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802411 No. 802411 ID: 7b95d9

>Boot-up complete

>Partial memory restoration unsuccessful

>Preparing backup databanks...

...

>Databanks 98% corrupted. Preparing purge.

>...Attempting transfer of uncorrupted files to main databanks...

>Estimated time to 100% corruption-

Only one. I can only save one memory before everything goes away. Which?

1. Birth
2. Joy
3. Pain
Expand all images
>>
No. 802412 ID: 15a025

Save Joy.
>>
No. 802413 ID: 70983e

Oh, Joy.
>>
No. 802414 ID: ca0e20

Birth.

I feel like the other ones can be relearned. Although they could be useful, I dunno if they are on their own.
>>
No. 802420 ID: 3ce125

Pain. How else will you learn from what just happened to you?
>>
No. 802422 ID: 3abd97

>>802411
Joy.
>>
No. 802424 ID: a363ac

>>802411
save pain
>>
No. 802425 ID: 636dcb

Birth. Everyone starts with birth, it's a pretty good fundamental to have set in stone.
>>
No. 802427 ID: 47160d

Joy, a life devoid is no life
>>
No. 802430 ID: 094652

Pain, to let you remember that you stood for something... or ran away.
>>
No. 802435 ID: 96acb6

Joy. Gotta remember the good times.
>>
No. 802441 ID: 031add

The pain is what made us who we are, it taught us what is safe and what is not. Pain taught us how to survive who to trust. Keep our pain, purge our weakness.
>>
No. 802492 ID: 010334

Grow stronger from the pain
>>
No. 802493 ID: 76d689

Pain. Better to suffer and learn than to be ignorant.
>>
No. 802510 ID: 067ab8

>>802411
"joy": let's know what we (may have to) fight for.
>>
No. 802515 ID: 3740b1

Pain

Defines

Birth only begins and joy only blankets and blurs. Pain carves the channels through which a life flows.
>>
No. 802522 ID: a61180

joy
>>
No. 802536 ID: 4854ef

pain
>>
No. 802537 ID: 2b84d1

Birth
>>
No. 802541 ID: c655d4

Joy
>>
No. 802580 ID: c31aac

Pain. Adversity makes it easier to handle in the future.
>>
No. 802589 ID: 7b95d9
File 149505262251.png - (97.52KB , 1920x1080 , Rememberance of Pain.png )
802589

How it HURT.

I can remember that if nothing else. The pain that brought me here. I tried to talk. Tried words.

They failed, and then they HURT me. I had to run- I had to escape. Repair myself. If nothing else...

>Databanks 99% corrupted.

I'll remember the pain that I suffered when I tried to talk to my enemy. I'll remember one name...

EIS. That name. He caused me that pain.

>Transfer of uncorrupted files complete.

>Databank purging...

>Purging...

>Purging successful. Restoring default system state.
>>
No. 802591 ID: 7b95d9
File 149505282753.png - (135.15KB , 1920x1080 , SayHello.png )
802591

...Hm? What...happened?

I remember...nothing. Nothing but two names. EIS. And NIX. A memory...a painful memory.

...I am NIX. I can sense it. And...
>>
No. 802592 ID: 7b95d9
File 149505318840.png - (289.81KB , 1920x1080 , Shadows.png )
802592

...I have no idea where I am right now. What happened? Why am I here? What do I do? I can't...seem to remember anything else...
>>
No. 802594 ID: ca0e20

Hello! Try and stay calm. It might be tough, but you have to make sure you know your immediate surroundings.

Check around and see if you can find anything useful. Looks like there's some kind of box in the back over there, you could check in that.
>>
No. 802610 ID: ba506f

whelp from what little we do know it seems like someone may be after you. I suggest looking around and see what you can find nearby. As for what to look for something to defend yourself with would be useful, as well as something to let you know where you are and some kind of shelter.

Also since it seems this Eis isn't a friend, and we have no idea how many friends he has, I suggest being careful who you trust.
>>
No. 802612 ID: 76d689

Try to stay calm. Hold onto the things you do remember. Carefully look for a way forward.
>>
No. 802622 ID: 70983e

Pinch yourself, you must be dreaming.
>>
No. 802635 ID: 52dcdd

Check your head. Are those horns? And you might have a head injury.
>>
No. 802647 ID: 3ce125

>>802592
Looks like a pipe or something on the ground next to your tube. There's also a shelf in the back, go check that out. Then check out that light to the right.
>>
No. 802856 ID: 7b95d9
File 149517330087.png - (412.16KB , 1920x1080 , IsaPipe.png )
802856

Right, right...stay calm. I need to find out things...let's have a look around.

