[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
In memory of Flyin' Black Jackson
[Catalog View] :: [Quest Archive] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 143637938110.png - (11.26KB , 800x600 , AP1.png )
653960 No. 653960 ID: bab5c4

"Oh boy, 6AM..."
Your alarm is blaring in your sensitive ears as you shuffle out of bed.
It's time to get ready for work. You just can't wait to be stuck in front of a computer mindlessly typing line after line of code.
675 posts omitted. Last 100 shown. Expand all images
>>
No. 667107 ID: e114bc

>>667102
Yeah ask where they are. You're in the hospital waiting room but there's no door.

As for your other selves, try poking one. Nearest one to you.
>>
No. 667143 ID: 6cb462

Tell the doctor everything that happened leading up to this.

Also, don't look down, your on top of the world now.
>>
No. 667327 ID: 84f1b5
File 144142787161.png - (15.85KB , 800x600 , AP245.png )
667327

>>667107
>>667143
The doctor audibly puts down their phone to chat with someone. Three minutes pass before they pick it back up, "... You're beyond my help by this point."

They hung up...

It seems that as time passes by the world becomes less and less helpful to you.
>>
No. 667333 ID: 6cb462

Tell eye patch the doctor does not want to help you at all.

Are the giant clones okay? they haven't moved a muscle since you got there, or said anything. Call out to them.

Afterwards, go down that slope. Don't look down.
>>
No. 667885 ID: d56aa7
File 144158396745.png - (11.64KB , 800x600 , AP246.png )
667885

>>667333
"Then find something else to do, I dunno- just stop bugging me."
You really hope that isn't how you sound to everyone else.

The clones look like they're made of stone. Talking to them would most likely be a waste of time. Moving on would be the best idea for now.


One childish action later, you've made it to the bottom. Just as green as the previous area, just not as dark. A lovely light hangs over your head this time.
>>
No. 667906 ID: 6cb462

Nice graffiti. Either it is a bird, or a bird with a rabbit head.

Judging by that signature and date, it looks like your new friend Pace painted that about 12 days ago.

Lets give Pace a call. He's obviously has been here before, maybe he can help you out of this predicament.
>>
No. 668220 ID: bfde77
File 144168306348.png - (11.85KB , 800x600 , AP247.png )
668220

>>667906
The graffiti is that of a singing bird. It's painted in pure white.

When asked about the painting Pace responds by saying that it's near the place where he first saw you. He tells you that there will be a path up ahead, and not to go to the right; when asked about the right path, Pace responds by saying "There's no point in revisiting areas in that realm. Things just repeat in those areas."
>>
No. 668239 ID: 67d5dc

Things just repeat in those areas.
>>
No. 668329 ID: 6cb462

Things just repeat in those areas.
>>
No. 668475 ID: 85c0bb

Things just repeat in those areas?
Sorry
What is ... emmm... How should we call them? "You"? anyway, what is the one with the bad eye, not the one with the eye-patch, looking?
>>
No. 668535 ID: bfde77
File 144177425202.png - (12.09KB , 800x600 , AP248.png )
668535

>>668239
>>668329
Your brain has begun to sing a song of pure stupidity. It's quite repetitive.
Eyepatch is audibly giggling...

>>668475
She- you- er... they were checking up on something on their smartphone, you guess. When you ask them the response is "I was playing Flipper Boy 2. There isn't much else to do here."
>>
No. 668576 ID: 6cb462

Onwards! Stay on the left path. The other yous can do whatever the hell they want, but you should at least let them know that things just repeat in those areas if they take the right path.
>>
No. 668635 ID: 02c91a

does the one with the Crying eyes needs help?
>>
No. 668754 ID: bfde77
File 144185880561.png - (6.87KB , 800x600 , AP249.png )
668754

>>668635
You approach the one with the cat ear to check on it. It's not moving around much, but it's not dead at least. You choose to carry it on your back to help it out.

>>668576
You've found the paths that Pace was talking about. They're ridiculously close to each other and seem to lead to the exact same room. Cat-ear shuffles around uncomfortably.
>>
No. 668757 ID: e114bc

>>668754
Is that pace? Go poke him.
>>
No. 668927 ID: bfde77
File 144193987825.png - (7.16KB , 800x600 , AP250.png )
668927

>>668757
It definitely looks like Pace. You give him a poke, but he doesn't seem to react at all. The cat-eared one suggests that you check for a pulse and if he's breathing.

He's doing fine though upon closer inspection it becomes obvious he was knocked unconscious by someone.
>>
No. 668952 ID: 6cb462

Text message Pace. If his phone makes a sound, it is him. If not, this is a fake.

