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File 135041853085.png - (12.49KB , 819x460 , SCOM Begins.png )
463595 No. 463595 ID: 5d98c3

Planet Terris
Year: 2XX7 XD
Expand all images
>>
No. 463596 ID: 5d98c3
File 135041862474.png - (16.38KB , 819x460 , SCOM Part II.png )
463596

MINERAL STATUS: Minor
BIOMASS STATUS: Significant
TECHNOLOGICAL STATUS: Minimal
>>
No. 463597 ID: 5d98c3
File 135041867633.png - (15.21KB , 819x460 , Scom Part III.png )
463597

MILITARY STRENGTH: ...
>>
No. 463598 ID: 5d98c3
File 135041870515.png - (16.06KB , 819x460 , Scom Part Iv.png )
463598

NOT A THREAT
>>
No. 463599 ID: 5d98c3

"...And in the latest of a shocking series of videos, this footage was taken in Amihoshin Federal Park, shortly before the area was devastated by rampaging fires. With the blaze currently burning out of control, and a death toll in the dozens, we can only wonder what can be done about these mysterious attacks..."
>>
No. 463600 ID: 5d98c3
File 135041896604.png - (50.33KB , 819x460 , News Report.png )
463600

These continued assaults on our world shall not be abided. The United Imperial Council has met and decided that a special task force shall be deployed to combat this threat.
>>
No. 463601 ID: 5d98c3
File 135041913573.png - (21.41KB , 819x460 , SCOM Council Dark.png )
463601

This grand committee entrusts you with this responsibility, Commander X02-ADFX-22. You shall be responsible with the defense of our world in the face of these invaders, your very existence a secret from our people. You shall wield our most advanced weapons, and direct our most gifted soldiers and scientists. We're all counting on you.

Don't screw it up.
>>
No. 463604 ID: 5d98c3
File 135041930897.png - (19.46KB , 819x460 , SCOM Selector.png )
463604

So with that out of the way, where do you want to put yer base? Choose wisely, as bases cost a ton of Mezzobadi Doshes.
>>
No. 463605 ID: 886a4d

Space. It is the only option. From there we can bomb the world when they cut our funding.
>>
No. 463606 ID: 98378e

What ^ said. SPACE!

Also, god to hear the rare pygmy tree octupi were saved. We should get one as a pet.
>>
No. 463608 ID: 5d98c3

>>463606
Of course you can't have one, they're rare and you can't get the permits because your organization officially doesn't exist, silly.

Are you SURE you want a Space Base? It'll be blindingly obvious to anyone with eyes, your fighters will need to be retrofitted orbital shuttlecraft, it'll take ten times longer to get supplies, and it's made of experimental technology. On the plus side, you can get anywhere in ten seconds and take the world hosta- I mean ask for more funding.
>>
No. 463609 ID: 5d98c3
File 135042010045.png - (20.17KB , 819x460 , SCOM Spess.png )
463609

>>463608
Pic Related.
>>
No. 463610 ID: 886a4d

We can always paint the base black. They'll never find it.
>>
No. 463611 ID: c31f72

Spaace! We're in space! Space!
>>
No. 463612 ID: 5d98c3
File 135042050841.png - (19.92KB , 819x460 , SCOM Spess II.png )
463612

>>463610
The Imperial Aeronautic Administration has very strict regulations...
>>
No. 463613 ID: c31f72

!!! Theres a new star!
>>
No. 463614 ID: 98378e

There Ain't No Stealth In Space, they'll see the heat from our life-support.
http://www.projectrho.com/public_html/rocket/spacewardetect.php#nostealth

We just need to have bigger guns and more than the other guys. So get more guns! If I recall my sci-fi pseudoscience correctly relativistic missiles can pretty much onehit kill anything, so we need to focus on acceleration, agility and targeting as well as antimissile missiles. And lose the fighters.This is all dependent on the science hardness of this quest though so feel free to ignore me.
>>
No. 463615 ID: 886a4d

Good enough for me. Now lets start looking for UFO's to shoot down. Oh and start researching whatever we can.
>>
No. 463616 ID: 5d98c3
File 135042077529.png - (15.60KB , 819x460 , SPESS BESS.png )
463616

>>463611
Fiiiine. We're in space now in your painted-black space base, that you bankrupted three countries to build. Anyway, it's time to build...
>>
No. 463617 ID: 5d98c3

>>463616
Ye can build one of each facility, barring Crew Quarters and Storage, of which you get two free.

And an unlimited number of Missiles, Airlocks and Obvious-Weak-Points...
>>
No. 463618 ID: 98378e

Infinite missiles get.
>>
No. 463619 ID: 886a4d

Any space restrictions? I imagine not since we ARE in space. Theres lots of space in space.
>>
No. 463620 ID: 5d98c3
File 135042138175.png - (14.19KB , 819x460 , Awful plan.png )
463620

>>463619
Yes, you have unlimited space. The main downside is the aforementioned logistical troubles. Also, after you build this station, you're going to be almost broke.
>>
No. 463621 ID: 44f93b

It occurs to me we've made one crucial mistake putting the planetary defense forces in orbit. The aliens don't need to scour the globe to find us. They can just shoot us out of the sky, nice and easy.

Oh well.
>>
No. 463623 ID: 5d98c3

>>463621
That's what was meant by "Blindingly Obvious Target." Since it was built, very little else has been on the news, other than alien attacks and "Giant Floating Star Shaped Doom Base".
>>
No. 463624 ID: 98378e
File 135042174076.png - (49.67KB , 883x647 , rough.png )
463624

Which is why we need more missiles than the aliens. Then we shoot them out of the sky in a brilliant orgy of explosions.

How's this?
>>
No. 463625 ID: 44f93b

>>463624
Why constrain ourselves to two dimensions, and with the gooey bits exposed? We want something spherical or cubic, not square, I think.

Although, we may need something that can spin. Unless we have artificial grav?
>>
No. 463626 ID: 5d98c3

>>463624
Seems sound enough. Except for the fact that apparently you stole four airforces worth of missiles, but hey.

Any other plans, or votes for plans?
>>
No. 463627 ID: 5d98c3

A 3D base? Hokay! Also, there is microgravity.
>>
No. 463630 ID: 886a4d

So missiles around the front and back too? Sounds good to me!
>>
No. 463635 ID: 98378e
File 135042343271.png - (34.01KB , 1200x879 , rough2.png )
463635

I remember our base is supposed to look like a star.

Red is door, purple is elevators. Pretend I draw it all pretty like.
>>
No. 463640 ID: 886a4d

I kinda like the star layout. And theres no reasonw we can't add more to the back of it. We will need at the very least Alien Containment pretty early on.
>>
No. 463641 ID: 26a7c1

>>463635
Move life support to somewhere farther from the entrances. As it is, a boarding party could kill everybody on the base without even leaving the airlock.
>>
No. 463644 ID: 44f93b

Do we have offensive options besides missiles? Over-specialization can be dangerous. We're boned if the aliens have sufficient point defenses, or certain styles of shields.
>>
No. 463646 ID: 886a4d

>>463644
We'll be replacing thsoe missiles with plasma and blaster launchers eventually.

Also >>463598 kinda means most weapons are going to be useless until we catch up technologically.
>>
No. 463647 ID: 5d98c3
File 135042463231.png - (75.13KB , 1200x879 , Spess Bess 2.png )
463647

>>463644
Nope. You're in space, be glad you have missiles at all.

>>463641
Like this?
>>
No. 463649 ID: 886a4d

>>463647
Sure!

Lets see who we can hire on a dime and whistle.
>>
No. 463652 ID: 98378e
File 135042495005.png - (34.06KB , 1200x879 , rough2.png )
463652

>>463644
No other options except the figter planes were listed. Shields don't really work and the reason we want so many missiles is so that we can oversaturate their anti-missile defenses.

>>463641
Better?
>>
No. 463653 ID: 5d98c3

>>463652
Is this the final design?
>>
No. 463655 ID: 886a4d

>>463653
Looks good to me.
>>
No. 463656 ID: 98378e

Add the capn thingy in the middle if you like. Wasn't listed and only saw your version after I replied. Other than that I'm done though.
>>
No. 463657 ID: 44f93b

>Shields don't really work
Hey, we're fighting aliens! Don't make assumptions like that. We don't know what tech they have. By our current understanding, FTL drives shouldn't work either. (Although I suppose we don't know the have them. They could have gotten here slowboating it at sub-light speeds, or wormholes or something).
>>
No. 463658 ID: c31f72

>>463652
I like it!
>>
No. 463667 ID: 5d98c3
File 135042558253.png - (74.84KB , 1200x879 , Spess Bess 2_1.png )
463667

>>463657
Yes, you have no idea what the alien tech is, only it's fast, and they have superpowerful zappy guns.

