[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Graveyard] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG, SWF
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 137031419887.png - (92.94KB , 800x600 , 01-001.png )
514385 No. 514385 ID: 9f5a86

I wake up after what seems like a minute after I initially shut my eyes. It's still pretty dark, meaning I probably hadn't slept very long again. I knew the prescription wasn't going to work, so why did I even waste my time? After sitting up, glaring intensely at the row of bunks set in front of mine for a couple minutes or so, I finally decide to check my watch.

Two hours. Maybe a bit more. At least I got about a little less than a half-hour more of sleep than I did yesterday. I, of course, feel anything but rested, but at this rate I doubt I'll be able to go back to another fruitless slumber.

I consider finding another way to pass the time.
Expand all images
>>
No. 514386 ID: 9f5a86
File 137031422186.png - (79.42KB , 800x600 , 01-002.png )
514386

My name is Aiden Schar. I am currently stationed in the Upper City of Primordia, the one place that anyone should be more than grateful to be assigned to. It's a real scramble working in functional. Assignments, relocations, rotations - it must be a mess over there. I'm glad to have been here as long as I have, though. Rotation could happen any day now. I try to enjoy every minute of my time here. I'm currently in the barracks of the main base, shared by the militia and police forces. I myself am a police officer, and duty doesn't begin for another couple hours.

That having been said...what to do?
>>
No. 514390 ID: beeca1

Tell us about any unsolved cases, potential romances, and/or lifelong dreams/goals you may have.
>>
No. 514398 ID: 9ddf68

if you're looking for something to do you could grab a bit to eat and see if you could find a news feed anywhere maybe see if anything other then crap is on for once.
>>
No. 514407 ID: 19b3c3

So what kind of work does a functional police officer do?

What's up with the cyber-jaw?
>>
No. 514409 ID: bd6e9a

Does your cyber-jaw have any unique-qualities, tell us about that.
Is it mandatory for those in the police force or did you get in an accident?
What CAN you do to pass the time in your barracks? From what I gather barracks aren't built to be the most entertaining of places, take a quick trip outside? Cold morning air might make you a little more alert seen as though you have no plans of sleeping again.
Also grab a hot beverage.
>>
No. 514412 ID: 57a559

Take a shower probably.
Get some cereal or waffles.
Watch some tv
>>
No. 514418 ID: 9f5a86
File 137032499350.png - (131.63KB , 800x600 , 01-003.png )
514418

> Tell us about any unsolved cases, potential romances, and/or lifelong dreams/goals you may have.

I waddle over to the kitchen for some reason, trying to collect my thoughts.

Unsolved cases...The occasional robbery or rare murder...there isn't much to say about the crime levels of the Upper City. That's another reason I've come to love the place. As for romance, that's really out of the question, and it has been for some years. My sex drive has hit an all time low since this sleep depravation problem started to show its ugly head too.

> grab a bit to eat

I brew some coffee instead.

I don't have any long-term goals...excluding completing my term in this career, but that's a given. I just want to do my job, hopefully stay out of the "lower" areas of Primordia whenever I can, and grab a check.

> Does your cyber-jaw have any unique-qualities, tell us about that.

Oh jeez. I don't even want to talk about that. Serious embarrassment that was. This cyber-jaw? It's like a very strange cast. There are these microneedles or some shit that puncture your skin and...God I don't even want to think about it. They are cooking up some really crazy stuff up here in the Upper City - so insane that my dumb ass won't be able to comprehend it. All I know is I've been issued it since the stupid accident and it's doing its magic.
>>
No. 514419 ID: 9f5a86
File 137032500322.png - (200.26KB , 800x600 , 01-004.png )
514419

These barracks aren't actually all that boring. It's quite fancy. I head to the day room, sit on the couch, and turn on the television, coffee in hand. I stare at the brilliant shine of the screen, radiating in the darkness in a way that I felt I was staring at the sun itself. I was hypnotized, watching the news lady yap about the same shit I've heard about not long ago. Innovations, renovations, events, weather. All this seems to fly over my head. "The Island that Reached the Heavens" they sometimes call this place. If the Upper City had broken through the firmament itself, I didn't take notice. I keep my chin up and try not to look down.

An hour passes pretty quickly and my eyes start to hurt. Good progress.

> Take a shower probably.

I really don't feel up to it. I've taken one last night for some reason.

> take a quick trip outside

Nah. I've become way too comfy.
>>
No. 514420 ID: eaa372

Quick question this might be important for your big fancy city. Do you have any unhappy underclasses and/or immigration problems that might cause resentment/upheaval of your entire damn lifestyle?
>>
No. 514421 ID: 01531c

OH hey, this is a Fidchell quest.
>>
No. 514425 ID: 9ddf68

so how much longer until your shift starts and how long have you been having sleeping problems. Got any friends or anything or no not really.
>>
No. 514437 ID: 35edd4

Have a quick fap or two. That helps most people sleep. And don't tell me that you won't get off on doing so in proximity to your bunkmates.
>>
No. 514459 ID: bd6e9a

How many others do you share this Barracks with?
Are you particular close to any of them or is it just a strictly working relationship type of deal.
If so locate your best buddy and annoy him 'til he wakes up? Well as long as it's a decent time, what time is it?
What's the crime-rate like on the 'Island that reached the heavens'?
>>
No. 514463 ID: 1572c1

>>514459
My bet is they didn't get to Heaven on good behavior.
...
but that's mostly just because I wanted to make some joke like that.
>>
No. 514466 ID: 1cf691

Anyone else up at this hour? Like some poor bastard on night duty in case there is an emergency or something.
We could go bother him to pass the time, though you might want to dress up first.
>>
No. 514484 ID: 9f5a86
File 137035694820.png - (113.49KB , 800x600 , 01-005.png )
514484

> so how much longer until your shift starts and how long have you been having sleeping problems. Got any friends or anything or no not really.

Just about a little more than an hour and I should start getting ready. All my couple friends are currently stationed a level below, in the Middle. That's where you DON'T want to be.

The sleeping problems have been hitting me since a couple months ago. I've tried to describe them to my doctor as being a mild case, because if it were to be serious, that would link to something that could get me in deep shit, especially since I'm in the force. You know what, that reminds me of something.

> Do you have any unhappy underclasses and/or immigration problems that might cause resentment/upheaval of your entire damn lifestyle?

I stand up and...

...
>>
No. 514485 ID: 9f5a86
File 137035696103.png - (182.92KB , 800x600 , 01-006.png )
514485

Them. The feranthros. Up here I didn't want to think about the festering pits bubbling just under my nose. In the Upper City, you almost never see a feranthro...and if you do, they are nothing more than a highly regarded slave, and that was the most they could expect living their unfortunate lives in such an unfortunate body. They reside in the deepest pits of Primorida, the Bottom. You could almost compare this whole place to Heaven and Hell.
>>
No. 514486 ID: 9f5a86
File 137035697559.png - (79.63KB , 800x600 , 01-007.png )
514486

I turn off the TV and amble back to my bunk. I rummage through my backpack slipped under the bed.

> What's the crime-rate like on the 'Island that reached the heavens'?

Primordia has a very polarizing statistic in the midst of the three layers. In the Upper city, we don't hear much. The economy is pretty stable and employment isn't an issue. Then there are the lower layers. Most cases down there concern a recent attack or protest or whatever. Every time, it's a feranthro.

> How many others do you share this Barracks with?

There are about ten or so officers sharing this certain section of the Barracks. The place is huge, housing hundreds of us. Maybe even thousands, I don't know. Most of the guys here are fresh meat. As a sergeant I should be making a good example. I should be leading these kids the right direction. Integrity, honor...that sort of junk. I'm a pretty bad example. For example, there's this drug we all have to take, the Anthros that is. It is issued by our government and apparently keeps our advanced senses and physical state in check. It keeps us from being "them." I don't know about the intelligence of the feranthros, but this drug, Astoga, seems to offer us a superior status over them or something. This is what the higher ups would ding me for. Not taking this would cause all sorts of nasty things to happen to an Anthro.

I've skipped a couple doses. Why? Well, I don't really know. There doesn't seem to be any valid reason NOT to take this, but there's something weird about it. I can't put a finger on it. I'm supposed to inject this every morning.
>>
No. 514494 ID: c706eb

Hrrrm... So, drug that supposedly shields you from being a feranthro, but you haven't been taking it in the last few days? Any noted side effects from not taking it?
Not quite as sharp mentally, or the opposite happening?
I'm thinking it might be a placebo, and you've gotten suspicious of it because of your sleep issue...
You talked like having a major health issue would be really bad before, why is that?
>>
No. 514495 ID: c706eb

Hrrrm... So, drug that supposedly shields you from being a feranthro, but you haven't been taking it in the last few days? Any noted side effects from not taking it?
Not quite as sharp mentally, or the opposite happening?
I'm thinking it might be a placebo, and you've gotten suspicious of it because of your sleep issue...
You talked like having a major health issue would be really bad before, why is that?
>>
No. 514497 ID: bd6e9a

So does this mean you were born a feranthro and we're given the drug and in turn became anthropomorphic or is feranthro(pomorphism?) a type of contagious disease?
Are there any cases you've actually worked on involving an anthro devolving to a feranthro or is it just some widely spread rumor?
I'm going to assume health issues are bad because others could take it as a sign you've stopped taking the drugs and are becoming a feranthro; well as long as not taking the drugs has actual adverse affects other than preventing devolving into a feranthro.
>>
No. 514501 ID: 19b3c3

>cyber jaw, very strange cast
So... that means it's a medical device you can eventually remove, and not a prosthetic or permanent augmentation?

>>514485
Racism ain't cool, dude. Ever think that maybe the reason they cause trouble and stir up shit is because they're treated as nothing more than slaves, at best? I bet you might have ended up being a rebellious little shit if you'd been treated that way your whole life.

>there's this drug we all have to take, the Anthros that is.
That implies there are non-anthros, who don't have to take the drug. That so? What kind of things inhabit this city?
>>
No. 514516 ID: 9ddf68

well have you noticed anything different about yourself since you stopped taking the drug or do you feel more or less the same?
>>
No. 514521 ID: 57a559

>>514486
Your society seems to despise the sick, unwell, infirm, and mentally sick. So, do they terminate them? State sanctioned genocide against the ill? Sounds like people can become or mutate into feranthros too, from what your implying.
>>
No. 514531 ID: 9f5a86
File 137037073335.png - (115.94KB , 800x600 , 01-008.png )
514531

> So... that means it's a medical device you can eventually remove, and not a prosthetic or permanent augmentation?

It's removable, but it'll be a while before I can do anything to it.

> Any noted side effects from not taking it?

I have not noticed anything, and the hard time I have sleeping doesn't have to do with it either. I thought maybe there was something in the drug that my body didn't like. I only stopped using it very recently, and I've had this problem for months. I feel uncomfortable when sleeping - no night terrors or nightmares or shit like that, although I sometimes hear voices. I also seem to be talking and thinking to myself a lot lately, like right now.

> placebo

This wouldn't be the first time I questioned the system. No doubt there something going on, but like I said before, I'm just trying to do my term and then live the dream...whatever that may be. Have a kid or something, I dunno.

> I'm going to assume health issues are bad because others could take it as a sign you've stopped taking the drugs and are becoming a feranthro; well as long as not taking the drugs has actual adverse affects other than preventing devolving into a feranthro.

Exactly. Not taking the drug does tend to follow with wonderful things like mental deterioration, nasty transformations, and all sorts of other stuff, but then again they could be making it up as well. Maybe it takes a while for the ailments to kick in? I don't know if I want to find out. The syringe still sits lazily in my hand.

> Your society seems to despise the sick, unwell, infirm, and mentally sick.

The higher ups don't despise those that are different...well not intensely at least. There's no genocidal bullshit going on, and quite frankly, aside from their violent outbursts, I myself don't really have a problem with the feranthros. I'm kinda interested in them, even if I've had to sit through the bulk of their anger a couple of times myself. They don't stop though. The protests and riots keep happening and the government doesn't just drive them off the place altogether, and I can't help but wonder why. What are the feranthros even doing down there other than wallowing in mud?

> That implies there are non-anthros, who don't have to take the drug. That so? What kind of things inhabit this city?

The Anthros are us, with our advanced minds and our plantigrade locomotion. The mere others are the feranthros, who resemble moreso our very ancestors. They are primal, incomplex. For obvious reasons, they are not required to take the drug.
>>
No. 514533 ID: 1cf691

If there are no screenings or such to monitor people taking or not taking the drug then keep skipping doses. It will be like an experiment and the other people in the barracks will be the control group, unless some of them are skipping their doses too...
>>
No. 514534 ID: eaa372

Interesting situation you got there bub, either take the drug that essentially defines the classes of your society or maybe turn into a feral animal by not taking the drug. Social issues aside does the police department do surprise blood tests to make sure people are taking their meds or can you get away with it because your fellows will assume you're not that "crazy"?

In the meantime you might want to take a look at any information about fereanthros, we might learn something even if that information is sanitized by the government.
>>
No. 514535 ID: bf54a8

if he drug is the only thing keeping people sane, then why wasn't everyone insane before it was invented?
>>
No. 514541 ID: e1c569

>There are these microneedles or some shit that puncture your skin and...
wait. when did they put it on? i'm guessing a couple months ago?
>>
No. 514542 ID: bd6e9a

I suggest you just take your dosage for now.
By any chance how often do you see others from different Barracks or divisions? It would be a good idea to find out how often they're meant to take their dosages, If it differs from yours then I suppose there's room for suspicion.
Also for a guy who doesn't seem to be in the best of shape any-more damn you're hung!
>>
No. 514545 ID: 3ea5e2

I would propose skipping the next dose just to stir things up.
>>
No. 514567 ID: 19b3c3

Have you been taking this drug your whole life, or is this something you started doing when you joined the force?

Is there a chance your non-compliance will be noticed and reported by the rookies you're supposed to be watching, here? Have you been making sure empty and discard needles so the count isn't high?

If you're just trying to survive here, whether you should take it or not is a direct function of if you think you can get away not taking it.

There's also the conflicting issues of it being stupid not to trust proven, reliable medical treatments- and the fact you really don't trust the organization providing you that proof.

tl;dr- don't take it if you think you can keep getting away with it.
>>
No. 514623 ID: 9f5a86
File 137041361517.png - (142.03KB , 800x600 , 01-009.png )
514623

> Social issues aside does the police department do surprise blood tests to make sure people are taking their meds or can you get away with it because your fellows will assume you're not that "crazy"?

Thankfully the only time we ever get blood tests is if there is a problem they find with you at a physical health assessment. The only "surprise" bodily fluid extraction we are accustomed to are piss tests.

> In the meantime you might want to take a look at any information about fereanthros, we might learn something even if that information is sanitized by the government.

There is virtually nothing to look up and research. No books or anything, and all the research institutes have restricted entry.

> if he drug is the only thing keeping people sane, then why wasn't everyone insane before it was invented?

It's not a matter of sanity. What I meant by deterioration was more or less a "devolution" to the state of mind of the common feranthro.

> wait. when did they put it on? i'm guessing a couple months ago?

Oh no, about a few months ago. I doubt this thing is doing anything to me as far as sleep is concerned. Haven't had any problems for a while after putting it on, but yeah, I really did mess it up.

I decide to put away the syringe again. I feel more nervous the more I put this off, but surely if anything were to come up, I'd just go right back to it. This can be like a little fun science experiment. The government doesn't really monitor our usage. If we turn, they act pretty quick to...take care of anyone who shows any severe symptoms. Monitoring everyone would be a pain for them I'm sure. It's not that they can't afford to lose any members of the force, and feranthros wouldn't really dare try to sneak in and do the whole espionage thing. If someone really wanted to end their existence that badly, I doubt turning into one of the feranthros is high up on their bucket list.

Time passes by and I feel like I've gone into a sort of trance sitting on my bunk and staring through the wall. Before I know it, my PDA beeps. I get out my uniform and start to dress up, installing my Identity Chip. I check my PDA and it's a message from the Chief. I already know this is going to turn out well.

"Sgt. Schar, report to my office as soon as you gear up." In other words, you have five minutes to get your ass in my office. I should be shitting myself, but these sleepless nights have slightly numbed any emotions I might have had. I'm actually feeling kinda hungry though.
>>
No. 514624 ID: 9ddf68

think you could grab something on your way to his office? If so grab something you can eat on the go like toast or a doughnut or something.
>>
No. 514634 ID: bd6e9a

Yes grab some toast to eat on the way, you must travel at a slow jog and hold at-least one piece of toast in your mouth by the corner.
Let's get this chief business over and done with before we muse over any more feranthro stuff.
Are you issued weapons? Will you be taking one with you and what is there available?
>>
No. 514655 ID: 9f5a86
File 137044655648.png - (175.49KB , 800x600 , 01-010.png )
514655

I heave on my heavy armored jacket, make a quick piece of toast, and descend down the stairwell, to the first floor where the main offices are as well as the armory. I down the toast pretty quickly, hoping I don't run into anyone important while I move. I stop in front of the Chief's door and knock.
>>
No. 514656 ID: 9f5a86
File 137044656520.png - (202.65KB , 800x600 , 01-011.png )
514656

"Sir?"

"What's wrong? You deaf, Sergeant?" the Chief says. "The Middle City. You've been assigned there in emergence. A convoy will be here to pick you up in about an hour. I need you to pack up and prepare yourself."

This is quite a surprise, but at the same time not really. Even remotely thinking about the Middle City would've yielded something like this. I asked for it. Still, what else can I really say?
>>
No. 514659 ID: 19b3c3

Sigh internally, give a yessir, wait to be dismissed, and then go pack.
>>
No. 514675 ID: 9ddf68

well arighty then guess we should go pack and get ready to leave.
>>
No. 514679 ID: 9f5a86
File 137045976220.png - (160.99KB , 800x600 , 01-012.png )
514679

I sigh internally, already foreseeing the struggles ahead. An emergence assignment usually means shit went down and they need more experienced guys to get down there and lend a hand, and I can already guess what exactly occurred.
>>
No. 514680 ID: 9f5a86
File 137045977613.png - (266.59KB , 800x600 , 01-013.png )
514680

I pack up my duffel bag and assault rifle and head out. Someone's down there waiting for me. The scrawny fox, whiz boy extraordinaire, Mel.

"Aiden! Aiden, thank God I caught up!" he says excitedly. This kid was not only a programs manager for the force in this area, but he's done a good deal for the militia. He's a real code freak. Very good with computers and technology. He used to work in the research institute, but he had to move since he was always conducting very dangerous and lengthy experiments there, most of them his own personal little projects.
>>
No. 514681 ID: 9f5a86
File 137045979158.png - (204.28KB , 800x600 , 01-014.png )
514681

"I have to go, Mel," I say.

"No, no wait. This'll be quick!" Mel pulls out some coins from his pocket. "You won't believe how much of this I found just walking back from the mini-shop. It's amazing how many people just leave their currency for anyone to pick up!"

"Um, alright? Good for you," I say, feigning interest. Mel scratches the back of his neck nervously.

"I mean uh...I just wanted to let you know. You know I've upgraded all my Vendors, right?" Ah, that's right. Mel's also put up his own little vending machines all over the place. As long as the weapons are approved by the heads and they are being sold by a licensed dealer (which he is), I can use anything if I, God forbid, ever had to engage in a sweep.

"Yeah," I respond. Mel lights up.

"Sweet! Recently I've been doing some serious touch-ups. If you're ever interested or need anything, whether it be food or things to kill with, be sure to check out what I got!"
>>
No. 514682 ID: 1cf691

Might be worth it to check out the vendors, see if there is coffee or some stimulants for sale.

Also don't freak out about the little dudes trying to escape from Mels ears, you are probably just hallucinating from the sleep deprivation.
>>
No. 514683 ID: 9ddf68

seeing how you're going down to the middle city that might be useful if you can get a hold of him once your there otherwise if this is one of those buy no or not at all sort of deals if you have the time see what he has on hand and we'll go from there.
>>
No. 514684 ID: eaa372

Does Mel have any contacts in the Middle City that could help you get your hands on "specialized equipment" should the worst happen? What are you expecting to find over in Middle City?
>>
No. 514685 ID: 19b3c3

Thank Mel, you'll be sure to check them if you need anything. His things make it to the middle city yet?

