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633187 No. 633187 ID: 225ed3

....

....

THUNK

huh?

THUNK, THUNK, THUNK

counciousness returns to you, your head hurts

thud, thud, thud, thud

the noise remains dull and constant but every time the sound bothers you less, you stretch your arms, slowly, you get up
Expand all images
>>
No. 633188 ID: 225ed3
File 142836758042.png - (206.05KB , 1280x800 , YouAreHere.png )
633188

why are you here in the first place?

your mind is still blurry, slight headache

you seem to remember vaguely yourself jumping from a bridge, landing on top of the train and using the open hatch in the cart to sneak in

what was it that made you take such a risky (and dumb) choice?

are you a thief on the run?
perhaps you got involved with the wrong persons?
simply bored and want adventure?

if you're going to pull this trough, you better remember why exactley you are here... oh, hey, a mirror behind you, maybe after remembering, you can see just how disvelished you look
>>
No. 633190 ID: 5db52c

You're definitely involved with the wrong people.
>>
No. 633193 ID: 9ddf68

you found out something that you shouldn't have and you had to run.
>>
No. 633195 ID: 9297f4

You're a man whore for a race of Amazonian women.
>>
No. 633197 ID: 1d1817

>>633195
This, also your name is something awesome and man-whorey like Raoul.
>>
No. 633198 ID: 0ee153

You have a fetish for this train. Knowing your love could never be, you came here to have one last wank before ending your tragic romance where it began via autoerotic asphyxiation.
>>
No. 633209 ID: 8fc68e
File 142837371510.png - (105.13KB , 382x307 , You.png )
633209

okay, so, you used to be the boytoy of a tribe of amazonian lopunnies, however, you accidentally overheard some rather shady plans they where about to pull, unfortunately for you, they heard in the last moment, and due to being a big nerd, your only reasonable choice was to escape via train


well, a look in the mirror now and AGH SWEET MOTHER OF MEW


... you look rather hansome today, Raoul was it? are you sticking with it or taking a chance to start anew?

your species always got you bullied because even though you are 25 those big eyes and floppy ears make you look like [s]such a pussy[/] a younger kitten
>>
No. 633212 ID: 9297f4

The only thing to do is go down(if you know what I mean).

Anyways, we need a new life, and as pussy wetting a name that we have, we need a new alias. I vote Death, the destroyer of pussy.
>>
No. 633216 ID: 296917

>>633209
Why haven't you evolved yet?
>>
No. 633222 ID: 330ce5

One on the road without a plan needs at least a new name and a sweet new hat. Maybe the name John Loki and a cool nickname could be Jojo. We can go out with this new name (and hat) and start a bizarre adventure!
>>
No. 633228 ID: 8fc68e
File 142838151020.png - (286.16KB , 1280x800 , sketch1428381155818.png )
633228

>>633216
life is hard for the plaything of a group of amazon lopunnies, mind you, it was a good thing that you can't display much in the way of facial expression because that made them comfortable of having you around, but the downside was never being taken seriously, also you never really got enough experience in life as to really evolve, that's another reason to go off on your own I guess!

>>633222
>>633212

so many good options! Loki D. Destroyed Pussy? or was it the other way around? either way, you don't seem to have a hat right now, in fact the only thing you have are

[1]white cotton shirt
[1]white cotton pants
[1]pink underwear
[1]plusle shaped backpack
+ [3] cans of feebas in oil
+ [2] regular pokeballs
+ [1] slightly bent butter knife
>>
No. 633230 ID: 296917

>>633228
You have pokeballs!? Can you catch pokemon with them, do they have to do what you say despite you not really being a trainer?
>>
No. 633231 ID: 8fc68e

>>633230
by default, pokeballs take on the print of whoever last tossed it and predisposes captured pokemon to obey the user, HOWEVER, strong pokemon might disobey a trainer they do not respect (not to mention, the pokeball itself might break)
>>
No. 633232 ID: 330ce5

Pokeballs=Legal(?) undying servitude? More on that later, for now can we straighten the butter knife? Also do we have any idea where this train is going and if not is there any way to find out?
>>
No. 633233 ID: 8fc68e
File 142838508512.png - (144.62KB , 800x1280 , sketch1428385007219.png )
633233

>>633232
from ferals? yes, they don't work on anthros, usually when a regular pokeball is used on an anthro it causes a dull pain as the pokeball attempts to work but it either bounces off harmlessly (to itself) or sometimes gets rendered useless, but well, what did you expected? it was the only thing you managed to pick up on your way out

you use the ladders in the other end of the wagon and straighten up the knife as best as you can, right now you have no idea where it is going or how long it takes, you left from Goldenrod, it might as well be an hour ride to Jotho (out of wich you where asleep for a bit) ooor it could be over a day trip to Sinnoh, no real way to know right now from this empty area
>>
No. 633235 ID: 296917

>>633233
Sweet, so we could catch some wild pokemon.

Hey, do you have those psychic glands under your ears? Better know how well you can defend yourself.
>>
No. 633237 ID: f75cf9

>>633209
...

Okay so I feel stupid but I'm not recognizing your species (and it's driving me crazy).
>>
No. 633238 ID: 330ce5

Let's look for objects to obtain and people to meet on the train, also admire butter knife.
>>
No. 633239 ID: 296917

>>633237
He's an Espurr.
>>
No. 633242 ID: 9297f4

Capture feral pokemon then fuck'em all.
>>
No. 633246 ID: 225ed3
File 142841862220.png - (111.49KB , 494x730 , thatsaknife.png )
633246

>>633235
only glands on your ears are for pheromones, you rub up your cheeks and ears on stuff you want to mark

however, yes, you do have a psychic organ underneath them, you know:

*ability: Own tempo
-psyshock
-Lightscreen
-barrier
-disarming voice

you are a lover, not a fighter! besides anthros give up a bit of power in their elemental abilities in exchange for physical toughness, so, you don't believe you can handle objects larger than 20lb with your psychokinesis, but you know you can give a good shove to an opponent if needed be before escaping, however the barriers you deploy from your ears are top notch


you examine the knife, it looks all silvery and shiny and preety and and and and

right, back to the train, there is not much of interest here, only the open hatch from where you came, the side hatches seem to be locked from outside, you keen scent detect a lot of mixed fabrics, mostly syntetic, they where probably delivered in the previous city, however there's no trace of that now
>>
No. 633268 ID: 296917

>>633246
It sounds like we have nothing to do but wait. Or I guess you could climb up to the top of the train and maybe into another car.
>>
No. 633278 ID: 225ed3
File 142844649588.png - (266.34KB , 1280x800 , back.png )
633278

>>633268
you climb up the ladder and with some effort push the door open, you first emerge facing back, the train seems to be around 10-12ish, you don't care to count exactley with the movement, at least it doesn't seems to be traveling that fast...