Also, they apparently have a fascination with rock and roll, but that's not important.
>>
No. 463670 ID: 98378e

Research rock and roll audio cannons.
>>
No. 463676 ID: 5d98c3
File 135042597308.png - (21.23KB , 819x460 , SCOM Spess III.png )
463676

>>463670
Rock and roll audio cannons do not work in space.

RADAR CONTACT! UNIDENTIFIED SHIP INBOUND!

A smallish alien vessel is on a collision course. It is approaching at low speed.
>>
No. 463677 ID: 886a4d

missiles!

since we have no men to man the fighters yet.
>>
No. 463678 ID: 98378e

FIRE ZE MISSILES!

Also it only starts broadcasting when it impacts with the enemy ship. Or contain pressurised air to release when in close proximity to enemy ships. Totally doable.
>>
No. 463679 ID: 6e44d2

Deploy interceptors! Intercept it!
>>
No. 463681 ID: 5d98c3

>>463677
Actually, you don't haven any missiles yet. In fact, you pretty much don't have anyone. The construction workers just left, and the supplies and crew should arrive iiiiin.... a day or two.

You have: One Commander, One Sidearm, One Clip, One "Best Hits Of Connie Jash" VD, Your Boombox, One Suitcase of Personal Effects,One Nutritious "Delicious" Snackbar, and One Massive Battlestation minus crew.
>>
No. 463684 ID: 98378e

Curses! Foiled by the enemy rushing us before we are ready! Be prepared to use the sidearm on ourself to avoid capture by the enemy but otherwise await their move.
>>
No. 463686 ID: 886a4d

Alright, load the boombox into a missile tube and fire it at the ship. Dial it up to 11 and prepare to face the aliens. Hopefully they'll be dazed by your awful musical choices.
>>
No. 463688 ID: 5d98c3
File 135042677665.png - (13.42KB , 819x460 , Commander\'s Room.png )
463688

>>463686
Like hell are you doing that. It's vintage,and anyway, the Missile Tubes need MISSILES to fire anything.

>>463684
Huh. Apparently this thing was loaded with candy bullets. It's starting to seem like someone doesn't want this project to succeed.

The Enemy Craft is attempting to dock with the station.
>>
No. 463689 ID: 886a4d

Alright new plan. Use the razor sharp music disks as throwing stars.
>>
No. 463691 ID: 98378e

Ready your trusty boombox as a weapon of blunt damage. Allow them to dock. AMBUSH!
>>
No. 463692 ID: 44f93b

All crew prepare to repel boarders!

Let's try asking questions before shooting though. Not because we're at a disadvantage here, but because we're hoping they're deserters, or surrendering in fear. Yeah. That's it.
>>
No. 463693 ID: 5d98c3
File 135042705287.png - (76.74KB , 1200x879 , Spess Bess 2_1.png )
463693

>>463691
You equip your Boombox, and begin making your way to the docking area.

Your VDs are unfortunately not sharp, due to law suits, but maybe you can find a weapon somewhere on the station.
>>
No. 463694 ID: 98378e

Wonder what aliums are and if they are in some way related to the alien invaders from SPAACE! Also do stuff. I dunno.
>>
No. 463696 ID: 886a4d

Wait if the missiles aren't here, most likely most of the base is still unstocked. Which means no weapons. Besides your boombox.

Well maybe you'll be lucky and the contruction crews left behind a crowbar.

Head to Engineering.
>>
No. 463697 ID: 5d98c3
File 135042791220.png - (76.02KB , 1200x879 , Spess Bess 2_4.png )
463697

>>463696
With little better to do, you decide to go to engineering to find a weapon.
You can see here the Reactor, a highly radioactive device for generating power. Oddly enough, some damn fool left the cooling system off. Thank goodness you drifted by, else the whole station could have been irradiated.

You realize the difficulties inherent in using a blunt instrument in zero gravity after you take ten seconds to push the big red button marked "EMERGENCY COOLANT". Fighting these aliens off may be more difficult than you had previously imagined.

Suddenly, you hear a clanking noise coming from the airlock at the other end of the room, and what sounds something like, "/*^///###'!?". A beep indicates the airlock beginning to cycle in, when suddenly a loud CLANG-WHOOOSH fills the air.

You can hear a rather sad and frantic banging on the outside of the bulkhead door.
>>
No. 463698 ID: 886a4d

Did the aliens just accidentally void the air they were breathing? Or does the emergency coolent lead out the airlock.

Wait for the banging to stop. Then for another minute. Then open the airlock up.... you are wearing a space suit right?
>>
No. 463705 ID: 44f93b

Let's let 'em in before they all die. After all, we don't know they're hostile (they did dock instead of open fire), and even if they are baddies, we could use live specimens for study and interrogation.
>>
No. 463706 ID: 886a4d

>>463705
We don't have a weapon, and if they are aliens they have at least pistols. We can't take that chance.
>>
No. 463708 ID: 5d98c3
File 135043013082.png - (20.74KB , 819x460 , Sadface.png )
463708

>>463705
You peer through the Porthole and see this.
>>
No. 463709 ID: 886a4d

Try to get a better view on what is on fire.
>>
No. 463711 ID: 5d98c3

>>463709
It looks like one of the airlock's hinges. Something appears to have planted explosives on them which severed the outer door. The automatic emergency shutter is not responding. There's a Manual Shutter Deployment switch by the window.
>>
No. 463712 ID: 886a4d

.... someone REALLY wanted this place to fail. Wait until the Alien stops moving then pull the switch.
>>
No. 463713 ID: 44f93b

It's injured, alone, in vacuum, and it's ship is burning or stupidly malfunctioning and still firing thrusters after docking.

Cycle the outer airlock shut before it dies.

And we don't really need a weapon. Spending a little while in hard vacuum should leave it in little shape to put up a fight.
>>
No. 463717 ID: 5d98c3
File 135043120053.png - (10.97KB , 819x460 , Engineering.png )
463717

>>463713
>>463712
You compromise. After deploying the emergency shutter, you cycle open the airlock and whack it in the head with your gun. As it falls to the ground unconscious, and your gun disassembles itself, you notice there was a REAL cartridge lodged inside the barrel. Thank goodness you didn't have any bullets, else you might have shot yourself in the face!


...You get the feeling whoever wants this place to fail isn't very good at working as a team. OH WELL.

You have one Unconscious-Semi-Insectoid Alien, Your Boombox(Which is probably going to explode at this rate), and a Nuclear Reactor (Safely Cooled)

Your beeper informs you the council is on the line.
>>
No. 463719 ID: 5d98c3

>>463717
And yes, the door to Comms is behind the Nuclear Reactor. OSHA can't inspect facilities it can't reach!
>>
No. 463720 ID: 44f93b

Secure the prisoner/hostage/refugee/turncoat/whatever-he-is, get one of the other humans on board to watch-over/guard him/her/it, and then go read the council the riot act for the incompetence and apparent sabotage you've discovered.
>>
No. 463721 ID: 886a4d

... we don't have an alien containment. We're a day away from having a science team. How the hell are we going to keep this thing secured. Not to mention its ship is still around.

Anyway lug the damn thing to the Comms through lifesupport to show the Council your making progress. Then its time to check the other airlocks for more explosives. Good thing for Zero-G. Makes pushing it along with you easy.
>>
No. 463723 ID: 44f93b

>How the hell are we going to keep this thing secured
Lock it a room with a lock. We've got to have closets, or crew quarters, or something with a lock on it. The whole base is ship is prettymuch empty right now, anyways.
>>
No. 463728 ID: 5d98c3
File 135043198297.png - (15.32KB , 819x460 , Comms.png )
463728

You find a cable(It was hanging in front of the door to comms as a noose) and tie up the unconscious alien, then drag him with you to comms. Even as your opinion of your saboteurs lessens (hitting a nadir after the bucket of ice cubes over the door), you can't leave a potentially hostile alien just lying around a nuclear reactor.
>>
No. 463730 ID: 5d98c3
File 135043234051.png - (25.27KB , 819x460 , SCOM Council Dark II.png )
463730

>>463728
The Evil Council pops up on the line. "Commander, we have received word of potentially sabotage on board the Station. Have any of the security guards reported anything unusual?"
>>
No. 463733 ID: bf54a8

"sabotage or incompetence"
>>
No. 463736 ID: b6edd6

To begin with, there aren't any guards, so we had to capture this alien with a sabotaged airlock and our bare hands.
>>
No. 463738 ID: 44f93b

Reports of anything usual would be unusual, at this point. There's so much sabotage it's actually working at cross purposes.
>>
No. 463770 ID: 5d98c3
File 135043851979.png - (25.11KB , 819x460 , SCOM Council Shocked.png )
463770

>>463738
>>463736
>>463733
"This is horrible news. It means that not have our stealth measures failed, but that our entire security cadre has been infiltrated and eliminated. We recommend you dispatch your forces to clear the base of traps as soon as you arrive. The alien is of no consequence. Neutralize it at your leisure."