>vendors for eatables and kill-things-with-ables
Hmm. Before we go shopping, what do we already have in terms of food and weapons? And how much disposable income you got at your disposal.

>It's amazing how many people just leave their currency for anyone to pick up!
...I'm not sure if that's a circuitous way of saying he was collecting the earning from his vendors, or that he's a pickpocket.
>>
No. 514703 ID: 57a559

Is that it? We would have noticed he upgraded the vendors if he didn't tell us anyway, so there's obviously something else he wants to tell you...

Maybe he has a crush on you? Is that it? That doesn't seem to important to say before you leave, and that's all I can come up with.
>>
No. 514777 ID: 3ea5e2

Is Mel wearing some kind of flip-down welding glasses, or are they funny eyebrow glasses?

Ask to buy the funny eyebrow glasses.
>>
No. 514816 ID: 9f5a86
File 137053267885.png - (256.83KB , 800x600 , 01-015.png )
514816

> Thank Mel, you'll be sure to check them if you need anything. His things make it to the middle city yet?

"Thanks, Mel. You got any of those Vendors in the Middle City?"

"Yeah! They're in many places throughout Primordia now! Well, except for..you know...that place."

"I get it," I say. "I'll be heading out now."

"Take care! Be careful, okay?" Mel shouts to me as I depart the building.

> Does Mel have any contacts in the Middle City that could help you get your hands on "specialized equipment" should the worst happen? What are you expecting to find over in Middle City?

If things should go wrong, I think Mel would take it upon himself to help me out, whether that be discounts or even bypassing the price meter temporarily. He seems to really like me, so I don't have any worries going to him for aid.

The Middle City is the main grounds of the working class. Simple Anthro folk that just work for a living. There is a higher concentration of feranthros in that area, but they aren't just free to roam around. They are slaves and probably always will be. The feranthros reside and do what they wish in the deepest part of the city, and I don't really like to think about that.
>>
No. 514817 ID: 9f5a86
File 137053269429.png - (297.11KB , 800x600 , 01-016.png )
514817

> Before we go shopping, what do we already have in terms of food and weapons?

I don't have any food on me at the moment. Dining facilities down there should be sufficient. I can always get my own food if I want as well, and there are plenty of markets down in the Middle City. I'm currently equipped with a simple Visage A3 assault rifle, attachments including a retractable stock. I could probably buy more of those attachments at one of the Vendors in the future or even a different weapon. The weapons department cooks up all sorts of weird shit, some things that could even be considered barbaric.
>>
No. 514818 ID: 9f5a86
File 137053270611.png - (204.35KB , 800x600 , 01-017.png )
514818

I head into the convoy and drop my bags. There are two more Anthros in here, a soldier and a rookie cop. I notice the newbie is looking incredibly nervous.

"Make sure you guys have all your baggage in the vehicle. We're heading out," a voice says over an intercom, lined with soft static. We eventually drive off. The rookie glues his eyes to me.

"S-sergeant, this is my first time. Do you know what happened down there? What sort of things go on in that place?" he asks.
>>
No. 514820 ID: 1cf691

All we know that its emergency assignment and that is all we need to know. When faced with a situation you don't understand just accept it as it is and wait for orders.
>>
No. 514821 ID: 19b3c3

>supplies
Just an assault rifle? No sidearm? That's kind of weird for a cop. And if this is more of a soldiering kind of outfit, I would have expected a knife in your gear, too.

And yeah, you can probably count on your assigned post providing food, but there's nothing wrong with having slow to spoil emergency rations amid your gear.

>Do you know what happened down there? What sort of things go on in that place?
Tell him you don't know what went bad this time, but otherwise try and reassure him about what does go on in that place. (I mean, don't lie about what the risks are, but he's probably heard worse than it really is).
>>
No. 514831 ID: 57a559

>>514818
People probably died or got injured, admittedley. Just relax kid, it's not the lower city. Stay smart and careful, and he'll be as safe as any cop in the world. Middle City sounds only slightly worse than most cities, but probably only because of the current political climate. If one thing changes or another about the issues, the crime rate will probably drop.

If he's really worried about dying or getting hurt, well that just what cops have to risk. It can happen just the same in the Upper City, everyone's just more quiet about it. There's still some crime there, and sometimes cops die. It's just the risks, and they're just a little higher the lower you go. Which is why you stay smart and safe. Just follow protocol, that's what it's there for.
>>
No. 514833 ID: 9ddf68

tell him he's probably just going to face your typical crime BS. Things are a little more... active in the middle city but keep calm and play it smart and you'll come out in one piece.
>>
No. 514843 ID: 9f5a86
File 137054880808.png - (259.64KB , 800x600 , 01-018.png )
514843

> Just an assault rifle? No sidearm? That's kind of weird for a cop. And if this is more of a soldiering kind of outfit, I would have expected a knife in your gear, too.

Indeed. It is kinda dumb that they don't issue us this equipment. I guess they expect us to cash out if we really wanted the extra firepower. Either way, I'll be able to get more at a Vendor.

> And yeah, you can probably count on your assigned post providing food, but there's nothing wrong with having slow to spoil emergency rations amid your gear.

True. Regardless, I don't foresee being stranded anywhere anytime soon, but with my luck, who knows?

I turn my attention to the kid and say, "Probably some injured or killed, but all we really know is that this is an emergency, and we do what we are told in any situation. No questions asked. Understand?"

The rookie nods. I add, "As members of the force, we face risks one time or another. Just be prepared at all times, act smart, and follow protocol. Got it?" He nods again. The militia soldier sitting next to him leans over.

"Yeah, listen to the Sergeant. After all, he knows more about following protocol than anyone else. WE'LL take care of the big baddies. You just sit back, stare at the sky, wait to be called over for investigation, then go back. Maybe you'll get an office one day, huh?" The soldier is obviously smug, giving me a belittling eye a few times.
>>
No. 514846 ID: 9ddf68

ignore the solder, it's not worth starting a fight over some loud mouth prick.

How long is this little trip anyways?
>>
No. 514849 ID: 19b3c3

Oh, what a surprise, the smug soldier thinks he's better than cops or rookies and is throwing needles your way. Like we didn't except that.

Don't raise to his bait, it's nowhere near worth the trouble.

> he knows more about following protocol than anyone else
Although that hits suspiciously close to home, what with the not drug taking.
>>
No. 514850 ID: eaa372

How does the chain of command work when police and militia are mixed together? Does a commanding officer of the militia have authority over you? May want to go over how that works with the rookie to make sure he knows who he's taking orders from.
>>
No. 514865 ID: 57a559

Well, he is the soldier boy, he signed up to kill. We just signed to keep peace. We both serve a separate purpose, and we serve them and there it is cowboy. Simple as that. It's best to keep shit simple.
>>
No. 514887 ID: f29aa1

>>514843
I'm jealous that he gets the good body-armor.
>>
No. 514960 ID: bd6e9a

Ignore that guy, he's being predictably provocative.
Being the soldier he also has an increased chance of death compared to you and the rookie, being in the front lines and all.
Try and let the rookie know that once your out of earshot of the soldier-douche.
As long as he doesn't realise he's going to be in the same situation as the soldier shortly anyways.
>>
No. 515004 ID: 9f5a86
File 137062325742.png - (209.74KB , 800x600 , 01-019.png )
515004

> ignore the solder, it's not worth starting a fight over some loud mouth prick.

I ignore the smug bastard, and thankfully he doesn't say another word. I didn't want him riling up the new guy.

We make our descent through winding roads and tight paths, the transition from the upper city to the middle quite evident by the progressive disappearance of endless towers of shiny metal. What replaces it is now a diverse collection of sod, rocks, scrap metal, and wood. The transition was like stepping out of a five-star hotel and into a downtrodden, insanitary network of slums. People here are more humble, honest working folk. It's a shame they have to be in the midst of all the violence, sometimes being caught in the crossfire or, even worse, becoming a target themselves.
>>
No. 515005 ID: 9f5a86
File 137062327033.png - (278.54KB , 800x600 , 01-020.png )
515005

We pass through more winding dirt roads until we finally get to the entry control point, where we will officially be in the Middle. Unfortunately, it looks like our cozy trip will be cut short. This must be where the action took place. Rows upon rows of bystanders look toward the scene while police and militia scout the area. It's a mess.

"We won't be able to pass," the intercom voice speaks out. "Luckily the base is not very far off now, so you'll have to walk the rest of the way."
>>
No. 515007 ID: 3ea5e2

Odd that individual members of several different corps are being thrown together into this. That is usually a recipe for disaster. Are you going to have to work closely with the militia guy?
>>
No. 515008 ID: 19b3c3

Well, great. Form up a marking order, have keep an eye out for trouble.

>>515007
I think it's more they're all being redeployed at the same time. They won't necessarily be working together.
>>
No. 515021 ID: 9ddf68

make sure your gun is ready to use and then head off to the base, just keep your eyes peeled and don't slow down if you don't have to.
>>
No. 515304 ID: 9f5a86
File 137071717570.png - (279.10KB , 800x600 , 01-021.png )
515304

I pack up my things and equip my rifle. One look at the debris and crater in the middle of the control point gives me a thought on what might have happened.

I leave the vehicle, then the rookie, and then the soldier. The soldier gives the rookie a hefty back pat and says, "You stay alert, little guy. You never know who might be walking around with a bomb up their ass." He walks away to join the other soldiers patrolling the area. The rookie proceeds to follow me around like a lost kitten.

I walk past the crater, watching my step with all the rocks and metal scattered around. I thought I could see a piece of a brain here and there.

A voice comes from behind, "Hey!" A female dog ambles toward us. "You the bodies they sent over for replacement?"

"It seems that way," I respond.

"About damn time. It's a hot mess, Sergeant. The name's Inspector Massey. As you can probably tell, someone got their hands on an explosive. Witnesses claim it was a feranthro. How they manage to cook something like that up in their little shithole is beyond me. Look, the militia is getting very hands-on with the feranthros in the area, but you watch your ass. We've never seen them capable of something like this before."
>>
No. 515307 ID: f29aa1

>>515304
Sounds like a feranthro sympathizer (haha) gave them a bomb, or someone who pretends to be a sympathizer is manipulating them for some nefarious purpose. They also could have literally found it lying around somewhere?

What kind of explosive? Are their hostages at risk, or is the bomb too damn big to simply get civilians away from?
>>
No. 515308 ID: 9ddf68

did the witnesses enplane how big the bomb was?
It sounds like a big blast (can't really see the creator so I'm just guessing) or even what it looked like? what I'm getting at here is did it look professionally made or did it look like a cheap piece of crap? I'm trying to find out if they bought it or made it. Either way it might help if we look for known arms dealers in the area to see if we can't find out who might have sold the feranthros a bomb, and even if they didn't sale them a bomb the feranthros had to get the materials from someone.
>>
No. 515310 ID: 57a559

>>515304
Okay, so now what?
You need us to do something? Let's do it.
Maybe there's feranthro sympathizers that got them this stuff, that or it's just the political spectrum making witnesses paranoid and clouding what they think would be a normal anthro into a feranthro. How much news has the witnesses been watching? We can figure out probabilities of that being the truth from that alone, as well as if we learn their demographics.
>>
No. 515312 ID: 19b3c3

Duly noted. Thanks for the warning.

What do they need you doing? (If she outranks you, you're asking for orders. If she's the same or lower rank, you're offering to help, because you ain't got anything better to do than walk to HQ anyways).
>>
No. 515437 ID: bf54a8

now see, was it a feranthro that made the bomb or was it just wearing one? strapping a bomb to a dumb creature's back is easy.
>>
No. 515444 ID: 9f5a86
File 137073795508.png - (311.31KB , 800x600 , 01-022.png )
515444

> Sounds like a feranthro sympathizer (haha) gave them a bomb, or someone who pretends to be a sympathizer is manipulating them for some nefarious purpose.

While it's not impossible, I've never meet anyone who gave a shred of sympathy for the feranthros or even expressed it. If this was really the first incident where one got their hands on explosives, though, it makes you wonder.

> What kind of explosive? Are their hostages at risk, or is the bomb too damn big to simply get civilians away from?

"Do we know what sort of explosive it was? Was anyone taken? Hostages?" I ask. She raises an eyebrow.

"No. Not that we know of. As for what kind of explosive, I'm still trying to figure that out. I believe the witness stated the feranthro basically strapped the bomb to itself and just walked to the gate."

> did the witnesses enplane how big the bomb was?

Judging by the large crater that reached to both sides of the wall, it was fairly big. The gate's defensive mechanisms are no longer intact, that's for sure.

Massey speaks up, "And by some materials I've found scattered around, this bomb was made from heavy-duty stuff. I get a feeling that there's a possibility they may not have even created it. Either way, they probably didn't just let it go to waste. They could be smarter than we think and are actually studying what they got. I cringe at the thought of them making more of these. Still, we can't be certain all that's the case here."

"Right."

"Anyway, I need to get back to work. Base is just down the road. You've been here before, Sergeant, so I'm sure you know what to do."

"Yeah. Gotta get my info on the roster, speak to the Chief, and get a place in the barracks."

"Please be quick about it. We need you guys more than you think right now," she says. She turns her tail and goes back to her business.

The newbie and I remain alert and go down the road. She wasn't kidding, the soldiers are all up in the feranthros' shit. Tied to the ground, leaned to a wall...they weren't messing around. I keep my cool and continue down the path.
>>
No. 515445 ID: 9f5a86
File 137073796661.png - (226.87KB , 800x600 , 01-023.png )
515445

We make it to the base, nestled snug under a large cliff face. It was a peculiar area to set up a base, but it stands out pretty well amongst all the wooden shacks and houses along the Middle. I'm wondering what I should do first.
>>
No. 515447 ID: eaa372

Report in then get situated. Do you know what the average price is for firearms from Mel's business? You could make the rookie feel useful by giving him some cash and telling him to go purchase a pair of sidearms from one of Mel's vending machines, one for yourself.
>>
No. 515466 ID: 19b3c3

>no sympathizers?
I'm thinking it's less sympathizers, and more someone who profits from the destruction, or who is opting to use them as a weapon. Real easy to give a bomb to the stupid angry lower class and let them do the dirty work.

>what do?
Report in, of course.
>>
No. 515539 ID: 9ddf68

do what you said you were going to do first and we'll work form there.
>>
No. 515545 ID: f29aa1

Is Primordia the only city in the world?
>>
No. 515594 ID: 9f5a86
File 137079972207.png - (232.10KB , 800x600 , 01-024.png )
515594

> Is Primordia the only city in the world?

I'm sure there's more civilizations out there, but I'm not too interested in our world's geography.

We head straight for the Chief's office. He gives us a short briefing on the situation and what to watch out for in the Middle city. It's all stuff I've heard before, and the Chief looks like he recognizes me, but I know it's all for the newbie.
>>
No. 515595 ID: 9f5a86
File 137079973214.png - (201.13KB , 800x600 , 01-025.png )
515595

After that we head to support processing and get put into the roster. We also attain new accessibilities concerning restricted grounds. Yes, that is a flash-drive thing sticking out of my head.
>>
No. 515596 ID: 9f5a86
File 137079974323.png - (216.08KB , 800x600 , 01-026.png )
515596

We get situated in the barracks, which are quite cozy. Cozier than I remember. They must've made some changes here and there. As I unpack my things, the rookie comes up to me and thanks me for my words on the convoy and helping guide him.

"No problem. It's my duty to help you," I say in an almost cheesy manner. I'm feeling a bit generous. While we're heading back out to the Middle, I figured we'd might as well make a Vendor stop and equip ourselves with a sidearm, although I don't know if we should linger.
>>
No. 515602 ID: 9ddf68

well if you want to get a sidearm quickly just grab it before you go on patrol or if you have nothing better to do you could start looking into that feranthro bombing
>>
No. 515604 ID: 1cf691

Better take things nice and slow. Who knows maybe someone else will solve the case while we are visiting the vendors.

Read the rookies name tag, you gotta know your sidekicks name to make this into a proper buddy cop thing.
>>
No. 515676 ID: 9f5a86
File 137081322351.png - (262.54KB , 800x600 , 01-027.png )
515676

I invite the rookie to come with me to a Vendor as we leave to our post. He introduces himself as Weathers.

We leave the barracks and walk around base. I pinpoint the location of the closest Vendor in my head. Weathers strikes up a sudden conversation.

"Sergeant Schar, what do you think about the feranthros? I mean this has been occupying my mind for a while now. We don't know much about them, the things they do, their history...it's just all so mysterious. I know they are violent, but then there's feranthros around here that just work and work and don't look like they want anything to do with what's going on. It's just so strange...I don't know what to think of them."
>>
No. 515684 ID: 2f4b71

I've got a hunch: look into if the Feranthro with the bomb was a new arrival.

Feranthros may be group-minds. In the Lower City, groups can assemble and achieve higher thought. In the Middle City, they are too sparse and separated to do so. If the bomb turns out not to have been given to the Feranthro by a third party (or stolen, unlikely as that may be) and instead manufactured from scratch, and if it turns out the Feranthro bomber was a new arrival rather than an established slave, then the bomber may have been dispatched from the Lower City and lost some or all of his orders by the time he reached the gate due to the separation, remembering only enough to use the device.
Becoming a Fernathro is the process of linking to other minds, and having the parts of the brain dealing with more independent thought atrophy or plasticise and reform. The drug artificially limits or prevents any sort of link-forming. It may be that it's effectiveness is not unlimited, and the body builds up a resistance. In that case, the voices heard during sleep attempts are the beginnings of bleed-over from other minds, and why stopping taking the drug has little effect.

>>
No. 515691 ID: b58751

Other then what I hear on the news I don't really know much myself.

Tell him what you do know and maybe one or two of your more interesting encounters in your life time
>>
No. 515696 ID: 57a559

You don't think anything of them(at least I think you don't care much according to your line of thinking). They're just there, they're occasionally threats and a heavy subject of social and political discussions around here, but that's it. Hostile Feranthro's are just what you see on the news. He'll probably meet a few down here and be able to make a better judgement of them. He's not only just policing them, he'll be policing Anthro's too.

If an officer starts getting political, he risks being unprofessional. Try and stay neutral and uninterested, unless he doesn't like that answer or your way of thinking, than do what he wants. But getting political can get you in a lot of nasty shit, whether you're for or against majority opinion, and can get in the way of your duty. Don't be afraid of a Furanthro more than you would an Anthro perpetrator, you're the law and only the law when you're on duty.
>>
No. 515709 ID: bd6e9a

You need to let him know that If he's going to sympathise with the Feranthros on some level he has to be careful who he discusses the subject with; let him know that you're okay with discussing it however.
For now just give him your general opinion of them and recall an amusing encounter or case you had in the past concerning one.
>>
No. 515740 ID: 01531c

>>515684
Did you make that up or is tht in the quesdis or in IRC or what?
>>
No. 515933 ID: 2f4b71

>>515740
Rampant speculation and guesswork
>>
No. 516076 ID: 19b3c3

>What do you think about the feranthros?
Well, I don't have much against them personally, but I'm not much of a fan of the trouble they stir up either.
>>
No. 516367 ID: 9f5a86
File 137101155468.png - (239.35KB , 800x600 , 01-028.png )
516367

"I don't know too much about them either. I have the same feelings as you, but I don't think you should mention any sympathy to anyone else. People here tend to really look down on them and might respond negatively." Weathers nods, looking forward in a daze. "Down here, it won't be just them that you'll be watching over, it'll be Anthros too. While our government has accepted slavery, it is highly against any sort of mistreatment toward slaves. That's a big thing that goes on. The feranthros are very valuable to us. They're great workers and don't complain much."