rght in front of you seems to be a liquid or probably seed container of sorts, as it has a release valve on top of it, next to it, a rugged one has it's entrances and even a window guarded by bars, after that, you spot three round tank cars, though they don't seem to have openings up
>>
No. 633279 ID: 225ed3
File 142844668176.png - (312.27KB , 1280x800 , front.png )
633279

you turn around and

whoa </kenaureevees>

looking at the front makes the train look faster, there seems to be a cart exactley like yours, and after that, a fairly plain one, probably the fuel deposit? followed right by the engine on the front, you made a relatively clean jump! for the moment, you pull back, the wind forcing the hatch back is bothersome
>>
No. 633284 ID: 296917

>>633279
Check the next identical cart.
>>
No. 633286 ID: 9297f4

Let's find the hoes and get money.
>>
No. 633293 ID: 225ed3
File 142845242957.png - (385.09KB , 1280x800 , flop.png )
633293

>>633284
you get out of the hatch and crawl around, the wind makes it hard but your feline balance makes it slightly easier, you make the leap to the next one easily and crawl your way to the hatch, before opening it, the scent of alcohol gets to your nose even with the strong wind, once you open it, you notice a spinda in dark grey uniform tumbled in a corner surounded by empty bottles and crushed cans, he seems to be holding a paperboard with some pages and there are crumpled pieces of paper in front of him

such an unfortunate lack of hoes, but there seems to be valuables around
>>
No. 633303 ID: 296917

>>633293
That insignia... HE'S WITH TEAM ROCKET! Is he passed out? I say investigate what he's got, without waking him up. Grab that empty bottle for a better weapon, maybe. If he wakes up before you're ready, smash his head with it.

...how bad is Team Rocket in this world anyway?
>>
No. 633304 ID: 9297f4

Tie him up, wonder how much you can get from his valuables, then stick your dick in his mouth interrogate him.
>>
No. 633346 ID: f75cf9

>>633303
That's a pretty useless question. Team rocket always looks evil, even when they're trying to save the world.

Better question: You ever hear anything about them being taken down? Say three years ago?
>>
No. 633400 ID: 225ed3
File 142850482455.png - (180.47KB , 1280x800 , notes.png )
633400

>>633303
>>633346
>>/questdis/90107

>>633304
you doubt your shoelaces are enough to tie him down, besides, he seems REALLY out of it, also, you are afraid the vast amount of alcohol in his mouth could peel your skin off if you tried that, at any rate, you grab a bottle and keep it handy in case he reacts

you find on him:
[2] small key
[1] large key
[7] coins of 500 pokeyen each
[1] set of notes
[3] crumpled pieces of paper in between his legs... they... are wet and sticky, ew

the notes... huh, test subjects? their names and pictures are missing, the type of paper matches the crumbled pieces in front of this guy
>>
No. 633403 ID: bd8b82

oh, so he chewed them up and spit them out, usually they swallow evidence papers.

whats on the shelf?
>>
No. 633406 ID: 225ed3
File 142850597036.png - (28.77KB , 233x213 , notes.png )
633406

TEST SUBJECT [missing]
origin: Ilex forest

A savage from a tribe, unusual strenght and endurance, their insctintive behaivor devoid of civilization makes them a prime candidate for testing the device in a simple fashion, however caution is adviced

TEST SUBJECT [missing]
origin: Twinleaf town

subject was arrested for attempted murder, highly educated and resourceful, attempted to escape correctional facility but our agents seized the subject, testing with the device will clarify the extent of it's controlling capabilities

TEST SUBJECT [missing]
origin: [redacted]

as a result of family debts with a criminal organization from [redacted] subject was sold to slavery and has lived that way for the last five years, due to the already high obedience and summision, might not prove very useful for testing with the device, but doe to being practically disposable, it might facilitate testing the limits of the device


----

device? there doesn't seems to be any info on that, the cover depicts a pokeball-like bracelet, just like the one on the shelf to your right
>>
No. 633407 ID: 225ed3

>>633403
spit isn't typically thick white and sticky


it appears to be the device depicted on the cover, it's a slightly flatter pokeball-like thingy with two straps, a note under it reads "use in left arm"
>>
No. 633415 ID: 330ce5

Put on the bracelet.
Also these people were spying on us, we should be morally okay to steal from weirdos spying on us.
>>
No. 633416 ID: c26446

>>633406
Do a quick double-check of your body. Inside the clothes and such. Any signs that you might have already been wearing one at some point?
>>
No. 633419 ID: 225ed3
File 142851348893.png - (48.77KB , 277x347 , full check.png )
633419

>>633416
not that you can tell

>>633415
you're not quite sure about it, also being a prototype, it could be worthless or worth a fortune, so, hoard time! to the backpack it goes

spying? not really, none of those descriptions fit you nor anyone you know, you came here by chance preety much

you wonder about the grunt though, well, his fault for being drunk on the job, right? either way, better get a move on
>>
No. 633423 ID: 653d88

>>633419
So you're taking the experimental thing, right? I can see 3 things that can be done with it:
1-Keep it for personal use and see if it can make life in general better
2-Turn it in to the proper authorities
3-sell it off somehow
>>
No. 633444 ID: 9cd941

>>633423
Not sure about the authorities as you'd have a lot of explaining to do but the other two options ARE apealing. You take his cash and keys, store them in the bag along with the device
>>
No. 633734 ID: 225ed3
File 142868990424.png - (116.41KB , 1792x320 , train.png )
633734

well, with this you climb up to the roof of the train and ponder where to go now

[1]white cotton shirt
[1]white cotton pants
[1]pink underwear
[2]small key
[1]large key
[1]plusle shaped backpack
+ [3] cans of feebas in oil
+ [2] regular pokeballs
+ [1] slightly bent butter knife
+ [7] 500 pokeyen coins
+ [1] pokeball shaped wristband device
>>
No. 633736 ID: 653d88

>>633734
Frontwards, mainly to figure out where this thing's headed and making its stops and all that.