The Council then immediately signs off. Their speech, is, as always, delivered in a flat monotone, without any trace of inflection or surprise.
>>
No. 463774 ID: 6e44d2

... Time to recruit forces, then.
>>
No. 463785 ID: b6edd6

Curious...
If they were in league or replaced by with a 'normal' alien invasion they could just sabotage the entire military or keep the entire thing covered up.
We know that there are at least some aliens because we just captured one, though it was quite possibly not behind the attack.
If they council is against the aliens, a sabotaged space station like this would be inefficient, even as a decoy.
The best theory I can think of from what we know is that the council is working with fairly weak or incompetent aliens, the attack was some kind of mistake that displayed their presence too soon, and our 'organization' was built as a shoddy cover-up.

We need to try to question this alien we have captured as soon as possible.
>>
No. 463788 ID: bf54a8

when the alien wakes up try to talk to him. just keep him in a room but not restrained. and maybe patch up it's antenna thing, it was leaking. also also, the alien KNEW we wouldn't blow it out of the sky so why dock? why not just use it's space guns to blow us up? because it didn't want to destroy us. something else is at work here.
>>
No. 463797 ID: 5d98c3

>>463785
Thinking on how weird the council acted, and with nothing better to do, with a full day until... everything arrives, you decide to interrogate the space bug.

"Name, rank, and serial number!" You demand of it, once you tie it to a chair and shake it a bit.

"((#%@^^$$, ""::!@%%@!%, {}{}}}{{}}{}{." It responds. You suddenly feel silly for dropping xenoanthropology at the academy.
>>
No. 463798 ID: 5d98c3
File 135044082186.png - (34.80KB , 819x460 , Der Spacebug.png )
463798

>>463797
Sorry, I'm new at this. Pic related.
>>
No. 463808 ID: f2c20c

Find someone who knows that language.
>>
No. 463810 ID: bf54a8

get some paper and a writing implement. make sure it is retrained enough that if it wanted to stab you with the implement, it couldn't. draw a picture of it, a gun and then the planet.
>>
No. 463811 ID: 5d98c3
File 135044232997.png - (16.16KB , 819x460 , Pricelessaliumart.png )
463811

>>463810
The alien looks uncomprehendingly at your picture (seeming a little blear after the explosion, vacuum exposure, and being bludgeoned with a candy gun), then takes the pen from you with one of its' several hands, and sketches the following little doodle.
>>
No. 463816 ID: bf54a8

get some water for it. if it seems unsure about what the glass is full of just draw a basic pic of a water molecule, you know the oxygen atom ball with hydrogen atom balls for ears.
>>
No. 463820 ID: 5d98c3

(Back tomorrow around noonish)
>>
No. 463910 ID: b6edd6

Draw a picture of him, than a dotted line going to earth. (A pity question marks would not make sense to him.)
>>
No. 464016 ID: 5d98c3
File 135048435074.png - (27.69KB , 819x460 , Bug Explains.png )
464016

You give the alien a squeezebottle of water. It responds with a "(#&(#%(^&)>':;;!" While it tries to drink, you present it pictures of Terris and ask it questions. It responds with yet more gobbledygook, and simply points at the big stylized star and the crudely sketched UFO with more emphasis. Until the science team gets here, you probably aren't going to figure out much.
>>
No. 464024 ID: 2f4b71
 

>>463676
>Rock and roll audio cannons do not work in space.
>>
No. 464026 ID: 5d98c3

>>464024
.....Fine, you can have them. But they still don't work in vacuum.
>>
No. 464028 ID: 44f93b

>>463811
It kind of looks like he's saying he was flying around, got into some kind of a battle, then ended up at your base.

I suspect this guy isn't a hostile. If we can find anyone who can understand him, he may be a useful source of intel.
>>
No. 464063 ID: bf54a8

make sure you emphasize to the science dudes not to use any of the harsh information extraction methods until we can confirm his hostility, if he is from another alien faction he would be a big help. actually... it's insectoid, good chance it's female.
>>
No. 464095 ID: 5d98c3
File 135050951992.png - (32.78KB , 821x459 , Selection.png )
464095

[MISSION COMPLETE]
SCOM Operatives Lost: 47
Aliens Captured: 1
Equipment Damages: $D 897,452
Alien Craft Destroyed: 1
Commander's Cynicism: Increased

Your crew eventually arrives without incident (barring the deaths of 20 or so new recruits in a blender accident), and eventually you decide to get down to the business of Commanding.

SELECT WHAT YOU CHECK ON NEXT:
Research?
The Men?
Your Ships?
Budget and Supplies?
The World?
>>
No. 464098 ID: 98378e

Budget and supplies!
>>
No. 464113 ID: 44f93b

>SCOM Operatives Lost: 47
...we had operatives to kill?

>Equipment Damages: $D 897,452
This piece of junk is worth something?

>Commander's Cynicism: Increased
Could we add a few plus signs, or exclamation points, maybe underlines, put that in bold?

>what do?
Check on our men and supplies, see if there's anything worth using, anyone worth promoting, etc. If they're all incompetent we'll have to put them somewhere where they can't break anything until we throw them into the meat grinder.

Eventually we need to just blow up the useless council and seize control under martial law. It's the only way we're going to get the resources to get anything done.
>>
No. 464116 ID: 886a4d

>>464098
Yes. Then the men.
>>
No. 464117 ID: bf54a8

after that check the ships, and i mean for sabotage.
>>
No. 464121 ID: 886a4d

>>464117
Check everything for sabotage... including the men and budget.
>>
No. 464159 ID: 5d98c3
File 135052641823.png - (43.88KB , 819x460 , As well as could be expected.png )
464159

>>464121
CREW STATUS: COMPROMISED
ADDENDUM: CONTAINED

STATION STATUS: CLEAR
ADDENDUM: REALLY CLEAR
ADDENDUM: DEFINITELY CLEAR
ADDENDUM: BEEEEEEEEEEEEEEEEEEEES

BUDGET STATUS: BOOKS COOKED

EQUIPMENT STATUS: ...WITHIN BUDGET

>>
No. 464160 ID: 886a4d

We are going to fail. Alright. It's time to go around the council for men. Does the commander know anyone in any army, navy or other military group? I'd take actors who played in war movies at this point. We need redshirts. Otherwise we ARE going to die.

Status on the science team and engineers? Check to see if they are compromised as well.
>>
No. 464166 ID: 5d98c3
File 135052716170.png - (19.94KB , 819x460 , We\'re boned.png )
464166

TROOP STATUS: ...ARE YOU SHITTING ME?
>>
No. 464168 ID: b6edd6

Check mission statuses I guess.
>>
No. 464193 ID: bf54a8

we can get ryan on our side if we explain the possible monetary gains to be made from alien tech.
>>
No. 464205 ID: bf54a8

here full thing to talk to him about it

"you will not do things simply because the government says to, but this is a chance for something greater, these aliens will bring with them advanced materials, weapons, machines, and we can take them and make them our own. and that is why you will go on these missions, to take that which the aliens take for granted."
if this doesn't put his loyalty bat to 100% i don't know what will.
>>
No. 464326 ID: 5d98c3
File 135058816052.png - (20.04KB , 819x460 , SCOM Radar Pings.png )
464326

>>464205
He can't hear you, he's still monologing. And has been for the last forty minutes.

>>464168
There are several unidentified pings on radar.
One is MEDIUM SIZED crossing the Nowherevillain/Zuropi Border. It is at HIGH ALTITUDE and HIGH SPEED

The next two are both in SUPRASTAN AIRSPACE. Local interceptors either cannot detect them, or are in disarray.

One is QUITE LARGE. It is currently at LOW ALTITUDE and moving VERY FAST.

The other is LUDICROUSLY TINY. It is moving LOW AND SLOW.

