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Pink Calling Island
0c4b65
>>674918
Your suit and the pod can communicate within an approximately mile-long radius. But there’s no pressing need for materials; most of the pod’s damages can be mended with copious welding and there are spare parts for what needs replacing. And hopefully you won’t be stuck here long enough for the spares to run out…
> Take the combat gear and some expensive items
Your suit reminds you that the military-issue rifle, which uses the pod’s fuel as ammunition, is an absolute last resort, only to be used at such time that extraordinary circumstances require its use to resolve an emergency in which no other solutions are available, and its use is especially discouraged since fuel is already at a critical level. And you are discouraged to remove the spare parts from the pod without a specific purpose in mind for them, such as for fixing the pod.
You are encouraged to take the solar multitool, however.
> might as well start on fixing your ship
You affix the multitool, take the necessary spare parts, and get to work. Your suit keeps you comfortably cool under the desert sun and the exhaustion of physical labor cannot touch you through the stimulants and other drugs your suit uses to regulate your physical and mental state. You work this way for about 4 hours, before you begin pondering your situation.
>Oh, how did you fall? What are you, and do you know what planet this is? Any surface scans that you managed to do before crashing would be useful.
The pod is not equipped for long-range survey, and you only regained consciousness while in the middle of breaking into the atmosphere. Your last memory is of doing routine maintenance work on the scout cruiser you were stationed on. In response to your reminiscing, your suit informs you of a recording left in the pod’s records. You play it and find yourself staring into the face of your superior officer. Someone, presumably you, is limply plugged into the escape pod’s controls behind her. Faint shouts and crashes sound in the distance, and everything shakes occasionally.
“Ship is falling apart, scanner malfunction, asteroids, debris everywhere. You got hit pretty bad, won’t wake up. Soon as you do, set up a distress signal, stay where you are, and wait for rescue. Good luck, Spaceman.”
With that, the recording ends. Unfortunately, you won’t be able to activate the distress beacon until you’ve completed repairs.
Before you can get back to work, though, your suit informs you that the pod has detected possible life signs, which by their trajectory are closing in on your position; three blips coming from the direction in front of the pod and one blip approaching from behind.
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