I continue on. "They are a highly talked-about subject in the realm of political discussion. Whichever side you lean towards, don't mouth off about it. Try to stay neutral and pretend you're uninterested. Stay out of political conversation, since you might make yourself out to be unprofessional." Weathers continues to nod in understanding. "Let me tell you, the encounters I had in the past with them in this very city weren't very pleasant, but I still hold a neutral stance. I'm even a little interested in them. One time there was a pretty huge riot that got so violent, we had to use deadly force. Never like doing it, never will, but you gotta watch your back at all times. Hostile feranthros have proven time and time again they're not pissing around, but you have to try to distinguish them from the neutral ones. We hear about the violent ones on the news all the time, so much that many people see them as nothing but."

Weathers doesn't say much else, so I think I've filled him in pretty well. He's obviously very comfortable with me now and I worry about it - if he were to express sympathy to anyone else, it could mean bad news for him. I hope he took my advice to heart.
>>
No. 516368 ID: 9f5a86
File 137101157645.png - (71.77KB , 800x600 , 01-029.png )
516368

We have arrived at the Vendor. Time to buy some stuff.
>>
No. 516370 ID: 57a559

weapons and attachments
don't think we really need food at the moment, unless you got munchies. What good foods does this thing actually make? Stay away from the shitty foods obviously.
>>
No. 516372 ID: 9ddf68

well we came here to get a sidearm so of course we're going to want to see what weapons they have and maybe just browse the other selections just to see if there might be something worth getting or just to keep an eye on for now.
>>
No. 516373 ID: 57a559

You know, I can't help but be curious if there are condoms under medical.
>>
No. 516388 ID: 19b3c3

Check weapons, and medical.

We're looking for a decent sidearm (can't use a rifle in all situations), a knife, and some kind of emergency medical kit to stuff in our gear. We'll probably need it for someone at some point.
>>
No. 516440 ID: 9f5a86
File 137104829174.png - (86.18KB , 800x600 , 01-030.png )
516440

I first check under weapons and open up the sidearms subcategory. A nice selection of stuff. Not too pricey for sidearms either.
>>
No. 516447 ID: 57a559

SP-48 sounds the most practical for an officer. The Goliath sounds like an impractical magnum, and the rate of fire and accuracy is good for unarmord targets, which is mostly what you'll be facing anyway. Your AR is meant for anything that would be difficult to take down. The side arm is for easy, quick, reliable shooting.
>>
No. 516449 ID: 91c1b3

>>516447
Exactly this.
>>
No. 516455 ID: 19b3c3

>>516447
Yeah, that says it all.

How much ammo do these things come with?
>>
No. 516479 ID: 9ddf68

well you already have an assault rifle might as well go cheap for now. SP-48

also is the kid with you buying his own gun or are you paying for him one as well. either way ask what gun he wants, then maybe see what else is in this thing under the other selection options.
>>
No. 516492 ID: bd6e9a

You should pick the SP-48, as of right now it situationally compliments your assault rifle perfectly.
If the rookie is also browsing then reccomend he also takes an SP-48, it looks like the best choice for a rookie like him to use primary instead of that assault rifle he seems to be carrying. If a situation does turn bad it would be good to know the rookie has a fire-arm that is at-least decently reliable and easy to handle in comparison to an assault rifle (which could potentially be a disaster if handled by somebody inexperienced).
If he can't afford it then buy it for him, don't ask if he wants you to buy him it otherwise he may come to rely on you too much, just handing him the gun and telling him he'd do well with it will give preferred results.
>>
No. 516493 ID: 19b3c3

>>516492
...let's leave the rookie out of it. We don't have enough resources to be providing other people with equipment, and he can decide for himself what he's comfortable with, or wants to spend money on.
>>
No. 516505 ID: bd6e9a

>>516493
We live(ed) in a Barracks of sorts, the way things have been going its most likely a case of all our food and luxuries were paid for us, I see little to no reason we don't use the money we have if this is the case and make extra sure that we and the rookie are prepared if he can't afford it.
As I said these are thing he can RECOMMEND to the rookie, they aren't obligatory things the rookie must do, mere suggestions.
Nothing wrong with giving the greenhorn a little guidance from someone who probably knows better.
>>
No. 516541 ID: 9f5a86
File 137110359647.png - (58.50KB , 800x600 , 01-031.png )
516541

I decide to go with the SP-48 since it would be the most reliable sidearm. It's probably best to avoid anything too impractical.

> How much ammo do these things come with?

All these weapons come with a decent-sized magazine. The SP-48 holds twelve rounds.

> also is the kid with you buying his own gun or are you paying for him one as well. either way ask what gun he wants, then maybe see what else is in this thing under the other selection options.

> If the rookie is also browsing then reccomend he also takes an SP-48, it looks like the best choice for a rookie like him to use primary instead of that assault rifle he seems to be carrying...

I keep in mind this recommendation. For now I move on to the attachments. There are four choices here. Unfortunately, the pistol I bought can only have the laser sight attached. I can equip my rifle with any of these.
>>
No. 516544 ID: eaa372

Grab the reflex sight for your rifle but leave the pistol alone. No need for a big bright laser pointer to give you away in close quarters unless the pointer only goes into the infrared and you can get your hands on night vision goggles.
>>
No. 516547 ID: 9ddf68

reflex sight should be good for now

and how the hell can a cop get a freaking grenade launcher, if we need one of those I think we'd be screwed anyways.
>>
No. 516557 ID: 57a559

Damn no grips or special ammo
With careful purchasing of upgrades and attachments, the basic pistol commonly can be the best weapon in the game

It already has ROF 9 and good accuracy, if there were upgrades/attachments to improve weapon power it'd be overkill on everything min/max wise with being the most common ammo drop. When we get home or access to internet wherever, we should google to see which vendors sell what to make the best weapon in the game life.
>>
No. 516835 ID: 9f5a86
File 137122677021.png - (64.03KB , 800x600 , 01-032.png )
516835

> Grab the reflex sight for your rifle but leave the pistol alone.

I decide to purchase the reflex sight. There is nothing else here I really want so I move on to Medical and to the subcategory "First Aid." The other one was "OTC", over-the-counter. I wonder what would be best to buy here. Who knows what sort of things will happen out there?
>>
No. 516842 ID: 19b3c3

Buy a kit to stick in your bag, and a knife for all kinds of useful things.

How much money did we just blow, anyways? Is that a week's wages? A month's?
>>
No. 516856 ID: 9ddf68

what's all in the med-kit anyways? Go for the med-kit and knife, you should be good after this.
>>
No. 516881 ID: 5869f6

Get the medkit.
Better safe than sorry, after all.
>>
No. 516974 ID: 9f5a86
File 137127132897.png - (229.20KB , 800x600 , 01-033.png )
516974

> Buy a kit to stick in your bag, and a knife for all kinds of useful things.

I make my purchase of the first aid kit and the knife. I store these in my pouches and then buy a candy bar and some chips from the food section. There's nothing hugely fancy in that section, as I expected. I end my session and recommend the SP-48 to Weathers before he uses the machine.

He takes my advice and purchases the sidearm, but nothing else. with that, we make our way out of the base and towards the control point again.
>>
No. 516975 ID: 9f5a86
File 137127134266.png - (310.73KB , 800x600 , 01-034.png )
516975

Along the way, Weathers seems kinda jittery and paranoid, twisting his head round and around as if expecting something to pounce him. We all have a good reason to remain alert right now, but he's going a little overboard. He finally speaks up, "Um...Sergeant. You aren't going to tell on me, are you? I mean, about the whole thing with the feranthros...um, about how I feel sorry for them? I know there are bad ones out there...but I still can't shake this feeling...and..."

Ah, Jesus. The kid continues to drone on, and it is actually making me feel a little uncomfortable considering there are people everywhere. He isn't speaking in a whisper either.
>>
No. 516978 ID: 19b3c3

Kid. First rule of being a good cop: don't talk more than you have to. Especially about the job.

Get him to tone it down, and tacitly reassure him you're not gonna say anything.
>>
No. 516982 ID: 9ddf68

tell him not to worry about it and that he should probably not talk about certain things when in public and in uniform, I mean if you're on guard duty and looking for a way to pass the time and you actually know the guy you're working with then sure strike up any conversation you want but when in a crowded area while in uniform try to dial back a little because of the whole professionalism thing we talked about earlier. Just saying talking about them when tensions are high as they are might give some people the wrong idea.
>>
No. 517012 ID: f29aa1

>>516975
The kid is going full retard. Whack him ver the head, point out a distraction, bring up a Youtube video, just Stop him!
>>
No. 517016 ID: 57a559

>>516975
Shut up no one cares.
No offense, but no one cares.
>>
No. 517059 ID: bd6e9a

Let him know that the way he's going right now you wouldn't have had to have said anything.
Just grab him and harshly whisper that he's got to be much more subtle and what he's doing right now is fucking stupid.
>>
No. 517137 ID: b9d767

Curtly tell Weathers to cut it out and stop being so nervous. Wondering about things is good in some scenarios, but right now you need to focus on the job.

Then idly start wondering why Mel went out of his way to tell you about the vendors. Is there some reason he wants your approval?
>>
No. 517192 ID: 9f5a86
File 137135802625.png - (214.80KB , 800x600 , 01-035.png )
517192

> Just grab him and harshly whisper that he's got to be much more subtle and what he's doing right now is fucking stupid.

I cut Weathers off and grab him by the collar, whispering harshly, "Kid, understand that we're out in the open with a crowd of people all around us. Keep it to yourself, you understand? You aren't just in public, you're also in uniform. Stay professional."

Weathers nods vigorously. "Okay, okay! I'm sorry! I won't do it again!" I let him go and we move forward.
>>
No. 517194 ID: 9f5a86
File 137135805357.png - (282.29KB , 800x600 , 01-036.png )
517194

Soon enough we come across a bit of a scene. Two soldiers surround a female feranthro.

"N-no, Sir. You don't understand. It's for my master!" she says.

"For your master, huh? So why go through all the trouble of killing just one guy?" one of the soldiers says.

"Right? Damn, you must really hate him. C'mon now. Tell us the truth, give us the box, and maybe we'll put you in a cozy interrogation cell instead," the other one sneers.

"P-please! I don't want to hurt anyone!" the feranthro is quite terrified, unable to move an inch and keeping the box close to her. One of the soliders throws a swift jab at her, knocking her down. What a couple of assholes. Still, I don't know if I should intervene.
>>
No. 517197 ID: 5a5dd4

These guys look be racist assholes. We can work with that.

Intervene, say something along the lines of "Keep it by the books, gentlemen. Our rules are what separate us from the ferals."

Or really, just anything subtly insinuating that the soldiers are equal to or worse than the feranthros for breaking protocol and resorting to violence so quickly.

From there, just get the girl in cuffs and say you're taking her in for questioning or whatever. It's probably just a mistake and we can let her go once it's cleared up, but doing that in front of our asshole soldier buddies is a bad idea.
>>
No. 517200 ID: 57a559

Just arrest her.
Make it simple. She can stay here with the militia men or calmly cooperate with the police for a little bit and just get business done. Hardly interact with the soldiers. Maybe even just sneak up behind her and just cuff her even. Tell Rookie to get the box if she drops it and the not form full sentences. Only single word responses or "I don't know".
>>
No. 517252 ID: 5869f6

>>517194
INTERVENE
>>
No. 517254 ID: bf54a8

>>517197
yes i agree. a nice subtle insult for being so base.
>>
No. 517260 ID: bd6e9a

If you have the authority to intervene then by any means do so.
If not then arrest her and she's technically under your protection, I'm assuming despite being a Feranthro it's still illegal to strike someone who's already been put under arrest yes?
>>
No. 517276 ID: 19b3c3

It kind of looks like the soldiers assume she's carrying a bomb. Without evidence.

I mean, it's one thing if they have reasonable suspicion for a search, or this is a checkpoint, but they can't just accost anyone, right?
>>
No. 517311 ID: 9f5a86
File 137141285446.png - (300.10KB , 800x600 , 01-037.png )
517311

> I mean, it's one thing if they have reasonable suspicion for a search, or this is a checkpoint, but they can't just accost anyone, right?

I don't know much about how the militia really operates, but after the whole thing not too long ago with the mass apprehension, I wouldn't be surprised if they could actually get away with something like this.

I walk up closer to the scene and tell Weathers to keep back. Before I can say anything, one of the soldiers notices me.

"You! You're a cop, right? Take this bitch in. Arrest her. Whatever." As I help the girl on her feet and cuff her, I say, "Are you authorized to just randomly beat anyone suspicious?"

"After what happened not too long ago? It doesn't matter what we fucking do to these degenerates. Either way, we can't be too careful now that we know what these feral fucks can do," the soldier says. "That being said, Campos, secure the perimeter and get a bomb squad in!" The other soldier nods and backs off from the area. "Clear the area! Get out of the fucking way! We might have an explosive here!" People from all around start to bicker in a panic and veer away from the zone.

The whole thing seems very fishy, but I cannot order the soldiers around. Right now I have the responsibility of the feranthro now under my custody. Bringing her in myself would take a bit of time, which by now I probably ran out of. I have to get my ass to the control point asap and so does Weathers, but I don't want to subject the girl to the soldiers again.
>>
No. 517369 ID: 1cf691

Somebody's well-being is more important than some time schedule, bring the feranthro into custody.
>>
No. 517375 ID: 5a5dd4

You can take her in on your own, right? Ask Weathers if he can head to the control point on his own and let them know you got caught up in something.

You’ll probably get into a bit of trouble for being late, but I can’t image anyone being too pissed about you helping out with a potential bomb situation, especially after what you saw on your way here.
>>
No. 517377 ID: 19b3c3

*sigh*
Yeah, take her in. Arresting her for a suspicion charge that will turn up empty after they actually search her stuff is better than letting her get beaten. Your duty is to keep the peace, and this is doing it.

>split up
Terrible idea for cops. If you send partners in opposite directions, one of them always ends up dead.
>>
No. 517378 ID: b800a3

Go open that box yourself. Don't you rank above those assholes in terms of calling the shots?
>>
No. 517381 ID: 735f4f

Assholes they may be but you don't go opening strange boxes in a situation like this. Her "master" might be using her to pick up his dry cleaning but he could also be using her as a unknowing pawn.

Politely interrogate her and try to find out whats going on.
>>
No. 517391 ID: 5869f6

>>517377
ALWAYS
>>
No. 517420 ID: bd6e9a

Yeah take the girl into custody.
Basically any option besides splitting up with Weathers or leaving the girl to Weathers is a good idea.
We do our job with the girl and don't let our incompetent mess of a rookie out of our sight.
>>
No. 517440 ID: 9ddf68

Oh the joys of the middle city, right?

For now lets just bring her in if to do nothing else then get her away from these guys, we can ask her a few questions along the way.
>>
No. 517703 ID: 9f5a86
File 137152386887.png - (246.94KB , 800x600 , 01-038.png )
517703

> Somebody's well-being is more important than some time schedule, bring the feranthro into custody.

Seeing no other policemen around nor a convoy, I decide to escort her to headquarters myself, bringing my trusty sidekick with me.

As we amble on back down the path, the feranthro speaks up, "Please, Sir. Master is sick. He needs food and medicine!"

I reply, "Just don't resist and I can assure you everything will be over before you know it. You shouldn't have anything to worry about if the box is safe. Do you know it's safe?"

"Y-yes, Sir. I bought it all myself. Those men...they'll destroy it. Master needs his food..." she says sadly.

> we can ask her a few questions along the way.

> Politely interrogate her

What should I even ask her?
>>
No. 517704 ID: 35edd4

Who's this "master" fellow? He may need to be informed of the situation, after all.
>>
No. 517709 ID: 57a559

>>517703
Tell her to give you a shopping list, you'll probably get reimbursed if you can currently afford it. She can get the stuff from vendors right? It would be terrible publicity if an Anthro dies because of the government getting in the way of his nurse. If the Master really needs this stuff now, you'll head over there immediately yourself after we get her in and safe.
>>
No. 517718 ID: 9ddf68

is it something that could be picked up in a vending machine? could just give her some cash once everything is said and done to pick up on her way home.
>>
No. 517724 ID: 19b3c3

...they shouldn't destroy it, right? It's evidence up until the bomb squad investigates, and then it's confiscated property that needs to be returned to its owner.
>>
No. 517738 ID: 91c1b3

>>517724
>shouldn't destroy it...until bomb squad investigates

There's a good chance that the bomb squad will destroy it themselves. It may be easier for them to "controlled detonation" it so as not to waste time to figure out whether its contents could cause harm. (really depends on the attitude of the army)
>>
No. 518039 ID: 9f5a86
File 137162804493.png - (213.20KB , 800x600 , 01-039.png )
518039

> Who's this "master" fellow? He may need to be informed of the situation, after all.

"Can you tell me who your master is?" I ask her.

"Mister Duster. That is all I know."

"What about his location?"

"Um," she thinks for a bit, "The B102...fifteen...three oh five..." I keep this information in mind.

> is it something that could be picked up in a vending machine?

Probably not seeing as how feranthros cannot even use the thing. Vendors carry a plug that serves as a gateway. The only way to get one operating is by plugging into one's chip.

> ...they shouldn't destroy it, right? It's evidence up until the bomb squad investigates, and then it's confiscated property that needs to be returned to its owner.

That's not how things work here. Even with analysis from the bomb squad, they'll destroy it anyway, especially with word that it belonged to a feranthro.

"I could probably get you reimbursed if they do destroy your goods. Do you still have the receipt?" She nods and gestures to her apron pocket. I take out the small crumpled piece of paper and store it.

We eventually come to the base checkpoint where cops and militia are standing guard. Unsurprisingly as we approach, one of the cops freaks out. He points his gun.

"WHOA! Hold it! State your business," he shouts.

"Chill out, she's with me. I need her taken into custody temporarily."

"What? What for? What the hell happened now?" he asks.
>>
No. 518042 ID: bf54a8

"the soldiers seem to think a feranthro carrying anything at all is a mad bomber."
>>
No. 518046 ID: 9ddf68

the militia believed she was carrying a bomb and asked me to bring her to the station while they called in the bomb squad so that's what I'm doing.
>>
No. 518048 ID: f29aa1

>>518039
Nothing important, just a routine suspicion charge. The militia boys at the bomb site jumped this one for delivering a commercial package nearby then dumped her onto my hands.
>>
No. 518051 ID: 57a559

>>518039
Try something like, "Jumpy Militia. They're wasting time and money thinking a medicine package for some Anthro master is a bomb. We'll be lucky if that doesn't embarrass us all on the news. If it's not about bombs and explosions it's about us being idiots. Just got to get the Furanthro in a cell and apparently play errand boy so somebody doesn't go into diabetic shock or something. Bomb squad will be looking hard at a prescription's nutritional facts for some time now."

Talk quietly, make sure no militia are listening and try gauging with this cop's probable aggressions with other defense branches. He'll probably laugh or sigh and let you through because he doesn't want to deal with this shit either.
>>
No. 518063 ID: 5869f6

"Overly paranoid militia."
>>
No. 518275 ID: 9f5a86
File 137170471007.png - (200.91KB , 800x600 , 01-040.png )
518275

> Talk quietly, make sure no militia are listening and try gauging with this cop's probable aggressions with other defense branches. He'll probably laugh or sigh and let you through because he doesn't want to deal with this shit either.

"The militia are super jumpy. Caught this girl carrying a box and apprehended her immediately. They told me to arrest her until they unravel the situation," I explain. The cop shakes his head and chuckles.

"I mean...I understand why everyone's so careful right now," he starts, gazing at the feranthro, "but she doesn't really look like she intends for anyone to get hurt." I pull out the receipt.

"She apparently got some goods from a store. If they destroy the box, which they probably will, I think it'd only be right to reimburse her. The stuff is for her master."

"Her master, huh?"

"Yeah. I'll have to pay him a visit too and let him know what's going on."

