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Spirit Dancer
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"Sorry, dumb question, forget I asked." So I say, but this girl doesn't forget that easily, and she doesn't soften her expression. "I'm a little happy, to be honest, there's finally something you just admit you don't... know." She does not look happy that I let that out so I move on fast. "What'd you do before town, if not ever go outside?"
>"People like us, with techniques like those, we were tools. We were sharpened to perfect our abilities, and used day in and day out. There wasn't time for going outside. And I didn't know better. So I made memories for immortals so they'd never forget. I was pulled in as a founder since I was one of the few toolbags that could make memory backups, so that's what I kept doing."
"Would immortals have been killed in the invasion?"
>"Probably. Respawn tech also exists, but that can get destroyed. Same as here. For all I know, if the chamber is opened then the fog will get lifted but the fog might remain to respawn us. Of course that's nice if only some of us instantly die, but if we all get killed by the invaders, they can find the chamber. And I've got a damn good feeling that the key chamber isn't nearly as destructible from the inside."
"Right, well what kind of killer aliens would stick around for four thousand years just to kill the last fort on the planet?"
>"Patient killer aliens."
"Speaking of patience, why don't we power up before leaving? Not like ages or anything, just a decade? Maybe make power clusters?"
>"That's not likely to make a difference, but a few years is fine. You're right though, not longer than a decade. Too much chance it all goes down the shitter. But a few years is fine.
"Oh other question, old society seemed like it sucked. How do we know the aliens weren't good guys?"
>"There was, and I have, a lot of confidence that the aliens committed to genociding a planet might not be good guys."
"Har. Phantom, you must have questions."
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