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Lilac Gale Climber
556f64
Hm. Interesting. Regenerative nanomachines and remote sequencer for internal augmentations. Epidermal camouflage and maneuver jets for external augmentations.
Camouflage patterning would not just be distracting but is also entirely irrelevant now with the epidermal camouflage, which would be far more suited to the majority of situations passive camouflage would. Redundancies are to be expected, and other synergies capable with different equipment.
And now, selection of knowledge packs, year long courses condensed into an hour. The survival knowledge pack has been pulled for examination as it has had questionable use and appears to have been tampered with. Select two of these. Under no circumstances omit a combat specialisation. I cannot stress enough how disasterous this would be. If you will not select one, I will select one for you. There are numerous targets that need to disappear and the environment is unknown. Two combat specialisations are possible but not advised.
Chemical knowledge is no longer so relevant with no augmentations that could take advantage of it, but would allow for the creation of compounds to achieve some desired effect.
Medical knowledge is always relevant and also includes simple internal augmentation maintenance procedure information, which is not likely to be helpful without sophisticated external surgical tools and suitable materials.
Diplomatic knowledge is something of an improvement of the leadership pack offered to less important drones, allowing not just for dispute management and authoritative presence among drones but to anything of a similar mindset, such as Network Prime's machines. Even in the heat of battle, the oratory training this pack includes will allow a drone to sound confident, authoritative and reasonable when they're being anything but. This synergises very well with emotional control.
Access knowledge provides a natural understanding of weak points in enemy security, both physical and virtual. Coupled with the remote sequencer, this can allow for noticing opportunities and windows of attack for the sequencer to work its magic.
Combat has several specialised packs.
Close quarters combat specialisation allows for a skillset and confidence to keep up with the lightning fast reflexes the drone as currently stands will have. This includes training with most melee weapons used throughout the facility as well as some hints on improvising weapons.
Ranged weapon specialisation allows for highly specific specialisation in the art of leading shots, finding appropriate cover while also having maintaining a good fire angle, and many tips and tricks to the use of conventional and experimental long-ranged weaponry as a whole.
Assassination specialisation allows for highly effective use of both close quarters and ranged weapons providing the fight is an uneven one. Targets that aren't aware of the drone will be highly vulnerable to their stealth-based violence, but the moment the target is able to recover and return fire the drone's training effectively advises immediate surrender. This does not mean the drone is completely incompetent in a fair fight, but that they would lack the advanced expertise in this situation that other specialisation packs would teach.
Aggressive telekinesis specialisation is available only for the purposes of drones with the experimental enhanced manipulation helmet. It is a regimen of keeping one's mind honed in stressful situations of high sensory input, enabling the use of telekinetic abilities in an aggressive context without wavering or distraction. It also focuses on channeling anger and frustration in ways that serve to help instead of hinder focus. There are limits, however. It is hard to maintain focus when in severe pain, but only hard. Without this training, it would be impossible.
This is the final design step. Equipment will be assigned to the drone later on and is the responsibility of Subsystem EQ-1P. Naming is Subsystem N4-ME's responsibility. I will assign control of the drone to Subsystem SG-ST. Once this choice has been locked in, we will evaluate the design as a whole for any last second changes from new synergies that been observed. Unless, of course, you feel that this design is as desired.
Choose:
- Chemical knowledge
- Medical knowledge
- Diplomatic knowledge
- Access knowledge
- Close quarters combat specialisation
- Ranged weapon specialisation
- Assassination specialisation
- Aggressive telekinesis specialisation
[ Note: if you want to suggest a drone name, keep in mind that drone names follow a ridiculous structure! Consonant - vowel - consonant - vowel, a two or three digit number, and then a two or three letter ending! ]
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