"Well you obviously have something to do. Here, let me escort her." I let her walk over to the cop. "You just do what you have to do. I'll take the receipt too and take care of that." I give the paper to him. I give my thanks and we head back in the other direction.
>>
No. 518276 ID: 9f5a86
File 137170472362.png - (222.00KB , 800x600 , 01-041.png )
518276

I recall the address the feranthro gave me and transcend across a labyrinth of wooden planks and balconies lining across the cliff faces. The rookie isn't complaining about all the travelling we're doing, but that's a good thing, of course. If he's been raised in the Upper City all his life, he's going to have to learn to get used to this sort of thing. There isn't much transport down here.

I arrive at what I believe is the correct shack and pound on the door. There are no lights coming from the windows, but eventually I hear very faint footsteps. The door creaks open, revealing a old canid Anthro. He adjusts his specs and blinks his eyes quite a bit.

"Hello?" he says, sounding hoarse.

"Good morning, Sir. I'm Sgt. Aiden Schar with the Primordia police force."

"Police? Oh my. Is this about Bella? She hasn't come back for a bit..."
>>
No. 518278 ID: 735f4f

Let him know what happened and that you are going to do everything you can to make sure she stays safe and his stuff is returned to him.

Try to find out more about what has been going on in the area. A local should be able to help fill in the gaps.

Also on the very off hand chance he is a secret terrorist leader make sure to keep a eye on your surroundings.
>>
No. 518285 ID: 9ddf68

Say you're sorry but she is in police custody right now under the charge of carrying a bomb. And tell him he shouldn't worry to much as it's just the militia being jumpy from the recent bombing and once they figure out that she didn't have anything dangerous she'll be let out. We just came by to let you know so you wouldn't have to worry about her and again to apologies for the inconvenience.
>>
No. 518350 ID: 5869f6

>>518285
This, pretty much.
>>
No. 518413 ID: 9f5a86
File 137177498390.png - (117.62KB , 800x600 , 01-042.png )
518413

> Say you're sorry but she is in police custody right now under the charge of carrying a bomb. And tell him he shouldn't worry to much as it's just the militia being jumpy from the recent bombing and once they figure out that she didn't have anything dangerous she'll be let out. We just came by to let you know so you wouldn't have to worry about her and again to apologies for the inconvenience.

I explain to the man what has happened and where the feranthro is located. I also assure him that he should not worry because it should all be sorted out and the girl released unharmed.

"Well I do appreciate you coming to let me know. I was getting a bit worried. I did hear about the bomb, but I'm sure everyone knows by now. Very sad to see things like that happen. Not all of them are bad. Bella is the sweetest girl you'll meet. Never complains, even since I've been raising her when she was very young. Make sure no one hurts her. She doesn't deserve it." We both say our farewells and head out toward the control point again.
>>
No. 518414 ID: 9f5a86
File 137177499605.png - (229.82KB , 800x600 , 01-043.png )
518414

"Finally! What the hell got your hands full? In-processing does NOT take that long!" Inspector Massey is quite furious. "Did you lose your way!? I have tests to run! I don't have to time to soak up the sun!"
>>
No. 518415 ID: 35edd4

No excuses. "I apologize, Ma'am. It won't happen again."
>>
No. 518420 ID: 57a559

I don't think militia ordering you to arrest and detain a furanthro is exactly an excuse perhaps, it's an explanation. It might get those assholes in trouble too.
>>
No. 518421 ID: 19b3c3

>>518415
This. Just take the dressing down, get to work, and don't make excuses.
>>
No. 518424 ID: 735f4f

Tell her you had to help the militia with a police matter and apologize for the delay.
>>
No. 518430 ID: 9ddf68

>>518415
Just say this unless she ask for why you where late. If she does just tell her (again) the militia saw a feranthros carrying a box, thought it was a bomb, had us take her into custody, and then we had to tell her owner where she was.

If she does ask us why I really hope this is the last time we have to tell someone what we did today.
>>
No. 518467 ID: 35edd4

No excuses.

She doesn't want to know why we were late. She wants respect.
>>
No. 518469 ID: 9ddf68

>>518467
key words here>>518430 were unless she ask
>>
No. 518471 ID: 35edd4

>>518469
I was replying to >>518420 actually, but for some reason the >> didn't take.
>>
No. 518623 ID: 9f5a86
File 137185547410.png - (216.64KB , 800x600 , 01-044.png )
518623

> No excuses. "I apologize, Ma'am. It won't happen again."

I apologize to her, not delving into any details until she directly asks for it.

She huffs and puts her hands on her hips, looking quite impatient, but suddenly her mood seems to change. She bows her head and sighs, massaging her temples.

"Alright, maybe I was a little rough there." She walks past us and looks back at me. She takes a deep breath before she speaks again. "Sorry. That was unprofessional of me. Anyway, you two be careful out here. I'm not your commanding officer or anything, but you should have the shift change in mind. 'Til next time." With a flick of her wrist Massey takes her leave.
>>
No. 518624 ID: 9f5a86
File 137185548406.png - (254.94KB , 800x600 , 01-045.png )
518624

Weathers and I take charge of the decimated control point. I eye a couple soldiers that are gathering up debris and trash lying around. You'd think they would have gotten some feranthros to do it, but with what's happened, I guess that's out of the question. I'm not responsible or even obliged for clean-up, but..
>>
No. 518633 ID: 01531c

You will earn no points for trash duty. You could find something of interest, but...

Go ask the Soldiers if they've found anything that might hint at the nature of the explosive, and who is in charge of the bomb investigation.
>>
No. 518636 ID: 7e8516

Dude, you might as well help. It'd be the decent thing to do. Pitch in, clean up with them.
>>
No. 518651 ID: 9ddf68

well as long as you don't really leave the area you're suppose to be guarding It couldn't hurt.
>>
No. 518675 ID: 19b3c3

I know there's an impulse to help other people working, but remember this security control point. Someone is supposed to keep watch.

I mean, if they're getting bogged down or tired you could offer to swap with them for a bit (you work, they watch) but having no one on watch is a bad idea.
>>
No. 518681 ID: 91c1b3

You're already helping them by watching their backs. It's better to keep someone at full attention.
>>
No. 518735 ID: 1381b3

Yes. You are police, it's your job to watch and keep others from interfering, not to pitch in. Just like whenever they get police to watch over construction crews on the street, it's not like they should jump right into the construction just to be nice.
>>
No. 518743 ID: 35edd4

Do your job. Your job is to stand guard.

Right?
>>
No. 518918 ID: 9f5a86
File 137196938473.png - (265.02KB , 800x600 , 01-046.png )
518918

> Yes. You are police, it's your job to watch and keep others from interfering, not to pitch in. Just like whenever they get police to watch over construction crews on the street, it's not like they should jump right into the construction just to be nice.

After a drawn out thought process, I finally decide to keep on watch. The soldiers work tirelessly and I doubt they really need an extra hand.
>>
No. 518919 ID: 9f5a86
File 137196939663.png - (170.56KB , 800x600 , 01-047.png )
518919

And so hours and hours of nothing follow until night falls. Weathers and I are relieved and head back to the barracks. For a first time on the job in a while, it didn't turn out too badly, but of course I was speaking on the note of...well, absolutely nothing happening. I hope this remains a trend. The rookie hasn't said much to me, only a brief goodbye before heading to his own area. I think I may have scared him a bit, but it's probably for the best.

I lazily slump on my bed after taking off my weighty jacket. Regardless if not too much had been accomplished today, I actually feel a little tired. Maybe there's a chance I could actually get a decent amount of sleep tonight. Maybe even an extra hour.

I realize I haven't taken a shower yet, but I grow more tired by the minute, and with my ass on the bed already, it's going to be very difficult to get myself up onto my feet again.
>>
No. 518921 ID: 9ddf68

eh, if you're a light sleeper you're probably going to still wake up early so you can take a shower then and it would have the added bonus of killing some time while you wait for the rest of the world to wake up.
>>
No. 518929 ID: bf54a8

if your record of seep is ay indication you will be up early.
>>
No. 518937 ID: 57a559

that shirt makes you look fat
>>
No. 518954 ID: bd6e9a

If you want to increase you likelihood of a good nights sleep I'd recommend a hot shower, there's a high chance that in your state it will just add to the drowsiness.
Nothing like a good sleep after a nice warm shower?
There's no real NEED for you to take the shower, but it's what I'd suggest if it really has been a long while since you slept decently.
>>
No. 518956 ID: 19b3c3

If there's a chance of you getting some real chance after all that insomnia, take it. No need to force yourself back to your feet, or wake yourself up with a shower.
>>
No. 518997 ID: 9f5a86
File 137202747124.png - (166.65KB , 800x600 , 01-048.png )
518997

> that shirt makes you look fat

Yeah, it does. Then again I am a bit tubby and not near the shape I used to be.

> eh, if you're a light sleeper you're probably going to still wake up early so you can take a shower then and it would have the added bonus of killing some time while you wait for the rest of the world to wake up.

Seeing as how I might wake up pretty early regardless, I suppose I'll just take a shower when I eventually get woken up.

I plop my head down on the pillow and instantly feel a sharp pain on the back of my head.

"OW!" I shout as I sit right back up. I inspect my pillow and there is a bump on it. I take out the object, which is a flash drive...
>>
No. 519003 ID: bf54a8

seems you got a secret message
>>
No. 519004 ID: eaa372

Do you have your own computer you can plug that into? Preferably one that isn't connected to a network?
>>
No. 519006 ID: 19b3c3

Well, unless there's risk of uploading a virus to your brain...

Stick it in your head, see what's on it?
>>
No. 519011 ID: bc3b41

>>519006
Mind-virus. Hahaha, like Feliz Navidad or the Song That Never Ends or something.
>>
No. 519030 ID: bd6e9a

I bet it's from that guy who owned the Feranthro girl of something?
Who has access to your room?

Do you think you'd ever possess the motivation to get back into shape again? Or is there not really any need for you to do so? 'cos if you did I'm sure exercising would help your sleep issues through fatigue and living in a Barracks probably means that there is some sort of gym room on hand somewhere yeah?
>>
No. 519108 ID: 9ddf68

Nooooooooooot liking the sound of you just plugging random objects into your head. See if you can't find a computer or tablet or something to plug it into first if you want to look at it. Or if you're still tired just go back to sleep and worry about it in the morning.
>>
No. 519294 ID: 9f5a86
File 137212927736.png - (95.59KB , 800x600 , 01-049.png )
519294

> Nooooooooooot liking the sound of you just plugging random objects into your head.

That's definitely not something you'd want to risk. The brain can handle the smaller viruses, but the larger ones will certainly cause some damage.

There is an issued laptop on my desk and my curiosity gets the best of me. If I unplug the network, the virus won't be able to get into the higher systems, but I won't be able to access the internet. Regardless, these laptops have very powerful walls against any incoming virus or malware. I plug in the flash drive, which is labelled Flash Drive Y. There are no viruses on the flash drive. There is an empty folder named "RKNING," an image file called "IMG01," and a text file called "Hyuro." This is already weirding me out.
>>
No. 519295 ID: 735f4f

Read the text check the image.
>>
No. 519296 ID: bf54a8

look at image read text. then go into the empty folder. go to the folder options and check "view hidden files" and "view system files"
>>
No. 519306 ID: 9ddf68

look at picture first then look at the empty folder just to see if you can spot anything then check out the Hyuro folder
>>
No. 519310 ID: 9f5a86
File 137213422888.png - (164.54KB , 800x600 , 01-050.png )
519310

> look at image read text. then go into the empty folder. go to the folder options and check "view hidden files" and "view system files"

I open up the image. I'm not sure what I'm looking at, but the lighting creeps me out for some reason.
>>
No. 519311 ID: 9f5a86
File 137213424295.png - (102.65KB , 800x600 , 01-051.png )
519311

I then open the text file. It says, "THE ADVOCATE WILL REACH DOWN AND EXPUNGE ALL IMPURITIES." The "advocate?" I doubt a lawyer would really engage in something like genocide.
>>
No. 519312 ID: 9f5a86
File 137213425317.png - (98.08KB , 800x600 , 01-052.png )
519312

Lastly I look in the folder and, of course, nothing is in it...at least nothing unhidden. I manage to reveal a single text file with some functions and look inside. It's an address.
>>
No. 519313 ID: bf54a8

make a couple copies. hook it back to the internet and email yourself an upload it passworded to a drop box.
>>
No. 519316 ID: 9ddf68

>>519310
Oh joy the old kidnap victim with a bag over there head trick, that almost always means something bad

>>519311
this is starting to sound a bit cultish

>>519312
... anywhere nearby? Might be worth taking a look if we ever find ourselves with some free time

Anyways if you think anything is worth saving then copy it somewhere safe that only you can get to it and get rid of that flash drive. Something about it makes me feel that it would be a very bad thing if someone found you with that.
>>
No. 519321 ID: eaa372

You wouldn't happen to know any cultists or batshit crazy zealots would you?
>>
No. 519322 ID: 7e8516

That folder is named "reckoning," btw. Expect weirdos.
>>
No. 519326 ID: 57a559

You should look up who had this cot/bed before you did. This is your new bed and barracks right? Or did someone sneak you this recently?

If this is still your old bed and barracks, I'm not sure where to find the source of this thing. Maybe Mel can help you out here, he's one of your smart tech friends. He can probably get the data on where/when these files were made, since video's, pictures, and documents usually have a digital trail to their origins. I think. I don't know how to do that though, or even interpret that data. Just hope it wasn't first made in a public library. Or maybe we do, there will be camera footage there we can map up with the computer ID's and the time interval in which it was made, most probably.
>>
No. 519327 ID: 5a5dd4

>RKNING
RECKONING

>THE ADVOCATE WILL REACH DOWN AND EXPUNGE ALL IMPURITIES.

>Image presumably of a dead feral with a sack over their head.

"IMPURITIES" probably refers to ferals, so it looks like we're dealing with either a conspiracy about a government plot or an actual government plot to kill all feranthros.

The bomb situation is looking like it may have been an inside job to ensure a positive public opinion of harsher enforcement or outright feranthro genocide. That, or someone is interpreting it that way.

For the moment, make backups (but not onto the laptop itself), look into who had this bunk previously (specifically, why they no longer have this bunk), and see if you or a techbuddy can get any metadata or deleted files off of the drive.
>>
No. 519345 ID: 35edd4

Make a backup. Set up a deadman's switch to send it to a trusted third party if you don't check in for a day. Then report it to your superiors ASAP.
>>
No. 519615 ID: 9f5a86
File 137227900075.png - (131.98KB , 800x600 , 01-053.png )
519615

> make a couple copies. hook it back to the internet and email yourself an upload it passworded to a drop box.

Seeing as how there isn't a virus on this drive, I reconnect the network, compress and encrypt the files, and send it to my email. I do not have a drop box in mind.

> You wouldn't happen to know any cultists or batshit crazy zealots would you?

Personally? Nope. I have seen some though.

> You should look up who had this cot/bed before you did. This is your new bed and barracks right? Or did someone sneak you this recently?

I have no way to find this out unless I raid Public Records or can travel back in time, which I can't. I have no idea how this drive could get under my pillow unless someone forgot about it.

> Maybe Mel can help you out here, he's one of your smart tech friends.

He could probably find something out that I don't. I shoot him an email. For some reason I don't have him on my mobile phone so I request his number in the email as well.

> "IMPURITIES" probably refers to ferals, so it looks like we're dealing with either a conspiracy about a government plot or an actual government plot to kill all feranthros.

I personally can't believe that. The government hasn't shown any bit of hatred to that level for the ferals. But the text does make me wonder. It mentions the Advocate will "reach down," so maybe that is in reference to the Upper City looming over the lower ones?

I suddenly have a lot to think about. There goes my extra hour of sleep.
>>
No. 519616 ID: 9f5a86
File 137227900901.png - (203.29KB , 800x600 , 01-054.png )
519616

>>
No. 519617 ID: 9f5a86
File 137227901865.png - (82.63KB , 800x600 , 01-055.png )
519617

My eyelids feel like boulders. I check my watch. Three hours! That passed incredibly fast. I feel a vibrating sensation in my ear and some ringing, as if I had just listened to something in full blast. My grainy vision slowly recovers. I still don't feel rested. At least I have plenty to do today.
>>
No. 519621 ID: 9ddf68

think you might have been hearing shit in your sleep some of the things I caught were

awaken, the, see, inside, and beast. Not a clue what it means but again shit is starting to sound very cultish

as for what to do well you might as well take that shower you were going to take last night.
>>
No. 519636 ID: b9d767

I'm thinking not taking that medication is starting to have side effects. That or the lack of sleep is starting to get to you. If you feel like you mind is slowing down you should probably start taking it again.
>>
No. 519815 ID: 9f5a86
File 137235882244.png - (139.93KB , 800x600 , 01-056.png )
519815

> as for what to do well you might as well take that shower you were going to take last night.

I jump out of bed and groggily head to the showers.

> I'm thinking not taking that medication is starting to have side effects. That or the lack of sleep is starting to get to you. If you feel like you mind is slowing down you should probably start taking it again.

There was definitely something different this time. The voices were more clear and, somehow, louder. I can still remember some of what I heard, but it was all in fragments. I'm curious as to how this is happening, but something inside advices I not go any further. After this shower I'll go back to the shots. As I idle, I wonder what is next on the agenda.
>>
No. 519827 ID: 9ddf68

well if we got time to kill we could go online and do a quick search of the address you found to see if there is anything immediately noticeable about it. If nothing else you could always get an early breakfast in and see if your friend responded to the email you sent him.
>>
No. 519914 ID: 7e8516

Nah, don't go back to the shots yet. Things haven't gotten crazy enough to warrant that.
>>
No. 519942 ID: bd6e9a

I think you should hold off on the shots for now, atleast until you start hearing things whilst you're not fatigued.

Now check for messages from Mel, or just visit him whatever.
>>
No. 520228 ID: 9f5a86
File 137252777461.png - (154.40KB , 800x600 , 01-057.png )
520228

> Nah, don't go back to the shots yet. Things haven't gotten crazy enough to warrant that.

My mind is suddenly at conflict with the shots. I feel I can probably learn something from the voices when they are clear enough. It sounds crazy, but I'm just really curious about what's going on in my head, and everyone should have a right to know what goes on in their own mind.

> well if we got time to kill we could go online and do a quick search of the address you found to see if there is anything immediately noticeable about it. If nothing else you could always get an early breakfast in and see if your friend responded to the email you sent him.

I'm not sure if the Middle has been thoroughly scanned to come up with the ability to see every single shack and factory down here through one's computer. When and if I visit, I should have an idea when I see it for myself.

I bring my laptop down to the cafeteria and get some breakfast and coffee. I sit down and immediately receive notification of a reply to my email.

Mel replies, "Good to hear from you, Aiden! About your flash drive, could you possibly send it to me? That would make it a lot easier for me to scan those sort of details. Also, my number is 83-76-0012. Could you head over to any Vendor and activate it when you get the chance?"

So there, got his number down. I'll have to find some time to mail this drive. It may be a bit early for the post office to be open.
>>
No. 520231 ID: 9ddf68

eh, just mail it some time during your shift or if you can't find the time do it after, since your on the computer see if there is anything other then crap in the news specifically anything that might sound a bit... cultish. By that I mean anything that sounds like it might be relate to the flash drive and I know that isn't a lot to go on but still it never hurts just to look.
>>
No. 520272 ID: eaa372

Are there any political parties with an online presence you can research? Specifically ones with clear agendas regarding the feranthros?
>>
No. 520381 ID: 9f5a86
File 137257316409.png - (202.95KB , 800x600 , 01-058.png )
520381

A person walks past me on the corner of my eye. The figure stops and turns around. I look up at her.

"Well there's a familiar face," she says. It's Inspector Massey. After an awkward pause, she adds, "You mind?"

I shake my head. "Good," she says in a quick burst as she seats herself and begins to eat.

> since your on the computer see if there is anything other then crap in the news specifically anything that might sound a bit... cultish. By that I mean anything that sounds like it might be relate to the flash drive and I know that isn't a lot to go on but still it never hurts just to look.

There is nothing on any news site indicating a specific cult. Just more articles about very common things that go on around the city. I don't see anything yet about the explosion.

