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File 146872248679.png - (11.95KB , 1000x1000 , Deity Quest.png )
736312 No. 736312 ID: ea2bfa

You awaken in your bed. You groan softly to yourself, still a bit groggy. You're extremely comfortable right now, and silently thank whoever's listening that you have the day off today...

You silently disentangle yourself from your lover's arms, and head for the bathroom, beginning your morning routine.

While you do this, I should probably do a bit of explaining. You are a Deity, one of those members of the Celestial Court. Except... not really. You're actually just one of those deities who couldn't make it into the Court itself. One whose parents weren't important or powerful enough.

Actually, now that we're talking about it... who are your parents? What did they do?

>Members of the Celestial Guard
>Renowned Artists
>Keepers of Knowledge
>Members of The Executioners
184 posts omitted. Last 50 shown. Expand all images
>>
No. 739098 ID: ea2bfa

Are you targeting Hekatonkheires or Rakshasa?
>>
No. 739150 ID: 398fe1

I feel we should take Mod's advice and target the summon first, but I think I'm in the minority.
>>
No. 749061 ID: ea2bfa

>20
You have successfully gotten a critical hit! Critical Hits allow you to roll damage twice and combine the numbers! Please declare who you will give the crit to! Take note, this will only happen once! Unless a character order is specified, all crits in the future will be determined through a roll of 1d3!
>>
No. 749069 ID: 3d2d5f

>>749061
Let's go with Hammer, since he used the double damage tech.
>>
No. 749270 ID: 4e9864

>>749069
Agreed.
>>
No. 749538 ID: ea2bfa

rolled 6, 1 = 7

Rolling Hammer's damage!
>>
No. 749539 ID: ea2bfa

rolled 6 = 6

With a bellow of rage and a mighty swing, Hammer hits Rakshasa directly in the chest! The tiger-man is sent sailing across the stage, outright flying off and landing in a crumpled heap beside it!

RAKSHASA DEFEATED!

Aria and Speaker turn their focus onto Hekatonkheires, launching attacks at the various hands!

Speaker offers a Ruinous Command, closing her eyes and commanding the hands to BLEED.

Rolling Speaker's damage.
>>
No. 749540 ID: ea2bfa

rolled 5 = 5

Several gashes open up along the arms and hands around you, and one of the eyes adorning a few hands outright bursts open! Several hands retreat into the ground, leaving no holes behind them.

Aria sends a few shockwaves of sound outwards, herself!

Rolling Aria damage
>>
No. 749541 ID: ea2bfa

rolled 14, 6, 9 = 29

Hekatonkheires' hands are buffeted around by the sound, and several of them seem to suffer serious enough injuries to retreat. The remaining ones seem very angry, though.

Three fists armed with assorted knives stab downwards at the party!

Attack order is Hammer, Aria, Speaker
>>
No. 749542 ID: ea2bfa

rolled 4 = 4

One of the knives catches Hammer, though Aria and Speaker dodge out of the way of their own attacks. The butterfly knife sinks into your flesh!

Rolling damage.
>>
No. 749543 ID: ea2bfa

The wound is bad, though not as bad as it could be, and you're still standing! A multitude of arms surround you, but Speaker brings up something. "She's panicking. I can tell. Give her a few more hits and she'll probably run off. She never had much of a stomach for foes that could fight back."

She's apparently referring to Hekatonkheires, though you're not sure how she knows so much about a being seemingly made of hands.

Hekatonkheires HP: 9/20
Hammer HP: 6/12
Aria HP: 8/8
Speaker HP: 8/8

Hammer:
Attack
Battletech (2 Turns until M. Crusher Available!)
No Items

Aria
Attack
Battletech
No Items

Speaker
Attack
Battletechs
No Items
>>
No. 749544 ID: 398fe1

rolled 2, 11, 1 = 14

Hammer, hit a thing.
Aria: use healing battletech on Hammer.
Speaker: use Heated Argument on Hekat.

Rolling to hit, in order.
>>
No. 749558 ID: 3abd97

rolled 15, 5, 6 = 26

>She's apparently referring to Hekatonkheires, though you're not sure how she knows so much about a being seemingly made of hands.
Maybe she know it? Or it's some supernatural ability to "speak" for others.

