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File 141044277249.png - (7.92KB , 800x600 , caves.png )
593688 No. 593688 ID: e06dcb

Chapter 3

As wheel of time turns... week passes by.
Fallout of Zaifa and Figarr escape was what anybody would expect... A struggle for dominance at now vacant "top dog's" spot.
For the time being Zeeke, still shaken by act of betrayal, secluded himself in north edge of the miners camp.
410 posts omitted. Last 100 shown. Expand all images
>>
No. 607743 ID: f0fe9f

>>607726
Ezekiel. Use that as our name. As for previous occupation, say wandering craftsman, or journeyman.
If the guard inquires about further background, say that you don't remember much of it, having hit your head a few years ago.
>>
No. 607745 ID: d90668

I like Ezekiel. Close enough so that if someone yells your real name you will not look suspicious.

Tell him you are a rocket scientist. You are one for one in the successful rocket launching department after all.
>>
No. 607748 ID: 92817b

Go with the suggested name and say that you were once a mine worker but it shut down due to no minerals or metal being found.
>>
No. 607777 ID: 9ddf68

Ezekiel works fine

just say you were a miner, if they dig give the same story you gave that elf chick on your way into town. You were taking care of a sick family member. They recently bit it and there were to many painful memories back there so you quite and came here. if they ask why you're signing up tell them not many ways to make an honest buck these days and that you managed to chase off some bandits you ran into trying to get to the capital, just don't sound like you're bragging if you mention the bandits.
>>
No. 607975 ID: 95a470
File 141757606213.png - (133.03KB , 800x600 , enlist2.png )
607975

Zeeke: ehm... Ezekiel

>just say you were a miner, if they dig give the same story you gave that elf chick on your way into town.

Zeeke: I was miner... been out of town for some time, taking care of sick family member.

Guard stared you up.

Guard: That hammer, can you handle your self with that in battle?

As Zeeke was about to answer that question...

???: Oh he most certanly does!

As Zeeke turned his head he saw a familiar looking face.

Nashka: ...this man took down an entire group of bandits with this hammer and only with two kobolds to aid him. I saw the whole thing.

Guard: Quite a feat for a simple miner...

Nashka: It soo nice to see you again sir! I didn't had a chance to learn your name back then. I been looking for you. Are you also enlisting into the city guard?

Zeeke: Yeah... i guess.

Guard: Seeing as you have actuall skills, you will be assigned to the 33 squad on the night shift today. Report to the old barraks in 5 hours. Next!

Nashka: I'm Nashka Scrid, farmer by trade.

Guard: A dust elf huh... how old are you?

Nashka: Oh my "ordovotum" was 3 day's ago.

Guard: hmm... I guess it's also a night shift for you then. Same squad. Report to the old barraks in 5 hours. Next!

Nashka: We are on the same squad sir! Let's look out for each other then.
>>
No. 607977 ID: 2ec61a

after you get out of earshot of the superior, fraternize like hell
>>
No. 607979 ID: 6e79d4

Wow, does "ordovotum" mean "gaining damn near a foot in height"?

Say good to see her again and she doesn't have to call you sir. You should show us to her, along with the rest of the squad!
>>
No. 607989 ID: 9ddf68

>As Zeeke turned his head he saw a familiar looking face.
see this is why you stick to the lies you make, you never know when someone who heard them is going to be around when you tell more lies. Still good to see her again at least she looks like she's doing well for herself.

>We are on the same squad sir! Let's look out for each other then.
uh, yeah all right. hope her sales pitch for us didn't land us in something a bit over our head, ah well it's not like we're going to be alone.

also what's an ordovotum? from the looks of things it something that turns you into someone that knows how to throw down.
>>
No. 608029 ID: 01745f

After you are out of earshot of the officer, ask if she has been carrying all that platemail around the whole time.
>>
No. 608085 ID: 95a470
File 141759403128.png - (142.80KB , 800x600 , fraternize.png )
608085

After leaving vecinty of the city watch garrison Zeeke and Nashka decide to go for drink at the nearby tavern called Copperhead.

Zeeke: Soo... you look like doing well for yourself, ehm considering ending your job as a farmer.

Nashka: Yeah well enough I guess... the only thing is worth doing right now is being a sell sword. Well king being dead and bandits slowly taking over lower ring.