> Are there any political parties with an online presence you can research? Specifically ones with clear agendas regarding the feranthros?

'Parties?' On this rock, there is only one party, and one central government. I don't get into politics very much, but I don't know of any significant and well-known groups actively spreading their hatred over the feranthros. There are most definitely your share of hate groups in general, but no one making a name for themself.

Over the edge of my screen I see Inspector Massey taking interest in my cyber-rummaging. She then looks up at me.

"You look like a train wreck," she speaks up. I gaze up at her.

"So do you," I say back. She scoffs.

"Well, I won't deny that. I slept like shit last night. In fact, I've been sleeping like shit for quite a while now. It kinda worries me, but that's okay, because in this society, you'd might as well be extra concerned about any symptom that comes up, even if it's a common fucking cold." I stare at my screen, pretending I'm reading something. "So what're you doing?"
>>
No. 520386 ID: 9ddf68

"you're not the only one who can't seem to get any sleep these days, but to answer your question just killing time on the net till my shift starts. Any recommendations for me or should I just keep clicking on things with the vain hope of finding something worth while?"
>>
No. 520390 ID: 57a559

>>520381
Just looking up rumors. Nothing much is turning up. So just thinking about playing some tetris now.
>>
No. 520407 ID: 2f4b71

>>520381
>"So what're you doing?"
Wondering just how many other people aren't sleeping well lately.
>>
No. 520510 ID: 35edd4

>>520407
Wait, what? This is significant. Other people are having the same shit going on. We should tell her that we haven't been sleeping well either and try to work out if there's a common cause.
>>
No. 520517 ID: 9f5a86
File 137265671235.png - (184.99KB , 800x600 , 01-059.png )
520517

"Oh, just looking up some...stuff." My mind is suddenly very occupied with the realization that Massey has just described the same problem I'm having. But who knows, maybe she could just be having some other problem. "You said you can't get any sleep?"

"Nope. It's really weird. It might have to do with the stress of all this shit. Rotations seem to miss me every time. I've been stuck in this shithole for at least a year now. It might not seem that long, but I feel I'm definitely going crazy. Returning to the Upper City is nothing but a worthless dream now. But I haven't dreamed for a while."

"Well, I'm having trouble sleeping too."

"Oh?" she looks interested. I curse myself, not being sure if I should have said that. Regardless, we're in each other's mercy right now, and I feel I can trust her.

"Been going on for a long time as well. Months." Massey leans forward.

"Do you hear things?" she questions.
>>
No. 520519 ID: 9ddf68

not sure we should tell her everything just yet, I mean with the flash drive we found and not really knowing where people stand I really don't think it's safe just to tell every person we pass all of our life problems. Still we've gotten ourselves this deep already so...

Don't really answer her question (at least not yet) just ask her what does she mean by voices. This will either give us a better idea of what we're hearing at night is trying to say or if it sounds like nothing we are experiencing then we could truthfully tell that no we don't really hear anything like that.
>>
No. 520522 ID: bf54a8

lean in, "i hear as much as you do"
>>
No. 520534 ID: bd6e9a

>>520522
This!
For all we know this could be some way of determining a troops mental state and without knowing her too well we can't assume what her intentions are by bringing this up.
Could be bad bro.
>>
No. 520809 ID: 9f5a86
File 137278139753.png - (151.61KB , 800x600 , 01-060.png )
520809

> Don't really answer her question (at least not yet) just ask her what does she mean by voices. This will either give us a better idea of what we're hearing at night is trying to say or if it sounds like nothing we are experiencing then we could truthfully tell that no we don't really hear anything like that.

"What things?" I ask.

"Voices. Do you remember hearing voices in your sleep?" she clarifies.

"I hear as much as you do," I say, trying to stay vague.

"So you do then." As soon as she says this, I feel like all my insides had frozen up. I'm not sure how to take all this. Does she really trust me that she'd completely turn the conversation like this? Even if she were to mouth off about me, I could do the same to her now. "Come on, Sergeant. You don't have to play dumb. This is between you and me."
>>
No. 520813 ID: bd6e9a

She's asking for too much after only have met yesterday.
As it goes she already knows as much as you do now so there's little point in divulging further information which we don't have.
Continue to be vague.
>>
No. 520816 ID: 57a559

>>520809
We live in the police force in a modern age. Hardly are things between two people anymore when serving the public.

Besides, what's their to talk about? There's a pattern somewhere, there's probably far more people than just us, it's an annoying health concern at the moment. A psychiatrist would offer some drugs to help further a chemical balance in the brain to solve this problem, but because of our occupation, that really isn't an option is it? We could lose our jobs.

The word Beast seems to be circulating around though, you figure.
>>
No. 520846 ID: 9ddf68

Truth be told I don't really know what I hear, could be voices could just as likely be a buzzing in my ear, all I do know is I can't seem to catch a good night of sleep but then again it could just be stress from the job.
>>
No. 521121 ID: 9f5a86
File 137290225247.png - (175.06KB , 800x600 , 01-061.png )
521121

> Continue to be vague.

"I do what? I'm not sure it could exactly be voices. Could be a lot of other things. I can't really tell, but I haven't been getting a good deal of sleep. Like you said, it could be just the stress."

She sighs. "Tell me about it. I've been here too damn long. Usually going to a doctor would be good to do, but you don't know how others will react. Huh. You wonder if the higher ups really even care about the welfare of their troops." She finishes her meal and gets up. "Well, thanks for letting me sit with you. It's just good to know I'm not the only one going crazy. But the fact that you are already experiencing these things kinda worries me."

"Oh, it's been happening before I even came here," I say. This causes her brow to lift.

"I see. Well good luck then, and maybe we'll see each other again." With that, she leaves.
>>
No. 521122 ID: 9f5a86
File 137290226345.png - (149.79KB , 800x600 , 01-062.png )
521122

While she exits, my eyes trail off to an interesting thing on the television I haven't seen before. It's news of a mysterious figure idling on a structure poking out of the dense fog of the Lower City. The only people from the Lower City we ever really see are the ones that are charging at us with homicidal intent. Or maybe those could just be regular rioters in the Middle. No one can really tell these days.

With my food eaten, I don't have much else to do here.
>>
No. 521127 ID: 9ddf68

>>521122
do there eyes normally glow like that or would you just say that's a trick of the light?

>>521121
not really sure what to make of her yet so you might want to keep an eye on her but at the same time i don't get the feeling that she's out to get you.

eh might as well watch and finish up your meal as you wait for your shift to start.
>>
No. 521234 ID: 1cf691

Do you have enough time before your shift starts to go and activate Mels Vendor like he asked?
>>
No. 521553 ID: 9f5a86
File 137301117515.png - (186.62KB , 800x600 , 01-063.png )
521553

> do there eyes normally glow like that or would you just say that's a trick of the light?

No, they don't normally glow. That is what's a bit chilling about this footage.

> Do you have enough time before your shift starts to go and activate Mels Vendor like he asked?

There is plenty of time for that. I turn in my tray and head outside the barracks to the nearest Vendor.
>>
No. 521554 ID: 9f5a86
File 137301118718.png - (66.18KB , 800x600 , 01-064.png )
521554

Right when I log in, a small-sized frame appears in the middle of the screen. A video feed displays Mel.

"Aiden! Hey, pal! Ha ha, I can't believe I got it to work!" he says excitedly. A chill runs down my spine when I hear his voice. I immediately start looking around me, making sure no one is watching. "Aiden?"

"Mel, what is this?"

"What do you mean? It's awesome!"

"Are there cameras on these things too?" I ask. Mel laughs nervously.

"Yeah...you could say that. But hey, now I can communicate with you when you activate one of these! It's not just for anyone either, only you! Isn't that cool?"

"Uh, I guess." I look around again. There is a slight pause and Mel scratches his cheek nonchalantly, looking like he's brainstorming for something else to say.

"Sooo - ah, yes! The Vendor. How do you like it? Pretty sweet right? It always needs improvements though. C'mon, Aiden, criticize the hell out of me!"
>>
No. 521557 ID: c23ab0

How about start by putting on a shirt, you shameless hussy.
>>
No. 521559 ID: 57a559

Our first criticism is that you may be a bit obsessed with us.

Our second one is that the government won't like this one bit if they find out, and you'll probably get blamed too. Then they'll like this and him right after they're able to figure out they can track purchases of Anthro's and get full pictures of suspects easily. But not after demoting us to Lower City to get fucked in the ass by a were-furanthro. And the medical section of this machine could not possibly supply enough lube to ease the pain, or painkillers for after. And it doesn't sell a roofie for us to take to forget that horrible experience.

Mel, you have somehow been overprepared and underprepared at the same goddamn time.
>>
No. 521560 ID: 9ddf68

>>521554
choices felt a bit limited but then again I really didn't browse to much so it could have been a fault on my end. Could also have a quick search feature where if somebody is try to upgrade or mod something they could just punch the thing's name into the vending machine and then all available mods, accessories, and addons would just pop on screen for whatever it is you're looking to upgrade, you know to save time by not having to navigate through page after page trying to find some upgrades a single object without having to shift through a bunch of mods that don't go for it looking for the few mods that do. One criticism I do have though is it was a bit of a chore to find a knife, found it under medical, thought you would have had some kind of melee option under weapons truth be told. Guns are nice but if someone can get up close to you the do tend to become a little less useful.

Also he wanted us to send him that flash drive we found right? so do we just plug that in somewhere or is there some way for us to mail it?
>>
No. 521596 ID: bd6e9a

>>521557
He's wearing a tank top, like when we first met him.

Is there a particular reason he's so excitable? I can't tell whether he's excited that he got the vendor to do what he wants or he's just glad to see his friend.
Maybe the guy's a little lonely or something?

Oh and is there any reason why Mel would be so willing to help you, are you close friends?
>>
No. 521624 ID: 91c1b3

>>516368
Wow, he already updated it a bit since yesterday. He is big into this.
As for what to fix, knife being under medical is possibly not right.
>>516835
>>
No. 521625 ID: 19b3c3

>On this rock
As in, on this planet? Are you guys not native here?

>Mel, criticize
...well, I guess I can sort of see the advantage of building in a backdoor communication system into your vendor system. Although it's kind of weird it's just for me. Not sure where this runs legally either, and I'm the cop.

I suppose the next logical upgrade would be to figure out wireless so people don't have to physical jack in all the time? ...although wireless nodes in your head kind of end up being considerably more dangerous than jacks. At least now, you have some control over what gets in there.
>>
No. 521677 ID: 9f5a86
File 137305584827.png - (62.84KB , 800x600 , 01-065.png )
521677

> Our first criticism is that you may be a bit obsessed with us.

Hey, it's alright. The kid's attached to me, understandably. I've been taking care of him since he was pretty young.

> choices felt a bit limited but then again I really didn't browse to much so it could have been a fault on my end.

I give him the first bit of my feedback.

"Yes, yes, I know. Sorry about that. The Vendor's still a bit new, and I need to find a way to expand over its limitations. It wouldn't be too cost-effective either since I got these babies set up in multiple areas. But I'll see if I can add more stuff. Right now I added in a cool little function that restocks your ammo for a fee!

> Could also have a quick search feature

"Hmmm. Interesting proposition! I'll look into it. You were always good with ideas, man!"

> As for what to fix, knife being under medical is possibly not right.

"Oh, right. Yeah, it's classified as a 'medical knife,' but it's weird, I know. I understand you also might be wondering why there are no 'melee' weapons or anything under that category. I thought you guys were issued those anyway!"

> I suppose the next logical upgrade would be to figure out wireless so people don't have to physical jack in all the time?

I'm not too worried about this. Mel probably has a crapload of ideas in his head that he intends to implement as time moves on.

> Oh and is there any reason why Mel would be so willing to help you, are you close friends?

Mel does get a bit lonely it seems like. But like I said before, we've developed a bit of a brotherly bond back then when I had to look after him.

> As in, on this planet? Are you guys not native here?

I meant 'rock' as in this whole island.

"Aiden!" Mel's voice breaks through the glass I've put over my focus.

"Oh, sorry. I was spacing out."

"Hey, it's cool. I recorded down your feedback. See? This is great! You can always drop by and give me suggestions when you feel the need to."

> Also he wanted us to send him that flash drive we found right?

"You said you wanted me to send you the flash drive I found?" I question. Mel nods vigorously.

"Yeah! Of course, you won't be able to send it through here. Try out the post office. You know they might question sending some random flash drive, but I'll let them know it's all good. So! Anything else?"
>>
No. 521683 ID: 9ddf68

not at this time, but if you ever get anything new in your inventory on your vending machines feel free to drop me an email and I'll mail this thing to you as soon as I can.
>>
No. 521695 ID: 57a559

>>521677
Another feature would be to implement requests or to find objects that would most likely be in a different area in a different machine. Also, media rentals and purchases. Not that that is too relevant to our uses but it's a good market.
>>
No. 521698 ID: 19b3c3

I'm not sure why the post office would object to shipping computer equipment. Especially if you boxed it beforehand, but whatever.

Can't think of anything else, for now. I'll see you when we see you, buddy.
>>
No. 521788 ID: bd6e9a

Make a mental note to set aside some spare time to spend with the guy however make it an unscheduled visit, he seems like the kind of person who would appreciate surprise visits.
Apart from that I think we're done here.
>>
No. 522400 ID: 9f5a86
File 137322703791.png - (85.46KB , 800x600 , 01-066.png )
522400

> Another feature would be to implement requests or to find objects that would most likely be in a different area in a different machine

As far as I know, all these machines have the same items in stock.

> Also, media rentals and purchases. Not that that is too relevant to our uses but it's a good market.

Mel will definitely be expanding the selections in the Vendor, but I don't know if he'll be touching into things like that. Weapons, food, and health items are high on his priority right now.

> not at this time, but if you ever get anything new in your inventory on your vending machines feel free to drop me an email and I'll mail this thing to you as soon as I can.

"Not right now, but hey, if you get any new items in here, shoot me an email or something."

"Will do!" Mel replies.

"Cool, I'll mail this drive to you as soon as I can."

"I'll look out for it!"

"Alright, I think that's all I got, Mel. I'll catch you later."

"Bye, Aiden! See you when I see you!" The frame disappears and it seems that's that.

> Make a mental note to set aside some spare time to spend with the guy however make it an unscheduled visit, he seems like the kind of person who would appreciate surprise visits.

I make this note, although I don't see it happening for a while in the current condition we're in.

I suddenly feel a vibration in my pocket and take out my PDA. I have received a message from the Chief.
>>
No. 522401 ID: 9f5a86
File 137322705151.png - (173.67KB , 800x600 , 01-067.png )
522401

I head back and dress up into my gear. I then go down and into the Chief's office.

He breaks it down. "Getting some hostile activity down in one of the loading facilities. Of course, it's one of those Feranthro slaves. All I need you to do is make your way down there and escort him. One of the militia already has the destination, you just gotta look over him for a bit. The facility is at Level 2, 2-45 near Orville. You have an idea where that's at?"

"Yes, Sir."

"Good! It's not too far, so I trust you can make it on foot." The Chief seems like a nice guy. Last time I was down here, the Chief over us was not the most friendly and uplifting person. I feel I can ask this guy anything without worrying that I'll get my neck broken.
>>
No. 522403 ID: 9ddf68

any idea what kind of activity? just some simple vandalism or another riot or what?
>>
No. 522406 ID: 19b3c3

Geeze, worrying whether a superior will break your neck is not a concern you should have to have.

Regardless, I don't think we have anything to ask him right now.

At least escorting an arrestee isn't too hard. Let's grab your partner and head out.
>>
No. 522633 ID: f0357f

>>522401
Ask the chief for any words of advice concerning cooperation with or communicating to/from the militia hierarchy in light of recent events.
The Militia's attitude thus far makes you worry about getting things done properly, and you'd rather avoid playing games of telephone when requesting assistance or details about the situation.
>>
No. 522658 ID: bd6e9a

Ask him what he knows regarding Inspector Massey, I want to know if we can trust her or whether she was aiming to just get us in deep shit.
>>
No. 522774 ID: 2f4b71

>>522401
>One of the militia already has the destination, you just gotta look over him for a bit.
Ask him if this is the Militia's ballgame or the Police's?
>>
No. 523065 ID: 9f5a86
File 137338709409.png - (182.63KB , 800x600 , 01-068.png )
523065

> Ask him if this is the Militia's ballgame or the Police's?

I don't think I should ask him that. This is a simple escort mission and we're both capable of transportation. Once he's dropped off, I'm good to go.

> any idea what kind of activity? just some simple vandalism or another riot or what?

"If you don't mind me asking, Chief, what sort of activity went down?" I ask.

"Oh...hmm, I believe it's just a slave that decided to lash out. I don't think he has murderous intent like the usual ones, but he definitely needs to move."

> Ask the chief for any words of advice concerning cooperation with or communicating to/from the militia hierarchy in light of recent events.

I then express my concern about the militia and their attitude toward the situations rising from this section.

"I understand how you feel about their practices. We might ultimately be converging to fight off hostiles, but we are very much two separate branches with our own codes and methods. The best advice I can really give you is to follow their lead, even though you might not like it. In a sense, they are over us, and are the government's go-to when things go down. Of course if something really heinous were to happen, you could always come to me or any superior about it, regardless of branch."

> Ask him what he knows regarding Inspector Massey, I want to know if we can trust her or whether she was aiming to just get us in deep shit.

I inquire about Inspector Massey. He chuckles.

"Ah, so you wound up crossing her path, yes? It's understandable, the way she is I mean. The lack of rotations could drive anyone crazy down here unless you enjoy the Middle for some reason. She can be pretty snappy at times, but I can tell the stress is eating away at her. She gets paranoid quite a bit. I'd like to help her, but she never opens up."
>>
No. 523080 ID: 23b97a

All right. Collect your partner and head out. (We'd have to be spread pretty thin for cops to do escort missions alone, right?).
>>
No. 523081 ID: bd6e9a

Right, I think it's fair to say we could probably admit we hear the voices to Massey if we see her again, apologise beforehand.
Before that though see if any others in the Barracks have been approached by Massey asking strange questions just to be on the safe side, she may just be looking for someone to open up to? He says she never opens up but she seemed pretty willing with you so I assume this is the case.

Anyway that's all rubbish we can get done later, for now find your partner and get the job done.
>>
No. 523115 ID: 9ddf68

alright get your supplies find your partner and head on out. I'd like to get this done before it becomes to big of a problem and I'm already getting a bad feeling about this escort mission, most like because it's an escort mission those always suck.
>>
No. 523417 ID: 9f5a86
File 137348354586.png - (124.34KB , 800x600 , 01-069.png )
523417

> All right. Collect your partner and head out.

I thank the Chief and go on my way. I head back upstairs to look for Weathers, but I cannot find the kid anywhere. It's possible he could've been pulled to do some other task. I'm thinking to hell with it all and just going down to the site on my own.
>>
No. 523429 ID: 1cf691

Eh might as well since it seems to be a rather simple job. Just hurry over to the loading facilities before the militia get bored.
>>
No. 523430 ID: ea4b0b

>>523417
no. Never go anywhere without your buddy man. You dont just decide to abandon the buddy system.
Lets get looking for him, if he doesnt turn up in ten to fifteen minutes of looking, then we can go out alone. I would still rather have him around, though, as flying solo is never a good idea.
>>
No. 523478 ID: 23b97a

Eh... fine. Just go. It's kind of stupid for cops not to have assigned partners, but you've got orders.
>>
No. 523484 ID: 01531c

The new kid has a cell phone or something, right?