Afterwards, turn him over.
>>
No. 669026 ID: b0b16b

Weren't there four of you? Where is the one with the Stitches in the eye?
>>
No. 669052 ID: 1fbb52

>>668927
Is that his phone or a gun? I hope it's his phone.
>>
No. 669442 ID: 2be160
File 144218796201.png - (8.55KB , 800x600 , AP251.png )
669442

>>669026
They're dashing over to the group right now. They were probably gawking at something back there.

>>668952
You deliver a quick text message.
"Are you lying on the ground?"
The phone doesn't ring; it doesn't even vibrate. You cautiously approach the cat.
>>
No. 669443 ID: 2be160
File 144218803706.png - (8.59KB , 800x600 , AP252.png )
669443

You feel nervous reaching for his side.
>>
No. 669444 ID: 2be160
File 144218818912.png - (21.25KB , 800x600 , AP253.png )
669444

With a quick flip, you're greeted by an infinite black void that would, under normal circumstances, be impossible for any living creature to sport on their face.

The only thing that resides in this anomaly is a single line of text.
"You forgot me."
>>
No. 669467 ID: 6cb462

Remember, despite having a void for a face, and having someone putting words on his face. He's still alive, and could use our help getting out of here. Ask one of yourselves if they could carry cat-ear Dizzy while you carry written-faced Pace.

Afterwards, check the objects littered around Written-faced Pace.
>>
No. 669469 ID: 6cb462

(hidden text: WE'RE Getting 50/\/\3\/\/|-|er3)
>>
No. 669824 ID: 2be160
File 144237037433.png - (96.35KB , 800x600 , AP254Rappel.png )
669824

>>669467
You turn around to give orders to the "pack" only to find that the rest have turned into mindless voids as well.

Their appearance gives you chills.
>>
No. 669876 ID: 6cb462

At least they're not attacking you. take objects around Pace, and quickly take the left path.
>>
No. 669900 ID: 1cebc8

Slobber all over one

then run for a weapon
>>
No. 670052 ID: 2be160
File 144246067127.png - (9.32KB , 800x600 , AP255it.png )
670052

>>669900
>>669876
You really don't want to get any closer to them than you already have. You shove the abomination off your back and make a break for the left path. Anything that could be picked up is left behind in your sudden panic.
>>
No. 670053 ID: 2be160
File 144246073601.png - (7.36KB , 800x600 , AP256hitslike.png )
670053

Once you reach the left path you begin to slow down. At the end of the road lies something that hits you with a painful sense of nostalgia.
>>
No. 670054 ID: 2be160
File 144246075991.png - (46.85KB , 800x600 , AP256mem.png )
670054

>>
No. 670057 ID: 149da0

>>670054
You really need to tell your subconscious that erotic fanart belongs in /questdis/!
>>
No. 670062 ID: 2be160
File 144246140242.png - (6.77KB , 800x600 , AP256ex.png )
670062

>>670057
Wait. What?
>>
No. 670064 ID: 3663d3

>>670057
it's a princess carry.
>>
No. 670087 ID: 6cb462

Did Pace draw that? I don't think he is capable of reaching that high to draw that, so probably not. Keep following the path.
>>
No. 670843 ID: 2be160
File 144276635232.png - (52.16KB , 800x600 , AP257oriesgone.png )
670843

>>670087
There isn't a ladder in this place at all, so Pace definitely couldn't have drawn that. Besides, it looks more like a picture than a drawing.
>>
No. 670846 ID: 2be160
File 144276690026.png - (21.33KB , 800x600 , AP258by.png )
670846

You continue to trod through the path, being continuously beaten down by these pictures and drawings. They're like memories gone by...
>>
No. 670848 ID: 6cb462

that picture obviously wants to be noticed. look at it.
>>
No. 671239 ID: 2be160
File 144281244228.png - (30.81KB , 800x600 , AP259theyaregettingcloser.png )
671239

>>670848
Yet another memory-like image. This time it's you and some cat hiking on a mountain; the photo is marked with the words "Remember when we were on top of the world?"

Your heart sinks as you look over the image...
>>
No. 671241 ID: 2be160
File 144281267867.png - (18.07KB , 800x600 , AP260itshim.png )
671241

His face has cleared up.

It's him. You recognize him, but you can't remember the name.
>>
No. 671268 ID: e114bc

>>671241
What, you mean that's not Pace?

