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File 125176453646.gif - (28.83KB , 768x768 , Startitle.gif )
36573 No. 36573 ID: 5d5024

>Opening Cutscene
22 posts omitted. Last 100 shown. Expand all images
>>
No. 36607 ID: 01383e

>>36605
buy SPADE
AXE
KNIFE
FLINT+TINDER
SOME SNACKS
save the rest of your cash until later.
>>
No. 36609 ID: f78140

>>36605
take the axe up, free it from it's viney bonds of treestumpedness, that it may assist you in the people's goal of equality.
>>
No. 36610 ID: cd08c0

>>36605
Find pants. Make sure they are fancy. Wear fancy pants. CEASE BEING NAKED. Also get a hat.
Every lord needs a sexy outfit.
>>
No. 36611 ID: 6164e0

>>36605
Take a look at the star.

What do you suppose you can do with it?
>>
No. 36614 ID: fdc826

>>36605
Retrieve that axe, then just wander around the immediate area looking for monsters to slay.

While doing so, consider eventually growing a handlebar moustache.
>>
No. 36616 ID: 5d5024
File 12517681431.png - (66.84KB , 768x768 , star004.png )
36616

>>36606

You realize that you completely forgot to ask! Is that important?

>>36609

You work on attempting to pry out the axe. It seems that the overgrown stump has quite a hold on it!

>>36610

You aren't naked! Only an idiot would look into hunting monsters naked.

You'll see about the hat the next time you're in town.

>>36607

There's no shop here!
>>
No. 36620 ID: 01383e

>>36616
well, use SWORD on VINES to get AXE.

use AXE to chop trees to almost-falling-over levels, prop them up with a stick, and weaken them just a little more. Add bait if you want, but mostly anything that goes NEAR that tree is getting splattered.
>>
No. 36622 ID: 7d190c

Use sword to get rid of the vines surrounding the Axe.

Also: Hold STAR aloft and shout out "STAR PRISM POWERS ACTIVATE! SUPER SPARKLY TENSHIN TRANSFORMATION GOOOOOO!"
>>
No. 36623 ID: 5d5024
File 125176848039.png - (69.96KB , 768x768 , star005.png )
36623

>>36611

You stare at the star as hard as you can, but no use for it comes to mind!
>>
No. 36624 ID: 7d190c

>>36623
It's clearly magical. Duh. We need a bitching hat, then we sew the stars onto it - BAM! - instant wizard hat. Then we'll be playing with magic, baby. Until then we'll just have to be sherif.
>>
No. 36625 ID: cd08c0

>>36623
I think it's obvious.
Wish on it.
>>
No. 36628 ID: 5d5024
File 125176904649.png - (68.49KB , 768x768 , star006.png )
36628

>>36620
>>36622

You obtain an axe!
>>
No. 36630 ID: 7d190c

Is there enough vine left to make a makeshift rope? How about a small length of twine? You never know when a SMALL LENGTH OF TWINE will come in useful.
>>
No. 36631 ID: 5d5024
File 125176935532.png - (58.59KB , 768x768 , star007.png )
36631

>>36620

You chop the lowest branch off of the tree in order to obtain a STICK.
>>
No. 36633 ID: 7d190c

Combine vine and branch to make Makeshift Bow and Arrow.
>>
No. 36636 ID: 5d5024
File 125176975997.png - (69.78KB , 768x768 , star008.png )
36636

>>36631

And create a trap!

Chopping through that tree was pretty tiring, but you're sure it'll pay off.
>>
No. 36637 ID: 01383e

>>36636
now DON'T SET IT OFF.

also, if you can, add bait, or scout around to see what monsters are in your area and then add bait to their tastes
>>
No. 36638 ID: 6164e0

Hrm.

tap the Star with your sword lightly, what kind of sound does it make?

What kind of consistency and texture does the star have?

Does it have a discernible odor?

Press the stone against your forehead, wish for some armor.

Try and fasten a makeshift spear using SWORD, VINES and STICK.
>>
No. 36641 ID: 5d5024
File 125177019466.png - (76.36KB , 768x768 , star009.png )
36641

>>36625

You feel like something happens. It makes you feel safe.

>>36630

The vines you didn't chop through are still growing into the tree, and cutting them free would probably ruin them!

>>36638

It feels like something between rock and metal. It was really hot when you found it, but it's pleasantly cool now.
>>
No. 36644 ID: f78140

>>36641
you are protected by the wishes of the many, can you not see the glorious blue aura of their hopes and dreams? go forth and defeat these monsters, foul beasts of the bourgeoisie.

alternatively, montage training sequence, since you've probably never held the blade of the people's hope before.
>>
No. 36649 ID: 7d190c

Go MONSTER HUNTING.