Maybe you can give your tech guy a call to locate Weather's police tracker thingy. You guys have those right?
>>
No. 523506 ID: 5869f6

Still, seems kinda' stupid to go without your partner.
Who's gonna watch your back?
What if something goes wrong? (And it will.)
>>
No. 524004 ID: 207b71

FIND PARTNER. A MAN DOES NOT GET DE-ASSIGNED FROM YOU WITHOUT YOUR NOTIFICATION. TROUBLE IS AFOOT.
>>
No. 524024 ID: bc8d67

It'd actually be perfectly reasonable for the Chief to send you out on this assignment without a partner, since he'd figure the militiaman would have your back. You could check that by looking up the assignment roster for the day and seeing if this task is only slotted for one officer, as well as checking if and where Weathers has been assigned. Then you can head out if it checks out, or track down Weathers if you actually could bring him along.
>>
No. 524049 ID: bd6e9a

I think it would be a good idea to find Weathers.
Even if this is supposed to be a relatively simple assignment if things go to shit you've got nobody to rely on apart from the soldier assholes, and I'd rather we didn't owe douche-bags like that anything.
So yeah despite how potentially incompetent Weathers might be he's better than nobody at all .
Oh wait, if Massey isn't busy do you think you could bring her as a show of good faith? Is that allowed if she is?
>>
No. 524174 ID: 9f5a86
File 137370939839.png - (153.53KB , 800x600 , 01-070.png )
524174

> Maybe you can give your tech guy a call to locate Weather's police tracker thingy. You guys have those right?

Our Identity Chips carry a special function that monitors the user's health. If the user were to be badly injured or dead, it would send a distress signal to our emergency branch. Signals can also be transmitted manually if they were in danger. Other than that, there is no way to track an individual down.

> You could check that by looking up the assignment roster for the day and seeing if this task is only slotted for one officer, as well as checking if and where Weathers has been assigned. Then you can head out if it checks out, or track down Weathers if you actually could bring him along.

I use my PDA to access the online assignment roster. His name is under mine, which means he is definitely stuck following my tail for the day. I sigh in frustration. I don't want to keep them waiting, but I have to look for the rookie.
>>
No. 524175 ID: 9f5a86
File 137370940952.png - (135.96KB , 800x600 , 01-071.png )
524175

After some time hastily checking around the entire building, I finally find Weathers in the day room on the first floor, staring at the television in a trance.
>>
No. 524179 ID: 1cf691

Ask him if he had trouble sleeping since he seems to be daydreaming. But don't let the conversation drag on, you can talk more on the way to your assignment.
>>
No. 524183 ID: bd6e9a

Probably had a bad night by the looks of it, tell him to gear up.
Best not to get into whatever's troubling him right now, he's bound to strike up some awkward conversation topic whilst your on the job anyhow.
>>
No. 524185 ID: 9ddf68

ask him how's he doing, then tell him to gear up you guys got some work to do today and you're already late.
>>
No. 524217 ID: 6b40ea

Hey, kid, you okay?

Then ask him to gear up and stuff. He's stuck with you again, and you've got a prisoner to collect.
>>
No. 524535 ID: 9f5a86
File 137385085037.png - (203.05KB , 800x600 , 01-072.png )
524535

> ask him how's he doing, then tell him to gear up you guys got some work to do today and you're already late.

I walk up to Weathers and say, "Weathers. Kid, you okay?" while gently nudging him. He responds late and with surprise.

"Oh, hey," he says softly.

"We got some work to do. C'mon."

"Oh." He slowly gets up. "Alright, I'll change real quick."

"You alright?" I ask him as he shuffles out the room.

"Yeah. Yeah, I'm fine," he replies.
>>
No. 524536 ID: 9f5a86
File 137385086171.png - (304.59KB , 800x600 , 01-073.png )
524536

Together we make our way to the site through a more industrial zone of the Middle city. It's an eventful morning, as usual. As we move along, I ask, "You sure you're alright? You look like you had trouble sleeping."

"I slept just fine," Weathers says, trying to sound assuring. I don't know what else to say, but I don't want him to get too distracted by his thoughts in case things were to go awry. Further down the road, the area becomes less defined, structures and heaps of random objects speckled in a random fashion. There appears to be a higher concentration of feranthros roaming around too. While keeping aware of my surroundings, I look back to Weathers, who also seems to have noticed...or maybe he's just lost in deep thought again. Should I just leave him alone or try to see what his problem is?
>>
No. 524539 ID: 06f6a8

If you pry he'll probably just get defensive and secretive. Have you told him what you're doing here? Might be good to tell him, it would also give you a chance to gauge his response to see where his head's at.
>>
No. 524540 ID: eaa372

Don't talk about it now. If Weathers has a problem it'll be better to bring it up behind closed doors not on the job. Distractions are a bad idea given the current situation in public.
>>
No. 524571 ID: 35edd4

>>524536
Geez, keep your weapon lowered if you're not planning on shooting someone.
>>
No. 524577 ID: bd6e9a

I think it's quite obvious now that you're not the only one hearing these voices, drugs or not.
I'm pretty sure by now that Massey was telling the truth now and Weathers is probably suffering from the same thing as you and Massey.
Tell him that if he's heard anything particularly strange during the nights that you understand and gauge his reaction on that.
>>
No. 524581 ID: 57a559

>>524536
He's probably just keeping to himself about his thoughts like you suggested. I don't think you should pry. It could be something personal, like something to do with his mother or maybe he broke up with his girlfirend or it just sunk in how far away he is from home. Yesterday he was all focused on how new he was and his job. Now it's his life, probably.
>>
No. 524589 ID: 9ddf68

Well if he's not going to tell you I really don't think trying to force him while on duty is a good idea, let him open up to you when he wants to.

Also it seems everyone is eyeing you so keep your guard up... then again you are 2 armed cops walking down a street so you do tend to stick out a bit.
>>
No. 524676 ID: c95833

Let him be, for now. We gave him the chance to talk, and he didn't want to take it. We don't need to push unless this becomes a problem.
>>
No. 524929 ID: 9f5a86
File 137400880032.png - (245.29KB , 800x600 , 01-074.png )
524929

> If you pry he'll probably just get defensive and secretive.
> Don't talk about it now. If Weathers has a problem it'll be better to bring it up behind closed doors not on the job. Distractions are a bad idea given the current situation in public.
> He's probably just keeping to himself about his thoughts like you suggested. I don't think you should pry. It could be something personal, like something to do with his mother or maybe he broke up with his girlfirend or it just sunk in how far away he is from home. Yesterday he was all focused on how new he was and his job. Now it's his life, probably.

Right. It's probably best not to get all over him and try to force something out. I leave him be.

> Have you told him what you're doing here? Might be good to tell him, it would also give you a chance to gauge his response to see where his head's at.

"So basically what we're gonna be doing right now is a simple escort. Shouldn't be too hard. The military will take care of transportation."

"Um...Sergeant?" Weather's voice is hushed and a little shaky. I use my peripheral vision to notice that a handful of feranthros have been following us. They are keeping a good distance, but seem to have just dropped their tasks just to track us.

"I see it too," I respond. Their eyes are on me. I am sure feranthros have never really taken a particular interest in me before. What should I do?
>>
No. 524932 ID: 735f4f

They do not look hostile. Treat them like you would a normal citizen. Ask if there is anything you can help them with.
>>
No. 524933 ID: 9ddf68

they don't seem hostile... at least not right now. I say try and ignore them but see if you can't lose them somehow like by ducking though buildings and allies to see if you can't just lose a few of them. If you don't know the area well enough to try that though then just take as many turns as you can without getting lost yourself. and try not to run or make it to obvious you're trying to lose them. If they keep following you though through all of that turn around and say "can I help you"... keep your gun ready but don't be the first one to throw a punch.
>>
No. 524936 ID: c95833

Keep going a bit further, and see if they continue to track you. If they do, there's always turning to them and asking "can I help you with something?"
>>
No. 524965 ID: eaa372

If you turn to address the group, make sure Weathers is watching your back.
>>
No. 524975 ID: 91c1b3

Address the crowd. It is better to do it now when a means of escape is available than later when you are surrounded. Not saying they're bad specifically, but being *surrounded*(as in they forcefully box you in) by any group of people is bad.
>>
No. 524985 ID: bd6e9a

It's probably been spread about that you helped the girl the other day and they're just in disbelief that a non-feranthro would help a feranthro.
Just asks the nearest one politely what seems to be the problem.
>>
No. 524986 ID: 57a559

>>524929
Joke that they just like Weather's ass.

Then just turn around, look at 'em, shrug and go what's up? Do I smell funny?
>>
No. 525009 ID: 35edd4

>>524986
Good plan.
>>
No. 525040 ID: bd6e9a

>>524986
Best plan, might lighten up his mood at-least.
>>
No. 525320 ID: 9f5a86
File 137418185501.png - (241.10KB , 800x600 , 01-075.png )
525320

> Joke that they just like Weather's ass.

I nudge Weathers and whisper, "Maybe they're taking interest in your ass." Weathers just looks at me with an expression I can't tell is one of utter confusion or offense. I nervously chuckle and scratch the back of my neck. "Watch my back."

I turn around and almost instantly, some of the feranthros rear back in fright. Some just disband immediately. I hold a staring contest with the rest of them for about a minute. "Can I help you all with something?" I say politely. The feranthros look at each other. A male slowly approaches me and timidly reaches out toward my chest. I'm starting to feel uncomfortable, like the air is compressing around me.
>>
No. 525323 ID: 9ddf68

uh, take one step back and ask again still trying to sound polite. If they fail to respond again just turn and keep walking.
>>
No. 525325 ID: c23ab0

He looks uh, curious. What, is he trying to figure out what your clothes are? Poor guy probably never even learned how to add 2 and 2 together.
>>
No. 525333 ID: 91c1b3

Do you happen to have anything in your suit pocket? (the one on your chest) He seems to be looking directly at it. Or at the name written there.
>>
No. 525336 ID: c95833

Hands to yourself, please.
>>
No. 525337 ID: 91c1b3

>>525333
If your name tag is covered, uncover it.
>>
No. 525354 ID: 735f4f

If you don't think it will hurt anything let him touch you. Might help them understand things.
>>
No. 525414 ID: bd6e9a

I don't think he's a threat, just let the poor guy do as he pleases...within reason.
>>
No. 525520 ID: 9f5a86
File 137425646902.png - (150.03KB , 800x600 , 01-076.png )
525520

> If you don't think it will hurt anything let him touch you. Might help them understand things.
> I don't think he's a threat, just let the poor guy do as he pleases...within reason.
> He looks uh, curious. What, is he trying to figure out what your clothes are? Poor guy probably never even learned how to add 2 and 2 together.

It's not like the guy's armed or anything. I mean, if he were to..... if he were to...
>>
No. 525521 ID: 9f5a86
File 137425648173.png - (288.81KB , 800x600 , 01-077.png )
525521

"Look! Do you see it, Gartus? It's beginning to intertwine."

"I see it, my Lady."

"The long years have passed. We can finally see results. It's only a matter of time before..."

>>
No. 525522 ID: 9f5a86
File 137425649606.png - (213.16KB , 800x600 , 01-078.png )
525522

It feels like my brain is frying. I can hardly make out Weathers's shouting. He's kneeled beside me, pointing his gun...probably at feranthros. I hope I haven't been out for long. I sit up and rub my forehead, feeling the heat seeping out of my ears.

"Sergeant! Thank God!" Weathers says upon noticing my awakening. "You just passed out. I don't know what the hell happened!"
>>
No. 525523 ID: 57a559

Cool it, Weathers.
Let's just go do our jobs, we've wasted enough time. I don't want this ending up on the news and a cop swinging a weapon around while another passes out at a gathering of furanthro's that aren't hostile is just the type of shit they might want to record.

Please, let's just go.
>>
No. 525524 ID: c23ab0

Wait, is everyone so afraid of feranthros that they never even touch each other? This could be a normal reaction if so. Otherwise your life just got a lot more interesting.
>>
No. 525528 ID: 5869f6

>>525522
Tell him to calm his shit, in all likelihood they meant no harm, or just didn't know what they were doing.
Weird shit, but it wasn't their fault.
>>
No. 525529 ID: c95833

>I don't know what the hell happened!
I don't either. I think I'm okay. How long?

What are the feranthros doing?
>>
No. 525542 ID: 9ddf68

join the club, I don't know what just happened either. If the feranthros aren't doing anything lets move on already. We've wasted enough time.
>>
No. 525588 ID: bd6e9a

Tell Weathers to stand down and you have to vacate the area, you need to get away and clear your head before you can make sense of anything.
>>
No. 525594 ID: 01531c

>>525524
The feranthros' behavior looks like religious "fear".

They believe they perceive something that is both prophesied as a good thing, but their uncertainty makes them afraid of the unknown consequences brought by interaction.
>>
No. 525635 ID: bc8d67

>>525521
...Hey, you've seen that lady before, on the TV back here >>521122 when you were eating breakfast. Same glowy eyes and the same or similar necklace amulet thing and clothes. Even if the one on the TV wasn't the same as the one in that... whatever the heck that was, it's close enough to be related.
>>
No. 526138 ID: 9f5a86
File 137444336938.png - (229.28KB , 800x600 , 01-079.png )
526138

"Settle down, Weathers," I say. I look forward, blinking my eyes rapidly, and see the feranthro who touched me. He looks like he saw something traumatizing. Two other feranthros are consoling him.

> Please, let's just go.
> join the club, I don't know what just happened either. If the feranthros aren't doing anything lets move on already. We've wasted enough time.
> Tell Weathers to stand down and you have to vacate the area, you need to get away and clear your head before you can make sense of anything.

"I don't know what happened either, but let's get moving. We've wasted enough time." I struggle to stand and Weathers assists me. I can hear the sitting feranthro chanting quietly.

"Yuseta. The link. It's beginning. I'm scared," is what I manage to hear.

"Sergeant?" Weathers calls out to me.

"Yeah, let's move."
>>
No. 526139 ID: 9f5a86
File 137444338525.png - (236.75KB , 800x600 , 01-080.png )
526139

The site is thankfully not much farther ahead. I think about what I just saw in that very short instance. The figure on the left did look like the one I saw on the television while having breakfast. What was the significance of that? Was it just some really quick dream?

We arrive at the site and see the convoy. A militia soldier and the feranthro subject are there as well. The soldier makes an impatient gesture.

"You cops never arrive on time. You're lucky he hasn't done anything rash that I'd have to put him down for. You take it from here. Get the guy in the convoy, but you watch it. He's a little...unstable, you hear?"
>>
No. 526182 ID: 91c1b3

Relieve the soldier and explain the gist of what's going to happen. State your name/rank, that he is now in/under the custody of the ___ police force, where you are taking him, and that any attempts to escape/attack you shall be met with great force.
>>
No. 526226 ID: c95833

Right. Nod or otherwise acknowledge the soldier's warning, and let's get this show on the road.
>>
No. 526237 ID: 9ddf68

alright lets get this show on the road, this day is weird enough and I would like to finish this before it gets any weirder.
>>
No. 526305 ID: 9f5a86
File 137450851571.png - (135.80KB , 800x600 , 01-081.png )
526305

> Relieve the soldier and explain the gist of what's going to happen. State your name/rank, that he is now in/under the custody of the ___ police force, where you are taking him, and that any attempts to escape/attack you shall be met with great force.

I inform him of the basics of what is to come of this.

He curtly interrupts, "Uh, yeah. I really don't care. Just take him away." With that, I relieve him and take hold of the subject. I open the convoy door and he jumps in, surprisingly.

As we drive off, I hope that the feranthro keeps his mouth shut and makes my life easy. Unfortunately, he turns his direct attention toward me eventually.

"'Ey! The hell is up with you? What is your problem?" he says to me more loudly than I would like.

"What?" I reply.

"You've got some sorta problem. There's something about you." I groan in frustration. I have no idea what he's on about.
>>
No. 526307 ID: c95833

If I've got a problem, that's my own damn business, thanks. The only problem I got right now is you, and getting you where you're supposed to go.
>>
No. 526308 ID: 57a559

>>526305
Do we smell funny? Can you describe what's up with me? Other Furanthro's see it to but we can't see anything.
What do you know of a linking? I heard other Furanthro's talking about it. And a Yuseta, but I think that might either be a generic Furantrho's name or a diety.
>>
No. 526312 ID: 91c1b3

>>526305
I kinda meant for you to tell the first part to Weathers and the second to the prisoner; it's my bad though, I wasn't clear enough. As for what to do now, tell the prisoner that any problem of yours (aiden's) is for you (aiden) to deal with. Then tell him that for now, keep quiet and you'll get along fine.
>>
No. 526316 ID: c23ab0

Oh nothing much. I just pass out when you touch me and have bizarre visions of plotting furries while my head heats up like you stuck it in a microwave. Just your average Joe really.
>>
No. 526317 ID: 9ddf68

my problems are my own.
>>
No. 526834 ID: 9f5a86
File 137468257043.png - (92.97KB , 800x600 , 01-082.png )
526834

> If I've got a problem, that's my own damn business, thanks. The only problem I got right now is you, and getting you where you're supposed to go.

"Whatever problem I have is my own business. You just sit still and don't try anything," I say gruffly. The feranthro scoffs and sits back. After a short pause I add, "Why would you even say that? Don't even make this difficult. Just sit there and don't speak. It's really easy."

"I say that 'cause you have a problem. Like you got some kinda weirdness comin' out of you."

"Could you be more specific? I don't have any idea what you're talking about," I say after a sigh.

"That's all. Just weird. Weirdness. I don't like you." I'm feeling greatly annoyed, but I restrain myself. I then have a thought. He's obviously intrigued by the same thing the feranthros back at the industrial site were. Maybe I could get some info off of him.

"Well does a 'link' have any meaning to you?" I question. The feranthro gives me a funny look and then his eyes trail away.

"Nope. Dunno what you say." He does not look like he's being honest with me, or maybe he's just socially awkward. Is it worth prying at him about it?
>>
No. 526839 ID: 57a559

You're supposed to be escorting him. Something tells me that the link may be religiously important to Furanthro's, pestering him about it could cause a great lashing out. Point is, if he knows about the link, then he probably won't be hurting you since he's able to put two and two together so he might just settle down now and make your job easy.

Let's not make this unnecessarily hard, that would be unprofessional. You could always try asking a different Furanthro in your off time, maybe one you actually know. I mean, there's a bunch, and you've probably met a few consistently over your lifetime. If not, there's always that one you helped yesterday, you could also ask her master about it. There's also Mel, he might have a contact or another that knows what it is.
>>
No. 526863 ID: 7a6f28

Just mention off-hand that some other feranthros were all interested in you, and one freak out when it touched you. Mumbled about a link.

This might be one of the only chances we get to chat with a feranthro without being watched, might as well try to weasel out some info.
>>
No. 526865 ID: 9ddf68

don't like the idea of pushing this guy when we're in a small cramped vehicle. not saying you couldn't take him I'm just saying your people might question why he has some bruises and if they find out it was because you provoked him that might come back and bit you in the ass. Also last time a Furanthro just had to touch you and you passed out, let NOT see if that is a reoccurring theme.
>>
No. 527915 ID: 9f5a86
File 137488381648.png - (236.82KB , 800x600 , 01-083.png )
527915

> You're supposed to be escorting him. Something tells me that the link may be religiously important to Furanthro's, pestering him about it could cause a great lashing out.
> Let's not make this unnecessarily hard, that would be unprofessional. You could always try asking a different Furanthro in your off time, maybe one you actually know.
> don't like the idea of pushing this guy when we're in a small cramped vehicle.

I decide not to pressure the feranthro. There could be a lot of backlash to doing so, and I think it isn't worth the trouble. There are always other feranthros I could possibly question about the strange happenings.

We arrive at a decent-sized factory. Weathers and I exit the vehicle and take the feranthro into the building. We are greeted by an Anthro worker, who is quick to take the feranthro in.

"I'll just mark him off here," he says. "He won't be a bother to you anymore. We can take him him now."

"That's it? You sure you don't need anything else?" I ask.

"Nope. We're good. Thanks for your time, officer." We exchange goodbyes and I leave the factory, glad that nothing turned to shit.
>>
No. 527916 ID: 9f5a86
File 137488382898.png - (173.21KB , 800x600 , 01-084.png )
527916

I head on back outside to the convoy.

"Ready to go?" the driver, who had exited the vehicle, inquires.

"We're ready," I respond.