That or heads towards the caboose and see what other stuff one can find, either way's fine.
>>
No. 633741 ID: 647041

Front seems safer than attempting an adventure on tank cars.
>>
No. 633765 ID: 57d76a

>>633741
Depends what the conductor's reaction would be/how illegal/intentional your presence here is.
>>
No. 633787 ID: 225ed3
File 142871175779.png - (374.40KB , 843x637 , frontcart.png )
633787

>>633736
>>633741
>>633765

luckily the front cart has little ventilation hatches and with your feline stealth you go by undetected, there is an access hatch but it seems to be locked

the uniform of the driver is also team rocket and seems a bit more rugged, you can tell this is a top percentage dude, if he wasn't on the job he'd probably have his comfy shorts on

he cycles trough the buttons, after a few twitches of the lever and two button mashes, the speed of the train lowers just a tad, the ETA timer goes from 6 hours to 9 hours, the previous screen indicated the train departed from SAFFRON CITY, 4 hours ago

the left screen indicates the nature of the cargo,

Cart 2: Fuel tanker [76%]
Cart 3: Staff dorm [1]
Cart 4: Weapon storage [0]
Cart 5: Communication Center [N/A]
Cart 6: Water tanker [84%]
Cart 7: Main Cargo [3 Subjects]


he stops there, pushing another button, a monitor in the far left comes up, he leans back and ohgodwhyisheunzippinghispants
>>
No. 633788 ID: 296917

>>633787
Abscond! Go to cart 7. Find out what these "subjects" are. If they're prisoners you can release them and stage a takeover of the train or just an escape.
>>
No. 633791 ID: 46df9e

We should probably try to rescue those people in cart 7 but he has a view of them right on his monitor. Check out cart 5 for now to see what's in communications, perhaps there we can find a way to give him a more long term distraction other than fapping.
>>
No. 633792 ID: 9297f4

>Cart 7 has 3 subject

PARTY MEMBERS GET.

Though you should take that guy out. Either use disarming voice or psyshock. Hopefully the guy is weak to those moves or has horrible sp. def.
>>
No. 633803 ID: ec111e

>>633787
Maybe head to weapon storage to get something better than a butter knife. I'm sure it has plenty of lethal or non-lethal options to choose from.

In any case, whatever you do, you might wanna finish before the train crosses the border out of Johto and into Orre.
>>
No. 633850 ID: 57d76a

>>633803
Pretty sure weapon storage is where we woke up.

Do you think you could figure out how to decouple the end of the train? If so that ought to buy you some time.

Either way, unless you think you can take out this guy (I wouldn't bet on it, even if you have the type advantage he's liable to be much stronger) the only real thing to do is head back to car 7.

...unless car five is for the train's internal communications, in which case sabotaging that would make a good distraction. Take a peek in there, see what there be.
>>
No. 633972 ID: 2f4b71

If we go the decoupling route, we want to decouple between cart 1 (the engine) and cart 2 (fuel), but only if we can find some sort of brake in one of the other carts. Decoupling just cart 7 is only going to leave it drifting very slowly away, and the driver braking the train would just slam back into it and recouple. Decoupling the engine from its fuel and then braking would leave him flying off forward with no way to get back.
>>
No. 633998 ID: 61d26b
File 142886259407.png - (396.00KB , 1280x800 , decoupling1to2.png )
633998

>>633972


huh, you do come up with preety clevur ideas now and then! you scoot back to watch the edge of the cart, the decoupling mechanism seems fairly easy to operate, your newly fixed butter knife could easily pry it open, however you're right on your physics calculation, you need to stop the rest of the train on it's tracks, literally

you climb down and examine the door to the fuel cart, but none of your keys seem to fit in, oh well


>>633803
myeah no, weapon storage is where you started, and the status screen clearly said [0] it was either emptied a while ago or it's likely to be stocked up, you do know Orre is a conflictive region, away from the Indigo council

>>633791
>>633850

right, so, patter your way to communications cart
>>
No. 633999 ID: 61d26b
File 142886284832.png - (306.01KB , 1280x800 , control room.png )
633999

you notice it's way easier now that the speed lowered to move between carts, you finnaly reach the fifth and the hatch is closed, however, the small key fits in just fine, upon entry, you notice three large consoles, leftmost has traffic control information and status on the train itself, it has an open prompt command

central screen has mostly message logs, it seems to have some info if you scroll up

right section has four cameras, only one is active at a time, and below it is a recording deck
>>
No. 634022 ID: e21bfc

>>633999
Browse though the cameras real quick and get a closer look at what exactly they've got, as well as to check for any security measures.
>>
No. 634031 ID: 61d26b

>>634022
Switching cameras might switch the monitor of the guard, so without touching buttons you inspect closer, they Looks black and white and pixellated, cant make out much detail of it, but first seems like the drunk spinda, empty room looks kinda like where you started. Fourth camera looks like a wall lined with small cages, some without doors.

you dont notice any security system.... that you know, most professional manwhores arent security technicians, at least not you
>>
No. 634041 ID: e21bfc

>>634031
I suppose look through the log real quick and see if there's anything particularly interesting.

And maybe you could use the recording deck to make and use false security footage to play on a loop while you do things.
>>
No. 634051 ID: 46df9e

Is there any way to pull a Speed on everyone? Like record three minutes of those three standing there then turn it into a loop and transmit that instead of the actual footage to everyone?
>>
No. 634112 ID: 225ed3
File 142892662743.png - (263.78KB , 800x1280 , rewind3h.png )
634112

>>634041
>>634051
... you barely knew how to operate the lopunny's dvd but FINE, you fiddle with the controls and whoa, you manage to rewind the cameras 3 hours back, should be enough. Except not because you are in plain view asleep, so you rewind your camera 8 hours back, there, all fixed, ok, so, cart 7 for the bold rescue?
>>
No. 634113 ID: 9297f4

Get yo' bitches, bitch.
>>
No. 634141 ID: e1b718

>>634112
Yeah, I think it's time to do that.
>>
No. 634146 ID: 225ed3
File 142894306857.png - (585.86KB , 1280x800 , pickone.png )
634146

>>634113
>>634141

okay, you climb up, make your way trough the slippery tanker cart, and all the way to the caged entrance, you notice it has a big keyhole and use the large key, but, oh misfortune, just as you open it, the train shakes, snapping your key, oh well, at least it's open now

you open the regular hatch and climb down... the climate here is controlled to a pleasant 25°C, on a wall, there's three sets of empty shackles, collars and chains ,and in the other... whoa

-a rather busty looking skiddo, she is fully naked and looks slightly dirty, her arms are restrained up and you can tell she is somewhat muscular, her expression seems angry-ish

-a frail looking nidoran-f, she has grey and black stripped tanktop and shorts, her expression looks mostly bored, her hairstyle seems braided in intrincate patterns

-a shapely looking Clefairy, she has piercings everywhere and still has some makeup on, her expression seems pleasant for most part


looking close, each collar has a little digital counter and an indicator, the indicator has three bars lit out of five, and the numbers count down, right now they are at 1:55, judging by the pace, it's hours:minutes

as you aproach them, you hear a sudden beep coming from your backpack
>>
No. 634151 ID: e1b718

>>634146
Time to see what that thing you've got can do, huh?