>Wow, does "ordovotum" mean "gaining damn near a foot in height"?

-Something like that, but as I heard it some kind of coming of age ceremony among the dust elf. I don't know the details, but afterwards newcomer adult can become a warrior of the tribe. There is also some kind of magic involved as I can tell... adults become visibly more "beefier" and more violent prone.

>ask if she has been carrying all that platemail around the whole time.

Nashka: Oh I bought these on the money I got from master Fog.

>You should show us to her

-I don't know. Should I? Fashing magic item's around won't do much good. I still haven't told Faz anything about it.
>>
No. 608087 ID: 9ddf68

>I don't know. Should I?
I'd hold of on that really. I mean we don't really know her THAT well plus someone might overhear you and that could make your life hell, like that shadowy cloaked guy up the stairs that I think is look this way.

Well if we're just making small talk ask her what her weapon of choice is. I see the armor she's wearing but I have yet to see what kind of weapon she wields, unless she's just using magic and if so I have to commend her for being the first magic user I've seen that actually wears proper armor into battle instead of some robe.
>>
No. 608110 ID: 2ec61a

how do elves feel about ear rubs? if its a good thing rub her ears.
>>
No. 608143 ID: 92817b

Oooooh, say "how about you sit on my face, so I can eat my way to your heart."
>>
No. 608201 ID: 6e79d4

>I don't know. Should I?
I was thinking that we'd help coordinate your squad, but I guess you've already stuck your neck out once for her, might as well wait for her to return the favor.
>>
No. 608204 ID: 9ddf68

>>608143
what?

>>608201
pretty sure we stuck to only being able to talk to Zeeke now. Ever since those goblin chicks stabbed us in the back we haven't been able to talk to anyone but the guy holding us.
>>
No. 608543 ID: 95a470
File 141766456083.png - (144.21KB , 800x600 , pull ear.png )
608543

>how do elves feel about ear rubs? if its a good thing rub her ears.

-I honestly have no idea. I never knew any dust elf before.

Zeeke pulls one of Nashka's ears.

Nashka: Ouch-ouch! Don't pull on my ear.

Zeeke: Sorry, I never seen them up close before.

>Oooooh, say "how about you sit on my face, so I can eat my way to your heart."

-If this is suppose to be a half assed attempt at flirt, I would rather keep that to myself.
>>
No. 608544 ID: 95a470
File 141766462421.png - (87.21KB , 800x300 , weapon of choice.png )
608544

>Well if we're just making small talk ask her what her weapon of choice is.

Nashka: Well it's not as much of a weapon, but more of a family heirloom.

Nashka shows Zeeke curved dagger, it look's old.

-We still have some 3 hours before shift begins. What should we do?
>>
No. 608549 ID: 2ec61a

i said rub not pull!
>>
No. 608563 ID: 9ddf68

>What should we do?
uh, well what can we do in three hours? I mean it's not like we have enough time to go buy some more weapons or armor, at least not some crappy second hand stuff and I don't really know how much money you have just that you have some but not much. Honestly I say just stay here for a bit and shoot the shit, try not to talk to much about your pass if you can help it and don't over do it on the drinks. Honestly the best thing I can think of right now is just relax and be ready for when for when you have to go out on patrol.
>>
No. 608618 ID: 95a470
File 141768092784.png - (172.85KB , 800x600 , guard.png )
608618

Zeeke decide's to spent the rest of the free time drinking with Nash.

Looks like she now don't get hammered as easy as before.

When the time came about they both reported to the old barraks and recived their tunic's with the city sigil on it.
>>
No. 608619 ID: 95a470
File 141768094966.png - (127.84KB , 800x600 , captain.png )
608619

Guard ???: Those who assigned to squad 33 gather here. I'm your captain for tonight, the name is Gregg Hokks.

Recrut#1: (...holy shit what's up with his face?!)

Recrut#2: (...I heard he got messed up like that trying to apprehend some hardcore criminal.)

Recrut#1: I'm suddenly not so sure about this work... uh. Sir can I quit now?

Captain Hokks: No you can't maggot! I'm not tolerating any quiters in my squad! Until the sunrise you ladies are mine. Any talk of deserting and I personaly will rearange your face so people won't be able to tell us apart... like a f**king twins!