>what do
Hammer: normal attack
Aria: Right To Remain, on Hammer.
Speaker: Heated Argument

Rolling respectively.
>>
No. 750010 ID: ea2bfa

rolled 6 + 1 = 7

Hammer's blow hits another arm, and Aria pounds out a few notes that, while only healing Hammer slightly, at least keep him in the fight, the two slashes on his body closing up a little and hurting less.

Speaker, however, seems to be having some trouble. She commands the hands to BURN, but nothing happens. It almost sounds like... she doesn't have the conviction to do it?

Rolling Hammer damage.
>>
No. 750011 ID: ea2bfa

rolled 6 + 3 = 9

Hammer lets loose with a large, sweeping blow, shattering the bones of several arms! They too retreat into the ground, leaving several behind... but they seem to be hesitating.

Rolling Aria healing
>>
No. 750013 ID: ea2bfa

rolled 9 + 3 = 12

Hammer's HP is completely restored! The wounds on him still remain, but they're small enough to heal on their own with only a little time, and they don't hurt at all regardless.

Hekatonkheires seems to hesitate, but eventually, one hand gets bold and moves forward, attempting to grab Hammer!
>>
No. 750015 ID: ea2bfa

Hammer dodges the hand's grab! It begins moving as if it had him, swinging around as if slamming him into the ground, before apparently realizing it does not, in fact, have Hammer in its hand.

An eye covered hand gazes down at you and blinks once. Then, it retreats into the ground. The rest of the hands follow suit, and soon you're alone... well, alone with a large, stunned crowd and Rakshasa crumpled in a heap at the side of the stage.

Rakshasa: "Oh, shit... they won... oh god..."

YOU WIN!!!

10 EXP Gained! 10 Relic Fragments Obtained!

In several of the areas where Hekatonkheires' hands were, you notice several golden, softly glowing orbs. You take a picture and send it to Moderator.

BanHammer105: Oh! Oh! Those're Relic Fragments!
BanHammer105: You know what those are worth???
DropTheGavel: Uh, no?
BanHammer105: ...actually, not a lot.
BanHammer105: I don't think those even add up to a full Relic.
BanHammer105: But hold onto those! There are some guys who'd give you some pretty neat shit for those!
DropTheGavel: Alright, gotcha.

You put away your phone, and Rakshasa has stumbled up onto the stage. He's clutching his arm, which is currently leaking blood that dissolves into blue smoke.

"Alright. You win. You've got the cult. What're you gonna do now, bigshot?" He seems both incredibly pissed off, and more than a little scared!
>>
No. 750093 ID: 3abd97

>what do with cult?
I think maybe we should first ask Speaker how she ended up in the situation we found her in? That would impact our judgement. (A longer conversation with Speaker if she's joining is a good idea, but later, not in front of an audience, awaiting judgement).

Also maybe get advice from Moderator.

(Breaking them up entirely might not work / would allow them to reform later / might just set them all on us at once. We might want to make them our servants or minions? Suddenly we have eyes and ears on the ground to gather information, and to do chore level stuff like making sure we have food and water).
>>
No. 750299 ID: f865ac

>>750093
You examine the crowd, all of which are gazing up at you. Or glancing at Rakshasa, who is currently prodding at his visibly broken arm.

"So, uh, how'd you wind up like that?" You ask Speaker.

"I was hanging out here, when the party showed up. It was originally gonna be a sacrifice of worshippers, but they thought I'd make a better one."

You nod. Aria is currently tapping away at her phone, and shows you a conversation she's been having with Mod.

