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Scarlet Petal
383006
>>346759
Most of the casting schools take years of training (not a problem for her) but also require a certain outlook or view of magic as well as a complex cosmological understanding that makes it very difficult to properly practice more than one school. Lahamu is not academically minded, and magic is difficult and confusing. She is not smart enough to learn more than one school, and she will never be powerful magically.
Casting any type of spell will theoretically fatigue Lahamu, but she is so giant and massive that her spellcastings are essentially totally free.
She could learn Psionics, but would need to find a teacher, and it would take her significantly longer than learning any other school.
The difference between shamanism and divine magic is that divine magic gives good buffs to the caster, shamanism gives good buffs to your armies or curses your opponent's armies. Divine magic is more defensively focused, Shamanism is more offensive.
Yes, getting casters for some of these purposes is better than Lahamu doing it herself.
Almost all spells have long casting times (15 minutes, half an hour, several hours) and then produce an effect for a limited amount of time. The exceptions are things that make combat sense, like throwing a fireball or making a gust of wind. Magic is generally something done in preparation of an event, not on the fly.
Fatigue: Channeling magic tires a person out, just like running or any other physical activity. There are no points or x/days. The caster can continue to cast until they are too tired to continue. Being tired can generate a chance of spell failure. A very tired caster's spells will also be less effective. Casters can continue to cast until they pass out, and just need to take a breather to cast again, depending on how strenuously they've exerted themselves.
Nature
Fatigue on casting? Yes
Components? Simple sacrifices can be made to mitigate fatigue loss. Components are cheap. (Food, drink, some dried herbs, etc.) Any spell can be cast without components at the cost of more fatigue, and vice-versa.
Source? Naturalists recognize the living energy that flows through all things, and through a combination of learning to manipulate the balance between these forces and maintaining a personal harmony with the natural world, can use these forces to affect change.
Shamanism
Fatigue on casting? Yes
Components? Yes. Many spells require them to cast. Using components greatly reduce or eliminate the chance of spell failure/backfire for some spells. The more expensive and elaborate the sacrifices to the spirits, the less the chance of failure, but the components themselves are easy to acquire (liquor, animal sacrifices, food, burnt offerings of tobacco and similar).
Source?Shamans understand that spirits inhabit all things, and can be coerced and bribed into carrying out the shaman's will. It is a delicate balance between respecting the spirits and demanding their cooperation.
Divine
Fatigue? Yes.
Components? No.
Source? The god that the caster worships grants power directly. The caster is expected to pray and offer tribute to his god routinely, not for any particular spell effect.
Psionic
Fatigue? No, although in the case of psionics, the caster generates mental strain instead of physical exhaustion. Casting too often causes headaches, dizziness and mild disorientation. Lahamu's large size will not let her cast more often.
Components? No
Source? Psions claim that their magic works because all thinking creatures operate through the same mental medium, and the psion learns to tap into this energy directly, bending the minds of other connected beings. This is not scientifically verifiable.
Sorcery
Fatigue? Yes for some. No for spells that require components.
Components? Almost all arcane spells require components that are expensive and hard to acquire (precious metals and gems). The Sorcerer crafts a wand or staff that allows him to channel a spell, and then can essentially cast it all the time for free. Defensive spells usually use fatigue instead. Some powerful effects have components that are consumed in the casting.
Source?
Arcane casters claim that magic is an energy that pervades everything, but unlike the shamans or elementalists, ascribe no sentience or thought to the magical energy. It is a force, and like all physical forces, can be manipulated by learning the rules under which it functions. By using specific designs, symbols and focuses, the energy can be manipulated and translated into physical forces.
Alienism
Fatigue? Yes
Components? No
Source? The Alienist claims that there are powerful forces and existences outside of this universe, and the forces can be used to break the alterable principles of this universe. Once the alien and difficult-to comprehend equations and rules are learned, they can be manipulated to produce effects. Most spells are cast by chanting or mentally drawing certain diagrams and formulae, and willing the rules to bend or break using energy from forces outside of this reality.
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