Nash: ...wow, our captain is soo awesome!

Zeeke: His voice thou sounds kinda familiar. In a bad way...
>>
No. 608620 ID: 2ec61a

hope he thinks everyone of your race look the same.
>>
No. 608633 ID: aa1c2a

Is that the guy Lamza clubbed in the face?
>>
No. 608638 ID: 9ddf68

>>608633
I... think it might be. Well just try not to stand out or draw undo attention to yourself and you should be fine. I mean that happened over, what, a decade ago? Time plus a blow to the head should have muddied that memory enough that it shouldn't be a problem... also think of investing in a helmet at some point.
>>
No. 608663 ID: 92817b

Well hopefully you don't get noticed. Any hands raised that we are lucky?
>>
No. 608698 ID: 4f004c

Yeah okay, definitely want to keep your "ear tufts" now. Otherwise the guy will recognize you, if he IS the guy Lamza clubbed.
>>
No. 612707 ID: 95a470
File 141882042720.png - (21.02KB , 800x600 , maggots.png )
612707

(Suddenly a wild art-change appears)

After moving out of the barracks squad 33 entered -Iron district-.

Captain Hokks ordered squad to split on 5 groups of 3 people each. After patroling the area, by midnight we must report back to him at the south-east gates.
>>
No. 612708 ID: 9ec55f
File 141882048639.png - (16.04KB , 800x600 , squad.png )
612708

You look around seeing people gathering into groups... huh. Where is Nashka? She was just right here. She must have took off already. Not much people left, with whom should I "team-up" to begin patroling.

You can see:

2 humans
2 dwarfs
1 swamp elf
1 cat folk
>>
No. 612711 ID: 6b864d

approach one human and a one dwarf
>>
No. 612716 ID: 95a470
File 141882696264.png - (16.45KB , 800x600 , group.png )
612716

>approach one human and a one dwarf

Zeeke decides to team-up with one dwarf and one human.

Dwarf's name is Bolgo
Human's name is Joshua

Dwarf proposes himself onto position of group leader. Human seems to care less about it. Should you just roll with it?
>>
No. 612719 ID: 2ec61a

"why should you be the leader? not arguing, just wanna know what makes you confident about being one"
>>
No. 612722 ID: 9d8b7f

Go with it, he's a dwarf. And as we all know dwarves go and do what they do best. There's even a song for it. "I am a dwarf and I'm digging a hole, diggy diggy hole, I'm digging a hole."
>>
No. 612723 ID: 95a470
File 141882873875.png - (17.52KB , 800x600 , group 2.png )
612723

>"why should you be the leader?

Bolgo: Why? It's because fuzzy, I'm twice the man than you two peepsqueaks would be ever grow up to be!

Joshua: Dude just let him have this... no biggie.

>Go with it, he's a dwarf. And as we all know dwarves go and do what they do best.

It's ok I guess...
>>
No. 612724 ID: 95a470
File 141882895189.png - (10.28KB , 800x600 , dark alley.png )
612724

Bolgo quicky leads you and Joshua into the place called "Black Alley", lot's of shady floks wanders this place at nigth. City guard glyphs on your chest keep dragging unwanted attention, to your persona.
>>
No. 612725 ID: 9d8b7f

Welp you better get your battle mode ready because you are going into possibly the bad side of the community, like the Internet.
>>
No. 612731 ID: 2ec61a

be ready to drag you and Joshua's asses out of the fire if/when bolgo starts shit with someone he shouldn't like a mob boss. i mean, yes killing the mob boss would be a good thing. but not with three guys.
>>
No. 612732 ID: fe4bfc

Be prepared for the dwarf to go power mad and do something stupid and get way over his head.

Once it happens be prepared to either back him up or run for it.
>>
No. 612752 ID: 9ddf68

Whelp this night is probably going to end in a fight. Watch your back and be ready for a fight.

So how do you get paid anyways? I mean is this simply get paid the same each night for patrolling or do you get paid per bad guy you bring in? Because if it's anything like the latter and most of these guys are mercs then you can bet your hairy ass that some guys are going to do the best to cause problems just to make a bigger pay check. If it's more like the former then the dwarf either doesn't care were he goes, has a crappy seance of self-preservation, or is trying to play hero.