Crypteque: okay so rakshasa just got beaten to a pulp, and we own a cult. what now
BanHammer105: ...what?
BanHammer105: Uh, okay, don't disband them. They'll just reform, I'm calling it now.
Crypteque: neat, okay. any idea what we should do?
BanHammer105: I'd suggest just letting them do their own thing?
BanHammer105: Maybe throw in some stipulations about not sacrificing people and needing to help you with things?
BanHammer105: Don't ask them to fight for you, though.
BanHammer105: I got a good view of the crowd (don't ask how) and you're basically dealing with a bunch of cannon fodder.
Crypteque: really? the guy with no head and a meat cleaver looks pretty intimidating.
BanHammer105: He's a spirit of halloween. The cleaver is dull. He actually hates hurting people. Goes by Sam.
Crypteque: ...fuck.
BanHammer105: It's up to you guys, though. Might be good to have some minions to at least do some scouting or some shit.

>What do you do?
>>
No. 750326 ID: 3abd97

>BanHammer105: I'd suggest just letting them do their own thing?
>BanHammer105: Maybe throw in some stipulations about not sacrificing people and needing to help you with things?
This was basically the plan I would have gone with, so it's good to see she also thinks it would work.

>what say
All right, from now on, you're all officially minions. No more sacrifices, you do small stuff for us, bring us information, and keep from doing anything that would piss off god-fearing types. Which is all of you now, seeing as how you should be afraid of me. And you know, don't go running to any big bad monsters or devils and try and rat us out to them. Obvious stuff.

Other than that I think we can avoid micromanaging, let you do your own thing. Fair enough?
>>
No. 750482 ID: 4e9864

>>750326
This, but a little less sanctimonious. Let them do their own thing, ask them to be decent, not-sacrificing-others people, and ask them to pray to you if they're in serious trouble. Deities help those who helps themselves, but sometimes people really do need serious help, and we ought to be there for them if they do.
>>
No. 750940 ID: ea2bfa

>>750482
You grab the microphone up on the stage, and clear your throat.

"Okay, listen! We're the ones in charge now, got it? And we have some new ground rules for you. You can keep worshipping whoever the hell you want to worship, but we'd rather you not go murdering people to satisfy them?"

The crowd seems a bit unsure.

Speaker facepalms, and grabs the mic from you. "Your worship of The Others may continue. But the taking of lives is forbidden. If you require assistance, you may seek us out, but we may ask assistance from you in turn. If you attempt to disclose our location to those more powerful than you, you will suffer. Understood?"

The crowd murmurs some sort of assent.

"You are dismissed." She literally drops the mic, then crosses her arms and glares down at the crowd. They slowly begin filing out, two other Monsters helping Rakshasa leave.

When the crowd is gone, Speaker pinches the bridge of her nose. "You're obviously not one of those "Be not afraid" sort of Gods, aren't you?" Before you can answer, she hops off the stage and approaches the gate of the Parade Grounds. "That's fine, you're young. You've got plenty of time. Now, come on, let's get out of here and plan our next move."

There's nothing else really left for you here, so you guide her back to the campsite. She examines the area, then frowns and commands the air itself to Be Whole. A sleeping bag materializes out of nowhere and plops onto the ground. She sits down on top of it, and examines the two of you.

"Hi. I'm Speaker. I'm a friend, and technically one of the Others. Any questions?"

>What do you do?
>>
No. 750991 ID: 3abd97

>speaking lets her summon objects
Well, that's certainly useful.

>what do
She introduced herself, return the favor.

You were sent here on what amounts to a fools errand, until moderator pulled you aside at the last minute. Now you're basically figuring out how to deal with surviving a virtual exile here.
>>
No. 751013 ID: 91ee5f

>Any questions?
You can start with how you got caught and why you got caught. And what's your relationship with Mod? Oh yeah, if it wasn't obvious already, she said to tell you that she sent us.
>>
No. 752226 ID: ea2bfa

>>751013
"I was hanging out, waiting for you to show up, and then the crowd got there first. It was gonna be a sacrifice of worshippers, but there were dozens of them and one of me, and they figured sacrificing an Other would get more favor than a few losers with no power."

She puts a finger on her chin. "Mod and I... we go back. Way back. We ran in the same general crews, had similarly aligning goals, and so we were friends. And now she called in a favor to get me to help you guys. So here we are."

>>750991
You inform her who you are, and Aria does likewise. She nods. "Yeah, I heard about what happened to you guys. Really shit deal. Well, hopefully once we thin the crowds a little you can head back."

