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File 144303270589.png - (51.01KB , 800x600 , NautquestIntro2.png )
671943 No. 671943 ID: 329fef

>From the asshole that brought you NAUTQUEST and also NAUTQUEST, comes NAUTQUEST 2, FEATURING DANTE FROM THE DEVIL MAY CRY SERIES

>& KNUCKLES
407 posts omitted. Last 50 shown. Expand all images
>>
No. 674345 ID: d1fe41

Can we use the SPEAR in combat or is it just seen as a tool?
>>
No. 674386 ID: 329fef
File 144380204567.png - (28.89KB , 800x600 , Nautquest146.png )
674386

>Naut tries to pick up the dust, but it's hard to hold on to, so he opts to throw it in his face in an attempt to shift to the ASHEN plain.

>...Naut regrets this decision.
>>
No. 674387 ID: 329fef
File 144380207993.png - (22.69KB , 800x600 , Nautquest147.png )
674387

>Shaki moves to the ENTRANCE ROOM. Once she's done... er... whatever she's doing here, she'll head to the boss fight.
>>
No. 674395 ID: 0ed6e9

well we found a honey jar that is now useless as the only merchant who bought the stuff banned us from her shop which only had crappy items anyways. Still take the honey anyways, can probably give it to moneybags or something later for a decent item.
>>
No. 674402 ID: 793b89

Maybe if someone besides Dip could talk to Betty?
>>
No. 674407 ID: e114bc

Ah. Take the honey, visit the bee merchant. She's only pissed at DIP, so SHAKI should be fine.
>>
No. 674408 ID: 329fef
File 144381209831.png - (22.57KB , 800x600 , Nautquest148.png )
674408

>Naut tries talking to Betty.

"...Give me those figures..."

>Betty has opened up shop to you again, and is willing to trade FLESHWALKER TALISMAN to Naut for the honey.
>>
No. 674412 ID: 2ccbb3

Sounds good. What does it do?

Also remember that honey has an incredible shelf life, so we should save up the next jar we find for something better to trade, but right now let's just make amends and start trading.
>>
No. 674413 ID: 39f669

Eat all the honey, while you look her dead in the eye.
Trade hunneh.
>>
No. 674418 ID: 2ccbb3

>>674413
ENOUGH, CURT. ENOUGH.

Downvoting this.
>>
No. 674419 ID: 39f669

>>674418
No, no, I was saying we should actually trade the honey. It would just be funny to be a dick.
Don't worry, awful ideas are still purely your job.
>>
No. 674420 ID: 329fef
File 144381563374.png - (24.88KB , 800x600 , Nautquest149.png )
674420

>NAUT gains FLESHWALKER

>They can move into the FLESH plain!
>>
No. 674421 ID: e114bc

>>674420
Oh hey nice, NOMI doesn't have to stuff herself whenever we want to go into the flesh plane, now. Though I guess she can eat the corpse pile anyway. Check out this room in the flesh plane, why not.

...makes me wonder if there's anything interesting on this floor on the flesh plane. We've used every other plane. ...it was probably the skeleton, wasn't it.
>>
No. 674422 ID: 2ccbb3

Regroup and test it out. Stay in the Flesh Plain for about 5 seconds.
>>
No. 674430 ID: 329fef
File 144381799770.png - (24.06KB , 800x600 , Nautquest150.png )
674430

>Dang, FLESH plain is pretty neat!
>>
No. 674431 ID: 329fef
File 144381801134.png - (24.34KB , 800x600 , Nautquest151.png )
674431

>...
>>
No. 674432 ID: 329fef
File 144381802770.png - (24.26KB , 800x600 , Nautquest152.png )
674432

> Less neat now...
>>
No. 674445 ID: 3663d3

okay, shift back, everyone group together, follow arrow.
>>
No. 674453 ID: 0ed6e9

aw it likes you. Well it looks like we should probably see the final boss now. Not sure what else is left for us here.
>>
No. 674471 ID: 329fef
File 144382613723.png - (89.55KB , 800x600 , Nautquest153.png )
674471

>FLOOR BOSS: SCRAPPY DOO, STRONGEST DOG ALIVE

>do you even lift!?
>>
No. 674472 ID: 329fef
File 144382622337.png - (114.88KB , 800x600 , Nautquest154.png )
674472

>NAUT is ready to go!
>NOMI is ready to go!
>SHAKI is ready to go!
>DIP is ready to go!

>NAUT:
Bash
Shield
SMAAAAASH!!!
Grand Slam

>NOMI:
Bite
Frisk
Glutton

>SHAKI:
Heal
Protect
Surgery

>DIP
Shriek
Hide
Symphony

>ITEMS:
-Spear
-Collar
-COMMITMENT
>>
No. 674475 ID: ad936f

Grand slam from Naut right off the bat, gotta see what it actually does.
>>
No. 674478 ID: d1fe41

>>674432
Sh..should we go look at the other rooms in the flesh plan??
Also we completely forgot about our EXISTENTIAL DREAD. Use now.
>>
No. 674480 ID: d1fe41

>>674478
GODDAMMIT fuck!
>>674472
Goddammit FUCK!
>>
No. 674481 ID: 2ccbb3

Naut, Smash!

Nomi, Bite!

Shaki, Protect Dip!

Dip, Symphony!