Anything on the back? Also check out that blurry writing on the wall.
>>
No. 671332 ID: 6cb462

(hidden message, but it is hard to read with the blurred face, so here is what I got: we're close to..... This crazy bitch will tell us everything soon enough)

there is a little more written on the photo below that text. what does that say?

then turn the photo around.
>>
No. 671334 ID: 6cb462

Wait a minute, "Remember when we were on top of the world?"

Isn't that similar to what the hooded cat said in your first dream before he sprayed you with red paint? that must be who he is!
>>
No. 671481 ID: 2be160
File 144289085694.png - (117.20KB , 800x600 , AP261why.png )
671481

>>671332
The name "Avatar" lies on the paper in the form of faded ink.

>>671268
More blurry writing. It appears to be the exact same sentence as the one on the wall.
>>
No. 671522 ID: 2be160
File 144289588892.png - (22.27KB , 800x600 , AP262did.png )
671522

You pocket the photo and walk back a bit.
You feel like something in your head was let out.
>>
No. 671552 ID: 6cb462

(hidden message time: 1st pic: a bunch of whys, and other words I can't make out through the blur. 2nd pic: Look what you did to my Brother)

Note to self: When you get out of here, show that to Pace and ask if he knows that cat... Unless you want to send a picture of that photo to him through your cell phone now.

Anyway, there is nothing left here I guess. Keep going.
>>
No. 671868 ID: 2be160
File 144298474270.png - (7.22KB , 800x600 , AP263you.png )
671868

>>671552
You get the feeling that it may be a bad time to do that, as he still hasn't responded to that text you sent earlier. (The one used to identify the void cat.)

You make your way to the far left to come to a large wall. The markings here are not recognizable to you at all, however, the door... the door is a different story. To your right, there is a figure peeking out at you, possibly making an attempt to hide from you. Attempts to greet him are in vain, as he slumps downwards in his hidey-hole when you even take a step towards him. On the wall behind him you can read the words "Electric Exit". There are two ways to take that...
>>
No. 672283 ID: b66b01

>>671868
What is the significance of that door?
>>
No. 672331 ID: 4ef8fc

does that date tell you something? Or those handprints?
>>
No. 672417 ID: 2be160
File 144315242907.png - (7.55KB , 800x600 , AP264doit.png )
672417

>>672283
Like the drawings and photo you saw previously, it acts as a reflection of the past, sending painful jabs to your brain with every second you view it.

>>672331
That date seems insignificant, but part of you thinks there was something important that happened then.

The handprints (and the names attached to them) offer nothing new or old.
>>
No. 672421 ID: 6cb462

knock on the door
>>
No. 672737 ID: 2be160
File 144323688102.png - (7.37KB , 800x600 , AP265.png )
672737

>>672421
...No response...

You can just come in if you'd like, but there may be consequences for barging into the room like that.
>>
No. 672748 ID: 6cb462

quietly peek in
>>
No. 672976 ID: 2be160
File 144331259591.png - (20.15KB , 800x600 , AP266.png )
672976

>>672748
It's crazy bright in there... you can't make out what's in there at all. You can hear some familiar voices inside, however.
>>
No. 673168 ID: bc0098

>>672976
[hidden message:LET'S remember]
Wait a bit outside to see if your eyes get used to the light or to discern any of the voices or what they are talking. Failing that, enter and be careful, i don't think they are friendly.
>>
No. 673560 ID: 2be160
File 144349879429.png - (20.59KB , 800x600 , AP267.png )
673560

>>673168
Your eyes refuse to adjust to the light...
There's four voices in the room, and only three of them you can immediately attach to a name. The final one... not so much.

"Come on, Samantha, spin the bottle already!"
"Choose the one!"
"Uhh... can I pass?"
"No! We all did it, so why should you get to scamper away?"

Part of you feels like it remembers this moment. Wasn't this a get-together?

Your head hurts...
>>
No. 673717 ID: f494a9

Wait for your eyes to adjust to the light...

Which voice corresponds to which name?
>>
No. 673730 ID: 6cb462

is Vincent and that cat (pace?) naked?

anyway, who did you choose in your dream? See how this plays out.
>>
No. 673742 ID: e114bc

Go in there.
>>
No. 673763 ID: e89427

>>673730
(Can we seriously get censor bars or something. It's impossible to tell clothes on stick figures.)
>>
No. 673823 ID: 2be160
File 144357765109.png - (20.89KB , 800x600 , AP268.png )
673823

>>673717
From these new sentences, the first was Cailin, the second was from an unknown cat, and the third from Vincent.

>>673730
They are not naked at all.

You chose Vincent in the second dream you had.

>>673742
You went in... and took the place of what seems to be your former self.

