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586534 No. 586534 ID: 8fee8e

>Welcome back to the land of the living, Dame Ng. We are currently decelerating from lightspeed cruise at 100-plus gees, steadily decreasing at a nominal rate. The ramfield is in good health, as is inertial dampening, and no ship-related problems have arisen during your abeyance.

>Your coffee is scalding hot and without cream, as you requested it.
Expand all images
>>
No. 586538 ID: 8fee8e
File 140661098371.png - (237.85KB , 800x400 , quest1.png )
586538

"Thanks, Vesper," I mumble groggily, grabbing the coffee bulb and flopping my hand over the arm rest as I waddle my bottom into my seat and touch one of the windows that materializes upon contact with the glossy, leather-like surface, and flick through pagefuls of mundane information on our destination. Orbiting planets and moons, et cetera, life sign assessment: probable spacefaring civilization on one moon, mostly harmless, and two other life-bearing worlds. I breathe a sigh of relief. Finally, someone new to talk to.

Rubbing the nocturnal debris from my eyes, I thumb the Orrery into existence, the black star-filled cube swelling before me. Our path zigzags between red systems of interest, with our latest destination in a yellow crosshairs. Blue spheres - astrogation pulsars - blink slowly, from all sides. I stare, entranced, as I think about what to do.

1* Rouse the others from hibernation?
2* Get breakfast?
3* Try to initiate contact with the destination system.
4* Flirt with Vesper
5* Other
>>
No. 586542 ID: 53ba34

breakfast first, need to be ready to handle any problems.
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No. 586544 ID: ef7fd2

>flirting with people
gross. Let's flirt with breakfast. And by flirt, I mean speedily fellate it. And by THAT I mean eat it.
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No. 586546 ID: 2fd516

>>586538
2, then 1 I guess.

3 would be complicated since they likely don't speak the same language as you and likely have a different transmission protocol. You'll need help for that.

Does Vesper respond well to flirting or is it just amusing to try?
>>
No. 586552 ID: f839a9

Breakfast flirts. First. Breakfast first.

How many others are on board? What are you guys doing out here?
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No. 586563 ID: 9ddf68

2 then 3 and if we need to finally 1
>>
No. 586572 ID: 2f4b71

2 while 4, then 1


Bussard Ramscoop Cold Sleep Relativistic Travel Shipkeeper AI Volumetric Display Pulsar Positioning...
Hard-sci-fi Quest oh yeah!

>>
No. 586577 ID: 8a3061

> 3 would be complicated since they likely don't speak the same language as you and likely have a different transmission protocol

not necessarily. If this is an established interstellar civilisation there might be established standard protocols
>>
No. 586747 ID: 2a9886

2 (Possibly whilst flirting, with vesper of your food, who cares)

Then 3. It doesnt really matter that they may not have the appropriate transmission programs, you wont be able to hold much of a conversation at this distance anyway. All we need to do is tell them they have visitors, give enough of a datastream for them to start working on how to turn the data into something intelligible *before* we start asking where we ought to park.

Then wake up the rest of the crew.
>>
No. 588133 ID: 8fee8e

Hey ladies and gents and everyone. Sorry I haven't posted the second update yet. I didn't expect such a big response to the thread - thank you all! - and in light of that I've decided to write a bit more seriously, and that includes drawing up a bit of background for the characters and their world, and having a better idea of what's going on while our heroes are adventuring, so that's taking some time.
This is also my first real writing project, so don't expect the utmost quality, but I will put as much thought into it as I can muster. Thanks again for your responses!
>>
No. 588291 ID: 761017

>>588133
No no, keep it less serious.

Far flung hard-sci-fi requires limited detail and lots and lots of railroading. The more freedom/detail you give in a hard-sci-fi quest the more likely the majority of suggestors will be in unfamiliar narrative territory and muck things up repeatedly by accident.

See "Halting State" for a prime exmaple of just how mucked up and generally lost a hard-sci-fi quest can get when the majority of the suggestions are by people who are unfamiliar with hard-sci-fi.
http://www.tgchan.org/wiki/Halting_State
>>
No. 588293 ID: 53ba34

also too much detail will be just tossed out the window, you write up a massive idea for a location but NO ONE wants to go to it, they all want to go to this other place you only mentioned in passing and have nothing written about.
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No. 588353 ID: 1c677c

Someone has to be responsible for the lack of cream. For this once, show the bitch you never were.
>>
No. 588416 ID: 2f4b71

I'll be the voice of dissent and encourage more hard Sci-Fi.
>>
No. 588556 ID: 606670

>>588416
I second this. Also, eat something before you derp up.
>>
No. 588585 ID: ccd544

>>588416
We are all encouraging more hard sci-fi, but with the condition of less freedom and more exposition because of how easy it is for suggestors to derp a hard sci fi quest into a bad end.
>>
No. 588593 ID: 2f4b71

>>588585
>because of how easy it is for suggestors to derp a hard sci fi quest into a bad end.
The quest already looks to be first person, so suggestions that don't make any logical sense can be dismissed out of hand by the character, while using that as a hook to provide exposition/backstory on why it's not a good idea. This works well to filter out pitfalls while still leaving room to push through bad ideas if that's what people really want.
We probably need a questdis for this though, we're crapping up the thread.
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