When you find the monster, find out why it has been causing trouble. We shall aid the beast and it shall become our faithful retainer.
>>
No. 36651 ID: 5d5024
File 125177155513.png - (173.70KB , 768x768 , star010.png )
36651

>>36644
>>36649

Emboldened, you draw your sword and advance!

This certainly looks ominous.
>>
No. 36652 ID: 7d190c

>>36651
Knock politely and explain that you have recently purchased this land and was wondering if the rumors of monsters in the area are true. I don't care if the fucking wolfman answers the door, a proper gentleman is civil at all times and you will ask.
>>
No. 36656 ID: 5d5024
File 125177237564.png - (170.21KB , 768x768 , star011.png )
36656

>>36652

You knock politely on the brambly thicket.

There is no response except for a faint shuffling sound.
>>
No. 36658 ID: 6164e0

>>36656
Back away, hold Sword in one hand, pointed toward thicket while keeping the axe cocked over your shoulder, ready to descend on a threat.
>>
No. 36659 ID: 6faa8c

>>36656
Wish upon the star for safety. look inside.
>>
No. 36660 ID: 7d190c

>>36656
Clearly we have interupted the thing's napping or dinner. While a dreadful fauxpas, we are here for a reason. Let us wait patiently for the resident to come to call. If there is further lack of response, knock again and say in as dapper a way as possible that you can hear the person moving about in there and have some urgency to discuss.
>>
No. 36661 ID: 5d5024
File 125177286992.png - (172.92KB , 768x768 , star012.png )
36661

>>36658
>>36660

You step back defensively, hoisting the axe to your shoulder while brandishing your sword.

>>36659

Nothing happens!
>>
No. 36663 ID: 6164e0

>>36661
Continue holding the defensive posture, and try to kick a rock or a pile of dirt onto the brambles, then listen for where the shuffling noise is originating.
>>
No. 36668 ID: 5d5024
File 125177350219.png - (173.40KB , 768x768 , star013.png )
36668

>>36663

You kick some dirt at the brambles.

The shuffling inside continues faintly. It's hard to say where it's coming from.
>>
No. 36676 ID: 6164e0

>>36668
Advance a bit closer, kick more stuff at the brambles, and let out a shout.

It is WAY better to fight a beast outside its home.
>>
No. 36680 ID: 5d5024
File 125177456661.png - (173.77KB , 768x768 , star014.png )
36680

>>36676

You advance and let out a ferocious battle cry!
>>
No. 36688 ID: fdc826

>>36680
Start poking around with your sword. Nothing could possibly go wrong.

It's probably just a small mammal anyway.
>>
No. 36691 ID: 5d5024
File 125177548032.png - (181.43KB , 768x768 , star015.png )
36691

>>36688

You hear something behind you
>>
No. 36692 ID: 2b8572

>>36680
How crass :<
>>
No. 36693 ID: ab91ae

>>36691
DODGE ROLL!

And then greet Demesi.
>>
No. 36698 ID: 2b8572

>>36691
Stab the Rampardos in the neck.
>>
No. 36699 ID: fdc826

>>36691
Turn around to face the creature, then take up a defensive stance. Don't attack right away; it might just be mad that you disturbed its nest.

That thing is just adorable enough to be a mount/pet.
>>
No. 36701 ID: 43d730

>>36691
A DRAGON?!
HAVE AT THEE!

Menace it, but wait for it to make the first move.
If it inhales, dodge, if it charges, sidestep and counter, and if it holds back, hold back as well.
>>
No. 36709 ID: 5d5024
File 125177685345.png - (168.54KB , 768x768 , star016.png )
36709

>>36693

There's nowhere to dodge! You're right next to the brambles!

>>36698
>>36699
>>36701

The creature is upon you before you can turn to defend!
>>
No. 36710 ID: 5d5024
File 125177687451.png - (164.73KB , 768x768 , star017.png )
36710

>>36709
>>
No. 36716 ID: ab91ae

>>36710
You, uh. You could have dodged left. Away from the brambles.
>>
No. 36717 ID: 5d5024

>>36716

>the artist failed the perspective roll
>>
No. 36721 ID: f44349

>>36710
The foul beast may think it has you, but YOU are the one who has HIM! Right were you want him!
He can't ram you if you are already on his head!
Hold on tight! And try to maneuver yourself to where he can't bite you!
>>
No. 36722 ID: 1689ab

ODDWIN HUG DRAGON
>>
No. 36723 ID: 6faa8c

>>36722
BEFRIEND DRAGON WITH GOLDS
>>
No. 36725 ID: 6164e0

Your first concern is to get as many things between its teeth/claws and your own body as possible. Try and wedge both your weapons in between the two of you, the sword closest to the creature.

