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Noon Flitter
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|| " In the space between chaos and shape, there was another chance. " - Jeanette Winterson, The World and Other Places: Stories ||
Empty halls made empty hearts, so the saying went. Perhaps it wasn't to be taken as seriously, if the empty hall of mention was anything else other than Haven Hall itself.
Haven Hall is the translated title of the realm of gods, depicted by storytellers as an opulent and overly luminescent homestead, of opened ceilings that swallowed the stars and windows of colorful glass that showed a different face to their story with every change of lighting. When celebrations were held, the lights of the realm were dimmed, set low, set moody, to be replaced by the soothing glow of the blooming bulbs set alight along the pillars, those pillars of carved crystal that pierced the sky.
Though every pillar starts out bare, whenever a soul ascends to that of godly status, they are blessed with an empty pillar of their own, where a statue of their new face is left for all to see. From there, the bulbs grow onward, so the longer the deity lived, the more that grew along the pillar. In this hall, a total of twenty statues remained undamaged, out of the hundreds there used to be.
These twenty undamaged statues represent the remaining gods. Said remaining gods, however, are missing. When meetings were held, they would replace the likeness of their statue themselves, as if reanimating from slumber to shed stony skin, but there was no such reanimation now. The statues gathered dust Strange mold had begun to grow over their gardened pillars, darker than the material consuming the rest of the forlorn foyer. Lighting remained dim. Bulbs, unlit.
None other than gods and their subjects were allowed in Haven Hall. Yet, in a time of turmoil, one fresh, new soul, clean off the cosmic conveyor, has mistakenly made their way.
They soon find it was no mistake. Inexplicably drawn their by their own spirit, their own will, they are drawn to the empty thrones, and drawn to the darkening lights. For among the souls made before them, and the souls that may never come after, they have been called.
The world that pantheon swore to protect is at war. And when their people needed them most, their gods vanished. Perhaps it is a quest for this soul, or perhaps it is but one worry of many. Either way, they cannot pursue it as they are. They have been drawn here for a reason, after all. To pursue that reason, they need more than what they have. They need life.
And there is still some semblance of life left in these halls. For that is what this soul is here for. Creation.
For if there are none here to create, then one must create for themselves.
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At the bases of all twenty statues lay an altar, where the gods that they were made for could be summoned for their meetings at will. The altars have been mostly consumed by the strange growth, but are otherwise salvageable.
These are the altars you will use to create your hero. You may either approach one of altars already made, or decide to make your own, for safety precautions.
The deities and altars will be described if you choose to follow their will, instead of your own. Following your own, however, you will only get descriptions of the altars and their item properties. You will gain no knowledge on the Gods.
Contemplate. Will you follow the image of your Gods, or an image all your Own?
|:| Path of a God <<
|:| Path of a Gorgon <<
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