Your name is John. You awake in a small room. To the right of you there is a door. There is a painting above you.
Hug painting, read door.
>Hug painting, read door You attempt to HUG PAINTING, but upon attempting to HUG PAINTING, you reveal a SAFE. You figure the SAFE is more important than HUGGING right now. The SAFE uses a combination lock.
69420.
>>536281 Huh? Why? >>536280 If that combination doesn't work, I don't see any hints... so lacking any writing on the back of the painting, put it back in front of the safe and let's go out the door.
>69420. You cannot reach. Whoever placed this SAFE is not very bright. The code most likely would not work anyway.
>go out the door It's LOCKED. Go figure.
Thoroughly examine the painting, front and back.
>Thoroughly examine the painting, front and back The PAINTING holds no specific significance, but it's frame is extremely durable. It could easily support your own weight.
You suuure there isn't a special secret passcode in it or something? Okay, use it as a makeshift stepladder and try opening the safe.
>use it as a makeshift stepladder and try opening the safe. It worked. Suprisingly, the SAFE wasn't locked.
Inside there is a Sharp Dagger and a Key. [OOC; I'm done here :P, need to get busy on other things. (like sleep) Post replies and other suggestions and stuff until I get back :P]
Use key on door. Equip knife.
Test the knife by stabbing the painting before trying the key on the door
>>536310 ART DEFACEMENT!? NEVER! >>536296 Let's unlock that there door and peek outside.
Try key on door. Even if it doesn't work, the dagger is one half of a lockpick! (also look at back wall of room, is there anything interesting? Where is the light coming from? Should i care?)
[OOC; Says next post is a duplicate? ???]
>Use key on door. Equip knife. You open and go through door, not knowing the contents of the next room. You quickly assume this was a bad idea. Well... yeah, thats about what was expected.
>>
You wake up. At least you think you did. The room is incredibly dark, but you can still see in front of you for some reason. Your DAGGER and PAINTING are missing.
>>536669 Cautiously walk towards the other side, listening for anything unusual.
Start searching for your dagger on the floor, it couldn't have fallen far.
>Cautiously walk towards the other side, listening for anything unusual You walk quietly, listening for anything strange... You hear nothing, but you manage to make it to the other side. There is a door.
>>536728 Listen for anything on the other side?
>Start searching for your dagger on the floor. You didn't see it on the way to the other side, so you assume it's not there. Something must have happened to it.
[OOC; Incase anyone hasn't noticed yet, new program for making the rooms and john. Paint.NET ftw.]
>>536733 it looks nice!
>>536734 [Thanks :)]
test door to see if its locked
>test door to see if it's locked It's not locked. Choose: Enter or Check Inventory?
>>537049 >Choose: Enter or Check Inventory Wait, I thought it was empty?... ... ...check it first.
Inventory fo sho
>Check Inventory Your inventory contains: Pocket Lint x2 String x2 Rectangular Object [OOC: Do you really expect me to know how to draw pocket lint?]
>>537065 [Who said it was empty? All that was missing was the dagger and painting.]
The object says D5I in morse code. Examine it further- can it be opened? Is there anything on the back of it? What's it made out of?
>>537138 It might just be a code for something. Open the door to look inside, not barge in like previously.
Open the door and look inside but do it quietly
>Open door and look inside ... This doesn't look good. [OOC: How did he reach that high anyway?]
magik powers check for pulse and then take a look at that cube
>>537384 We're going to have to become fluent in Morse code, I see. Wall message: ROOM (IS?) AAA AAA AAA KC/YR A/T TO THE RE--- File name: TLYSSRISKTIST Someone help me out here.
This be an actual spoiler. Don't read if you dont want spoilers. Anywho, the wall is supposed to say "Room -- ... bring -t there"
>check pulse and take a look at that cube He's definitely dead. You store the cube in your inventory.
>>537715 maybe for future messages you should space out the words more? >>537718 Take a closer look at that cube.
>Take a closer look at that cube You ta-- Ow.
>>537988 Well then. That certainly looks unsettling. Lets hope we didnt just open a portal to hell there, puzzlecubes tend to do that.
That looks like a 4th dimensional cube. Try dropping something otherwise useless(like the lint) into it and see what happens.
>>538000 No, that's not a four dimensional cube, a four dimensional cube looks like it has another cube inside it connected at the vertices. That's just your standard Magical Glowing Cube, or MGC. Try kicking it, these old models were always crotchety.
>>538031 Nah, a four dimensional cube looks exactly like a cube in 3D. Or at least some sort of trapezoidal 6 sided figure, depending on the angle the hypercube intersects space with. A cube-inside-a-cube is a projection of a hypercube onto 3D space, not an intersection of a hypercube with 3D space.
You decide to not touch it. Now what?
>>538173 TOUCH IT ANYWAY.
>TOUCH IT ANYWAY
Yayyyyy..... update......
Lets not.
How did it hurt you if you never touched it?
>>538297 Fffffine. Loot the corpse then leave back from where you came. Hopefully with the door open it should be bright enough to see some of the other room.
Waiting for requests...
>>540601 (this wasnt me, it was trailmix. Dude's my younger brother and we kinda share a computer.)
>>540601 >>538308 My vote is still the same.
put the cube in your inventory and check for any items that the guy may have and try looking for a hidden panel, if you dont find one go to the room you where in and see if anything happens/ed
>>538294 >>538295 >>538297 Don't take the cube...
>>540705 >Blahblahblahblahblahblahblah You go into the other room with the cube.
>> Oh.
What.
>>541039 I SAID DONT TAKE IT
It's drawing on the wall? Just watch for now.
is it a hidden panel?
>>536281 [OOC; Hah, just got this joke xD]
>The cube returns. You've had enough weird crap for a day.
[OOC: New JQ logo. May contain spoilers for future events.] [Such as the glowing dagger.]
[OOC: Larger Version] Still spoilers.
punch it