Strategy: Dip's ability will allow us to use GRAND SLAM for maximum effect on our next turn. That means that SD's best move is to interrupt Dip while damaging him to prevent Dip's buff from evening the playing field. If he can deal a full skull of damage then Naut and Nomi are in danger anyway, which means that we need to end the fight as quickly as possible while SD's goal is to destroy team cohesion. Playing on the defensive too long will allow SD to pick off allies, decreasing our general DPS while leaving us desperate to survive.
>>
No. 674486 ID: e114bc

>>674472
Compliment his physique!
>>
No. 674487 ID: 3663d3

>>674481
.... that... actually seems like a good plan.

be sure to play
"space jam" for the best effect
>>
No. 674489 ID: 3663d3

>>674486
or return the collar, what if it's his?
>>
No. 674495 ID: ad936f

>>674486
Do this if talking is a free action.
>>
No. 674501 ID: 329fef
File 144383433612.png - (115.03KB , 800x600 , Nautquest155.png )
674501

>NAUT uses SMAAAASH! it does 1 skull!

>NOMI uses their BITE attack! It does 1 skull!

>SHAKI uses PROTECT on DIP! she'll take damage instead of him this turn.

>DIP uses SYMPHONY! their next attack round is buffed!

>SCRAPPY DOO uses LEG SWEEP. Naut takes half a skull in damage! Shaki protected Dip, She took half a skull in damage!

"PUPPY POWER!"

>Any attempts to talk calmy to scrappy are cut off by his obnoxiously shrill voice
>>
No. 674502 ID: 2ccbb3

Nomi, Glutton! (or Bite, if you think that eating this steroid puppy is too dangerous)
Dip, Shriek!
Shaki, Heal Naut!
Naut, GRAND SLAM!

Should be more than enough to take him down.
>>
No. 674508 ID: e114bc

>>674501
FLEX!

>>674502
Yeah this is about right. Although I'd like to prefer getting him down to near death rather than killing him, because well, maybe we don't have to kill him? Unfortunately he's got 8 skulls left, Grand Slam does at least 6 boosted, and Nomi does at least 1 skull base damage now, which means either we don't use grand slam, or Nomi would have to do absolutely nothing and I don't think she even can.

So if we're going for nonlethal: Smash(2), Glutton?(3 or 4), Shriek(1), Heal Naut.
>>
No. 674511 ID: 2ccbb3

>>674508
I get the feeling that he has a second form or something. Overkill just to be safe; if he can transform and instantly heal at least once, bringing him down to low health isn't going to cut it.

I'm usually into nonlethal takedowns but this guy might kill a squad member and he refuses to communicate. Best hope that his physique will help stop the bleeding; WE CAN ATTEMPT TO HEAL HIM AFTER DEFEATING HIM.
>>
No. 674513 ID: ad936f

>>674508
He's Scrappy Doo, he deserves to die.
>>
No. 674608 ID: 329fef
File 144388751385.png - (320.54KB , 800x600 , Nautquest156.png )
674608

>NAUT HAS BEEN BUFFED! NAUT USES GRAND SLAM!

> Do you know... the true power of the slam...?

>No...
>>
No. 674609 ID: 329fef
File 144388752823.png - (940.90KB , 800x600 , Nautquest157.png )
674609

>You never did.
>>
No. 674611 ID: 329fef
File 144388763691.png - (115.06KB , 800x600 , Nautquest158.png )
674611

>Holy shit he's still alive. He's too dazed to do anything, though.

>NAUT:
2 turns left before they can move...

>NOMI:
Bite
Frisk
Glutton

>SHAKI:
Heal
Protect
Surgery

>DIP
Shriek
Hide
Symphony

>ITEMS:
-Spear
-Collar
-COMMITMENT
>>
No. 674614 ID: 2ccbb3

>>674611
Ah. It looks like the true downside to Grand Slam is that it prevents anyone else from acting that turn.

INCLUDING THE ENEMY.

Nicely done! Now just play it safe and win! Also, demand their surrender right before attacking, with Shaki if necessary to spend an action.

Shaki, heal Naut!

Nomi, Bite!

Dip, Symphony!

(If anyone knows how to deal 2 damage / turn in this situation, now's the time!)
>>
No. 674634 ID: 39f669

Maybe apply the COLLAR to SCRAPPY before he can do anything?
>>
No. 674637 ID: e114bc

>>674634
Interesting idea. Could work to pacify him.

If not, Nomi could just Gluttony to finish him off, along with a Shriek.
>>
No. 674647 ID: 2ccbb3

>>674634
What if the collar heals / buffs him?

>>674637
Thought about that, but what if Nomi ends up consuming steroids or some other ^&*(?

We're almost done defeating the level boss, can we play this safe?
>>
No. 674711 ID: 3663d3

apply shriek
>>
No. 674815 ID: 329fef
File 144398966006.png - (33.27KB , 800x600 , Nautquest159.png )
674815

>This final attack is enough to finish Scrappy Doo off!

>Their neck was too thick to put the collar onto...

>Scrappy Doo is defeated!
>>
No. 674816 ID: 329fef
File 144398968010.png - (16.24KB , 800x600 , Nautquest160.png )
674816

>CONTINUE?
>>
No. 674819 ID: ad936f

Not yet, there's still a puzzle here methinks.
>>
No. 674820 ID: e114bc

>>674816
The gate's down. No way to go but forwards.
>>
No. 674821 ID: 3841ea

NNNNO.

lean against the wall like a bunch of disaffected youths.
>>
No. 674822 ID: 329fef
File 144399215502.png - (69.04KB , 800x600 , Nautquest161.png )
674822

NAUTQUEST: FLOOR 3 COMING WHENEVER
>>
No. 674828 ID: ad936f

>>674821
>like
>>
No. 674966 ID: 186f79

Where the fuck is Dante? I was promised Dante. Fuck he was hiding behind the big ass statue wasn't he?! Fucking hells we never bothered to check there.
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