Which mission do you take?
>>
No. 464329 ID: d67cc6

Large and Low.
Might as well deal with those horrors quickly.
>>
No. 464330 ID: 98378e

Kill them all with our missiles?
>>
No. 464335 ID: 44f93b

Honestly? At this point we shouldn't even be going after the aliens. We should be hitting soft civilian targets in countries we don't particularly care about and looting them for money and resources.

Then once we're done our string of daring bank robberies, we buy some useable weapons, hire crew that's worth a damn and then start dealing with aliens.

Longer term plans, we need to assassinate the entire council (with as big an explosion as we can come up with), and unite the world (and it's resources) under our totalitarian hegemonic martial law until the conflict is resolved.*

*The conflict will be considered resolved once we're absolutely certain all threat of invasion is removed. Which means we basically enact The Path of Now and Forever.

Who's with me?
>>
No. 464339 ID: b6edd6

>>464335
The average town in a poor country has more weapons than we do.
>>
No. 464350 ID: 5d98c3
File 135059660083.png - (33.53KB , 819x460 , Standard Reentry.png )
464350

>>464339
Heh, yeah, they'd totally murder you guys.

>>464329
LARGE AND LOW IT IS.

"This is Interceptor/Transport Shuttle Moebius One, initiating reentry. Skies are mostly clear, turbulence should be minimal, ETA 1 minu- OH GOD! BEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!"

Several hundred miles below...
?:"Helmsman, what the devil is that?"
?:"Sensor readings are skewed. It appears to be some form of projectile, but all our scanners can detect are... Bees?"
>>
No. 464353 ID: 5d98c3
File 135059678525.png - (32.72KB , 819x460 , Bloody HELL.png )
464353

?:"Dreadcaptain, it's on a collision course! Shields are down!"
?:"Evasive maneuvers!"
?:"IT'S TOO LATE!"

THOOOOOOM
>>
No. 464354 ID: 5d98c3
File 135059683408.png - (15.04KB , 819x460 , Mission Start.png )
464354

MISSION START: TERROR ASSAULT

Good luck.

You'll most definitely need it...
>>
No. 464358 ID: f2c20c

>>464354
Wait, we just crashlanded ON the enemy ship? This is hilarious.

Everyone out, get away from the bees, dogpile on the first alien you see.
>>
No. 464359 ID: 44f93b

Wait, isn't that mission success? We hit the enemy ship with a lander ship sized missile.
>>
No. 464362 ID: bf54a8

also, how the hell would we get our people back? or anything back for that matter? do we have another lander? one with less bees?
>>
No. 464363 ID: 44f93b

> how the hell would we get our people back?
You're assuming we want them back. I'm perfectly happy with letting this be a suicide mission, collecting the mission success funds and their pensions and life insurance and using the funds to buy new (and better?) cannon fodder and/or ships and/or weapons.
>>
No. 464368 ID: 886a4d

Give the first two the weapons from the box labelled this side up. Lucky gets the experimental weaponry. And Capatilism and F. Enji gets some used guns.

Since Lucky and Capitilism don't have body armor they should use the red shirt and sucky. Meat shields still make good armor.
>>
No. 464371 ID: bf54a8

>>464363
also said or anything back, such as alien weapons and materials.
>>
No. 464373 ID: 5d98c3
File 135060120175.png - (79.61KB , 819x460 , MISSION BEGINS.png )
464373

All troops get the same INFERIOR RIFLE. It is very bad.

Having miraculously survived the crash, the shaken squad peeps out of the remains of their ravaged craft. Aside from the rapidly expanding puddle of burning rocket fuel, there's little else down the right hand corridor. To the left, a little grey creature lies face down on the ground. From the fairly large shrapnel wounds (not to mention the angry flight of bees landing on it), it seems quite dead. Nearby, a POORLY DRAWN DOOR can be seen. Green light occasionally can be seen through the cracks in it, and it hangs partially open, as though damage. There is also a T-JUNCTION which darkens as it recedes into the distance.
>>
No. 464374 ID: 886a4d

Newbie should try to commune with the bees He is to promise them much green necter from these grey flowers if they aid him. Red Shirt to the corner of the corridor which opens up to the larger area to the left. Lucky and Capital both sides of the red door(?).
>>
No. 464376 ID: 886a4d

Oh and Sucky should cover Red-Shirt.
>>
No. 464389 ID: f2c20c

Someone needs to take a peek around that corner before we go through the door. It won't help to get pincer attacked.

I nominate Enji.
>>
No. 464548 ID: 5d98c3
File 135069137059.png - (86.35KB , 819x460 , This is going well.png )
464548

>>464374

NOOB gains new Callsign:THE PAIN[b].

[b]CAPITALIST
has obtained: 500 QUATLOOS

LUCKY LAINE has tied Sock's shoelaces together.

SOCK has panicked. SOCK takes cover in a puddle of rocket fuel.

SOCK didn't quite make it.

RED can see an eerie constant orange light far down the hallway to the north. To the left is a door with a picture of a large green chitinous creature with compound eyes. It seems to be smiling and waving.

The flickering light from the red door seems to be increasing and decreasing in intensity, sporadically.
>>
No. 464551 ID: 886a4d

Alright, that hallway is clear. Open up the door. Pain should run through the now open door screaming BEEEES and dive for cover while everyone else covers him. If possible he is to sic the bees one whatever living things are there.

WE AVOID THE CHITINOUS CREATURE ROOM LIKE PLAGUE!
>>
No. 464572 ID: f2c20c

>>464548
Open that red door.
>>
No. 464586 ID: 5fd94e

Is capitalist on fire in that picture? Also avoid door that may lead to unfortunate zombiefication.
>>
No. 464591 ID: 5d98c3

>>464586
It's a wallet full of delicious alien Quatloos.
>>
No. 464750 ID: 5d98c3
File 135076743353.png - (60.42KB , 819x460 , I\'M COVERED IN BEES.png )
464750

>>464551
F. ENJI enters the room. An ALIEN ENGINEER is sighted. ALIEN ENGINEER has been blinded. ALIEN ENGINEER loses consciousness. ALIEN ENGINEER has died of a fatal injury.


ALIEN ENGINEER has been struck down.
>>
No. 464752 ID: 5d98c3
File 135076764996.png - (71.56KB , 819x460 , Geeze.png )
464752

Inside the room, PAIN can see two large boxy structures, both glowing with a strange green light. On one of the structures (under all the blood), there can be seen an open service hatch, with many intricate crystalline components inside.

The rest of the squad is currently cowering in fear in the hallway.

Orders?
>>
No. 464753 ID: 886a4d

Alright good enough. Lets head to the yellow light next.

Oh and Pain should get a promotion. Make him the morality officer. Hes in charge of alien morale.
>>
No. 464765 ID: f2c20c

Loot dem crystals!
>>
No. 464782 ID: bf54a8

anyone have gloves? if not then use something else to grab the crystals with.
>>
No. 464989 ID: 5d98c3
File 135084759950.png - (32.40KB , 819x460 , Whoopsy.png )
464989

>>464782
As a Capitalist Oppressor, Ryan always wears a pair of gloves to keep the riff raff residues off his perfect hands.

He cautiously reaches out, and yanks some of the crystalline components out of the machine.

At that point, the lights go out, and everyone begins to feel a whole lot lighter.
>>
No. 464990 ID: 5d98c3
File 135084798120.png - (80.62KB , 748x395 , Huh.png )
464990

?:"Dreadcaptain, the engines just lost power!"
?:"WHAT THE FU-"
*THOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*



...



MISSION COMPLETE!
Personnel Terminated: 3
Aliens Slain: 92
Aliens Disabled: None
Artifacts Recovered: 241
Atolls Destroyed: 1
Craft Lost: 1

Rating: EXCELLENT!

A. Ryan has been promoted to: CAPTAIN OF INDUSTRY.

F. Enji has bee promoted to: LORD OF THE SWARM.

A. Ryan has been wounded, and will not be able to return to duty for 21509839320680^2e days.

F. Enji has been wounded and will not be able to return to duty for x^i days.

A. Laine has been wounded and will not be able to return to duty for 1 hour.
>>
No. 464991 ID: bf54a8

let's SCIENCE these artifacts.
>>
No. 465007 ID: 44f93b

Divert paychecks, life insurance and/or pension funds from the slain personal towards base funds. We need the monies to save the world more than their grieving families ever did.
>>
No. 465014 ID: b6edd6

Check what artifacts we have more than two or so of of, and sell off the extra ones for money (aside from things we can use right away).
>>
No. 465024 ID: 5d98c3

>>465007
Paychecks diverted. You monster.
>>465014
RESEARCH SCREEN ACTIVATED.