Also are they at all conscious? Might wanna wake them up and inform them of your intent to get them the hell out of here, I'm sure they'd be rather pleased.
>>
No. 634156 ID: e1b718

>>634146
Start by getting the fairy-type out first.
>>
No. 634157 ID: 225ed3
File 142894667741.png - (249.54KB , 665x718 , pokepoke.png )
634157

>>634151
>>634156


you poke the clefairy in the cheek first, no response

you tug the nidoran's whiskers, not a twitch

you cup the skiddo's breasts, not a response nor attempt of slap

the steel wires that come out from the collar doesn't seems like something your butter knife can cut, for that matter the collars seem tightly sealed, no keyhole, no lock anywhere
>>
No. 634158 ID: 296917

>>634157
Alright take out the bracelet, it must have beeped. Maybe if you put it on you can do something?
>>
No. 634159 ID: bd8b82

wear DEVICE.
>>
No. 634181 ID: b64b3b
File 142895439428.jpg - (105.94KB , 800x1108 , Notas_20150413_143646_01.jpg )
634181

>>634159
DEVICE equipped
Fuuuuuck that hurt like a bitch, the moment you wear it, tinyneedles emerge from it and you feel a warmth spreading trough your arm. You notice each collar gives a purplish glow and the brbracelet snaps open when you close your fist. The first button blinks whenever you get the device near any of the collar with a green, violet or pink light depending on wich collar you approach
>>
No. 634182 ID: bd8b82

toggle stasis on one. but be ready to cover their mouth if they seem about to scream. then quickly explain you are not team rocket. if they have any power that could help them break free then they can use it.
>>
No. 634189 ID: 330ce5

establish bond with the clefairy.
>>
No. 634192 ID: b64b3b

>>634182
device Doesn't seems to react, as you get close it beeps and the bond button lights up, to wich each collar responds with a slight hum and purple glow
>>
No. 634194 ID: 296917

Well now... this has a lot of potential for abuse. I wonder what "establish bond" does? ...I bet we can only pick one of them to bond with. It's like picking a starter pokemon. Except even more like slavery.

I'm guessing the countdown is how long they're going to stay in stasis, or how long until the cables release so they can be moved. Or both.

Hmm. To be honest the Nidoran is probably your best bet, as she's wearing clothes. When you escape you will want to be able to blend in with the crowd, right?
>>
No. 634199 ID: bd8b82

hmmm... i say pick the clefairy, metronome is such a wildcard t can fix unfixable situations.
>>
No. 634200 ID: 330ce5

I doubt clothing will be a problem, we can just strip that passed out guy. Plus somewhere on this train there is probably some spare uniforms. We should actually wake up the clefairy first.
>>
No. 634291 ID: 85a7af
File 142898102824.png - (312.76KB , 1280x800 , Clefairy.png )
634291

you aproach the Clefairy and the buttons glow pink, with some thought you consider it and finnaly push the "establish bond" button, you feel some pain in your arm as something gets injected from the needles in the device, at the same time, you notice the clefairy twitch slightly, after a few seconds of silence, her silver collar turns pink with white spots, then the wires start to retract and her shackles and handcuffs open on their own, she slowly opens her eyes and looks up at you with a soft cooing voice as she starts stretching her limbs

"...onde tamos?"
>>
No. 634299 ID: 05240d

>>634291
Great, a language barrier.

There wouldn't happen to be a translator module hidden away on that thing would it?
>>
No. 634301 ID: bd8b82

well since we are bonded maybe she can understand anyway? touch the wires on one of the others and say "can you break this?"
>>
No. 634305 ID: 330ce5

We should probably ask if she is okay and what is her name. If that doesn't work now seems like a good time to practice our miming skills.
>>
No. 634307 ID: 296917

Check to see if the bracelet's bond button still blinks near the other collars. Also if she freaks out and attacks you or something, go ahead and push the negative reinforcement button.
>>
No. 634311 ID: ae8f33

>>634291
Shrug. Shrugging is almost universal
>>
No. 634377 ID: 225ed3
File 142902414072.png - (162.21KB , 754x610 , NowRaise.png )
634377

>>634299
>>translator
you sniff around the device, flick, turn it upside down, no luck, also you notice it's now firmly latched on to your wrist and it is painful to try to pry it off

>>634301
>>touch wires
you aproach the nido and tug at them, then make a cutting motion, she bliks a couple of times, and then makes a motion from her wrist to her collar and beams widely, making the same cutting motion and then spreading her arms, bowing her head she whispers "graias" and looks up sweetly at you

>>634305
>>name
she repeats "name... nome... Oh!" she nods and points at herself "Xochitl" she boldly claims while she tries to get up, slightly woobly

>>634307
>>moar bond
while she gets up, you aproach the other collars and ... fancy that, the button disapeared from the display, it seems to have a progress bar but it's not even starting to move yet
>>
No. 634378 ID: 46df9e

Seems we have to complete the bonding process with one before we start the others. We should hurry to figure out what raises the meter because the driver will probably notice the girls not waking up two hours from now on our fake footage and check to see what's happening. Try giving her some orders, have her do stretches and jumping jacks, since she can't understand your words you'll have to pantomime but speak the words too so she can eventually learn our language.
>>
No. 634380 ID: 739b70

Seems like she's speaking spanish. Say "habla espanol?"
>>
No. 634389 ID: bd8b82

after that try pointing at her then the wires, then mime harder at destroying the wires. bite them and make clawing motions.
>>
No. 634399 ID: 296917

Instead of trying to pantomime her severing the wires, why don't we try it and gesture for her to help?
>>
No. 634406 ID: e51117

>>634380
She is actually speaking portuguese. When Raoul asked her name she sad 'nome' instead of 'nombre'.

Now if its PT-BR or PT-EU, i don't know. Its probably PT-BR.
>>
No. 634431 ID: 225ed3
File 142905061002.png - (280.91KB , 1280x800 , DoAllTheThings.png )
634431

>>634378
>>634389
>>634399

you try all kinds of movements and different ways to tell her to cut the wire, she oddly takes a step back, come on, you're so gentle, and kind, why is she scared?

finnaly, you tskr butter knife and start using it to saw off the wire of the nidoran but it doesn't do good, you look at the clefairy and motion her to come over

she quickly kneels to the other side and starts bitting on the opposite wire, however she has a face of discomfort, yet she doesn't stops biting the wire as long as you keep using the knife, looking rather determined


>>634380
>>634406
you remember when the lopunnies you 'worked' for had a hawlucha over for visit and mutter a hurried "abla espaniol?"

she stops nibbling for a moment and looks up to you with a nod and a proud smile "ablo!"
>>
No. 634435 ID: 296917

I don't think the wires are going anywhere. I guess she doesn't know Cut or any other move that would work here. Unless we completely take over the train, we're going to have to leave these two behind.

Introduce yourself with "mi nombre es".
>>
No. 634452 ID: 225ed3
File 142905656440.png - (151.99KB , 1059x698 , yaranyanka.png )
634452

>>634435
"my nombrre ess..." wait you can't keep using your totally manwhore-y name, time to start anew, right?