Do not doubt, do not hesitate. When a creature is grappling you, it is time to temporarily abandon conventional combat and act more... Primal.
>>
No. 36746 ID: 1689ab

It's clearly a child. Attempt to befriend and tame it.
>>
No. 36753 ID: 5d5024
File 125178068442.gif - (157.91KB , 768x768 , star018.gif )
36753

>>36725

On the positive side, the beast didn't come through the brambles unscathed and you are no longer immediately next to his fangs.

On the negative side, you seem to have come through far worse off than the beast and you've dropped your axe.
>>
No. 36755 ID: ab91ae

>>36753
STAND FIRM, ODDWIN! The creature seems simplistic; it'll probably charge you. Wait for the moment it does, then dodge aside and strike! Repeat until the beast is slain.
>>
No. 36757 ID: fdc826

>>36753
Firstly, I'd like to say that your .gif-making skills are unmatched on all of tgchan, and I'm absolutely loving the quest so far.

Anyway, I'd still like to subdue and capture the adorable little bastard if possible, but if it comes down to it, we may have to kill it. I'll leave the specifics to the rest of you /quest/ionable gentlemen; I'm off for the night.
>>
No. 36759 ID: 6164e0

>>36753
WAS THE AXE YOUR ONLY WEAPON? I THINK NOT.

You are wounded, and the beast knows it. It will try to go for your throat, to finish you. That is when you will strike. You must wait for it to pounce, opening its maw, and at that moment ram your sword down its gullet. Be sure to twist it around.
>>
No. 36762 ID: 1689ab

Change of tactics. Get out of there, buy some meat, try to appease the beast. We can tame it and make it our mount!
>>
No. 36766 ID: 6164e0

>>36762
I don't think we can leave, seeing as how it is blocking the entrance.
>>
No. 36796 ID: 5d5024
File 12517895915.gif - (908.20KB , 768x768 , star019x.gif )
36796

>>36755
>>36759

>to be concluded
>>
No. 36797 ID: 6164e0

>>36796
I really have to take my hat off to your gif making skills.

And this isn't just any hat, mind you. It was my now deceased Grandfather's favorite hat.
>>
No. 36917 ID: fdc826

>>36796
Aww, man, there goes our mount. I was going to suggest we name him Phillip, too. ;-;
>>
No. 36918 ID: 43d730

>>36917
He was going to eat us.
>>
No. 36939 ID: ed8d8a

>>36918
we invaded his home. self defense.
>>
No. 36949 ID: 1689ab

Lets hope our star shield protects us. Or... like... someone jumps in the middle...
>>
No. 36950 ID: 7eda8b

>>36939
>we invaded his home. self defense.
In texas, maybe.
>>
No. 39010 ID: 5d5024
File 125226738933.gif - (525.91KB , 768x768 , star020.gif )
39010

>>36796
>>
No. 39013 ID: f44349

>>39010
Fuck. YES.
Kid, you are GOING places.
Now... we might wanna see about some first aid...
>>
No. 39016 ID: f2aac2

>>39010
Retrieve thy sword, mighty hero. Then pose as a one man team of awesome, cause shit just got real.
>>
No. 39017 ID: 59304c

>>39010
Don't stop to celebrate just yet. There might be more of the thing you've just killed. Run towards the monster and retrieve your weapon from it. Be ready to defend yourself.
>>
No. 39018 ID: ab91ae

>>39010
*salute*

Good man.

Now look around you, see if there's anything worth taking from its lair.
>>
No. 39019 ID: 01383e

hot shit!

you just killed a damn monster! and, its hide is tougher than yours, I can see by the way it got less cut up on those thorns. Know anything about leatherworking? The only way I know involves scraping the hide of fat and putting it in a container of piss, but that's also fairly gross. try lye or something.
>>
No. 39020 ID: b94893

>>36950
You say that like castle laws aren't the best thing ever.
>>
No. 39028 ID: 520fde

Salute our fallen foe, retrieve and clean our sword, then hoist the beast into town to make armor from it's hide.
But, you know... in a way respectful of the dead.
>>
No. 39044 ID: 5d5024
File 125227888213.gif - (355.90KB , 768x768 , star021.gif )
39044

You stand proudly.
>>
No. 39045 ID: 7eda8b

>>39044
Oh snap!