Currently your budget is: Not Great

Captain of Industry Ryan has some interesting ideas for making money, and has pitched his ideas to research.

Space Bug Thing is currently cooperating with research, and if you can get the dosh to call up an actual linguist, they'll probably be able to communicate.

Your lab currently has enough room for THREE PROJECTS. An expansion will cost ONE TON of cash, and with your current fiscal situ-

Strike that, Ryan has initiated a hostile takeover of R&D, now called Ryan Industries. He has also taken the liberty of selling all but one of all the artifacts collected, and most of the dead aliens, so you now have SIX TONS OF CASH.

Orders?
>>
No. 465025 ID: 5d98c3

>>465024
Oh, and two soldiers since Ryan promoted himself. Both of whom are wounded. Did I forget to mention that?
>>
No. 465026 ID: 44f93b

>Paychecks diverted. You monster.
Oh come on, we're a secret facility. It's not like their next of kin even knew they were being paid. Or that they're dead yet. Hell, if we're lucky, the next of kin will be killed by aliens anyways.

Buy a linguist, hire some new cannon fodder, promote ryan to a non-comm and leave him making us monies. Start spending money to make this flying death trap slightly less suck-tastic.
>>
No. 465031 ID: bf54a8

get linguist, SCIENCE artifact. get another landing ship if we need it. and some replacement cannon fo- i mean soldiers.
>>
No. 465032 ID: 886a4d

Get a linguist and science the alien guns.... and bees. See if we can't science the bees with mini alien guns.
>>
No. 465053 ID: 5d98c3
File 135086652231.png - (29.90KB , 748x395 , Research.png )
465053

>>465024
Whoopsy daisy, pic related.
>>
No. 465055 ID: 886a4d

Space Bug Interrogation
Noise Weapons
Making Money (Pretty sure our R&D head is gonna insist.)
>>
No. 465057 ID: 5d98c3
File 135086699573.png - (29.34KB , 819x460 , We\'re still boned.png )
465057

>>465031
ADDITIONAL RECRUITS PURCHASED.

Sorry I forgot the research pic
>>
No. 465071 ID: f2c20c

>>465055
I think Making Money involves giving money to A. Ryan. As in, it's research to help HIM make money.

My priorities:
Hire more troops
Get a linguist
Research the disruptor cannon.
>>
No. 465075 ID: 886a4d

I thought it was part of the phrase, you gotta spend money to make money.
>>
No. 465146 ID: 9718f3

I think Hugh Mann might be an alien spy.
>>
No. 465147 ID: 886a4d

I agree, grab him and put him in interrogation.
>>
No. 465202 ID: 5d98c3
File 135092185093.jpg - (8.42KB , 155x200 , Hugh Mann.jpg )
465202

>>465146
Under suspicion of being an alien spy, Hugh Mann has been detained.

>>465071
MAKING MONEY, SPACE BUG INTERROGATION, AND DISRUPTOR RESEARCH HAVE BEEN INITIATED

You have lost 1.2 TONS OF DOSH.

4.7 tons of dosh remain.
>>
No. 465203 ID: 886a4d

Lets spend some dosh on quality equipment instead of the crap we have.

Then its time to search for contacts while we wait for research to finish.
>>
No. 465205 ID: 5d98c3
File 135092211283.png - (20.46KB , 819x460 , SCOM Radar Pings.png )
465205

>>465202
It will take a little time before research/interrogation completes. There are several pings across the planet, and one in space near your station. Your remaining Craft is still refueling.
>>
No. 465208 ID: 5d98c3
File 135092269164.png - (25.50KB , 819x460 , SCOM Council Are \'Frugal\'.png )
465208

>>465203
Tragically, the Council will only authorize the sale of:
REJECTED GATLING GUNS
ROCKET LAUNCHERS
OUTDATED ROCKETS
MOLDY OLD CATTLEPRODS
INFERIOR RIFLES
SUSPICIOUSLY OKAY DETPACKS
MAIN BATTLE TANKS (FROM 1XX7 XD)
A HAM SANDWICH
UNTESTED EXPERIMENTAL INTERCEPTOR/TRANSPORTS
MISSILES
MORE MISSILES
YET MORE MISSILES
SPAM SPAM SPAM SPAM AND MISSILES
AND MORE REDSHIRTS


All of which cost A FAIR BIT OF DOUGH each.

However, you can start an SCOM INFILTRATION MISSION any time you like. Ignore radar contacts and start infiltration mission?
>>
No. 465209 ID: 44f93b

>>465203
Seconding this. We need to get some decent, non-sabotaged equipment up here.

We can't respond to pings yet if our ships are still refueling. Have we bought defenses / missiles for the base yet? So we could take out the one near us? Or do we have some kind of scanners, so we could try and recon these pings before engaging?

If necessary, put scanning systems and base defenses / more dakka on the shopping list.
>>
No. 465211 ID: 44f93b

>>465208
How about we spend our loads of dosh elsewhere. Ignore the council, find ourselves some nice arms dealers.
>>
No. 465212 ID: 5d98c3

>>465209
Because of your bases' ridiculous location, you have LOS scanners that cover the important regions of the world (I.E. those that pay you money), allowing free radar coverage everywhere.

You do indeed have missiles for the base launchers. All fifty of them. The alien craft is indeed within range. Fire?
>>
No. 465213 ID: 5d98c3

>>465211
That's considered an infiltration mission. You'll probably want some infiltration specialists or Laine on that one.
>>
No. 465215 ID: 1427e9

Sell priceless alien art >>463811
Have Ryan hype it up so that we get more dosh out of it.

I mean, it is alien art. Come on. There are "arts" that literally made out of shit that cost a fortune
>>
No. 465216 ID: 44f93b

>The alien craft is indeed within range. Fire?
...only if it makes a hostile action. For now, let's wait till our linguist finishes with the prisoner. Maybe we can hail them before opening with missiles. There's a chance they'll surrender, or maybe they're more refugees, like I suspect our prisoner is.

>>465213
Do we have an infiltration specialist? Maybe we should hire one.
>>
No. 465241 ID: 5d98c3
File 135093544035.png - (30.73KB , 819x460 , Uh Oh.png )
465241

>>465215
Ryan already sold it for a full ton of dosh.
>>465216
You already have one.
>>
No. 465256 ID: 44f93b

>You already have one.
...it doesn't count when said infiltration specialist is suspected of infiltrating us! We need someone we can trust, not an obvious alien trying to pass as a hoonam.
>>
No. 465315 ID: f2c20c

>>465208
Hey, those rocket launchers aren't substandard! Buy some!

Also if there's a blip near the station, we should probably figure out what's up with that. Are they heading towards us? What size is the ship?
>>
No. 465317 ID: f2c20c

>>465315
Oh wait crap, the ROCKETS are outdated. Well, buy one launcher regardless. At least it will have decent aim. Also, buy a couple detpacks, a few more rifles to replace the ones we lost, a gatling gun, and a cattleprod. Give the cattleprod as a secondary weapon to one of our crap troops. Give Lucky the rocket launcher since he's our best veteran. Give the gatling gun to Enji.

Buy a tank. Those are useful for soaking bullets, even if they're crap.

How many landers do we have? We should buy a replacement for the one that crashed, at least.
>>
No. 465633 ID: cba5b0

>>465256
Recruits ordered.
>>465315
Rocket Launcher, Craft, and Tank ordered. Alien craft on course that passes within 600 miles of station.

You now have 4.4 TONS OF DOSH remaining.
>>
No. 465635 ID: 886a4d

Continue to track their course. Maybe we can figure out if theres a base nearby.
>>
No. 466867 ID: 5d98c3
File 135144148035.jpg - (9.48KB , 155x200 , Hugh Mann 2.jpg )
466867

>>465635
They're moving on an orbital trajectory to the Boring Unimportant Bit of Terris.

GOOD NEWS! Hugh Mann has been found clear of any alien interference by the Council's leading scientists. You have ONE infiltration specialist now.

What are your orders now?
>>
No. 466869 ID: 886a4d

Send him on a reconnasaince mission to the far side of the moon. Sans suit and spacecraft.

Note: Hire better scientists.
>>
No. 466871 ID: f2c20c

Maybe he's just SO GOOD at infiltrating the aliens that he's even fooled us into thinking he's a double agent?