"Loki, Loki D." trying to look as imposing and sexy as you can
>>
No. 634453 ID: 9297f4

SUCCESS. HOPEFULLY PUSSY CAPTURED.

Anyways, can you use your psychic powers to help with the collars or not?
>>
No. 634456 ID: 225ed3
File 142905798252.png - (111.58KB , 416x443 , pussyblast.png )
634456

>>634453
oh right, you are psychic, you know, the whole telepathy, telekinesis and all that, you focus your Psyshock in the collar, your ears lift up and Xochitl falls back on her butt with a squeak as you focus all your strenght in the Skiddo, who is less likely to suffer backslash from your amazing psychic skills

HNNNNNG, oh yes, yes yes, a seam in the middle is starting to form.... YES it's starting to open.. you think. Keep it up Rao- err, Loki D.! you pull up your hands and focus the psyshock to part it sideways, ok it's like a fraction of an eight of an inch but it's surely starting to open...
>>
No. 634458 ID: 225ed3
File 142905839927.png - (395.38KB , 1020x800 , remaining two.png )
634458

huff!

SNAP!

"Skii!!"
you pull back and your ears fold down, you gave it your best and it wasn't enough, the collar snaps back closed again and for a moment, the skiddo twitches and her eyes shut tigther

after a dull hiss sound, she relaxes fully and her eyes also relax again, you notice the Nido's collar is at 1:48, but the Skiddo's collar goes down to 1:32, that and oharceus, two drops of blood drip down from the collar's edge into her leafy chest, you freak out but thankfully it was just those two drops and nothing else, whew...
>>
No. 634459 ID: 896652

>>634456
Oh, maybe you can use telepathy to bypass any future language issues.

Why I didn't think of this before, I have no idea. :<
>>
No. 634461 ID: 296917

>>634458
The collar injected something, because she was about to wake up. I'm thinking the countdown is how long the stasis lasts, and you just reduced it. That's good. It means she'll be awake before she should be. Remember, the "wakeup cycle" was monitored in the driver's cabin.

...hang on, does this mean the driver is aware of the clefairy being awake? The readout did keep track of the stasis... It will conflict with the video feed, however. I'm now worried about guards arriving to check on them.

Well, if we leave with just one of the subjects, Team Rocket will manage to complete their mission and they probably won't be too upset. If we manage to release even one other subject, however, I bet they'll come after us with a vengeance.

Time to make a decision. Keep a low profile and ensure you escape with the Clefairy, or go for broke and attempt to defeat the guards once the timer runs out on the Skiddo?

Discuss it with Xochitl. (do we have to keep using google translate, or should we assume the protag knows enough spanish to get by?)
>>
No. 634462 ID: 225ed3

>>634459
>>634461

I was wondering why nobody had sugested the psychic abilities until now :B

you can use telepathy to convey emotions and construct basic ideas, preety much think of an idea and relay it's mental image, attach a few words to it and in a matter of a few hours she'll be able to understand english

(and, it intentionally is a butchered up PR/SP mix, due to both her region and education)
>>
No. 634464 ID: d3be40

Maybe the collar gives off a 1:X chance of administering poison or setting off an alarm. Hang off firing skills until you figure out how to get the collar off.
>>
No. 634467 ID: 296917

>>634462
Alright yeah let's use psychic communication mostly, then.

Ask Xochitl if she remembers how she was captured.
>>
No. 634470 ID: 46df9e

Check if that progress bar has moved any yet.

>>634467
I believe she's one of the three test subjects on the report we found>>633406, probably the one sold to pay her families debt.
>>
No. 634570 ID: 225ed3
File 142911170218.png - (87.29KB , 567x800 , oneyearago.png )
634570

>>634470
just a tiny tiiiiiny bit of red on it, but nothing really significant

>>634467
you convey the mental image of the team rocket officer in front kidnapping her, she looks at you puzzled and shakes her head, she starts talking, fast and more fluent than before, you really can't keep up but you can tell she is starting to feel loss, saddness, grief, and at some point, horror, she nearly breaks out sobbing but suddently she composes herself

she conveys you the mental image of a dark looming figure menacing her trough this all, but suddently the figure steps back, and the figure of a team rocket member aproaches, struggles for a moment with the dark figure before it vanishes away, the team rocket figure aproaches her and holds her hand, suddently her sensations of fear and grief fade away,

suddently, you start feeling a tingle on your spine and an arousal and whoaaaaaaa cut psychic bond, you open your eyes and she is kneeling down with a smile, no longer talking as she looks up at you, pleased to have talked her mind out at last
>>
No. 634571 ID: 739b70

So a member saved her from a horrible life. Maybe even fell in love with that member possibly? Well, continue working on freeing the other girls then.
>>
No. 634574 ID: 46df9e

Keep checking that progress bar we need to get an idea of what raises it and how quickly if we're to finish before our two hours are up. Also did all the buttons disappear or just the bond one? We might try the toggle stasis button with the Nidoran to wake her up.
>>
No. 634577 ID: bd8b82

hmmm.... sounds like the rockets promised her something
>>
No. 634579 ID: 225ed3
File 142911338986.png - (95.20KB , 641x676 , buttons.png )
634579

>>634574
at this rate it isn't filling fast enough according to your calculation

>>stasis button
yes! good idea, if she's awake it'd be easier to work towards freedom right?

you push the device near the Nido's collar and push down the button, it goes from red to green
...

-hiss-

...

-thud-

...

oh


she doesn't moves, but when you glance up, you see the clefairy asleep, face first on the floor
>>
No. 634580 ID: bd8b82

it was incredibly obvious that would happen, why did you >>634574 even suggest that :V

anyway. wake her back up an apologize.
>>
No. 634588 ID: 46df9e

>>634580
I don't think it was that obvious we weren't completely sure that we couldn't give instructions to the other collars yet but now we do.

Wake her back up. We're in a bit of a conundrum here, we've been unable to free the other two and the only untested option I can see is by filling the progress bar, assuming our device can even form a second and third bond after finishing with the first and later the second which we're not sure of. This all stinks of high tech conditioning for slave behavior though so filling the gauge may involve training her to be our slave. That doesn't feel like the right thing to do but if we don't our only option is to escape with one and leave the other two to be experimented on by team rocket to perfect the device. So we gotta make a decision, abandon the other two and escape with this one or condition this one into slavery so we can do the same to the second and start the bonding with the third before fleeing. Unless someone else can come up with a third option.
>>
No. 634591 ID: 225ed3
File 142911656647.png - (149.74KB , 1013x575 , flopd.png )
634591

"ugh...."

she slowly gets up and shudders rubbing her face as she looks up, lowering her ears, she feels regret, did she do something to anger you? is what you feel lingering in her thoughts

so many choices, life was easier yesterday
>>
No. 634595 ID: 422fb0

>>634591
Project that YOU feel regret and guilt. Puzzlement at the device may also help explain.
>>
No. 634597 ID: bd8b82

try showing confusion at device. point at the stasis button and try to explain, using psychic powers if necessary, that you were confused by how the button worked.
>>
No. 634599 ID: 296917

>>634570
She thinks you're a team rocket member?

