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648410 No. 648410 ID: b19c9a

You gain consciousness. You don't know where you are, who you are, or what happened before this moment. Please suggest an action.
Expand all images
>>
No. 648411 ID: b9cef6
648411

Inspect the big checkered sign that says "TEST QUEST."
>>
No. 648413 ID: 02d9ae

Look around and get a feel for your surroundings.
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No. 648414 ID: 0fc976

Dance!
>>
No. 648415 ID: ab7529

Check that you actually have a body. This will be needed for future testing.
>>
No. 648416 ID: b19c9a

>>648413
You take a minute to observe your immediate surroundings. To the east is a big, open, but grated window, thick cast iron bars on the inside keeping you from getting through to the window, the gaps only large enough to let your hands through. Even if that wasn't enough, the window is plate glass too. Outside you can see a beautiful lush forest, green and full of life. The rising sun just barely peeks over the tops of the trees to light the room you are in. Said room is stark and plain white, the walls made of solid oak wood, painted finely over with white paint of an unknown kind. The floor beneath you is wood paneling, immaculate and highly polished, though you can't see your reflection. The only object in the room besides you is a standard twin sized bed on top of a stainless steel bed frame bolted into the wall in the north-east corner. It has a nice red comforter and clean white sheets. It's perfectly made, as though a hotel maid just finished making it. To the south is a steel security door held locked shut by a single latch. The latch is closed tightly with a regular spin combination lock, like the kind you would find in a school. The hinges to the door aren't on this side of it. You're currently staring at the west wall, which is barren.
>>648414
Why would you dance? Firstly, you don't know if you know how to dance, and second, there's no reason to.
>>648411
What checkered sign?
>>
No. 648417 ID: b19c9a

>>648415
You look down. You're wearing a short, green t-shirt without any logo on it, made of a soft, clean material. Beneath that is a blue pair of jeans, clean as well, though both articles have obviously been worn as they lack any creases that new clothes have. Beneath that is a random black pair of sneakers, worn over white, clean socks. You don't know your race but you have nice, peach/white skin, no fur, and 4 fingers and a thumb on each hand.
>>
No. 648421 ID: 4f5d1d

>>648417
Bad news son, you're trapped inside a point and click adventure game from 2004.

Search the room for a combination for the lock.
>>
No. 648426 ID: b19c9a

>>648421
First of all you don't even know how to go about that, you don't know WHEN 2004 was, or if it's even now or in the future, and finally you've never head of a point and click before. PLEASE be more specific voices.
>>
No. 648435 ID: 164c83

Investigate contents of pockets, clothing, and search sheets, mattress, bed frame and under the bed frame if possible. If nothing of note is discovered look out window, examine current relative altitude to ground, and consider using mattress and sheets for breaking the window and climbing/jumping out the window.
>>
No. 648443 ID: b19c9a

>>648435
Restating that the window approach is useless. Not only is it grated with thick iron bars ON THE IN SIDE that you can't get through, the window beyond the grate is plate glass, and is completely resistant to anything you could throw at it, even if the grate WASN'T there. Please pay more attention. Going with the earlier part of the suggestion though, you do a quick search through your two front and two back pockets to find...a little piece of mirror in your front left. It's smoothed and rounded so you don't have to worry about cutting yourself, and seems to be some form of extremely reflective plastic. It's too small to see your whole face on it though but you do see you have nice blue-greenish eyes and a nice, tidy set of brown hair. You're also shaven and have an impeccable smile. Then you move onto the sheets. Ripping them off without any care for the time and effort that went into making said sheets, you quickly discover absolutely nothing of interest. Under the bed...well...you can't see under it enough. The light from the window isn't full enough to illuminate such dark confines as under the bed.
>>
No. 648446 ID: b19c9a

Quest Paused until I can sort my shit out.
>>
No. 648451 ID: 164c83

Restate query: Would we fall to our death if we did go out the window because we are too high up, or there are deadly hazards down below?