Send him out on an actual infiltration mission, to see how he does.
>>
No. 466872 ID: 44f93b

>Hugh Mann has been found clear of any alien interference
Oh goo-
>by the Council's leading scientists
...nevermind, Hugh Mann is totally an alien. No way those incompetents got it right.
>>
No. 466904 ID: 5d98c3
File 135145776304.png - (22.67KB , 819x460 , SCOM Infiltrations.png )
466904

>>466871
There are several Infiltration missions available across the world.

LUN: There's a small astronomical observatory here. And nothing else. But hey, it's a moonbase. I guess you could stick a radar in it and use it to guard the moon or something.

TIGRIA: Potentially secure funding from the secretive People's Dictatorship of Tigria, gain access to better trained troops and better environmental gear.

LANTEAN OCEANIC PLATFORM: Gain access to incredibly secret, hard to detect undersea pressure domes, perfect for containing scientific mockeries of man and god. Also, lets you deploy AQUANAUTS.

MEZZOBAD: Infiltrate the Secret Council's headquarters and check for alien machinations at the Mezzobadi Annual Ball. Schmooze it up to get bonus funding.

SUPRASTAN: Seek out and identify ARMS DEALERS to gain access to more modern (and more expensive) weaponry and armor for troops.

ZUROP: Gain access to the legendary Zuropi Science Administration's finest men, women, and cyborg eunuchs. More tech options are unlocked, and RYAN INDUSTRIAL MANUFACTURING here to speed up manufacture and improve quality control.

NOWHERESVILLE: Gain access to the legendary Nowherevillain Propaganda Service, enabling SCOM to effectively stop worrying about collateral damage or morale. Who cares what happens when there's a new sitcom out?

BELHON:Gain access to Belhoni ninja deathsquads, enabling more infiltration missions.

You have ONE infiltrator. LUCKY may attempt any type of mission, but with reduced chance of success drastically increased chances of unforeseen consequences.
>>
No. 466918 ID: 9d3dcd

>>466904
Nowheresville. Full stop. Then we can engage in terror missions with all rocket launchers.
>>
No. 466922 ID: f6cff9

Nowheresville sounds like a fun place to be.
>>
No. 466990 ID: 0f60d7

Nowheresville! Control the media, control the mind. That's what all good, noble organisations say!
>>
No. 467050 ID: d4ad1a

Belhon is also cool, if only because then we could infiltrate more places afterwards.
>>
No. 467053 ID: 14bafe

>>467050

And also because it doesn't end up having an alien infiltrator near the human population control center.

Plus we'd have infiltrators we could actually trust.
Second option would be Smoozing with the council higher ups, since apparently this guy is a pinnacle of humanity, and would likely secure a LOT of funding.
>>
No. 467055 ID: 5d98c3
File 135153012430.png - (28.17KB , 819x460 , SCOM Novillia Mission.png )
467055

Okay, so the idea I'm getting here is that you're deploying to Nowheresville capital of Novillia. Is this correct, and who will you deploy?
>>
No. 467056 ID: 886a4d

You guys are sending the alien to the biggest propaganda center on Terris. Alright, I'm gonna veto that.

Send him to the moon instead. Have him build a radar outta moonrock.
>>
No. 467057 ID: d4ad1a

>>467056
Don't be such a stick in the mud! His name is Hugh Mann, so he's obviously human. Besides, what's the worst that could happen?
>>
No. 467058 ID: 886a4d

>>467057
You seriously asked that. Oh. My. God. Poor Nowheresville is doomed. What shall the world do without its sitcoms?
>>
No. 467059 ID: 5d98c3
File 135153180759.png - (48.62KB , 819x460 , Tempting fate___.png )
467059

>>467057
>Besides, what's the worst that could happen
>What's the worst that could happen
>Worst that could happen

...

So, who are you sending on this mission?
>>
No. 467060 ID: 886a4d

Lucky.
>>
No. 467061 ID: 44f93b

>>467060
Ditto. The sitcoms will either go horribly wrong or horribly right, but at least they'll be worth watching.
>>
No. 467063 ID: 5d98c3

>>467061
You want the guy whose shtick is skewing probability so that extremely improbable things happen to go on the mission I jokingly implied could blow up the world?

Are you on the Council or something?
>>
No. 467064 ID: 886a4d

>>467063
Better then the Chrysalid.
>>
No. 467065 ID: bf54a8

no no see, we have him be a dumbass therefor victory is improbable, so then we win somehow.
>>
No. 467066 ID: 44f93b

>>467063
The worst thing that could happen isn't necessarily the most improbable thing that could happen.

In fact, given we're under alien invasion, getting the planet blown up probably isn't even that improbable!
>>
No. 467087 ID: 5d98c3
File 135153971739.png - (28.52KB , 748x395 , Rand Research.png )
467087

>>467066
Alright... LUCKY LAINE has been dispatched on the new INTERCEPTOR/TRANSPORT.
A BUNCH OF LOUSY RECRUITS have arrived.
AN OUTDATED BATTLE TANK has arrived.
A ROCKET LAUNCHER has arrived.
A PILE OF UNEXPLODED ROCKETS have arrived.

HUGH MANN requests shoreleave to go to a party.

SPACE BUG INTERROGATION complete.
MAKING MONEY RESEARCH complete.
NOISE WEAPON RESEARCH still a bit to go.

SPACE BUG has offered to join the crew as an interrogator and linguist.

Orders?
>>
No. 467089 ID: bf54a8

deny hugh mann's request because he wanted to go to the party alone and didn't even try to invite anyone else here.
>>
No. 467090 ID: 886a4d

Research Indoctrination, and Gray Analysis.

Have our new friend interrogate Hugh Mann. For.. practice. Ya practice.
>>
No. 467091 ID: 4f6750

Everybody go crash the party. Bring the alien.
... And the tank. Go on, it'll be a laugh.
>>
No. 467093 ID: 886a4d

>>467091
... I like this idea.
>>
No. 467094 ID: 3338b5

We need to hold an interview with the alien, now that we can talk to him. Who is he? What's he doing here? What's his relation to the aliens attack our world, and what does he know about them?
>>
No. 467097 ID: 5d98c3
File 135154214052.png - (50.98KB , 819x460 , First assignment!.png )
467097

>>467094
Check the Dis thread
>>467093
This is the best idea, so yes, everyone's going to the party. By EVERYONE I assume you mean you, as the Commander, all the Rookies, the Swarm Lord, an MBT, and the remaining Interceptor pilot. As the Space Bug is on assignment, Ryan is busy, Engineering is already having a "No Scientists Allowed" party, Research is busy snorting alien rocks to see what happens, and Hugh Mann is in Interrogation, everyone else will head on the PARTY Infiltration Mission to Mezzobadi's hottest nightclub, The Enormous Target. You cram everyone into the remaining Shuttle, and blast off.

MEANWHILE, IN THE INTERROGATION ROOM...
>>
No. 467100 ID: 886a4d

>>467097
Oh... darn.
>>
No. 467101 ID: 3338b5

...we didn't leave any guards or backup for our integrator? Fail.
>>
No. 467104 ID: 14bafe

I thought Hugh Mann was the one who wanted to go to this party in the first place!
>>
No. 467105 ID: f6cff9

We can only hope Ryan figures out that if he can prove Hugh Mann is an alien he could force Hugh Mann to make alien "art" at a huge profit. That or make Hugh Mann show where all of his alien stuff is so he can sell that as well. Only the capitalist can save us now.
>>
No. 467107 ID: 5d98c3

>>467104
You ordered him to be "Practice Interrogated".
>>467105
Ryan is currently having lunch in Engineering.
>>
No. 467109 ID: f6cff9

Well it's rude to go to a party that Hugh Mann wanted to go but not take him so we should go buy some pizza and throw a party at the station. You know bring the party back to the base.
>>
No. 467110 ID: 886a4d

Alright Space Bug. Lets crack this nut. Start cool. Ask him to take a seat. Start slow, get his name. Ask how he likes it here so far. Then start asking about friends, family etc.

You hope the Council scientists weren't too rough. Start probing deeper. Ask about what makes him qualified for infiltration. How he got started. Finally thank him for his time. Let him off easy. Then take your findings to Ryan and tell him we can make a lot of money off a genuine xenomorph. People eat that shit up around halloween.
>>
No. 467116 ID: f6cff9

>>467110
Sounds good
>>
No. 467132 ID: 5d98c3
File 135154812557.png - (42.66KB , 752x586 , Responsive and polite.png )
467132

>>467097
>"P-Please t-take a seat."
"..."
>"Okay, s-standing's okay too."
"..."
>"W-What's your name."
"..."
Hugh lifts up his ID Card.
>"Uhuh... How do you like it here so far?"
"..."
>"Any friends or... family?"
"..."
Hugh holds up a stained wallet full of photos. They depict a normal human family, though the father's face has been crudely replaced with Hugh's.
>"...So what makes you qualified to work here?"
"..."
Hugh places a clean, if scratched skull of indeterminate origin on the table.
>Space Bug has Panicked.
>Space Bug has Fainted.
HIDDEN MOVEMENT

"..."