She thinks for a moment, then unrolls the sleeping bag. "We should get some rest. Tomorrow we'll need to head out to another Landmark. We can't rest for too long, yknow?"

>What do you do?
>>
No. 752227 ID: 91ee5f

>>752226
Ask if we can get something to eat first. Then we can go to sleep.
>>
No. 752241 ID: 3abd97

>Landmark
We never did get how those work explained, did we?
>>
No. 752248 ID: ea2bfa

>>752241
You inquire as to how the fuck Landmarks work. Speaker pauses.

"Uh, well, it's kinda hard to explain, but... basically, the idea is, in an environment of perfect chaos, anything can happen, right? Which means that, hypothetically, order could rise out of that chaos. Landmarks are that order. Little islands of more-or-less stability in the world. Due to this, they're frequent prowling grounds for monsters, and usually where the most powerful ones hang out."

She picks up your map and points to the two other circled areas.

"The forest, right here, is basically where a lot of quote unquote "nature" based Monsters hang out. It is divided into Night and Day, and both halves have a dedicated ruler. The Night Forest is ruled over by The Wendigo, Queen of Ice and Death, while The Day Forest is controlled by The Firebird, King of Flames and Life."

She points to the other one. "This crypt, right here, is usually filled with "undead" Monsters. As Monsters do not leave bodies when they die, this means they're not actually undead. They simply take forms and share concepts relating to the idea of Undeath. There are two wings, East and West. The West is full of rank-and-file Undead, and ruled over by some asshole called The Necromancer. The East is full of assorted Demon Monsters, ruled over by Asmodeus, Princess of Lust and Sin."

She puts the map down, then crosses off The Parade Grounds. "Any more questions?"

>>752227
You inquire about food, and she frowns. "Okay, I'm gonna level with you. Food's gonna be scarce as hell here, and I only ever learned how to create sandwiches with my voice. Not even good, complex ones. I'm talking ham and lettuce and no condiments. But, yknow, if you want."

She commands a patch of air to BE WHOLE again and a few sandwiches appear. You eat the (admittedly bland) food and Speaker wills the leftovers away.

"Alright, can we get to sleep now?"

>What do you do?
>>
No. 752259 ID: 91ee5f

>BE WHOLE
Hammer says, "What? You couldn't command it to 'BE WHOLEWHEAT'?"

And then Aria takes advantage of the opportunity and does a *ba dum tss* with her drumsticks! XD

"....I'm not sorry for the pun."

Then everybody go to sleep.
>>
No. 752265 ID: 3abd97

>You eat the (admittedly bland) food and Speaker wills the leftovers away.
We're gonna have to see if we can turn that cult to finding a better food source, if we're gonna be stuck here for years.

>"Alright, can we get to sleep now?"
Well I guess, if you're going to call more sleeping bags out of whole cloth.
>>
No. 752267 ID: ea2bfa

>>752265
She shakes her head. "There's one in that tent. This is the "Campsite" Landmark, I know how this place works. Should be big enough for the both of you."

She frowns. "Please don't get frisky or anything. I have to share this space with you two."

With that, she gets into the sleeping bag and closes her eyes. You and Aria enter the tent, and see the aforementioned sleeping bag. You both squeeze in, and while you aren't uncomfortable, it is a bit of a tight squeeze. Aria kisses you and snuggles against you. "Guess we've got a while of this to go, huh? It's alright. I know we'll get out of this fine, right?"

She looks up at you, trust and love in her eyes, her head pressed against your chest.

>What do you do?
>>
No. 752269 ID: 3abd97

>>752267
Yeah. We'll be fine. Weird situation, but we've got friends here, apparently.

Go to sleep.

>don't get frisky in my tent
Better living arrangements will have to go on the wishlist along with better food, cause that's an injunction you won't be able to obey forever.
>>
No. 752273 ID: 91ee5f

>>752269
>Better living arrangements will have to go on the wishlist along with better food, cause that's an injunction you won't be able to obey forever.
You got that right.
>>
No. 752274 ID: ea2bfa

>>752269
You tell her that you've got friends here, and everything should be fine. Then, you snuggle against her and tell her to go to sleep. You fall asleep in each other's arms...