>>634591
Yeah the buttons don't work on anyone except the subject you've bonded with. We're not getting them out of the collars via the bracelet.

Anyway, start conversing with her trying to teach her english or whatever you're speaking.
>>
No. 634621 ID: e64eb7
File 142913027393.jpg - (133.97KB , 800x1108 , No_01.jpg )
634621

>>634597
>>634595
Alright you convey confusion at the device and she soon catches up. You take this chance to teach her simple concepts, directions, numbers , some instructions, she seems docile and pleased with your presence,
40 minutes go by. You estimate the bar to be at less than 1/10th and it seems to run based on time as no other action speeds or slows it

no she knows you are not a rocket guy because you haven't used her yet. She stops for a moment and gets up interrupting the class, she stands in front of the other two and pouts "no them, me"
>>
No. 634627 ID: 296917

>>634621
Yeah, the bond is making her extra loyal and maybe possessive. We're not walking out of here with more than one bond, that's for sure. If we want to get the other two released we'd have to fight the guards and take over the train. Which we probably can't pull off. Instead how about we move along with the plan to sabotage the engine and decouple the cars?

I wonder, was the drunk guy the same guy from her memory? Describe him to her.
>>
No. 634646 ID: 225ed3
File 142913773859.png - (391.86KB , 651x570 , xochitl.png )
634646

>>634627
you start describing the guy but she interrupts you sharply and shakes a finger "raichu" she flatly states "buyed me from master, rokket not hurt Xochitl, a little abusive, but not hurt, not hit" she nods and inches close to you

"Loki good, Loki teaches and gentle" she points at the device and shakes head "no need order, love Loki"
>>
No. 634648 ID: 57d76a

>>634646
Okay right she needs some serious counseling. But not now. Now is the time to ask if she has any ideas about how to free the other two (so they can go their own way make sure she understands that and doesn't get all jealous (again)). Or else about locking the locomotive into forward so you can decouple the train and get some actual separation.
>>
No. 634649 ID: bd8b82

yeah, make it very clear you dont want to keep the other two, you just want them free of the wall.
>>
No. 634650 ID: 9297f4

Well, while we have her in front of us, ask what her moveset is. And she is acting a bit....yandare. (best girl question mark?) No matter though, we just free those two, get on our way, remove the collars and if anyone decides to come with us, we move out. If we make it out, first order is get them clothes.
>>
No. 634651 ID: 225ed3
File 142914310457.png - (46.26KB , 326x272 , moveset.png )
634651

>>634650
she ponders, stresses then shrugs, she can't quite translate but she tries her best

she mimics falling uncouncious and moves both hands towards you "Deseo Cura"

she cups both her breasts and lifts them, then adopts a firm stance "Masa cósmica"

she puts her hands together and motions as if she was handling an energy sphere "Poder Reserva"

and lastly she walks towards you and accidentally trips, she apologizes as she pushes herself against you and then steps back with both hands coyly behind her back, as you wait for her to tell the attack, she beams and shows her hands, holding your butter knife for you to take, damn, she's good "Antojo"


>>634649
she considers for a moment, then shows that the nidoran isn't held to the wall, just restrained by the collar "you lift" pointing to the hatch "we free she throwing out" she nods sagely, then points at the skiddo, who has her arms held up, she makes a cutting motion with her hand on the skiddo's wrists "plant grow again"
>>
No. 634655 ID: 296917

>>634651
Skiddos regrow body parts?! Well... okay. Is the butter knife sharp enough though? Also will the blood loss be a problem or do Skiddos have like, special blood or... I don't know. Fucking pokemon, man.

We'll probably want to detach the cars in order to slow them down so it's safe to jump out. Or at least force the conductor to put on the breaks to reattach the cars, which will in turn slow them down.

We'll also want to time it so that the other two girls won't be kept in stasis for very long after we get them out.
>>
No. 634656 ID: 9297f4

So rest, attract, focus blast and snatch? Kinda surprised no metronome but oh well. Snatch may come in handy if we need keys or something. Guess we have no choice but to cut her arms off. Wonder if she will feel the pain.
>>
No. 634659 ID: 85a7af

>>634656
>> metronome
Damn forgot about that, its the reason a lot picked her, ok uh its a, uh, eh, ah, right natural ability mumblemumble right, so, metronome 5 times a day, because clefairy magic mang. Totes.
>>
No. 634661 ID: 9297f4

>>634659
You could have just said she used metronome and out came rest because for her it's like a 45% chance of it happening. That's actually a good hook to make sure we don't become overly reliant on it. Make up some backstory that she had trouble sleeping due to nightmares or something similar and would use metronome for rest and over time it became dominant.
>>
No. 634662 ID: 296917

>>634656
Not rest. Healing Wish. She gets knocked out, and heals us.
>>
No. 634664 ID: 9297f4

>>634662
Ah. THEN ENTIRELY IGNORE ME. Sorry for spamming so much.
>>
No. 634707 ID: 330ce5

We should leave the other girls alone for now. Even if we free them from their bonds there is no guarantee that they will awaken. We should explore the train a bit more first before attempting to do anything else.
>>
No. 634807 ID: 2691c4
File 142921536519.jpg - (158.87KB , 800x1108 , Sawfairy_01.jpg )
634807

You come to the conclusion that clefairys can use metronome naturally, also yes, stopping carts is a priority. Now that you have help it might be easier. Perhaps if you try the communication room again or find the key to cart 2, hey, what's that sou... oharceus you never took back your butter knife,Xochitl is quite busy sawing the skiddo's hand off, and though she isn't making much progress, the skiddo doesn't seems happy at all, what's more, the timer in her collar is steadily lowering at a faster pace
>>
No. 634815 ID: b88e47

stopstopstopstopstopstopstopstop
>>
No. 634817 ID: 330ce5

Stop her, but just tell her that no need to push the stasis button yet. If she resists or keeps trying then we hit the button. After we stop her we should explain why what she was doing was dangerous.
>>
No. 634818 ID: 296917

If she doesn't immediately stop or gives us lip about it, use the negative reinforcement button. Mostly just to see what it does.
>>
No. 634834 ID: a188a3

>>634818
Nope. Never use any of the reinforcement buttons. Ever.
>>
No. 634841 ID: 2a9886

>>634834
Even when preventing mutilation or murder?
You have some skewed views.