"We?" I'm confused for a second by this reply, but then quickly understand. I turn around to find that Weathers isn't by my side any longer.
>>
No. 527927 ID: 91c1b3

(forget my first post, I though that was Weathers in the second pic for some reason)
Ask the driver if he can hold on a few minutes, you have to get your partner.

It seems like he went into the building. Walk over to the part with an open gate and look in. (from the side so you are not as visible) Do you have a radio to contact him if you need to? (don't use it yet though)
>>
No. 527933 ID: 5869f6

Goddamnit, weathers.
*sigh*
WELP! Let's go find him.
>>
No. 527947 ID: 50667a

Did he even get in the car when we picked up the guy we escorted?
>>
No. 527956 ID: c95833

...try your comm. Cops totally have comms, right? Walkies? A radio? Something?
>>
No. 527965 ID: 9ddf68

oh for god's sake

are we going to have to put a bell on that kid or something? tell the driver to hold up we have to go find where our rookie wonder off to.
>>
No. 528305 ID: fbc354

mmh... did he drive with us here?
You said "weathers and I exit the wagon" but did you see that or just assumed like "we are ready"?
>>
No. 528535 ID: bd6e9a

Ugh. Right, he's kind of getting tiresome now. I wanted to like him, teach the kid the tricks of the trade, etc. but he's just been a liability.
If he hasn't been kidnapped at the very least when you get back to your previous position you've seriously gotta request a new partner.
So yeah, go back to where you got in the truck/van.
>>
No. 528747 ID: 9f5a86
File 137503142749.png - (239.51KB , 800x600 , 01-085.png )
528747

> Did he even get in the car when we picked up the guy we escorted?

Yes, he did. He also left the convoy with me when we got here.

> Ask the driver if he can hold on a few minutes, you have to get your partner.
> WELP! Let's go find him.

I tell the driver that I have to look for my lost pal. I'm getting pretty frustrated with Weathers at this point. I go into the factory again and look literally everywhere, asking some workers around if there's a chance they might've seen them. Unfortunately, no one has and I cannot locate him. I leave the factory fuming, and then decide to look around the exterior.
>>
No. 528748 ID: 9f5a86
File 137503143999.png - (155.64KB , 800x600 , 01-086.png )
528748

Very luckily, I find the kid behind the factory, just standing there.

"Weathers!" I shout to him. He doesn't respond. Naturally, I'd just give him a good ass-chewing right then and there, but something about this whole situation doesn't feel right.
>>
No. 528752 ID: 2f4b71

>>528748
Weathers has his weapon drawn.
>>
No. 528755 ID: bf54a8

he has his weapon out, how good a shot are you? may need to shoot his hand to keep him from shooting himself
>>
No. 528758 ID: c95833

...didn't try his comm first thing. The cops don't have radios. Man that's going to fuck us over.

Although I guess it doesn't matter in this particular case if he's non-responsive.

>>528748
...he's got a weapon out, in his left hand, too. Careful. If something's wrong here it could go badly very quickly.

No chewing out, approach him, see what the hell is going on and how he reacts.
>>
No. 528761 ID: bd6e9a

Shoot him then hide the body in that conveniently placed trash can.
OR rush and disarm him, no point being sneaky you already called him.
>>
No. 528770 ID: 5869f6

Bet my ass this isn't right, approach him. Slowly.
His gun is out, not a good sign.
Grab his gun if you can.
>>
No. 528773 ID: 9ddf68

have your weapon ready as he has his out and slowly move in and ask him what's wrong. If you can get close enough try and take his gun away and try and get a look at his face.
>>
No. 529071 ID: 9f5a86
File 137511423239.png - (220.31KB , 800x600 , 01-087.png )
529071

> No chewing out, approach him, see what the hell is going on and how he reacts.
> Bet my ass this isn't right, approach him. Slowly.
> have your weapon ready as he has his out and slowly move in and ask him what's wrong. If you can get close enough try and take his gun away and try and get a look at his face.

I see that he has his pistol out. I question the whereabouts of his rifle. I slowly approach him and he still doesn't budge or even flinch. I wonder to myself if he's even breathing.

I get close enough to Weathers to be able to snatch his pistol. He has a very weak grip on it, so taking it is easy. I get a look at his face.

"Weathers, what the hell is wrong with you?" I ask quietly, but with a stern huff. What the hell IS wrong with him?
>>
No. 529082 ID: e1609c

>>529071
Flick his cheek. If there's no reaction, he might be going through something similar to what you did with that feranthro earlier. Might want to just drag him into the truck, perhaps call in a medical unit to see if they cant figure out whats up.
>>
No. 529107 ID: c95833

Hand on his shoulder. Can you get a response? ...is he actually looking at something up there?

If we can't get a response but he can be lead, I guess we get him back on the transport, and back to base. Get him checked out if her doesn't snap out of it.
>>
No. 529207 ID: 9ddf68

snap your fingers a few times to see if that gets his attion and failing that give him a quick smack across the head. Also what is he looking at?
>>
No. 529462 ID: acb7da

Look where he's looking. Be prepared to react to something fucking crazy.
>>
No. 529465 ID: c23ab0

>>529082
>>529107
>>529207

Yeah, you should totally touch him just like you touched that feranthro. I'm sure it'll go over swimmingly.
>>
No. 529938 ID: 9f5a86
File 137529819176.png - (149.10KB , 800x600 , 01-088.png )
529938

> Look where he's looking. Be prepared to react to something fucking crazy.
> Also what is he looking at?

I become suddenly curious as to what Weathers' eyes are glued to. I follow his gaze and...
>>
No. 529939 ID: 9f5a86
File 137529820377.png - (220.40KB , 800x600 , 01-089.png )
529939

I can hear Weathers groan and shuffle around beside me, even though I'm trying to comprehend what I just saw. The figure has walked out of view just about as quickly as I turned my head upward to see it.

"Wh-what the hell? What happened?" Weathers says in a drawl.
>>
No. 529946 ID: c95833

I don't know. You were locked up in trance or something. Feranthro was up there.

C'mon, let's get the hell out of here.
>>
No. 529958 ID: 9ddf68

You where starring a Feranthro like you where in a trance, now come on we can talk about on the ride home. Our ride is probably going to leave us if we stay here any longer.
>>
No. 529966 ID: 57a559

"You keep falling into a trance." Was that the same Furanthro from the news? Did they replay that footage past from when you saw it and Weathers? Is that why Weathers was hooked onto the TV for so long?

Ask him if the news showed him a creepy looking Furanthro around the time you found him watching TV.
>>
No. 530410 ID: 9f5a86
File 137538986297.png - (198.00KB , 800x600 , 01-090.png )
530410

I snap out of it and gaze at Weathers.

"Oh, um. You looked like you were in a trance or something. Weren't you by my side?" I ask him.

"Yeah, but...everything turned weird when we went into that factory. I noticed something and my vision started to kinda blur. Now I'm here..."

I look back up at the cliff top. It wasn't just some feranthro. That looked like the same damn one I've seen three times now. It sent a chill down my spine, the prospect of this thing watching my every move.

"So that's all you remember? You don't know what happened between then and now?"

"I can't remember a thing, no."

"Well, c'mon. Let's get out of here. Where's your rifle?" I question while we walk back to the convoy. Weathers pats himself everywhere, looking shocked. I sigh in response to this. "We don't have much more time to look for it. I'll see if you can get issued another."

My mind can't stray from this whole thing with the feranthro, no matter how hard I try to just think of something else.
>>
No. 530411 ID: 9f5a86
File 137538987973.png - (217.97KB , 800x600 , 01-091.png )
530411

We head on back to the upper market section of the Middle City and resume our patrol. It's getting close to break time and I'm starving. I look over at Weathers and notice he's been very quiet and pensive. I nudge him.

"Hey, it's nearing break time. You want to get something to eat?" Weathers nods. "Any specific place?"

"Anywhere's fine with me," he says, shrugging. There are tons of humble little restaurants in this part of the city, all serving different sorts of foods. I wonder what I'm in the mood for.

> Did they replay that footage past from when you saw it and Weathers? Is that why Weathers was hooked onto the TV for so long?

This could also be a good opportunity to relax a bit and talk to Weathers about certain things like this.
>>
No. 530416 ID: 9ddf68

go somewhere that isn't to expensive and gives you enough privacy to have privet conversations without worrying about someone overhearing you. Oh and at some point during your break see if you can't drop off the flash drive for your friend, just put it in a small box or a envelope or something.
>>
No. 530418 ID: b5df96

Might as well eat, yeah.

>losing police issued firearm while on duty
Dang. Okay, that jumps out at me as the worst part of this whole mess. Mind games are one thing- that is a tangible fuckup with real world consequences.

...no point on berating the kid for it, not his fault if something messed with his head.
>>
No. 530607 ID: 1cf691

How about soup for lunch? Its cheap, filling and comes in a plethora of flavors.

Ask Weathers where is he from and why he joined the force before start talking about the feranthros.
>>
No. 530611 ID: bd6e9a

Once you find somewhere to eat get his story about how he entered the force, motivations for entering etc.
See if you can figure out if he's particularly good at anything too.
>>
No. 530681 ID: 2f4b71

>Lost rifle
Call it in. Right. Fucking. Now. Getting shit for losing your weapon and having a bunch of cops turn up to find and recover it is nothing compared to the shit of covering it up and waking up to "<popular figure> assassinated with police weapon" and it being traced back to you.
>>
No. 531320 ID: 9f5a86
File 137560811622.png - (206.56KB , 800x600 , 01-092.png )
531320

I almost forget. I pull out Weather's pistol and hand it over to him. I can't believe I let him walk around unarmed for this amount of time.

"Oh, um, thanks," he says.

"When you were in your trance, I had to take precautions," I explain, to which he nods in understanding.

> Call it in. Right. Fucking. Now. Getting shit for losing your weapon and having a bunch of cops turn up to find and recover it is nothing compared to the shit of covering it up and waking up to "<popular figure> assassinated with police weapon" and it being traced back to you.

Oh, of course. See, this whole damn thing is enveloping me, the confusion causing me to sway from more important matters like this. I pull out my radio, which I probably could've used back at the factory...but at the time didn't really think about it. Either way, Weathers probably wouldn't have responded. I call in headquarters and inform them of the missing weapon.

"HQ, we've got a lost firearm. Last known location, Level 2, around the steel factory. Firearm is a Visage A-3 Assault Rifle." After a long process of providing further descriptions they drain out of me, HQ finally agrees to send someone out. Now that that's over with, we head out to get some chow.
>>
No. 531321 ID: 9f5a86
File 137560812948.png - (193.73KB , 800x600 , 01-093.png )
531321

> How about soup for lunch? Its cheap, filling and comes in a plethora of flavors.

Great idea! We go to a soup restaurant I've been to in my first deployment in the Middle. It's a nice, cozy little place, much like every other restaurant in this part of the island.

We get our meal and dig in. While we eat, I take this opportunity to ask him some questions.

> Ask Weathers where is he from and why he joined the force before start talking about the feranthros.

"So, Weathers, what made you want to join the force?" I ask him.

"Well, uhh, I actually wanted to get into the medical division. I wanted to patch people up and save lives, you know? I wasn't cut out for all the requirements, but I still wanted to get into either the military or police force, and here I am."

"Oh, I see. Sorry that you didn't make it."

"It's fine. I'm still happy I at least got into the force. It's really stressful already, but..."

"Hey, that's common when you're a rookie and you get sent down here almost immediately, I understand." Weathers chuckles timidly, looking away.

> See if you can figure out if he's particularly good at anything too.

"Did you...or do you still have any hobbies?" I ask.

"Well..." he trails off and his eyes wander. "No, I don't think I do. I guess that's another reason I just...I don't know. I thought the force would be best for me."

"You sure? You don't have anything you're really good at?" It's weird I ask him this considering I don't have much I'm good at either.

"Um," he smiles nervously and shrinks back, "video games?" I laugh in response to this.

"Hey, nothing wrong with that!" He laughs too. I'm glad I've lifted his spirits a bit. Weathers seems to be less tense now. Anything else I should ask him?
>>
No. 531322 ID: 9ddf68

so what made him pick the police over the military and how is he finding his job so far?
>>
No. 531343 ID: 5869f6

>>531322
Well, i would imagine it being the militia filled almost entirely with douchebags. But we may as well ask.
>>
No. 531344 ID: 1cf691

Now you could start shifting the conversation towards the feranthros. Start by mentioning that this was the third time we have seen 'glowy eyes', the feranthro that had Weathers hypnotized.
Might just be a coincidence or it might be following us.

Also tell him that you bumped into inspector Massey at breakfast and she seemed nicer off-duty, but she mentioned something about having trouble sleeping and hearing voices.
If Weathers is having the same symptoms he might be more willing to talk about them if he knows he is not the only one with them.
>>
No. 531867 ID: 9f5a86
File 137577178170.png - (161.32KB , 800x600 , 01-094.png )
531867

> so what made him pick the police over the military and how is he finding his job so far?

I ease into him a little more.

"So what made you choose the force over the military?"

"Well, I just realized the military is rough. Even after all the things I have to go through to get in, I'll probably still be treated like dirt. I mean, most of the soldiers I meet are just a bunch of dicks." I laugh in response to this.

"I understand that."

"Yeah, so I just thought the police would suit me better. I haven't been in long, but I do like it."

> Now you could start shifting the conversation towards the feranthros. Start by mentioning that this was the third time we have seen 'glowy eyes', the feranthro that had Weathers hypnotized. Might just be a coincidence or it might be following us.

We continue to eat and I go into a bit of a deeper topic.

"So, the feranthros," I begin. Weathers takes a sip of his drink while gluing his eyes on me. "When you were hypnotized, I noticed that feranthro."

"What feranthro?"

"It's a female I think. She looked young, but at the same time...I dunno. I saw her around the area where you were standing while you were in your trance. It was also the third time I saw her today." Weathers' eyes grow wider. "When I went unconscious, that's the second time I saw her. The first time was on the television."

"I saw that too," he says. "On the news, right? The glowing eyes." I nod. Weathers sits back, still holding his cup.

> Also tell him that you bumped into inspector Massey at breakfast and she seemed nicer off-duty, but she mentioned something about having trouble sleeping and hearing voices. If Weathers is having the same symptoms he might be more willing to talk about them if he knows he is not the only one with them.

"You remember Inspector Massey? The woman we met on the entry control point? Well, we met again at breakfast, and she seems to have some problems concerning sleep. She also hears voices." I begin to wonder if it's okay to just blabber all of this to Weathers. I was not sure how he'd take it, but I went ahead. "Are you getting those too?"

Weathers starts to looked worrysome and reluctant. It's obvious he is not sure if he can fully trust me, but he soon reveals his stance. "Yeah. Yeah, I had a hard time sleeping yesterday. I heard things too, but I thought it was just some bad dream."

So that's it. Massey, Weathers, and I are having the same issues here. Weathers adds something, "But it didn't start happening until I met you."
>>
No. 531879 ID: 57a559

>>531867
I doubt it's that infectous. Massey had it for a while too right?
It might have to do with Middle City. Or contact with the Furanthro's, or a little of column A or B. Can you pinpoint an event where this started, the sleeping issues? You've probably blamed quite a few things on your problems since it started, what was your first thought?
>>
No. 531904 ID: 1cf691

The voices, the link and the reckoning. Still need more information.
You should go drop off the flash drive at the post office. There you can also learn something about the address that was on the flash drive.
>>
No. 531930 ID: 9ddf68

ask what he dreamed about, all that happened to you last night was you heard something but couldn't make it out. It was on the edge of your conscience, right where you know it's there but not what it's saying.
>>
No. 532523 ID: 9f5a86
File 137594336922.png - (190.89KB , 800x600 , 01-095.png )
532523

> I doubt it's that infectous. Massey had it for a while too right?

Massey said that she wasn't sleeping well for a while, but she didn't say anything about voices.

> You should go drop off the flash drive at the post office. There you can also learn something about the address that was on the flash drive.

We finish our food and waste no time leaving, although Weathers questions, "Um, are we still in our lunch hour?"

"Yeah. I'm going to take this time to just drop something off at the post office."

"Oh, okay."

We head on out and back to base where the post office is located.

> ask what he dreamed about, all that happened to you last night was you heard something but couldn't make it out. It was on the edge of your conscience, right where you know it's there but not what it's saying.

On the way I bring up another question, but try to speak quietly and remain alert of my surroundings at the same time. "Do you remember what you dreamed about? Just last night I was hearing things, but that's pretty much it." The fact that I'm spilling all of this out to the kid is puzzling. I guess I'm hoping it will help him build his trust in me a little more.

"Me too...I don't remember the dream, but I remember the voices. It was a bunch of gibberish though, but it also...meant something to me...somehow. It's hard for me to just explain." I'm not making much sense out of what Weathers says, but at least I'm getting somewhere with this whole thing. Something inside tells me it's a lot bigger than what I might think. Maybe.

We arrive at the post office and I put the flash drive snugly into a package box. I summon the address of the Upper City barracks, set deep in the corners of my mind. Speaking of that...I also remember the address I found on the flash drive itself. Maybe I could set out and look for the place on patrol? I don't foresee myself getting in trouble, really, especially if I actually find something that'll have the media clawing to get a scoop.
>>
No. 532527 ID: 9ddf68

If it wouldn't get you into trouble (at least from your bosses) I don't see why you wouldn't. might as well scratch that itch now before it grows.

Also who's that staring at the clock?
>>
No. 532535 ID: 57a559

>>532523
Wow, you got a big, weird head now that I see it. Especially in the back where it's all angly, like half a poker diamond's head.Kids make fun of you growing up? Or is this a new development we should investigate in a mirror?

Do the patrol thing.
Be tempted to flirt with clock girl unprofessionally and awkwardly. Resist.
Ask Weather's if he knows any Furanthro's on a personal level, like as a friend or something. Maybe in childhood? While we're at it, you go through your memory too if there's something notable.
>>
No. 532563 ID: f0357f

OK, ask him about the drug that everyone's supposed to take, what he thinks about it.
Segue that into revealing you never experienced the voices until you stopped taking it a few weeks ago, out of a vague feeling of concern about the need for constant injections of anything.
>>
No. 532564 ID: f0357f

>>532535
>Be tempted to flirt with clock girl unprofessionally and awkwardly. Resist.
His sex drive is dead from insomnia.
>>
No. 532602 ID: 9f5a86
File 137597778715.png - (238.66KB , 800x600 , 01-096.png )
532602

> Also who's that staring at the clock?

Just the post office lady. I successfully send my package after filling out a slip, which is a requirement for sending items to the Upper City.

> Wow, you got a big, weird head now that I see it.

That's just my sweet hairdo.

> Ask Weather's if he knows any Furanthro's on a personal level, like as a friend or something. Maybe in childhood? While we're at it, you go through your memory too if there's something notable.

I make distance from the counter and ask Weathers, "Would you happen to know any feranthros? Like maybe a friend?"

Weathers thinks for a bit and shakes his head. "No...I mean, I've always been interested in them, but, no, I never had an opportunity to make friends with one."

I've never had one either. As far as I was concerned, feranthros were not to be trusted, and I never got too close to one let alone holding a conversation. With some events that have gone on in my time here, I actually feel I'm warming up to them, but I'll still have to try to keep my bearings.

> OK, ask him about the drug that everyone's supposed to take, what he thinks about it.

I'm a little wary about asking this, but do it anyway. I'm not sure if this path I'm taking is necessarily the right one. I feel like I'm groping into certain territories I shouldn't tread. A whole branch of things could result from these questions I ask the rookie. What if he mouths off?

Weathers replies, "Well, I think it's fine. I mean, I've seen it work. I've seen people turn who stopped using it for a while. I don't think there's some conspiracy going on."

> Segue that into revealing you never experienced the voices until you stopped taking it a few weeks ago, out of a vague feeling of concern about the need for constant injections of anything.

Now see, this is where I have to stop. I can't just say something like this. Weathers may get a bit concerned and wind up tattling for my own safety. He has every right to do so and I want to avoid that. My experiments must be kept to myself and myself only.