DAY 2

You're awoken by Speaker whispering AWAKEN right in your ear. You jolt up and nearly gore her with your horns, and she jumps back out of the tent.

"Uh, guys? You might wanna see this..."
>>
No. 752275 ID: ea2bfa
File 147615792852.png - (9.24KB , 1000x1000 , Shop.png )
752275

A strange gray creature in a black robe is standing at a small, hand-made stand right at the edge of the camp. He blinks at you, then raises a hand.

"HOY! Welcome to Shopkeep's Super Good Stand, Customer-Person! I am having many deals for you on this day! Please, come see wares!"

>What do you do?
>>
No. 752280 ID: 3abd97

...you know this guy, Speaker?

>shop
Ask what currency he accepts. Because I kind of expect you guys didn't bring your wallets, and even if you did, it probably would have been the wrong kind.

>question
Okay, you're a shopkeeper in monsterland. I gotta ask, how exactly do you keep from getting murdered by things that decide it would be better to take your stuff than pay for it?
>>
No. 752304 ID: ea2bfa

>>752280
"I've never seen this individual before in my life." Speaker tells you.

You ask "Shopkeep" what currency he accepts.

"Relic fragments, Customer-Friend! Bits and pieces of big Scary Monster Things! I refine. I make into merchandise. Then I sell Merchandise to Customer-Person! Is good. Is circle of commerce."

You ask him how he stays in business in The Wild Place.

"I have patron! Is good man. He watch me, give me way to defend myself. I not use on Customer Person! You are good Customer Person. Patron tells me so. He sends me here, to sell you things! So you give me fragments, and I give you items, yes? What will you have?

>Massive Scythe: Hammer Weapon, 2d6 damage (8 fragments). "Is good, Customer Person! I make from Death Monsters! Very powerful, very deadly! Good for big man like you!"
>Western Scroll: Ressurects defeated Ally (2 fragments) "Is made using forbidden techniques from dead scientist! Brings back recently dead! But only recently. Is design flaw."
>Restoration Formula: Heals 1d10 damage and removes all status ailments (1 fragment) "I make from special forest berries and water! Make you feel better! Very cheap, very simple."

>What do you do?
>>
No. 752307 ID: 3abd97

>>752304
Buy the weapon upgrade, and two restorations.
>>
No. 752312 ID: 398fe1

Resurrection seems a bit harder to get our hands on than healing-- oh wait I forgot you guys come back to life on your own. How much of a problem would that be?
>>
No. 752314 ID: ea2bfa

>>752312
Hypothetically, Deities can bring each other back to life with a few uninterrupted minutes of concentration. While impossible in combat, you should be able to do it AFTER a battle.

As long as one of you is alive at the end of a battle, you should be able to resurrect everyone else afterwards. You can't do this mid-combat without certain battletechs you don't have yet.

>What do you do?
>>
No. 752317 ID: 398fe1

Healing's probably a better idea, then.
>>
No. 752322 ID: ea2bfa

You purchase the scythe, along with two healing potions, handing over all of your relic fragments to Shopkeep. He sweeps them underneath his robe.

"Thank! You are good Customer Person. I stay here, sell you things! Sometimes I am gone, though, making more merchandise for you! Just put fragments on counter, and take what you want!"

You go back to Speaker and Aria, who're sitting at the map. "Well, we're at a crossroads, Hammer." Aria says, staring at the map.

"Indeed. I say we should go to the forest, but Aria wants to go to the Crypt."

Aria shrugs. "No particular reason. Just think it's a good idea. More loot."

Speaker frowns. "Look, just act as a tiebreaker, okay, Hammer? Where do you want to go?"