Consider willingness and ability to break/disassemble the bed frame to salvage a lever to lever out window bars and lever apart window frame or smash it. Examine door frame to determine if it would be easier to lever that apart instead of the bars and window.
>>
No. 648452 ID: 696535

Feel around the walls for a hidden doorway, maybe? There has to be something to escape with.
>>648446
I would recommend setting up a discussion thread at some point so we can all talk out our next courses of action and not get lost figuring out your intentions.
>>
No. 648591 ID: 31c27e

>You don't know where you are, who you are
>you don't know if you know how to dance
>you don't even know how to go about that, you don't know WHEN 2004 was
>you don't know
Are you jon snow?
>>
No. 648667 ID: b19c9a

>>648451
You get close to the window and try to judge the distance from you room to the ground. Judging by the trees, which is all you have to go on, you estimate that you are about 10 stories up high, not that you can really tell well since you can't get close to the window. Giving it the old college try, you heave the mattress off the solid frame it was sitting on and chuck it at the bars which hold steady against it. They don't even shake from the hit. You next TRY to remove the legs from the steel frame but they're bolted on fast by heavy allan wrench bolts, tightened to the max. No matter how much you try to loosen them, they hold tight. Next to go to the door frame and examine it. It appears to be solid steel, the same as the door, and is quite attached to the wall. Going with your previous idea, you launch the heavy spring mattress at the frame, and then at the wall around the frame, and both stave off your attack. Everything in this room, including you, look brand new. Nothing is aged at all. This is going to be hard.

>>648452
You spend the next 30 minutes rubbing your body and hands along the walls, examining every single inch of them, and checking each and every corner diligently and feeling quite silly doing it. Nothing. If there is a hidden doorway, it's too hidden for you to find. Jeez you feel stupid.

>>648591
That name doesn't ring a bell at all with you. You guess not.
>>
No. 648672 ID: 696535

Wait.
Stop and think. try to see if you can remember anything.
If that fails, I say wait and see what happens.
>>
No. 648679 ID: b19c9a

>>648672
You replace the mattress back on the solid frame it belongs on then take a seat on it, ignoring the sheets on the floor. You take what you guess is an hour to probe your brain, and try to see what you remember. It's almost completely pointless but you do remember some kind of voice before now. It's fuzzy but it sounds like it was saying "test..........results......................good or not."
>>
No. 648683 ID: c3a57c

Screw it, there's obviously no toiletry facilities, food or water so either we've been left here to die or someone is coming for us. Either way, if we have no better idea for how to do something constructive let's whack off. Seriously.
>>
No. 648687 ID: b19c9a

>>648683
Whack...off? What does that even mean? You don't even know. While you probe your mind for answers, the light from the sun pours into the room enough to make it incredibly bright. You can almost see anything. You even notice the light going under the bed frame.
>>
No. 648688 ID: c3a57c

While the light is favourable, check under the bed, and examine the floor in detail.
>>
No. 648697 ID: b19c9a

>>648688
Deciding this is the best time to check under the bed, you peer under the frame from the side so that the light from the sun shines through. You can see a piece of crumpled up paper under there!
>>
No. 648698 ID: c3a57c

Leave the paper there because we obviously are supposed to not read it, have a nap.
>>
No. 648700 ID: 696535

>>648698
he's being sarcastic, pick up the paper and uncrumple it.
>>
No. 649192 ID: b19c9a

>>648700
You move forward, reaching to grab the paper, when suddenly it seems as though the shadows shift around behind it. Some kind of movement? It reacted to your presence.
>>
No. 649199 ID: c3a57c

Use the mirror to shine light at the shadows.
>>
No. 649205 ID: c352f6

I guess you can't be Jon Snow cause he's dead! How about we call you Test from now on?
>>
No. 649219 ID: b19c9a

>>649205
That name seems rather...absurd...and silly. How about something more realistic if you must have a name?

>>649199
You take the plastic mirror, which is flexible enough to bend around the center and redirect light, to shine under the bed. The shadow is revealed to be a poisonous Black Widow Spider. The sight of it makes your skin crawl, though you don't know why. The spider moves out of the light, wanting to stick to the shadows.
>>
No. 649230 ID: 696535

>>649219
If you HAD to have a name, I'd go with Claus.
Also yeah, forget the paper...
>>
No. 649236 ID: c3a57c

If it seems safe to do so, fetch ye crumpled paper. If it does not seem safe to do so, consider how the spider could have gotten in here and why it hasn't killed you yet.
>>
No. 649302 ID: b19c9a

Quest paused...because vacation. Shit.
>>
No. 649303 ID: 6ab6c0
File 143468991828.png - (1.33MB , 777x1024 , They-Live-final.png )
649303

tratare
>>
No. 649356 ID: 6133c7

>That name seems rather...absurd...and silly
Picky, picky, picky.

>Claus
What like Santa

>tratare
That's an even sillier name.

Can you talk? If yes then Shepard, if no then Gordan.
No, actually, I like Jack! The perfect name for a protagonist who doesn't know jack shit.
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