>>
No. 467134 ID: 886a4d

If our main team comes back to a station full of chrysalids I am so advocating bombing every single Council facility we can find.
>>
No. 467135 ID: f6cff9

>>467134
Yeah but at this point it's kinda our fault for going to a fake party... we can't even blame the Council for that.
>>
No. 467136 ID: 886a4d

>>467135
We tried to get rid of this guy twice now. I blame the council for hoisting yet another sabotage plant on us. Anyone looking at him can tell hes a friggin alien.
>>
No. 467138 ID: 886a4d

>>467137
Yes it is. In my defense when I supported going to the party I meant instead of interrogating the goddamn infiltrator... heh.
>>
No. 467139 ID: f6cff9

>>467136
And we went to a obviously fake party and left the huge ass alien with a tiny bug man. I bet our ventilation system puts out awful chemicals in the air that make people have awful ideas. The ventilation system is Council made isn't it...

Well all we can do now is hope the main team comes back in time.
>>
No. 467142 ID: f6cff9

>>467138
Ugh my bad about deleting and changing my post by a little bit. Anyways just gotta play the waiting game.
>>
No. 467143 ID: b6edd6

It is obvious now: 'Hugh' must be eliminated, because he is a devious council spy! :P
>>
No. 467148 ID: 5d98c3

>>467132
They call it, "The Incense of Good Ideas"!
>>
No. 467159 ID: f2c20c

>>467132
Sound the alarm. All personnel to battle stations. Which would in this case mean to gather in a central location and get the tank ready for combat. Tank goes first into uncleared areas, since it can't get infected.
>>
No. 467162 ID: 5d98c3
File 135155341398.png - (43.02KB , 752x586 , 1.png )
467162

>So dark... what's going on? Where am I?
>>
No. 467163 ID: 5d98c3
File 135155343951.png - (42.72KB , 752x586 , 2.png )
467163

>Am I in bed? I remember fainting for some reason.
>>
No. 467164 ID: 5d98c3
File 135155349898.png - (29.30KB , 752x586 , 2_5.png )
467164

>Now I remember. They sent me to interrogate that... thing. Thank goodness it was all just a horrible nightmare.
>>
No. 467166 ID: 5d98c3
File 135155356214.png - (28.25KB , 752x586 , 3.png )
467166

>Wait a second. My species doesn't get nightma-

>"..."
"..."
>>
No. 467168 ID: 5d98c3
File 135155361822.png - (50.39KB , 752x586 , 3t.png )
467168

"...♥"

>"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"
>>
No. 467169 ID: 5d98c3
File 135155366684.png - (9.56KB , 752x586 , Zoomout1.png )
467169

>"AAAAAAAAAAAAAAAAH!"
>>
No. 467171 ID: 5d98c3
File 135155378003.png - (9.93KB , 752x586 , Zoomout2.png )
467171

>"Aaaaaaaaaaah!"
>>
No. 467172 ID: 5d98c3
File 135155389304.png - (14.97KB , 819x460 , Zoomout3.png )
467172

>"aaaaaah!"
>>
No. 467174 ID: 5d98c3
File 135155398044.png - (8.71KB , 819x460 , Zoomout palebluedot.png )
467174

>"aaah!"
>>
No. 467175 ID: 5d98c3

>>467174
Orders?
>>
No. 467176 ID: 886a4d

Oh. My. God.

I thought Lucky was OFF the station.

Shhh its alright Buggy. The bad thing is gone. We'll chase him off station... somehow.

Who would have thought that a Chrysalid would go sweet on something. Though with their mating habits thats not exactly reassuring.
>>
No. 467181 ID: f6cff9

Our inner commander heard the plight of our little bug man. We must return back to the base.
>>
No. 467182 ID: f2c20c

Okay, we definitely heard that. Send our party-team back to base.
>>
No. 467259 ID: 5d98c3
File 135156880694.png - (29.19KB , 752x586 , I feel a disturbance.png )
467259

SCOM 2012/10/29(Mon)20:43 No. 467258 ID: 5d98c3

>>467181
Man?
>>467182
MEANWHILE, HUNDREDS OF THOUSANDS OF MILES AWAY FROM 'THE LOVESHACK',

This party is KICKIN'. You're so glad you went here instead of to that stupid Council meeting. Everything is going great, until you feel what can only be described as a tremor of shock and horror. You have: No Weapons, No Armor, A Gasmask, an MBT (Outdated, sans ammo), and several dozen expendable personnel. And a space shuttle.

Orders?
>>
No. 467261 ID: 886a4d

Welp. If you guys didn't bring weapons or ammunition back to the base with you.

What sheer incompetence.
>>
No. 467264 ID: 5d98c3

>>467261
How did you expect them to fit weapons and ammo into a transport with sixty eight guys and an MBT crammed into it?
>>
No. 467267 ID: 3338b5

>>467264
You put the weapons in their hands. Or strap them to their backs, or sides. Or somewhere more intimate, if nessary. As a last resort for space conservation, swallow the weapons. Or if you need something more permanent, go for bionic weapon implants.

Or subject yourself to such horrible trauma that reality itself shatters around you and grants you the ability to pull big fucking guns out of thin air so long as you're carrying a bullet.

You know, whatever. Just find a way to remain armed.
>>
No. 467270 ID: 886a4d

>>467264
They could carry them. Or put it all inside the MBT. Or you know have a few people stay behind and make room for the weapons.

Back to the station with them.
>>
No. 467274 ID: 5d98c3

>>467270
It was a PARTY. You didn't say CARPET BOMB the party. You said CRASH the party. And it was standing room only on the ship. Do you really want a crowd of ROOKIES with ASSAULT RIFLES standing in close proximity to you?

Orders?
>>
No. 467279 ID: b6edd6

Gather the tank and the remaining non-drunk rookies (making a mental note to pick up the rest later), then fly back to base in the shuttle.
>>
No. 467280 ID: 886a4d

Now your just being silly. You don't send a tank to a party when you don't expect to use it to kill and maim. And if your bringing a tank your also going to bring weapons for the infantry support.


Oh. I know whats going on... your a council member aren't you? Part of the ongoing sabotage of this effort. I think we need to fire him first.

In fact lets use SCOM as ammunition for the tank.
>>
No. 467286 ID: 5d98c3

>>467280
Behind you, you'll find a box, you impudent whelp. Please waste all your TUs opening it before the SCOM PSI Commandos arrive. Good night, sir!
>>
No. 467309 ID: 886a4d

>>467286
I quit ages ago. The instant I learned the Council was deliberately sabotaging the SCOM project I left that cubicle. Removed all the implants and tracking chips and stole everything that wasn't nailed down.


... I'm surprised you haven't gotten my resignation letter yet. Must be in the mail.

Kilometers away deep underground
Tick-tock tick tock tick tock

Oh thanks by the way for that explosive you planted under the Advisory building. It was handy.
>>
No. 467433 ID: 5d98c3

I'm the one running this adventure, My little friend. I'd appreciate it if you let me do so.
>>
No. 467435 ID: 5d98c3

I'm the one running this adventure, My little friend. I'd appreciate it if you let me do so.
>>
No. 467436 ID: 886a4d

I'd like to point out its you who made me into a character here. But I'll stop heh.
>>
No. 467455 ID: 5d98c3

>>467436
Right. Now that that's over with, are you going to make an order or not?
>>
No. 467462 ID: 1e72ae

>>467259
Just for the record next time; officers always carry a handgun.(I think we only have the one, but still)

>>467455
I say we leave the tank here with 10 people (8 drunk ones and 2 sober if we can) and have the rest look for stuff to use as weapons from the party.(like a boombox or part of a chair) We then get in the ship and go back.
>>
No. 467463 ID: 886a4d

>>467455
I already suggested to leave. No point in staying sans weapons.
>>
No. 467464 ID: f6cff9

Go buy baseball bats at whatever the equivalent to Walmart here for the rookies and go back to the station. We will send the rookies towards the Hugh Mann to distract it(goodbye rookies) and everyone else will go to the armory to get weapons. Keep one or two rookies as human shields with you.
>>
No. 467467 ID: f6cff9

>>467464
bump that up to 3 to 4 human shields. We are gonna need it with our luck.
>>
No. 467488 ID: 5d98c3
File 135162409951.png - (21.58KB , 752x586 , Traditional Toad Splatting Club.png )
467488

>>467463
>>467464
>>467467
Alright, so, feeling a sense of horror from your space base, you decide to leave a few of your drunken comrades behind at the happinest party in town with most of your sober comrades. So you run out to Sol Mart and grab yourselves some weapons, before running back to the ship and blasting off for space. At this point, the fumes of alcohol are so intense the sober pilot is drunk and the drunken pilot is unconscious.