Either way no mater what happens be ready to help the human and the idiot because it's still probably safer for you to be with people who will watch your back in a area like this, especially when you're wearing a guard uniform.
>>
No. 613447 ID: 95a470
File 141907922556.png - (133.18KB , 800x600 , in a dark alley.png )
613447

>Welp you better get your battle mode ready because you are going into possibly the bad side of the community, like the Internet.

-Again with the stuff I don't know anything about... but yeah this whole scenario doesn't bode well for me.

>Whelp this night is probably going to end in a fight. Watch your back and be ready for a fight.

-Ughhh... I hope you are wrong.

Following our selfappointed leader we enter dark alleyway... a lot of suspicious individals fill the area.

>So how do you get paid anyways?

-I didn't ask any specifics about payment. I guess as soon as sun will rise, I will get my gold.
>>
No. 613448 ID: 95a470
File 141907926720.png - (196.83KB , 800x600 , interrogation.png )
613448

Bolgo steps off the alleyway, down the stairs, into the city canals (you used to fish in places like this before). It didn't take long for him to spot a lonley figure of fisherman sitting by the edge of a canal. He approached fisherman and unceremoniously started interrogating him.

Bolgo: Before I begin here is one tip you need know.

Fisher: Wha!? Who are you? What?!

Bolgo: There are two things in the world you never lie in front of. One is a dwarf the other one is his axe.

Bolgo began squeezing bits of info out of him. Most of wich are utterly usless. Until he tells Bolgo about some kind of hidden underground coliseum...

Bolgo: ...where can we find it?

Fisher: The whole point of that place is that you can't find it. I myself never been there before, so i don't know where it is!

Bolgo: Well Choppy here is thinks you'r lying. I think one finger should help you remember.

Looks like Bolgo is about to go the hard way about getting his answers.
>>
No. 613449 ID: 2ec61a

kick him into the canal.
>>
No. 613462 ID: 960f14

Part of me feels like if we were to ask why Bolgo wants to know about this arena we'd gain some valuable information on his motives...As for interfering directly? I'm for it but that seems dicey as long as he's armed, besides, you seem more like the type to do clever witty stuff, Zeeke.
>>
No. 613465 ID: 6e79d4

That human doesn't seem to care, so it looks like you have to be the good cop. Interrupt Bolgo, ask him to make sure the perimeter is clear or that you weren't followed or something. Then ask some questions yourself, like how the fisher knows about this place, what kind of place would hold a fight club, and where he (she?) hasn't been so we can start ruling places out.
>>
No. 613491 ID: 95a470
File 141909615013.png - (115.90KB , 800x600 , lets not.png )
613491

Zeeke: Whoa there Captn! Don't you think cutting fingers is bit much. Why would he lie to you. Look at him, fellow must have peed himself at very sight of your axe.

Bolgo: What do you suggest then fuzzy?

Zeeke: For starters let the poor sap go. He already had enough for one day. Secondly you will tell why the heck you need to find this underground "fight club". Our duty is to keep streets safe for one night, that's all there is to it. We don't need go and seek for more troubles.

Bolgo lets fisher of with a warning.

Bolgo: You right I did loose my cool there for a moment.

Joshua: I honestly would like to see what whould you have done with a guy.

Bolgo: I enlisted into city guard with a certain goal in mind. I'm searching for somebody. And last known whereabouts of that person is underground coliseum in the city of pillars. That's all I can't tell for now. On my own there is not much I can find. So I joined city guard to scratch underbell of this foul city and find that coliseum. I do not intent to drag you two into this matter, so you can leave me be.
>>
No. 613504 ID: ea0ad9

Even if he intends to head to the colloseum alone, you can still keep an ear open for any hints on where it is.
>>
No. 613523 ID: 9ddf68

alright so he has a goal, and I'm not really seeing anything obviously wrong with his goal so I don't think we have much of a reason to stop him form trying to achieve it. Say you'll keep an ear out for him and let him know if you find something just request doesn't got to overboard with his personal quest. Last thing you want to do is explain to the captain why you were beating random nobodies in the street.
>>
No. 615570 ID: 95a470
File 141960738944.png - (122.94KB , 800x600 , crime in progress.png )
615570

Zeeke and other two continue with night patrol of the iron district.