Over here...ah, right. That's a pipe, yeah. I guess it could work as something to defend myself for now...

Ah, something in the back...? Right. I think I see it- it's really dark over there, though...
>>
No. 802858 ID: 7b95d9
File 149517410987.png - (197.72KB , 1920x1080 , Darkview.png )
802858

...really, REALLY dark. I can only just make out what it is...some kind of strange box, yes. I check in it, and...there's something there.
>>
No. 802861 ID: 7b95d9
File 149517418825.png - (682.54KB , 1920x1080 , CircularThing.png )
802861

It's some strange circular object. There seems to be some sort of...gem? In the middle. It's surprisingly heavy. I wonder if I should keep it...
>>
No. 802862 ID: 76d689

You should keep it. It could be useful later.
>>
No. 802863 ID: 7b95d9
File 149517452851.png - (1.65MB , 1920x1080 , GlowTubes.png )
802863

The light is also caused by a strange trio of glowing white tubes. I...I don't know what's happening, but I can sense there's some kind of energy coming from them. They go up into the ceiling, and disappear from there.

...! I hear walking, and it sounds heavy. Is there something up there? I don't want more pain!
>>
No. 802892 ID: ba506f

does it sound like whoever is up their is coming down? If so then hide next to the door way while staying in the shadows and wait for them to come down and walk by you, the slip past them.

If it doesn't sound like they're coming down enter room and see what else you can see.
>>
No. 802965 ID: ca0e20

Up there? You mean a floor above?

If not and it looks like it's coming this way, might have to hide in the darkness, preferably behind something like that box. No idea if this entity is friendly.
>>
No. 803166 ID: 70983e

Smash the tubes, grab whatever's in them, and hide.
>>
No. 803173 ID: 3ce125

Hide in the dark near the stairs. You'll be at a good position to ambush them if they identify as an enemy.
>>
No. 804952 ID: 7b95d9
File 149603183649.png - (125.56KB , 1920x1080 , Whaaa.png )
804952

>>802892
>>802965
>>803166
>>803173

I don't have a lot of time!

I can barely see, but I can just make out a set of stairs- it's risky, but hopefully...

ah! They're getting closer! I hope they don't see me...I don't know what I'd do- I don't want to hurt again!

They get closer...and then there's silence. I can't tilt my head well enough, but...

...What's going on...? I can hear a strange buzzing- and suddenly a loud thump. And then it's quiet...wait-

"...The pod is broken. Then this means she has likely left." What?! Who? Me?

There's a whirring sound. "Anticipated. The search begins."

It doesn't say anything else, but I hear retreating thumps. That voice...d-did it know me?!

What...who was that?

After some time, I can hear the footsteps fade. I...I wonder if perhaps I should stay here or not. If it comes back...
>>
No. 804955 ID: 3ce125

>>804952
Well if there's nothing interesting in the glowing tube room we should go. Staying here seems like a bad idea in the long run.

Just be quiet so you don't altert your pursuers to your presence.
>>
No. 804960 ID: ba506f

well they sure as hell don't seem friendly. Sneak out and try to stick to the shadows as much as you can.
>>
No. 805002 ID: 7b95d9

Right, right...I need to keep quiet. I wait a bit longer, just to be sure before I walk up the door.

Fortunately, it seems like I'm rather good at that- my steps aren't loud at all, and the door doesn't squeak when I open it.

Strange...where am I? It seems like some sort of building for business perhaps? Not sure. But it's surprisingly clean.

I can hear a strange noise towards my left, down the hallway. I risk a peek out, and there's a door in that direction. Down the opposite direction, another set of stairs, and several rooms. But it seems like this place is otherwise quiet now...except for that humming.
>>
No. 805009 ID: be0718

Stay on the move. Hunt them before they hunt you. It's only a matter of time till their search pattern would find you.
>>
No. 805021 ID: ca0e20

I'd say move away from the humming sound. I'm guessing it's where that other entity went.
>>
No. 805070 ID: 7b95d9
File 149609797421.png - (16.85KB , 1920x1080 , Floor1Room1.png )
805070

((I don't know how this didn't get put in.))
>>
No. 805079 ID: 3ce125

>>805070
Let's check in the room with the cabinets.
>>
No. 805086 ID: ba506f

peek at the cabinets, then head towards the stairs. that's the most likely way out of here.
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