What is a time-out, if not negative reinforcement? some things must be taught.
>>
No. 634885 ID: ed70ad

>>634807
Tell her to stop.
Give her ONE opportunity to do so.
Then hit Negative reinforcement, hoping it doesn't make her thrash around while she's got a knife in that girl's wrist.
>>
No. 634952 ID: 225ed3
File 142928392310.png - (44.83KB , 352x262 , Shudder.png )
634952

you stern and firmly tell Xochitl to stop cutting the skiddo's arm, you can tell she hasn't done much progress, but still

she shakes her head "you want she free, she grow hand back, I help"

she speeds up the pace and you get the disctint impression of hearing something like sawing on wood as she starts moving the knife faster

you don't like this, using the device like this sets you as low as a team rocket member? well it can't be helped, it's the right thing to do

you tap the negative reinforcement button, Xochitl pulls both arms close to her body, shuddering visibly as you simultaneously call out in a firm voice "I said stop"

she slowly turns around, ears down, she doesn't seems hurt or in pain, but rather looks sad, she holds up her hand with the knife, handle pointed at you and eyes pointing down

"...Xochitl bad, Master forgive?"
>>
No. 634953 ID: 739b70

We do forgive, but when we say stop, we mean stop. The arms may grow back, but it's causing her pain. Why don't we use our powers on the chains? She has focus blast, just use it on the cuffs. You might also wabt to take the knife.
>>
No. 634954 ID: d3be40

>>634952
Tell her that if she wants you to stop treating her like an animal, then she should stop sawing off other peoples' limbs like a butcher. Fair is fair.
>>
No. 634955 ID: bd8b82

give her a head pat "yes yes, i forgive you, just listen to me when i ask the first time"

how strong is focus blast? we could shoot the spot the wires connect to until it breaks.
>>
No. 634956 ID: a19cd5

Project forgiveness and understanding, but that we haven't tried everything yet
>>
No. 634960 ID: a19cd5

Regret too, we don't enjoy abusing this stuff like that.
>>
No. 634972 ID: a188a3

Also project emergency/urgency: Point at the timer, danger.
>>
No. 635013 ID: d36a13
File 142931180766.jpg - (92.07KB , 800x1108 , Headpat_01(1).jpg )
635013

You pat her on the head and reassure her, explaining it's not ok to hurt others like that. And she should ask first before doing something rash like that

you take the knife and ask her to attack the chains, after some back and forth you realize you misunderstood her attacks, she has

healing wish
covet
cosmic power
stored power. And her natural metronome

she does attempts to fire off a couple stored powers at the cable but it doesn't does much. Moreover, the nidos counter is at 1:10 and the skiddo down to 12

on a side note. Being such a manwhore nudity does not bothers you and she clearly doesn't minds either but if you feel concerned you could always give her your shirt
>>
No. 635018 ID: 9297f4

Unless we get close to civilization, we shouldn't worry about her nudity and even then, we can just have her wait somewhere else. Psyshock or disarming voice won't work on the cuffs?
>>
No. 635019 ID: 296917

>>635013
Down to 12? Let's wait for the timer to go all the way down, then. She'll probably come out of stasis then. Actually I guess you could maybe pinch her to accelerate the stasis some more. Or hell, pinch the nidoran too to speed up her timer.

Also hmm, if she uses Cosmic Power 6 times then Stored Power is extremely strong. How long does Cosmic Power last?
>>
No. 635030 ID: 896652

>>635013
Once that timer ticks down see if that bonding function is ready to use again.
>>
No. 635479 ID: 225ed3
File 142955172977.png - (176.52KB , 460x486 , CosmicPower.png )
635479

>>635018
metal isn't really responsive to emotional attacks, you still try however no luck

>>635019
>>how long
you've never seen it in action, but there's only one way to know, you ask Xochitl to use it a couple of times, and whoa

the first time her wings give off a subtle glow as rings of energy suround her body, the second time her wings give off a more harsh glow and you notice she is hovering half an inch off the ground, by the third time, she is actually semi-levitating on the spot erratically and little sparkles of energy course over her body ocassionally, her eyes have a disctint purple-pink-ish glow to them, by the time she's done, she hovers slightly in periods of 5-8 seconds before gracefully bouncing from one foot to another, she has a focused expression and tells you that she has to stay concentrated in keeping the cosmic power working or else it fades away

>>Stored power
you tell her to attack the skiddo's chain with stored power, pointing a finger, the metallic wire glows and crackles slightly, that seems to have snapped a few strands, at last progress!

however Xochitl starts sweatting by the third time she uses stored power "n-not used do this" she weakly smiles and prepares a fourth round

suddently, however, you hear steps above you and then you hear the outter hatch being open!
>>
No. 635481 ID: bd8b82

careful. watch what it is.
>>
No. 635484 ID: a19cd5

>>635479
BE PREPARED TO PUNCH SOMEONE
PUNCH EM RIGHT IN THE DICK
D I C K P U N C H E R
>>
No. 635497 ID: 296917

Toss up a Light Screen in preparation for a fight.
>>
No. 635523 ID: 225ed3
File 142956979686.png - (297.39KB , 1280x800 , psychonutcrusher.png )
635523

"what the? who's there?!" a rattata peeks trough the hatch, you recognice the complexion as the one in the first cart

right, no time for formalities, you sweep both hands in front of you and Xochitl and a crystaline purple barrier materializes

without thinking twice, you yell out at Xochitl to attack him with stored power

>>635484

somehow the dickpunch thought was lingering in your mind the moment you said that... and it seems she took it literal, you can see a bright purple flash explode outside of the hatch and the rattata gives a sudden HIGH pitched squeal before he spasms in the spot a little bit

he limps forward, he seems councious but he's not about to react right now
>>
No. 635526 ID: 9297f4

PSYSHOCK HIS ASS TO BRING HIM DOWN THEN CURB STOMP HIM. Wait, happened to that bottle from that spinda we got a couple carts back? If we still have that, OPA!
>>
No. 635529 ID: bd8b82

grab his distracted ass and pull him down. then take over the train.
>>
No. 635531 ID: 852502

>>635523
Bind him with your PSI, I think it's time for an interrogation.