Josh managed to spot a crime in progress. It looks like a robbery. Two thugs, one victim.
>>
No. 615571 ID: 01f35a

Welp I say go and get closer to hear but don't get seen to know what's really going on. (Like a drug deal or something.)
>>
No. 615578 ID: 6e79d4

Be careful to not give them an exit. Have Bolgo go around and cover that archway, you and the human can either make the arrest or drive them into the trap.
>>
No. 615595 ID: 9ddf68

whelp time to do what we're being payed for, someone should get behind the two thugs while the other two approach from the other side. The two confront the thugs and make the arrest while the third guy makes sure they can't run or comes in to assets should the thugs turn this into a fight.
>>
No. 616765 ID: 9ec55f
File 141995072795.png - (125.39KB , 800x600 , bandits.png )
616765

>Welp I say go and get closer to hear but don't get seen to know what's really going on.

Good idea. I'm not so eager to start a fight, especially in this part of town.

You all get closer and listen in on conversation going on in the dark quarry. It's appears to be two elf bandits holding down a human townsman. From the bits of what you managed to hear they press him about the payment for "protection" on this month.
>>
No. 616766 ID: 9ec55f
File 141995077895.png - (115.59KB , 800x600 , Plan.png )
616766

>Be careful to not give them an exit. Have Bolgo go around and cover that archway, you and the human can either make the arrest or drive them into the trap.

You relate the plan to your companions and send Bolgo to cover possible escape routes. He is not too pleased assigment but goes along with it anyway.
>>
No. 616767 ID: 9ec55f
File 141995084120.png - (105.05KB , 800x600 , not nice.png )
616767

>whelp time to do what we're being payed for

I hope it will turn out ok...

Zeeke: Hey you two! (I really hope it would startle them into running.) What the hell is going on in there!

Bandit#1: (tsk...) City watch, at this hour? You two better go seek people in some other part of the city to harass. Me and my companion just conducting some business with this good man. Ain't that right?

Victim: Yeah... everything is fine here... sir.
>>
No. 616768 ID: 01f35a

Get them
>>
No. 616769 ID: 9ec55f
File 141995182739.png - (137.18KB , 800x600 , get them.png )
616769

>Get them

Bandit#1: Get them...

Bandit_Ogre: Got them boss. What should I do with them?

Bandit#1: I don't know use your head. Tear them limb from limb. Smash their skulls. Unalive them, jeez... Should I tell you how to do anything.
>>
No. 616770 ID: 01f35a

Ha we know how to take someone bigger. Get a sharp object, get the legs or knees, and finish them off.
>>
No. 616771 ID: 2ec61a

stab em in the dick.
>>
No. 616773 ID: 9ec55f
File 141995375650.png - (163.66KB , 800x600 , knee .png )
616773

>>616770
>>616771
I'm not Zaifa I don't have any sharp objects. As for dealing damage to the knees. That I can do.

Zeeke dives out of the ogres grip and swings his battle hammer onto his kneecaps. Ogre staggers for a bit and throws away Josh. He lands in the pile of ruble nearby.
>>
No. 616774 ID: 01f35a

If he ain't down then keep on hammering, if he is down get behind him and choke him or bash the back of the head.
>>
No. 616775 ID: febe40

>>616773
Always try to get behind him, and pummel his joints! With luck and speed, you should be able to disable him.
Also, do the Archer bluff that served you well outside of the city.
>>
No. 616776 ID: 01f35a

Nah, they'll see right through it. Instead get you're pal to help. No, not the dwarf.
>>
No. 616782 ID: 9ec55f
File 141995752060.png - (117.58KB , 800x400 , attack.png )
616782

>Always try to get behind him
The guy have his back against the wall there is no getting behind him.

>keep on hammering
Zeeke swing at him one more time, this time aiming for head. Hammer lands square on his mug rendering ogre unconcious.

>get you're pal to help. No, not the dwarf.
Josh is still in the pile of rubble he would need another moment to get up...
>>
No. 616784 ID: 9ec55f
File 141995755978.png - (103.13KB , 800x600 , no hero.png )
616784

Sadly Zeeke doesn't have another moment...

Bandit#1: ...didn't you get the memo? In this city you don't get to "be" a hero... you "die" as one.

