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Glitter Berry
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8 COMMANDOS have been selected to perform espionage on the unknown base. NaNi has also been brought along just in case his skills as a diplomat are needed.
They will be inserted a few miles southeast of the base by three GUNSHIPS. It is assumed the mission will take place just before the dead of night, but you can change the time and starting location if you wish.
Standard kit for a COMMANDO is an AMARR-1 (drum fed assault rifle. Very accurate and has great penetrating power, though is rather heavy and shots leave a brief but obvious obvious plasma trail), 2 of each frag, smoke and flashbang grenades, one demolition charge, a bayonet and an additional piece of equipment (1 WEAVER, another primary weapon, a larger demo charge; pretty much any piece of equipment you think they can carry). Their helmets come with a radio, a tactical HUD, and night/heat/telescopic vision.
COMMANDO 17 can only be armed with one special equipment and a single demo charge.
No human guns or grenades can be outfitted on NaNi, as his tentacles are too big.
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