>Forest
>Crypt
>>
No. 752539 ID: 3abd97

Uh, forest? Sorry, babe. But I'd kinda like to find a less bland food source, and the woods seem like a better place for that than skeleton land.
>>
No. 752550 ID: 398fe1

Good point. Go to the forest, get some real food along with hunting monsters. Can we store gathered food in some way so that it won't spoil?
>>
No. 756254 ID: 4d0e33

>>752322
The forest, for a different reason. The forest seems like a more likely place to find allies and less unambiguously evil folk, and the King and Queen of the Day and Night halves of the forest seem more likely to be potential allies. I don't think we'd have nearly the same shot at that with the Necromancer and Asmodeus. And as much as I relish a good ass-kicking, I'm rather enjoying having a couple of allies already, and I wouldn't mind a few more, or an army or two.
>>
No. 756259 ID: 2169b1
File 147791976138.png - (22.12KB , 1000x1000 , Reading Asshole.png )
756259

>>752550
Well, you do have your BAG OF HOLDING, which is basically your inventory. You're not sure how perishables interact with it, but considering that most items enter a state of suspended animation while they're in the bag, they should stay fresh until you remove them.

Failing that, there's a dented cooler in the corner of the campsite that should still work.

>>756254
You also mention how there may be a chance to find allies in the forest, and Speaker nods.

"My thoughts exactly. I've heard that The Firebird is relatively level-headed for a powerful monster. With any luck we can get some help from him. Or at least some resources.

Aria sighs. "Alright, sounds logical. I guess fighting through hordes of undead doesn't sound like that great a time either."

After a bit of preparation, the three of you head on your way, Aria keeping up a beat as you go. After a long while spent walking, the roiling ground underneath you changes to soft grass, and you stand at the edge of a large forest.

You seem to be at the DAYTIME portion of the forest. A strange creature sits on a blanket in front of you on the grass. He appears human, but completely bald and with pure white skin. He wears a suit seemingly carefully folded from paper, with a tie inked onto the front. Words cover the suit, constantly shifting.

He looks up at you as you approach, lowering the book he's reading. He looks you up and down as you approach.

"Howdy." He says, though he doesn't seem friendly whatsoever.
>>
No. 756273 ID: 3abd97

>I guess fighting through hordes of undead doesn't sound like that great a time either.
Let's refrain from commenting how much the guy we just came across resembles a mummy.

>though he doesn't seem friendly whatsoever
Well he's not jumping up to attack us, or offering anyone up as a sacrifice, so he has that in his favor.

>Howdy
Hey.
>>
No. 757543 ID: ec08e4

>>756273
He scowls as you greet him, and stands up. He steps forward, the blanket underneath him disappearing in a puff of paper shreds and the scent of binding glue. He closes his book, and seemingly inserts it into thin air, the book disappearing as he pushes it to the side.

"Well, the rumorsss were true, huh?" He says, looking the three of you over. "Two Godsss and an Other. Bit of a motley crew you've got going, isssn't it?"

He shakes his head. "Regardlesss, my name isss Babel. I get the feeling you all know who I am?"

You and Aria feel rather disturbed at the revelation that one of the strongest Monsters known to any living being is in front of you... and then Speaker snaps her fingers and points. "You're Queen's kid! Gosh, you've sprouted up like a weed! And also you're not a snake anymore!"

Babel scowls. "Ah, yesss, missss Ssspeaker. How pleasssant to sssee you again."

He pulls another tome from the shelf, this one labelled "Le Grimoire des Contes". He flips it open and begins examining the pages critically. "Really, she wanted me to ussse thisss one?"

He shakes his head and looks up at you again. "I sssuppossse you have sssome quessstionsss for me. I'd sssuggessst asssking them now."
>>
No. 757636 ID: 3abd97

"You got some kind of beef with us, kid? I seem to recall deciding not to fuck with you royal types."

"And hey it's a free... anarchist wasteland. We're just walking here, and the only fight we've been in we were invited to."
>>
No. 768793 ID: cf8ee7

>>757543
> He shakes his head. "Regardlesss, my name isss Babel. I get the feeling you all know who I am?"

> You and Aria feel rather disturbed at the revelation that one of the strongest Monsters known to any living being is in front of you... and then Speaker snaps her fingers and points. "You're Queen's kid! Gosh, you've sprouted up like a weed! And also you're not a snake anymore!"

What do we know about Babel, in-character?
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