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> Krux
Thanks for adding my character to the roster
BUT
The Oluranthi like adding specialist races to their military/engineering rosters, and Zarn is on their potential militia top 10 list. If you show up on one of their operations, revealing yourself as the last Zarn in the galaxy, they're going to have ideas. Mostly about shooting you with enough tranquilizer darts to play Santa Claus for an entire Oluranthi planet (and each battleship has more than enough), strapping you to a chair (after sawing your limbs off), and breeding you with inbred nobles, brainwashable Rosechaletans, and other choice picks until the voices in your children's heads stop making sense.
Basically, might be a bad idea to go near the Oluranthi Empire while you're still one girl. Maybe if Krux leaves Oluranthi space one day.
> Manipulator Five
There is a LOT of potential here. She's only one girl, and yet she's powerful enough to conquer a home planet for you. Regardless of grudges, you seek battle, and who better than a worthy foe? Plus, an opportunity to breed with the very species that nearly exterminated her species, in the hopes of creating a new hybrid that will surpass all previous limitations? You BOTH want this.
> Zepyrcom CEO
Bad idea. This guy likely collects Anti-Zarn defense systems for his living quarters. Not much, but enough to defeat you. Since most of his assets are tied to his wealth and not genetic augmentations (being an elemental and all), you wouldn't stand to gain much from killing him other than a massive bounty from a company that knows how to kill you.
So yeah, if there were more Zarn I might have chosen something different but due to circumstances I vote for Manipulator Five.
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