It's up to you to make a choice now. Either spin the bottle or just say a name.
>>
No. 673825 ID: 46df9e

Spin the bottle, and let luck decide your fate.
>>
No. 674250 ID: cd15a6
File 144375601791.gif - (14.07KB , 800x600 , AP269.gif )
674250

>>673825
You spin the bottle.
>>
No. 674251 ID: cd15a6
File 144375606562.png - (46.71KB , 800x600 , AP270.png )
674251

It lands on Vincent.

That isn't right... you *know* that is wrong...
>>
No. 674254 ID: 6cb462

What isn't right? that you spun the bottle, or that the bottle landed on Vincent? Quick, you may have time to point the bottle at the intended target!
>>
No. 674257 ID: f0e552

>>674251
What do you mean 'wrong'? It just happened didn't it?

If you don't end up changing the result, I say just ask what happens when we spin the bottle?
>>
No. 674260 ID: e114bc

>>674251
Spin it again, then.
>>
No. 674263 ID: f0e552

>>674251
Message: No... That's not how I remember it...
>>
No. 674341 ID: 639e58

With all the hints of memory problems we've been getting I don't think we should be playing out a memory incorrectly. Remember what actually happened so we can work to be as close as possible to avoid breaking everything.
>>
No. 674866 ID: 41f58b
File 144401306743.png - (58.33KB , 800x600 , AP271.png )
674866

Your memory shifts to the truth. Aren't you proud?

"You alright, Samantha? You look like you've seen a ghost!"

The sound of something electric echoes in the back of your head.
>>
No. 674886 ID: 46df9e

They're all looking a bit nervous. You're the one who's supposed to remember this. Is the whole group gonna get cold feet and not do this?
>>
No. 674908 ID: 6cb462

drink the bottle
>>
No. 675213 ID: 41f58b
File 144418847087.png - (25.06KB , 800x600 , AP272.png )
675213

>>674908
Now is not the time for a drink.

>>674886
Cailin:"So are you two going to do it, or what?"

Vincent:"Come on, it's just a quick peck on the cheek! Haha"

Did you go with it? [Choice]
>>
No. 675266 ID: f0e552

>>675213
hell yeah.

Not only do we want you to do it, but you only live once! It's not the time to get cold feet.
>>
No. 675271 ID: 46df9e

Go ahead, it's only a silly kids game, so it doesn't have to mean anything.
>>
No. 675925 ID: 397b43

No don't do it.
>>
No. 675929 ID: 2ccbb3

BAD IDEA. (Voting No)
>>
No. 675931 ID: 96883e

I take one look at Vincent and I say nah, let's not
>>
No. 676695 ID: b66b01

>>675213
Judging by the previous photos, I'd say do it.

Since the memory shifted to the truth and the cat is blushing, I'm assuming that this is an earlier memory that started your relationship with this cat. And remembering what you forgot seems like the thing to do right now. Re-enacting those memories could help.
>>
No. 677395 ID: 79288d
File 144514490582.png - (68.90KB , 800x600 , AP273.png )
677395

>>675266
>>675271
>>676695
You chose to try to do it.
>>
No. 677397 ID: 79288d
File 144514495523.gif - (490.01KB , 800x600 , AP274.gif )
677397

YOU COULDN'T.

YOU WERE TOO DOUBTFUL.
>>
No. 677399 ID: 3663d3

ok?
>>
No. 677400 ID: 79288d
File 144514552615.png - (45.64KB , 800x600 , AP275.png )
677400

Yes, you remember that day. You were *supposed* to kiss him... but you couldn't bring yourself to do it... Everyone looked so disappointed.
But do you want to remember all of this? Something beyond this world is telling you to forget.



Now it's wet. The floor is coated in a thin layer of moving waters.
>>
No. 677402 ID: f0e552

>>677400
But, that's not really your blood right? Check yourself.
>>
No. 677403 ID: 6cb462

You know, forgetting will only risk making the same mistake.

Follow the red path.
>>
No. 678721 ID: bc0098

>>677400
>But do you want to remember all of this?
In the last week you saw an lifetime of weirdness: clones, quirks, raining meat, and now dead coworkers. Your dreams are just as weird. Who knows what more is going to happen?
The way your life is heading, you can no longer ignore... this, whatever it is. Not until its over.

>Something beyond this world is telling you to forget.
Something else beyond this world would want you to remember. Somebody wants to destroy your world and somebody else wants to stop that person, and there is no indication which side this being is.