Unimaginable pain surges through Zeeke's body as cold steel covered in his blood pierces through his chest. He feels his left lung filling with liquid and his head getting lighter.
>>
No. 616787 ID: 01f35a

Oh crap he might be going into shock, ummmm can we temporarily take his body to at least help your guys. If not then snap out of it and start pushing back into him to stop him from getting his blade and hamper his abilities.
>>
No. 616791 ID: a19cd5

Take them down with you.
Kick 'em in the ghoulies as hard as you can
>>
No. 616794 ID: ba7961

>Insert [magic gem] into [gaping chest wound].
ASSUMING DIRECT CONTROL!
>>
No. 616797 ID: 01f35a

We must control you.
>>
No. 616799 ID: 2ec61a

he missed your heart, anything other then instant death is survivable.


[power surge!]
>>
No. 616804 ID: 9ec55f
File 141996070548.png - (81.44KB , 800x600 , Strkt.png )
616804

>start pushing back into him to stop him from getting his blade and hamper his abilities.

Such a feat would reqire great deal of will power, wich Zeeke does not possess.

>Take them down with you.
Kick 'em in the ghoulies as hard as you can

With enemy standing right behind Zeeke. Kicking him in the ghoulies doesn't seem to be physically possible.

>Insert [magic gem] into [gaping chest wound].
>ASSUMING DIRECT CONTROL!

Ok now that's just silly.

>We must control you.

Controlling body on the brink of death won't do much...

Fading into nothingness...

>he missed your heart, anything other then instant death is survivable.

Still... having hole in the chest... is kinda rules out this whole... fighting back... stuff...
>>
No. 616807 ID: 9ec55f
File 141996076640.png - (44.03KB , 800x400 , fall.png )
616807

>>
No. 616809 ID: 9ec55f
File 141996083833.png - (47.60KB , 800x600 , roll.png )
616809

>>
No. 616811 ID: 01f35a

SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
>>
No. 616837 ID: 9ddf68

...
...
...
...
fuck
>>
No. 616932 ID: 9ec55f
File 142000464721.png - (74.69KB , 800x600 , Chapter 7 .png )
616932

Chapter 7

... Found it.

-It's master Zeekes gem. He was here.

Time is late noon and ground is muddy from the recent rain. Paz been looking for Zeeke for a last three days, sence he never got back to the rat's tail tavern. From what Paz could gather Zeeke was in this part of town the night he went missing.
>>
No. 616933 ID: 2ec61a

paz, thank goodness you found us, zeeke was stabbed! he's alive but hurt.
>>
No. 616937 ID: 9ec55f
File 142000599659.png - (86.92KB , 800x600 , oh no.png )
616937

>paz, thank goodness you found us, zeeke was stabbed! he's alive but hurt.

-Whaaa! Master was hurt! W-We need to help him! Do you know where he is?
>>
No. 616938 ID: d90668

He was stabbed a few feet from here. If we are lucky he was moved somewhere by a bystander or one of the temp guards he was with.

You might have to look around and see if there is anyone near here that might have seen what happened. I wish we could tell you more.
>>
No. 616944 ID: 01f35a

Worst case scenario he's dead, best case scenario he's recovering in a hospital and he just walks right along here to find us. (Highly unlikely)
>>
No. 616952 ID: 6e79d4

He was attacked in the iron district, in an alleyway.
>>
No. 616958 ID: 9ddf68

well he was with two guards last night and as far as I know the other two were more or less fine after the fighting ended. Don't worry the guards were friends... allies of Zeeke so they probably brought him to a hospital. Maybe check in with a guard outpost and ask for Ezekiel. It's what they'd know him as.
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No. 617249 ID: 9ec55f
File 142012379109.png - (85.80KB , 700x500 , blood .png )
617249

>He was stabbed a few feet from here.

Oh no!

Paz began frantically searching the area...

He managed to locate old bloodstain. It mostly dried out.

>Maybe check in with a guard outpost and ask for Ezekiel. It's what they'd know him as.

I can do that. Should I go right now?
>>
No. 617259 ID: 9ddf68

>>617249
well if you don't see anyone else around here it couldn't hurt.
>>
No. 617260 ID: 2ec61a

the way its settled, looks like he was dragged.
>>
No. 617332 ID: 6e79d4

What's that to your left?
>>
No. 618538 ID: f74bb7

>>617249
Check behind you (or wherever the blood smears are pointing) to see if you can't find some kind of blood-trail or other clues to figure out where Zeeke went.
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No. 618699 ID: b0b069

looks like he was dragged. probably by that ogre. look for footprints. or track 'em by scent. kobolds can do that, right?
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No. 620671 ID: 9ec55f
File 142149396236.png - (61.90KB , 720x430 , cloth.png )
620671

>What's that to your left?

Its a small piece of cloth with a pattern on it. Paz's gut tells him it's somehow related to Zeeke's disappearence.

(sniff...sniff)

Paz: It's smells like ogre.
>>
No. 620672 ID: 9ec55f
File 142149402840.png - (52.52KB , 720x430 , wheel marks.png )
620672

>Check behind you (or wherever the blood smears are pointing) to see if you can't find some kind of blood-trail or other clues to figure out where Zeeke went.


Following the trail of blood leads Paz out of the quarry back into the streets of [Iron district]. Set of wheel marks on the ground suggest that something heavy was moved from here via carriage. They cannot be traced after the carriage moved onto city's cobblestone pavement.
>>
No. 620673 ID: 9ec55f
File 142149415543.png - (155.09KB , 800x600 , gathering info.png )
620673

Paz questions a number of people in the vicinty of quarry.

None of them was able to provide any kind of helpful information. All "law abiding" townsmen don't usually wander around =Iron= district at night.
>>
No. 620677 ID: 4c297f

Ask for nearest hospital or healer.
>>
No. 620678 ID: 9ddf68

well if you can't find anything else out you can still head over to a guard outpost and see if they'd know anything about Zeeke. Again just remember to ask for Ezekiel.
>>
No. 620684 ID: 95a470
File 142150875967.png - (114.22KB , 633x433 , healer.png )
620684

>Ask for nearest hospital or healer.

People on the street point Paz in the directions of local chirch of Saint Sannis. Diciple of Sannis sits on the steps of the chirch, offering healing herbs and poitions... for acceptable prices. Favor of the god won't fill you stomach.

What should Paz ask him about?
>>
No. 620687 ID: 4c297f

Ask if a (what was zeke's species name again?) was here to get healed or if you saw one or something, just ask him about it.
>>
No. 620690 ID: ea0ad9

>what was zeke's species name again?
Fuzzy guy with ear-tufts that looked sort of like horns.
>>
No. 620727 ID: 6e79d4

Were there a couple of guys in city guard uniforms around here? Perhaps brought in the back of a cart?
>>
No. 620729 ID: 9ddf68

ask for Ezekiel
maybe also describe what he looks like.
>>
No. 620757 ID: 95a470
File 142154542222.png - (86.70KB , 633x433 , ear tufts.png )
620757

>ask for Ezekiel, maybe also describe what he looks like.
>Were there a couple of guys in city guard uniforms around here? Perhaps brought in the back of a cart?

Paz asks healer if he happened to see Zeeke and or other two guards along with him brought possibly in the back of a cart.
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No. 620761 ID: 95a470
File 142154595398.png - (64.32KB , 633x433 , ear tufts 2.png )
620761

Disciple of Sannis: Three days ago you say? hmm... I didn't see any guardsmen per say, but that night two sketchy looking elf's along with a human drove by on a cart. I didn't see what was inside. They bought some herbs and a couple of healing potions. After that I didn't know where they headed.
>>
No. 620763 ID: 9ddf68

>>620761
...oh for fuck sakes
would it surprise anyone that they're taking Zeeke to that underground coliseum the dwarf was talking about and the dwarf let Zeeke be captured so he could follow him and find out where this damn thing is?

(Sigh) ask the healer if he could kindly point us at least what direction the cart took off in and we'll go from there.
>>
No. 620895 ID: 6e79d4

>two sketchy looking elf's along with a human drove by
Dammit, the entire thing was a setup.

>>620763
Crap. That makes perfect sense. Alright Paz, you're going to need backup. There's a dwarf named Bolgo who has a personal interest in finding that arena and I think Nashka still owes us for that bandit escapade. They're both part of the guard, so they'll be able to help. Give us to whichever one you find and then go get Faz, we'll meet up again here.
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