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Mauve Fire Wind
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The Lands of Andalus
The lands of Andalus is the home of the Corbel. The Corbel are creatures created by alchemists of a long lost civilization that once occupied Andalus. Andalus is divided into two regions, Calibri (light green) and Cambria (dark green). Calibri is the a temperate region just outside the strong alchemical influence of the Tower, while Cambria is the rest of Andalus where the influence of the Tower is strongest.
Calibri is amply covered in coniferous forests of mostly pine. The influence of the Tower can still be felt in Calibri, but is not as strong as it is in Cambria. The land's capital, Andalusia, is situated in a relatively fertile land on the other side of a river. Most if not all Corbels live in this region. They produce lumber, grain, and vegetables in this regions.
Cambria is strongly influenced by the Tower. It is covered with a thick jungle. Its land is hyperfertile by alchemical means which made the thick jungle that covered all of Cambria. The Corbels underutilize this territory due to the effects of the Tower's influence over their kind. There are hostile Corbels transformed by the Tower's influence that lurk in the jungle. While completely useless to the Corbel, they refuse to let go of Cambria just because of how essential the Tower is to them. Some Eddel-Kir has settled there and formed the agrarian town of Nah-Tin, which the Corbels are very wary of.
The Tower emanates an influence over the region of Cambria. Its a structure made of a material that resembles both stone and metal. Its cold and sometimes accumulates frost during storms. Its the strongest material the Corbels has seen and has limited access to. Noone has been able to chip or even grind a grain of it. It has survived thousands, perhaps even tens of thousands, of years of neglect and still continues to function when all the other structures the precursors made along with it had crumbled and faded away. The Tower makes the Corbels that are strongly under its influence to become stronger, more durable, and bigger, but in exchange of losing their mind. It is also the source of the hyperfertile land in Cambria. This is the main reason that Corbels avoid the area with great disquiet. The Tower's influence does not pierce mountains, and can produce influence shadows behind them. Bodies of water appear to dampen, if not block, it. The very river that flows by the road is what many Corbels rely on avoiding accelerated transformation when travelling to Komardi and Wur-Tilis.
The Corbels have lived in this area for centuries. They know that their race is an alchemical creation as if they were programmed to know since birth, but the purpose of their creation still eludes them. The Tower's influences has some beneficial effects. Corbels near the Tower grow stronger, faster, bigger, and more durable. It enhances their senses into greater acuity and sensitivity. It, however, wrecks some havoc in a Corbel's social and mental health. A Corbel under strong influence of the Tower becomes attracted towards the Tower, becomes surly, and start exhibiting hostile and anti-social behaviour. Corbels that have become monsters under overexposure to the Tower's influence have a slouching posture, stand twice the normal height of a "healthy" Corbel, appear to have flaming blue eyes, incapacity of complex thought and communication, and disappear into the jungle of Cambria.
While the Tower's influence can turn Corbels into monsters, Corbels cannot live too long outside its influence. Many Corbels have tried to get as far as possible from the Tower, but they were forced to return. They can atrophy, grow brittle bones, grow sickly pale, become thin, and lose appetite when too far from Andalus. They can live for about 12 years too far outside of Andalus before deprivation from the Tower's influence become severe and serious.
((I don't feel too confident with this.))
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