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Lavender Dream Night
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You've chosen the path of magic. That makes you a wizard!
??? gained Spellcasting!
??? gained a familiar!
??? gained Scribe Scroll!
"Ah, so you're a wizard like me!" Magellan beams.
"That will make you very popular around here! And what are your strengths? And I still haven't caught your name...?"
It's time to choose your stats! You have 40 points to distribute to your stats. The stats are (Str)ength, (Dex)terity, (Con)stitution, (Int)elligence, (Wis)dom, and (Cha)risma. Int is the primary and most important stat for a wizard, Con is important for any character, and Dex is useful for dodging attacks and hitting with a ranged weapon. Str is good for hitting people and lifting things, Wis determines how well you resist mental effects (which you can do that well already), and Cha makes it easier to make people do what you want. The scores you can choose, points it costs, and net bonus are as follows:
Score 7, -4 points, -2 bonus
Score 8, -2 points, -1 bonus
Score 9, -1 points, -1 bonus
Score 10, 0 points, +0 bonus
Score 11, 1 points, +0 bonus
Score 12, 2 points, +1 bonus
Score 13, 3 points, +1 bonus
Score 14, 5 points, +2 bonus
Score 15, 7 points, +2 bonus
Score 16, 10 points, +3 bonus
Score 17, 13 points, +3 bonus
Score 18, 17 points, +4 bonus
The total for all six stats should be <=40.
It's also time to pick skills! Here's a list of the skills and the abilities that give them bonuses:
*Acrobatics (Dex)
*Bluff (Cha)
Climb (Str)
*Craft (Int)
*Diplomacy (Cha)
Disable Device (Dex)
Disguise (Cha)
*Escape Artist (Dex)
Handle Animal (Cha)
Intimidate (Cha)
*Knowledge (Arcana) (Int)
*Knowledge (Dungeoneering) (Int)
*Knowledge (Engineering) (Int)
*Knowledge (Geography) (Int)
*Knowledge (History) (Int)
*Knowledge (Local) (Int)
*Knowledge (Nature) (Int)
*Knowledge (Nobility) (Int)
*Knowledge (Planes) (Int)
*Knowledge (Religion) (Int)
*Perception (Wis)
Perform (Cha)
*Ride (Dex)
*Sense Motive (Wis)
Sleight of Hand (Dex)
*Spellcraft (Int)
Stealth (Dex)
Survival (Wis)
Swim (Str)
Use Magic Device (Cha)
The skills with a * are class skills for you! If you put a rank in them, you get a +3 bonus. Since you're a wizard, you get 6 + your Int bonus in skill ranks. Since you're level 1, you can put 1 rank maximum in each skill. For what the skills do , check out this page: http://pathfinderrpg.wikidot.com/skills
Last are feats! You can pick 3, and they can be anything legal in 3.5. For a short list, see this page: http://www.d20srd.org/indexes/feats.htm
"By the way, try this on. Some people take offense to walking around naked, for whatever reason..."
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