"Why, is something wrong with them?" Weathers asks.

"Oh, no. I was just curious."

"If your syringe is damaged it could - "

"It's fine, Weathers," I stop him before we get more in-depth. As we go to the exit, Inspector Massey pops in. She sees me almost immediately and I think I can barely see an upscale on the end of her lips.

"Sergeant Schar," she says in greeting. I nod back. "Saw you walking around outside. Just wanted to check up on you. How's it going?"

"It's going," I reply. "Had to escort someone, but that's pretty much it."

"I got myself involved with some female feranthro who was being held here, but she's fine. Just a misunderstanding." I nod in approval, feeling relief.

"Well good."

"So what do you got happening here?" she asks.
>>
No. 532609 ID: 57a559

>>532602
Oh, just got back from lunch, while we're over here I thought I'd just do some mailing I need to do real quick before we get back to patrolling.
>>
No. 532640 ID: 9ddf68

just got done with lunch and a friend from the upper city asked if I could get him something so I thought I'd just mail it before my brake was over.

Also if weathers ask again about the shots just tell him you asked because you're wondering if they keep up at night. Basically that you thought you might have stumbled across some kind of side effect that's all.
>>
No. 532641 ID: c23ab0

>>532602

Ah, he's seen people turn who stopped! Ask him if he's OK with talking about that. Don't get me wrong I don't think the drug is evil or anything, but whatever plot you've stumbled upon is something big... what if Astoga stops working for some reason? What if it already has?

...you really want to find someone who's seen an anthro go off the drug. If they also had voices and strange visions and hallucinations, then maybe it's stopped working for you too...
>>
No. 532943 ID: 01531c

>"So what do you got happening here?" she asks.

Hey guys, do any of you happen to remember what our standing orders are? I don't see anything in the earlier updates.
>>
No. 532948 ID: 44d1ec

When you get the opportunity apologise for being so dismissive the other day and let her know if she wants to inquire further, you're open to discuss it now.
>>
No. 533347 ID: 9f5a86
File 137617323001.png - (175.36KB , 800x600 , 01-097.png )
533347

> Oh, just got back from lunch, while we're over here I thought I'd just do some mailing I need to do real quick before we get back to patrolling.

> When you get the opportunity apologise for being so dismissive the other day and let her know if she wants to inquire further, you're open to discuss it now.

"Just had some lunch. While I still have time, I thought I'd just take of care some mail," I explain. Massey simply nods. "And, um, sorry for being dismissive earlier, I was just - "

"Yeah, I know. You didn't want to get too deep into it. You were afraid I'd get your ass in trouble. It's alright," she says with a smirk. "If you want to talk about it, it'll have to be a little later I'm afraid. I have some things to attend to. But until then." Massey parts quite hastily. She always had that sense of urgency about her. I thought to do the same and get to that address.

While Weathers and I make our little trek to the site of interest, I start up another conversation.

> Also if weathers ask again about the shots just tell him you asked because you're wondering if they keep up at night. Basically that you thought you might have stumbled across some kind of side effect that's all.

"I hope you didn't get any ideas when I talked about the shots. I was only asking because I was just curious if they had some bad side effects on people. I've been hearing things, you know?"

"The shots seem to disagree with certain people, yeah," Weathers starts, "but the government is always working to try to implement some new thing to make it safer for everyone. I'm confident they'll find a way eventually, but if you're feeling sick because of it or something, I really think you should get together with - "

"No, Weathers, I'm fine. Like I said, I was only curious." I sigh and continue. "So you said you saw people who turned?"

"Yeah, well no, I didn't see it at the spot. I usually saw things like that on the Net." The 'Net,' he says, a hub where anyone could upload anything, a lot of which could be absolutely fake just to get a rise out of people. I just shake my head.

"Okay then," I reply, to which Weathers doesn't say much else. Between the weird stuff I'm dealing with and the slew of junk the media fabricates, I'm not sure what to really think about this subject anymore, but it isn't impossible for effects like these to happen, no doubt. This Astoga can't be 'perfect.'
>>
No. 533348 ID: 9f5a86
File 137617324331.png - (181.30KB , 800x600 , 01-098.png )
533348

We arrive at the small shack on Section Catron, District 3, Home 212, a bit inconspicuous in the midst of all these other homes, but still unsettling in a strange, unknown way.

"Watch my back," I tell Weathers. He nods and takes out his pistol. I should probably remember to see about getting the poor guy another rifle sometime in the near future.

As I expected, the wooden door was locked, and not just with some crappy old padlock either. This is the kind of lock we use at base - more advanced and sturdy. It requires a three digit combination.
>>
No. 533349 ID: 57a559

Put in 459.
>>
No. 533481 ID: 9ddf68

... know of any ways to jimmy the thing or is that just wishful thinking on my part?
>>
No. 533555 ID: 9f5a86
File 137624190945.png - (162.47KB , 800x600 , 01-099.png )
533555

> ... know of any ways to jimmy the thing or is that just wishful thinking on my part?

Definitely wishful thinking.

> Put in 459.

My memory serves me well. The input works and the lock releases the handle. I open the door and immediately regret doing this. A warm burst of air pours through and hits my face, accompanied with a very rotten smell. I command Weathers to stay by the door while I check inside.
>>
No. 533556 ID: 9f5a86
File 137624192223.png - (73.35KB , 800x600 , 01-100.png )
533556

I let my eyes adjust a bit. It's pretty dark, but from what I can see, the quaint cabin's interior shows that there's been some rough-housing going on. There are long slash marks across the wall in numerous places.
>>
No. 533559 ID: 39a448

oh shit
>>
No. 533563 ID: 57a559

You'll get in trouble if you get in an altercation without proper evidence first, which is highly likely if someone alive and bad is here. The bad smell which might indicate a body might be justification enough.
I bet there's a scary reveal under that sheet.
After the scary reveal which I think is going to be a dead body then you can properly go and check all the corners and doors in the house.

Unfortunately, if that is a dead body, you're going to have to call it in and explain to your coworkers how you found it AND that you gave key piece of evidence to a civilian for processing, maybe they'll be lax on you, I don't know but I know the department isn't going to like it very much.

I realize I should have thought of that before I told you the code number sorry bro. But the smell and the body-shaped curtain cover triggered my "We're going to get into shit" senses and not the spooky door.
>>
No. 533575 ID: 9ddf68

>>533563
or we could just say we heard some people talking along patrol about this place, decide to give it a once over, and saw that the door was slightly ajar and went in.

also what's in the box on the table over there to the left, next to the lamp.
>>
No. 533732 ID: 9f5a86
File 137628965399.png - (93.89KB , 800x600 , 01-101.png )
533732

I carefully step further into the house, remaining alert.

> Unfortunately, if that is a dead body, you're going to have to call it in and explain to your coworkers how you found it AND that you gave key piece of evidence to a civilian for processing, maybe they'll be lax on you, I don't know but I know the department isn't going to like it very much.

I've already gone into this a little too deep now. I'll have to go through with it. I'm sure I can get away with this whole thing unscathed...unscathed meaning not having my ass burnt by my superiors. In fact, finding something like a body could land me on their good side if it were to uncover some kind of hidden scheme going on in this place. Still, I'm not feeling very good being in this place. The air is thick and uncomfortable.

> also what's in the box on the table over there to the left, next to the lamp.

I sidestep the obviously concealed corpse sitting in the middle of the interior and check out the box sitting on the table. I cannot open it, of course. I search around the table but can't find a key anywhere, but I do find some coin and a coin purse sitting near the lamp. I think back to what Mel was saying about spare change. Should I take them?
>>
No. 533739 ID: e1609c

>>533732
>coin
For some reason I am getting a sort of "this will dick us over" vibe from it. Is it particularly much? if not, leave it.
>>
No. 533741 ID: 9ddf68

don't see why we need it, so I say leave it unless you're hurting for some coin.
>>
No. 533814 ID: 91c1b3

>>533732
No need to get the coins. I feel like we should start to examine the body now. (and get a few pics in case this place goes up in smoke) Weathers is being very quiet (and off camera) is he ok?
>>
No. 533922 ID: 878cce

Is the door next to the alleged "body" the one you came in from? I suspect not.

I'd check the door first. My horror senses tell me that whatever is behind the door is worse than what is under the shroud, if indeed anything interesting is under it.

Besides, best to check all rooms to make sure the building is clear before getting yourself distracted.
>>
No. 534097 ID: 9f5a86
File 137642131085.png - (105.12KB , 800x600 , 01-102.png )
534097

> For some reason I am getting a sort of "this will dick us over" vibe from it. Is it particularly much? if not, leave it.
> don't see why we need it, so I say leave it unless you're hurting for some coin.
> No need to get the coins.

I decide to ignore the coins.

> Weathers is being very quiet (and off camera) is he ok?

Weathers is, thankfully, being obedient and watching the outside for me.

I check the small room just to the left of the body. I want to make sure I sweep every bit of this house before unveiling it. The small room turns out to be a bathroom and there is nothing of interest inside. Taking a deep breath, I take another look at the shroud.

I walk over, remaining cautious.

...slowly I reach my hand out. I grab the cloth.
>>
No. 534098 ID: 9f5a86
File 137642132164.png - (90.41KB , 800x600 , 01-103.png )
534098

I whisk it away and it lands heavily on the floor. It's a body all right, but there is something very off about this. My heart is racing and my head starts to hurt. This appears to be the same body that I saw in the picture file in the flash drive. But like I said, actually being here and seeing it for myself is a lot different - there is a strangeness about this body. The sack over the head is irregularly shaped...and something else.
>>
No. 534099 ID: 735f4f

Do not touch anything. Now that we are sure a body is here this is a crime scene. Make sure there is no one else in here and call it in.
>>
No. 534101 ID: 91c1b3

His hands are jacked up. I'd say it's time to call this one in.
>>
No. 534112 ID: e1609c

>>534098
>loose ropes
Something is most DEFINItELY not right here, call it in and do NOT take your eyes off that corpse
>>
No. 534118 ID: 5869f6

I would heavily advise BACKING THE FUCK UP.
Do not take your eyes off the 'body'
Call it in. NOW.
>>
No. 534120 ID: 9ddf68

the fuck is wrong with it's fingers? Are they just rotting or are they actually just missed up? anyways I would stay at least a little bit further then arms length from the thing.
>>
No. 534348 ID: 9f5a86
File 137649608689.png - (72.25KB , 800x600 , 01-104.png )
534348

> Something is most DEFINItELY not right here, call it in and do NOT take your eyes off that corpse
> I would heavily advise BACKING THE FUCK UP.
> Do not touch anything. Now that we are sure a body is here this is a crime scene. Make sure there is no one else in here and call it in.
> His hands are jacked up. I'd say it's time to call this one in.

Duly noted. I back up and call up HQ.

> the fuck is wrong with it's fingers? Are they just rotting or are they actually just missed up? anyways I would stay at least a little bit further then arms length from the thing.

His fingers are long, and I mean his FINGERS. The BONES themselves. It's really creepy.

"HQ, over."

"HQ, Sgt. Aiden Schar speaking. I have discovered a body on Section Catron, District 3, Home 212. Please send an Inspection Team and expedite, over."

I wait for what seems like the longest half-minute of my life. I think I see the head twitch.
>>
No. 534349 ID: 9f5a86
File 137649609726.png - (71.72KB , 800x600 , 01-105.png )
534349

"Sgt. Aiden Schar, say again, over."
>>
No. 534351 ID: 9ddf68

... back up back up back up back up
and get your pistol ready to blow that things head off should it attack you.
>>
No. 534359 ID: eaa372

Out the front door and shut it behind you. Don't respond until you get that done.
>>
No. 534363 ID: 5869f6

NOPENOPENOPENOPENOPE
>>
No. 534365 ID: ab1da0

Don't talk into the phone until you are out that room. I'm betting the 'thing' is listening for your voice, and will charge you the next sound you make.
>>
No. 534375 ID: 91c1b3

>>534349
His arms/shoulders were tied behind him on the image from the comp. They are now in front. There is also untied rope. He can and will get up if anything else agitates him. Back up slowly and try to leave the room.
>>
No. 534444 ID: 44d1ec

No sounds. Get through the doorway and don't take your eyes off of it.
Once outside and a safe distance away pull out your gun and message them back.
>>
No. 534447 ID: 57a559

Scratch that, might not be dead body. Send inspection team and ambulance to this address. Unsure if suspected is hostile or diseased. Subject is unbound but masked in chair. Bleeding, possibly... but unsure if contact is necessary. Subject is not speaking, over.
>>
No. 534450 ID: bc8d67

Well, crap. Freaky bad shit detector just spiked. Activate plan GTFO! You can figure out what the hell happened there after putting a door between you and whatever the fuck that body is.

Dial your radio receive volume to minimum and lock the transmit button down while you pull your pistol and aim it at the body; That way if you do fire HQ will hear it. Maintain eye contact with it the whole time as you step back as quickly and quietly as you can. As soon as you're clear of the door, quickly close it and set the lock.

>>534447
This'll be good to say once you're out and got a door between you and the creepy body.
>>
No. 534605 ID: 9f5a86
File 137659573436.png - (134.83KB , 800x600 , 01-106.png )
534605

> Don't talk into the phone until you are out that room. I'm betting the 'thing' is listening for your voice, and will charge you the next sound you make.
> Dial your radio receive volume to minimum and lock the transmit button down while you pull your pistol and aim it at the body

I turn the radio down and put it into my pocket, trying my best to quietly sneak out of the house, but all the debris on the ground really isn't helping any.

> and get your pistol ready to blow that things head off should it attack you.

Screw that! I got my rifle out right now. If the damn thing comes at me, I won't hesitate to empty this entire magazine into it.

And on cue, the sack head tears open to reveal two rows of hideously sharp teeth, the thing bellowing with startling loudness, going into a frenzy and charging. It swings its nasty fingers at me with incredible vigor.

I fire my rifle, managing to get a few rounds into him. Visibly and audibly, he appears to feel the pain, but is still coming at me.
>>
No. 534606 ID: 9f5a86
File 137659574690.png - (114.93KB , 800x600 , 01-107.png )
534606

It gets within arms length and swings at me a couple times, catching me in the chest and digging into the armor under my jacket like butter. The next swing is at my firearm, the great force of the blow causing it to fly right out of my grasp.

"Holy shit!" I hear Weathers yell outside.
>>
No. 534613 ID: eaa372

Small spaces at short range is the exact reason you got a sidearm in first place you silly cop, this is no place for a mid-range rifle. Stay away from the mouth and get some distance before you switch to the pistol and unload into the freak.
>>
No. 534616 ID: 5869f6

Don't let it bite you, pull your pistol out, shove it in the abomination's mouth, and blow it's fucking brains out!
>>
No. 534633 ID: 91c1b3

Tell weathers to shoot its head. Hopefully you can get a bit of distance and your pistol out while it's distracted. You should aim for its head too Aiden. The only issue may be that it might not have a normal brain since its mouth is so wide.
>>
No. 534641 ID: 9ddf68

tell him to stop gawking and to shoot the damn thing. Not sure you can pull out your pistol and blow it's head off before it can close the gap so pull your pistol and start firing AS you go for the head to hopefully kill but to at least slow it down. Those things have more then 1 bullet it them.

(and by shot it as you go for the head I mean draw your pistol and start putting a few rounds in this thing's chest/stomach/neck/whatever as you bring the gun up to get a head shot.)
>>
No. 534654 ID: bc8d67

Yell to Weather to shoot it, while you draw your pistol and unload into it wherever you can while dodging its hits as best you can. Try to keep it in the doorway and yourself out of Weather's line of fire.

And (as if it needs to be said) don't let any part of you get in that thing's jaws; It'd be as bad as getting chomped by an alligator.
>>
No. 534674 ID: 44d1ec

See if you can give it a nice sturdy kick in the chest/stomach to push it away from you a little, you need some aiming room.
>>
No. 535024 ID: 9f5a86
File 137671550851.png - (136.70KB , 800x600 , 01-108.png )
535024

> Small spaces at short range is the exact reason you got a sidearm in first place you silly cop, this is no place for a mid-range rifle.

Yeah, that was pretty dumb of me.

> Yell to Weather to shoot it, while you draw your pistol and unload into it wherever you can while dodging its hits as best you can. Try to keep it in the doorway and yourself out of Weather's line of fire.
> tell him to stop gawking and to shoot the damn thing.
> See if you can give it a nice sturdy kick in the chest/stomach to push it away from you a little, you need some aiming room.

"Don't just stand there! Shoot it in the head!" I yell. I give the thing a hard kick at the stomach, sending it staggering back. I reach for my pistol, but just as I take it out, Weathers opens fire.
>>
No. 535025 ID: 9f5a86
File 137671551917.png - (99.44KB , 800x600 , 01-109.png )
535025

The creature falls onto its back, writhing even though Weathers caught it in the head. Weathers walks in with a purpose and unloads on the thing until his pistol clicks.

"Weathers! Weathers, hold your fire!" I command. Weathers slowly looks over at me, looking like he just witnessed a nightmare, which I suppose is appropriate.

"I - I got it. Are you okay?" he asks shakily.
>>
No. 535026 ID: bf54a8

"yeah, thanks, reload, i'll watch it"
train your pistol on it and shoot if it keeps moving.
>>
No. 535027 ID: 57a559

Call it in dammit I want this over quick
>>
No. 535028 ID: 9ddf68

tell him the thing scratched you but you'll live. Also how's your rifle, still looks like it'll shoot? You had your radio on the whole time this thing was after you right, so how many bricks do you think command just shat after hearing that. Oh and you're diffidently going to want to call this in. Also make sure to ask Weathers if he's ok as well, I mean first he was mind jacked and now he just saw something that looks like it came from the land of horrible nightmares I think he might be close to breaking.
>>
No. 535033 ID: eaa372

Get Weathers outside and make the call yourself. Give him some space to breath but don't lose sight of him, he's just shot a person which is going to lead to all sorts of paperwork and possibly introspection. Keep a hand on his shoulder so you'll immediately be able to tell if he's going to wander off in a trance again.
>>
No. 535104 ID: 5869f6

>>535025
Stop fucking gawking and call it in before anymore eldritch bullshit happens.
>>
No. 535188 ID: 9f5a86
File 137677436214.png - (271.65KB , 800x600 , 01-110.png )
535188

> tell him the thing scratched you but you'll live.

"Yeah, I'm alright. A bit scratched up, but I'll live. Good shooting," I say. Weathers looks like he's about to faint, so attempting to calm him and reassure him would be good. I could tell it's the first time he killed someone, but that was a given at the start.

> Also how's your rifle, still looks like it'll shoot?

My rifle is still in good condition, thankfully. I pick it up off the ground.

> Get Weathers outside and make the call yourself.

Together we head outside and are welcomed by a large group of anthros and feranthros alike, attracted by the commotion. I tell them all to disperse. I need to give Weathers some space.

I take out my radio, which is still on. I crank it up.

"HQ, this is Sgt. Schar, over."

"Sgt. Schar, it's good to hear you. We heard gunshots and already sent over backup and a medic team. Please remain in the area, over."

"Roger, HQ. We were attacked, but the assailant is neutralized. You guys need to check this guy out, over."
>>
No. 535189 ID: 9f5a86
File 137677437523.png - (197.21KB , 800x600 , 01-111.png )
535189

That having been done with, we can already hear the vehicles arriving. It's been a weird, hard day today, more so for Weathers. I don't remember the last time I looked forward to getting some rest. Whatever the hell the thing was that just attacked us, something told me it wasn't some product of staving off Astoga. This was too strange to comprehend, even if I haven't ever seen someone transform with my own eyes.
>>
No. 535190 ID: 9f5a86
File 137677439243.png - (270.62KB , 800x600 , 01-112.png )
535190

>>
No. 535208 ID: 5869f6

Nobody died, yaaay!
>>
No. 535213 ID: 41690e

>>535208
Except the thing that just got shot up.
>>
No. 535217 ID: 5869f6

>>535213
Exactly.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password