORTRESS, the FORTRESS GATES open and a small army of SKELETAL SOLDIERS begins to pour out. The SKELETONS wield a variety of DEADLY WEAPONS including FINE CHINA, SAUSAGE WRAPS, and... and...

Oh shit, what bone is that? That's the FIBULA right? They have FIBULA SWORDS!

RONALDO snorts and says that the SKELETONS are CLEARLY wielding TIMID SNAKES, not FIBULA SWORDS. Who would even make a sword out of the FIBULA? That would be better suited for arrows.

The LOYAL GRIFFINS prepare to fight while TRUE BROS remind you that they would enjoy fighting a SKELETON ARMY too if they had weapons.

>Change two DELIGHTFUL leaves into DAMASCUS LONGSWORDs for the BROS.

You change two of the DELIGHTFUL leaves into DAMSCUS LONGSWORDS and them over to the TRUE BROS. They excitedly take them and show their appreciation through fist pounding, chest bumping, and exclamations of "YEAH!" and "BRO!"
--------------------------------------------------------------------------------------------------
The combined force of your [LOYAL GRIFFINS and TRUE BROS wielding DAMASCUS LONGSWORDS] make short work of the [SKELETON ARMY. The MOUNTAIN is now covered in bones and shattered china bits. The TIMID SNAKES are nowhere to be seen, having escaped sometime during the scuffle.] The [TRUE BROS] are too busy taking selfies and celebrating their victory with the [LOYAL GRIFFINS] to notice [the small group of SKELETONS assaulting RONALDO though.]

[The SKELETONS push and tug at] RONALDO's robes, [attempting to take him to their master's inside the FORBODING MOUNTAIN FORTRESS.] RONALDO tries to call for help but every time he opens his mouth [one of the SKELETONS attempts to shove a SAUSAGE WRAP into it.]

"HEL-pffft Get that thing away from me you da-phphpht STOP IT, it's cold and disgu-thpt, STOP, you're getting [SAUSAGE] in my beard!"

[THE SKELETONS] begin to take RONALDO into the [FORBODING MOUNTAIN FORTRESS]

>Suggest
>Cast a Spell
>Follow them

[PLAYER INVENTORY]
3x DELIGHTFUL Twigs
1x DELIGHTFUL Leaves
1x Pocketed Acorn
[1x Jar containing 1x PURPLE FLOWER]
3x Colorful Pebbles
>>
No. 617999 ID: d3be40

mouth -> magnum

Someone use "opens" into something for a gun! Operates?
>>
No. 618009 ID: 687279

>>617991
You know... I think we should just follow this time. The skeletons aren't harming Ronaldo and I don't see any good ways to foil them.
>>
No. 618011 ID: 82c018

begin to take -> BLUNDERINGLY TRY TALKING
Maybe we can get some information out of them.

>>617999
Don't do that; that would replace his mouth with a gun.
>>
No. 618041 ID: fc3f9f

>>618009
I agree with this. They're unarmed and unlikely to be able to actually hurt Ronaldo.
We're going into the fortress anyway, so it'd be easier to just let them lead us straight to their vile masters.
>>
No. 618055 ID: 33565b

Change notice to neglect, that should get Renaldo some help. I think we'd rather walk into the castle on our own terms instead of letting the skeletons force us down their path.
>>
No. 618118 ID: 42443a

>what do
Get the attention of the true bros (Hey Bro! Over here) and follow Ronaldo. We needed to get inside anyways.

No real need for spells at this point.
>>
No. 618180 ID: 350a50

>>618011
Second.
>>
No. 618238 ID: d3be40

Cancel (Mouth -> Magnum)
Deploy (Beard -> Bologna)

MORE MEAT! MORE MEAT! MORE MEAT!
>>
No. 618296 ID: fc3f9f

>>618238
Don't replace Ronaldo's beard! It's a fundamental part of who he is!
Also, this would literally accomplish nothing except add to the problem of the meat being used to silence him in the first place.
>>
No. 618482 ID: 01c67a

combined force --> colossal farts

because I'm 5 years old.
>>
No. 618624 ID: b06252

>>618296
Well we're not really replacing his beard with bologna, it's just that the skeletons seem to be stuffing their sausage wraps in Ronaldo's bologna every time he moves.
The bologna in question, however, is still at the restaurant he bought it from.
So by that logic, the skeletons are actually nowhere near Ronaldo, but now some Italian restaurant is swarmed with skeletons wielding sausage wraps. The owner is calling the Don right at this moment.
>>
No. 618625 ID: b06252

>>618624
Oh, I forgot my own suggestion for a spell:
"begin to take RONALDO" -> "bargain to take RONALDO"
So we can buy a bit of time while RONALDO haggles with the skeletons.
>>
No. 618626 ID: 350a50

>>618296
When we changed beard to bear, he still had a beard even after the bear appeared.
>>
No. 618667 ID: 8b0d55

Yeah, just go with it.
>>
No. 618671 ID: 734d68

>>617991
began to take > beg to take

That should stop them and gives us time to talk down the skeletons
>>
No. 618697 ID: fc3f9f

>>618624
>>618626
>every time he opens his mouth [one of the SKELETONS attempts to shove a SAUSAGE WRAP into it.]
>"you're getting [SAUSAGE] in my beard!"

Still, the sausage is being fed to his mouth, so if we change beard to bologna, then he has both sausage and bologna in his mouth.
>>
No. 618714 ID: 6e79d4

> begin to take RONALDO into the
Take -> taunt
>>
No. 618918 ID: 558823

"Colorful Pebbles" --> "Child Pornography"
>>
No. 618919 ID: 01745f

>>618918
Don't do that; we might need those pebbles later.
>>
No. 618990 ID: 350a50

>>618918
I don't know why you think that would be useful, but also downvoting.
>>
No. 619019 ID: 1f1d59

>>618671
how about begged instead of beg, stops them and as its a past action they cant ask again.
>>
No. 619130 ID: fc3f9f

>>618918
Downvote. This joke was already made.
>>
No. 619274 ID: d3be40

Cancel (beard -> bologna)
Deploy (robes -> rhinoceros)
>>
No. 619341 ID: 350a50

>>619274
hahaha
Canceling my previous vote and upvoting this. The skeletons will be assaulted by a raging rhinoceros.
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