And if questioning don't work, there's always a good old fashioned mind dive.
>>
No. 635532 ID: 296917

Yeah, get him in here for an interrogation. Ask about how, exactly, the bracelet and collars work.
>>
No. 635603 ID: a08eda

Also once you've captured him, you can decouple the car.
>>
No. 635839 ID: 225ed3
File 142971722854.png - (347.72KB , 1280x800 , donotunderestimatethepowerofthepsychicside.png )
635839

>>635526
>>635529
>>635532

Alright! reverse psyshock, instead of shoving him away you reel him close, before he crashes on the ground you flop your ears closed and levitate him on the spot

Damn, you look like such a badass!

now, in your best squeaky kitten pipsqueak voice you start telling him to better speak or else

>>635531
unfortunately you don't know how to read minds very well

>>device
he gasps for breath and starts flailing, oh, right, if you stop choking him he might be able to speak better

you let him go and he falls to his knees, Xochitl hovers by your side with a hand raised "he moves and I make cock explode, yes?"

he hisses and lifts both arms
"whacha want ta know?" he glares at Xochitl "tsk, and I had my eye on you" looking over at you he lowers ears "tcha, fucking psycat... leaves m´ no choice
>>
No. 635846 ID: 739b70

Ask him this device does and why these girls are her and where this train is going. Oh and keys for the cuffs.
>>
No. 635857 ID: 296917

I thought we couldn't levitate anything above 20 pounds?

First, ask what the device does exactly. Second, ask if there's any good way of getting the Skiddo off that wall. Third, what were their plans for these three? Sex slaves or something?
>>
No. 635862 ID: 330ce5

Constrict that guy's hands, he is up to something sneaky. After he is bound properly we can ask him questions. Perhaps we can ask what this train is for.
>>
No. 635882 ID: 225ed3
File 142974004770.png - (5.61KB , 296x102 , error-logic.png )
635882

>>635857
>>20 pounds

fffffff <.< I, uh, eh, you watch a black meowth pass by, and then another one just like it, changing the recent events. he was standing on his toes to make you feel better about yourself (?)
>>
No. 635883 ID: 9297f4

>>635882
OH NO, THE SALT DROPPED.
>>
No. 635885 ID: 225ed3
File 142974180188.png - (100.48KB , 461x415 , CaughtGuardOffGuard.png )
635885

>> tie up

good idea, Xochitl, get on that!

>>635846


>> keys for cuffs
he shakes his head "thar ain't no keys, da collars work on the AlmaBall only"

>>what is
he doubts for a moment, but you glare and threathen to squeeze his troath again, so he sighs and nods "'da AlmaBall is a new project, same idea than 'da pokeballs, it links an owner to ta pokemon's insctints in the target, their mind functions normally but control on them insctints belong to ta user of the AlmaBall"

>>where to
"wes heading ta Orre, a customer thar is willing to pay serious cash and a load of weapons fer our cause"

>>635857
>> sex slaves?
"nah, too messy an' not enough cash there, na worth ta risk" at that, Xochitl gives him a little shove

"we picked three subjects with different mentalities and backgrounds ta test how well the AlmaBall would perform on 'em, heh, figures you'd pick the easiest, dumber rout- unf!"

you scold at Xochitl after she bonks him on top of the head

"right... so, them Orre people wants ta mass produce the Collar and AlmaBall ta make a loyal army, such pussies, can't recruit the old fashioned way like us"

>> device features

he explains to you that the bar filling up is a safety measure installed, once it completes in eight hours, the user can choose to either disband the bond or make it permanent, either way, at this point the collar runs out of energy and opens on it's own, the subject will be either released harmlessly or permanently bonded to the user depending on the choice

the Berserk mode fills the subject with rage for roughly a whole minute and they lose their ability to think rationally, in most cases behaving like scared ferals lashing out

the Doll mode shuts down their nervous system temporarly and while they remain concious, they are unable to move or react, however they retain sight, hearing and speech

the Lockdown mode causes the collar to cling to the cuffs or release them

"if'n ya want, I can release these two fer you, just let me go, deal?"
>>
No. 635890 ID: 9297f4

Grab his hand by the wrist and if he tries anything, choke.
>>
No. 635894 ID: 852502

>>635885
wake them up, just watch for funny stuff.
>>
No. 635897 ID: 296917

>>635885
Deal. How is he going to do that, though? We can't just let him do something unexpected. ...hang on, he said the collars only work with the Almaball. How is he going to release them without an Almaball?

What is the bond, exactly? Is that causing her to have feelings of love, or is that legitimate?
>>
No. 635909 ID: 330ce5

How about you talk us through it and then we let you go. If that isn't possible then you have to give us one good reason to trust you.
>>
No. 636685 ID: d5d12f
File 143018369996.png - (322.36KB , 1280x800 , sketch1429897021405.png )
636685

>>635897
>> how to work them

he stares straight at you for a moment, but then sighs and rolls his eyes "... no use lying to a psychic type huh, okay, I am wearing two, one on each wrist, I was part of the experiment to see if a single host could control two almaballs... or more" he shrugs "was going ta have mah fun with 'em without bonding, they expect the bonding ta be done under their supervision"

>> what is bond

he shakes head, getting somewhat annoyed "I told you, you control the side of pokemon insctints in them, just like you can't force a feral caught in a pokeball to love you, but you can order it to attack, dodge, cut things up, move boulders etc, the bond established can't control their emotions but to their brain, whatever you order them sounds like the best possible idea... of course, we don't know how the emotional aspect plays in this"

he points his nose at the nidoran "that lady thar is more educated than me, would she respect the judgment of a grunt ordering her ta attack an alakazam head on, or will ta bond trick her into thinking it's a great idea regardless?"

he then noses towards the skiddo "she comes from a tribe where only ta strong survive, will she obey when I tell her ta sit and beg in order to recive a meal, or will her pride be stronger than ta voice ´n her head?"

chuckling, he closes his eyes and shakes his head "you, on the other hand, took the dumbest, weakest whore of the thr--oof..."


though you're preety sure by her look, she isn't understanding a lot of the words he speaks, Xochitl is picking up on his despective tone towards her as she gives him a psychic jolt

"... meh whatever, she was mere discount bin material to try out ta most extreme features, but what are you going to do now? y' really think it's a good idea to wake them? go ahead, all ya have ta do is flick the buttons and undo thar bindings"
>>
No. 636690 ID: 09fbce

>>636685
Alright, here's the plan.

Thank the dude for the intel, knock him out, put him in a front car, detach that car you're on then wake the others up.

It's what Batman Crobatman would do......probably.
>>
No. 636698 ID: 9297f4

Cut off his hands so he can't use the alma balls anymore. Leave him to die from the blood loss. Then crash this train. WITH 4 SURVIVORS.
>>
No. 636700 ID: d3be40

>>636690
>>636698
Let's compromise.

Give him mortal wounds, do what he said would free the girls. If he was telling the truth, heal him.
>>
No. 636719 ID: e114bc

>>636685
...buttons? What buttons?
>>
No. 636721 ID: 09fbce

>>636690
Oh, and don't forget a clever, badass one-liner thrown in somewhere.

You ARE a professional, after all.
>>
No. 636739 ID: 140972

Enough with the murderous instincts.

Ask about range (don't tell him this, but we want to know if it's short enough that escape is good). If the answer is satisfactory, decouple the car, knock him out, tie him up and make your escape with the prisoners.
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