Run away and wait for it to die.
>>
No. 39046 ID: 795b36
File 125227904729.png - (17.25KB , 254x197 , wait wat.png )
39046

>>39044
>>
No. 39049 ID: 0de1cb

>>39044
Very well, the sword didn't hurt you to much apparently.
Now take the opportunity and charge the invader, it'll be rather defenseless right now.
>>
No. 39051 ID: ab91ae

>>39044
Wait for it to charge, then COMBAT ROLL out of its way! As soon as you are clear, charge for your sword!
>>
No. 39064 ID: 1689ab

TAKE NO SHIT! PUNCH IT DOWN!
>>
No. 39091 ID: 5d5024
File 125228694142.gif - (352.15KB , 768x768 , star022.gif )
39091

>>39045
>>39051 (cute, but the monster is an inderect et cetera)

You flee, but the beast is hot on your tail!
>>
No. 39092 ID: 1689ab

Oh god! Get it off! Get it off! PUNCH EVERYTHING!
>>
No. 39094 ID: ab91ae

>>39091
That COMBAT ROLL would worked just fine to get away from its lunge, I think.

Regardless, RUN LITTLE MAN RUN.
>>
No. 39096 ID: bffa2a

>>39091

Run for the tree!
>>
No. 39102 ID: a1ac99

>>39091
We made a trap, didn't we? Lure it to that.
>>
No. 39190 ID: b94893

Give the creature a hug.
>>
No. 76093 ID: bf1e7e
File 125805991141.gif - (389.73KB , 768x768 , star023.gif )
76093

>>39096
>>39102

On your way out of the lair, you pick up your axe from the entrance
>>
No. 76097 ID: 1443c0

>>76093
SPIN AND SLICE
>>
No. 76105 ID: 036360

No no no. No Spinning! Keep running! We had a trap remeber? The Stick, and the tree!

We could easily fit in the space.. or cut it as we run by! Hopefully it isn't immune to death by tree falling.
>>
No. 76112 ID: 7de41e

>>76105
Yes, let's try and lead it back to our trap.
>>
No. 76134 ID: bf1e7e
File 125807066683.gif - (609.85KB , 768x768 , star024.gif )
76134

>>76097
>>76105
>>76112
>>
No. 76136 ID: 43d730

>>76134
>youtease.jpg
>>
No. 76137 ID: 53724c

Did... did we get it? oh god, are we ok? Status report!
>>
No. 76142 ID: bf1e7e
File 125807228640.gif - (507.81KB , 512x512 , star025.gif )
76142

>>
No. 76143 ID: dda9dd

>>76142
You appear to be alive... lucky you.
>>
No. 76145 ID: aba0a3

Rampardos has fainted.
>>
No. 76149 ID: f44349

>>76142
Quick!
Carve it before the quest ends!

Ahem. I mean, see if you can't carve any useful/valuable materials from it.
>>
No. 76155 ID: bf1e7e
File 12580758051.png - (153.60KB , 512x512 , star026.png )
76155

>>76149

You know that monster parts are highly valued for alchemical purposes, and some of them are useful for other reasons, but in your previous life as a simple citizen of the kingdom you never learned much about those things!

If you're going to carve off parts of the monster and take some with you, you'll need to decide what to take. The creature is far too large for you to carry it back yourself.
>>
No. 76156 ID: df0bc4

Take the head as a trophy. We'll get it stuffed and mounted on our wall
>>
No. 76157 ID: 632862

Take its horns, claws, teeth and hide. If you don't know how to properly skin the monster then take the tail instead.
>>
No. 76160 ID: 1443c0

>>76155
the heart and the eyes
eat the heart raw, like a true badass
cook the eyes like a civilized human being
>>
No. 76161 ID: bf1e7e
File 125807825746.png - (39.70KB , 512x512 , star027.png )
76161

You don't know anything about skinning monsters, and you don't know how to tell their weird organs apart.

But you can take the eyes, fangs, horns, and head all at once; and you cut off the tail for good measure. You clean up a bit and recover your sword as well. This takes some time, and it is evening before you are prepared to set off back toward the town.
>>
No. 76163 ID: bf1e7e
File 125807865057.png - (37.21KB , 512x512 , star028.png )
76163

>>76161
>>
No. 76164 ID: 445c48

Oddwin, roughly how large is the plot of land you intend to purchase?
>>
No. 76165 ID: 068b0e

Do we know anybody who'll buy this crap?
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