Quitting is not an option. You can't just leave here and you be sent back at any time. You don't know how to stop this but remembering your past will help. Now stand up and look at your surroundings.
>>
No. 679461 ID: 8e778d

It's okay if you're conflicted. Memories can be painful. But they're important, because they're what make you you. It's better to remember, even if it's only to say "Wow, I did some really shitty things, I'm not going to be like that anymore." At least then it's a choice.

Try to remember.
>>
No. 679735 ID: 203cc6
File 144599791160.png - (44.03KB , 800x600 , AP276.png )
679735

Sorry for taking so long. I was trying to work this thing out.

>>677402
You do a quick scan of your body to make sure that you're not bleeding from anywhere. Luckily, no wounds... or anything else.

>>677403
>>678721
>>679461
You go against your previous thoughts in an attempt to remember by following the red path. It bubbles like saliva.

At the very end of the path, two silhouettes stand idly in front of a large door.
>>
No. 679853 ID: 53fdb8

Mmm, big ol' path of Audurian saliva, eh? I guess your clone's not the only one with a drooling problem.

Approach the door confidently, as if you're supposed to be there.
>>
No. 681437 ID: 15a025

Just follow the trail of spit.
>>
No. 684475 ID: dc651b
File 144773542702.png - (11.54KB , 800x600 , AP277.png )
684475

>>679853
>>681437
"Well, it's certainly nice to see a familiar face, even if it is our own..."
You are greeted by someone you've met before. It's your clone!
You give a proper greeting to them as if you two are long time friends; despite only knowing each other for a day or so?
"Since you're here I might as well explain this confusing mess you're in... or at least, some of it. You always loved to solve things yourself. Heheh"
The clone points over to the door and switches to a more serious tone, "You see this door? You want to remember anything you're going to need to think about these symbols. They aren't vulgar, but they certainly are cruel." You ask if remembering is a good idea, to which the clone responds, "It has ups and downs. In fact, you already know what will happen, you found the answer in a certain green room."

"It's up to you. If you really want to get out of this weird trip, you gotta go through this door."
It sounds convincing.
>>
No. 684515 ID: f0e552

6/19/2014
White singing bird
YOU FORGOT ME on pace's face
The abomination you created, The me who is you, the you who is me
Pictures by a man who you once knew, he wants to you remember him...
Remember when we were on the top of the world?

I would bet my money that whoever was in your photos that you didn't remember... What happens next is probably related to him.
>>
No. 684586 ID: b66b01

>>684475
Unless the door just opens when you walk up to it, maybe let us know what these symbols means if it's useful information to us in any way.

Otherwise, I guess just go through that door. Brace yourself for old wound(s) reopening, but it's generally better to be aware of a hurtful past than to repress it.
>>
No. 684603 ID: 0a84d6

What is your clone going to do?
>>
No. 687779 ID: 38cdc4
File 144963171344.png - (22.95KB , 800x600 , AP278.png )
687779

>>684603
Your clone will patiently await you to remember what the symbols mean. What a job, huh?

>>684586
The door isn't just going to open, unfortunately. It won't even budge an inch when you push on it.
>>
No. 687853 ID: f0e552

Egads! I knew it... ITS AN UNLABELLED PULL DOOR!
>>
No. 687860 ID: d14b7d

Because you forgot to knock first, obviously.
>>
No. 687967 ID: fb2398

Stop holding the door closed.
>>
No. 688049 ID: 433720

>>687779
Remark that you know the best knock knock joke in the world, but your clone must start it.
And, oh look a door, why don't you go on the other side of it so the joke is more authentic.
>>
No. 689597 ID: 4231d8
File 145057801761.png - (23.66KB , 800x600 , AP279.png )
689597

>>687967
Neither you nor the clone are holding the door closed.

>>687860
How foolish of you! Knocking is always the answer to closed doors! You give the door a gentle knock, and the door responds by staying exactly the same.

>>687853
The door is also lacking handles...

>>688049
The clone just scoffs at you for this.


You feel as though you should quit drinking... or perhaps slamming your head into alarm clocks. It only ends up with you getting lost---
>>
No. 689640 ID: f0e552
File 145059238615.png - (11.65KB , 282x207 , woh.png )
689640

>>654310
"KILL YOURSELF"

I can't believe I didn't catch this when I first saw this door. Taught me good for skimming the entire thread. We saw this in the company basement or something days ago! I don't know if that button is relevant or not, I don't think we have it either.

Anyways... I don't know how we miraculously translated the message like that... But we don't have to kill ourselves, right? Maybe all the clone wanted to know is if we remembered it. And if he says we already have seen what happens to us in the green room, I'd bet nothing good can come of this, as we could become one of those blackfaced versions of us but not that kind of blackface
675 posts omitted. Last 100 shown. [Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason