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Yellow Tropical Puff
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So. There's a lot to unpack here. Let's say you wanted to uplift these Kabots into full self-directed personhood as their own species. What would an Uplifted version of the species look like from what you've unlocked so far? Probably something like: Reproduction, Intelligence, Bipedal, Friendly, and maybe one other bonus like Flexible. Then you'd make several thousand, each with random minor genetic differences to prevent genetic bottlenecking, and wave goodbye for them to do their own thing and they go out into the world.
You could play around with the non sapient versions, get the best possible version of those, and then apply the intelligence/personhood 'package' on top of that once you get a good baseline version, perhaps, or play around with the non social/non-intelligent ones separately for the tests.
But there's more to this than just that, isn't there?
Why the five mutation limit? That's quite arbitrary. Is it because the tools provide a soft limit at some higher threshold, like seven or eight, so your father put a hard limit at five? If he did that, what other safeguards did he put in them? Do they have some major longevity issue? Some hidden constraint to reproduction? Some horrible vulnerability to some environmental factor or does he have a previously prepared anti-kabot bioweapon? Would reproduction itself bypass the five mutation limit?
Further, these things don't take, like, years to raise. They should logically take years to raise, whether they're animal intelligence or super-genius. You CAN put data in genes, but they're a poor tool to do the whole 'genetic ancestral memory' thing; mostly you need to sequence them with a reader to read odd hidden data stored in genes. What's the method used to give them knowledge beyond their age, and what the heck is actually put in the data or memory download for them?
Also, the whole setup for your lab and this playpen setup feels... off. The constraints are just too odd. Perhaps the challenge is, specifically, for you to do an end run around the limits placed upon you? If that's the case, than you absolutely need to conduct industrial espionage against your father, to determine the full list of mutations, the failsafes (or faildeadlies for your poor kabots!), how the five mutation limit is enforced and how to remove the limit, how the memory download functions and what's in there and how to change it, and whatever ELSE he's hiding from you!
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