So after some rather silly stunts, and three TV satellites destroyed, you finally manage to crash land safely back on board.

ORDERS?
>>
No. 467496 ID: 886a4d

Head to the armory, grab weapons. Any zombies you should squash with the tank.
>>
No. 467508 ID: f6cff9

>>467496
Fine but be careful of the dangers because a lot of people got drunk from the alcohol fumes on the ride here. The people who can't walk more than three steps before stumbling/tripping will not get any new weapons and will have to keep the traditional toad splatting clubs.
>>
No. 468103 ID: 5d98c3
File 135186796602.png - (61.13KB , 752x586 , Wuh oh.png )
468103

As you arrive on the station, trailing your mob of soccer-hooligan like rookies, you are struck by how eerily silent the place is. The humming of the reactor and quiet whirring of the ventilation systems are the only noises you can hear over the bawdy shouts of your club wielding mob. As you drift toward the hangar door, you hear a soft moan, then a scraping sound from one of the service hatches. Before you can react, a green figure in a SCOM Engineer's uniform claws itself out and lets out a ghastly moan of,"Shurrr, ey pated ma grain!" before unsteadily dragging itself towards you.
Orders?
Sorry for the lack of updates. Calculus is hard.
>>
No. 468106 ID: f2c20c

>>468103
Did he say they painted him green?

Order him to stand up straight and speak clearly when addressing a superior officer.
>>
No. 468116 ID: 886a4d

Restrain him. Strap him to the front of the tank. If he hatches another Hugh Mann. Smash him agianst the closest wall.
>>
No. 468810 ID: 5d98c3
File 135213093194.png - (59.53KB , 752x586 , A sad face.png )
468810

>>468106
The bedraggled engineer tries to stand up straight in microgravity and ends up on the ceiling. "Ah Shinists juped meh, shur!" He moans.
>>468116
A) The tank was left on Earth, and B) It's MICROGRAVITY, a tank is hardly going to be effective as anything other than an oversized tennis ball.

I detest Calculus
>>
No. 469740 ID: 3fcc04

Uh oh, I think he's already gone. I think we're fucked if we needed that guy because it's time to TERMINATE WITH EXTREME PREJUDICE.
>>
No. 469879 ID: b6edd6

Do we have somewhere to lock the guy? Because he has clearly been slacking off on his job.
>>
No. 471417 ID: 5d98c3
File 135282983735.png - (80.55KB , 749x535 , You take one vacation and everything goes to hell.png )
471417

Sorry about that. College stuff.
ANYWHO, after being whacked a few times by drunken SCOM troopers, the engineer sobers up enough to begin spouting exposition in between thwackings. Apparently while you were on the way to Earth, Lucky came back in a stolen alien infiltrator ship holding a mysterious purple ball and making up crazy excuses for miserably failing his mission and causing the collapse of Hooper Sherlock's media empire, causing all news services to become far more honest and investigate all claims more heavily.

The scientists (who at this point had discovered the alien Space Cocaine had no physical side effects), directed by Ryan, put their newfound hyperproductivity to use, developing several new technologies through the power of their drug fueled psychosis.

New technologies discovered include MIND PROBE ANALYSIS, BASIC PSIONICS, APPLIED PSIONICS, ADVANCED PSIONICS, OBJECTIVISM, NULL ETHICS I-V, MONOPOLY, NOISE WEAPONS RESERACH, NOISE PISTOLS, NOISE RIFLES, NOISE BLASTERS, and SPACE COCAINE ADDICTION.

At that point Ryan and Laine got into arguments over who was in charge. As the Chief Researcher tragically fell out an airlock, Ryan took control. However, the Engineers, displeased with Ryan's anti-union ways, banded together under Laine in order to protect their rights. The Scientists, a this point higher than any sane human has a right to be, began attempting to artificially grant themselves psionic abilities to crush the more heavily armed Engineers.

Predictably, things went poorly, the scientists wiped out nine-tenths of the engineering staff before going off the deep end and slaughtering each other to the last man, and destroying much of their advanced psi-research. Ryan's status is unknown, and Laine is believed to have fled to the surface during the psi-attacks.

SCOM PERSONNEL LOSS: 897 KIA, 67 WOUNDED, 120 MIA.
CHIEF ENGINEER LAINE: MISSING.
RESEARCH DIRECTOR RYAN: MISSING.
FLIGHT CONTROLLER ADAMS: MISSING.
GUNNERY COMMANDER WILHELM: COMPLETELY FINE.
CHIEF MEDICAL OFFICER MCCOY: WOUNDED.
INTERROGATION OFFICER MANN: UNKNOWN.
CHIEF INFILTRATOR SPACE BUG: UNKNOWN.
TOTAL DAMAGE TO STATION IN MILLIFENIGS: M982,215,235,786,532,124.00


Well. Shit.

Ah well. What were we supposed to do here again?
>>
No. 471425 ID: d4ad1a

lol oh god. What a clusterfuck. At this point, hop in a space suit, go to the airlock, and just take shots out into space with your rifle. Hopefully, you'll hit some aliens.
>>
No. 471429 ID: b6edd6

That was quite a bit of devastation. The obvious response is to weaponize this effect by gathering the remaining alien cocaine to craft an ALIEN COCAINE TORPEDO.

Also we should finish searching the station.
>>
No. 471430 ID: 5d98c3
File 135284207171.png - (40.72KB , 749x535 , Research II.png )
471430

>>471429
They snorted it all. Every last ounce. Estimates by the surviving medical officer place the body composition of the Scientists at .5% pure Space Cocaine.

>>471425
Unfortunately, the armory appears to have had the doors welded shut. Peeping through the window shows a whole lotta red.

Examining the consoles in research, you find a listing of possible projects. You won't be able to DO anything until you get some non-dead crew, but it's there.

You can search for Ryan, search for survivors, or search for the source of the psychic scream that brought you here. Or do you want to go somewhere else?
>>
No. 471436 ID: f6cff9

Let's search for the source of the psychic scream. It brought us here to begin with so we might as well check it out.
>>
No. 471437 ID: 70c0f2

Search the entire godsdamned base. Wanna make sure there are no more surprises waiting for us.
>>
No. 471484 ID: 5d98c3
File 135285266340.png - (17.79KB , 749x535 , Rockin.png )
471484

>>471437
After searching through the entire goddamned base, aside from some sweet guns, enormous clumps of bodies, and more aerosolized blood, you don't find anything.

You eventually make your way to the source of the cry. The bed chamber of one Hugh Mann...
>>
No. 471510 ID: b6edd6

Hugh Man must be seducing one of our agents to extract information for the council! We should go in and catch him red handed.
>>
No. 471512 ID: f6cff9

Let's break up this lovefest.
>>
No. 471535 ID: 5d98c3
File 135285967061.png - (63.74KB , 749x535 , Revelation.png )
471535

>>471512
>>471484
You're sick and tired of this shit. Your men are dead, the base is in ruins, and you had to leave behind a really great party. Whoever called you up here is gonna get reamed.

You shove open the door, imprecations and accusations on your lips, your men immediately behind you ready to deal a beating. They die there, both your men, and whatever thoughts you had at that point.
...
Mann: ♥
Space Bug: ?!?!?!

...As your troops lapse into babbling insanity behind you, screaming wordlessly for mercy and clawing their eyes from their skulls, you mercifully lose consciousness, tragically not before the image of Hugh and the chief interrogator locked in a concupiscent embrace is burned into your long memory.

THE COMMANDER HAS LOST CONSCIOUSNESS
ROOKIE JENKINS HAS DIED OF A FATAL WOUND
ROOKIE JONES HAS DIED OF A FATAL WOUND
ROOKIE THOMPSON HAS DIED OF A FATAL WOUND
ROOKIE D'SQUARIUS HAS DIED OF A FATAL WOUND
ROOKIE CRIN HAS DIED OF A FATAL WOUND
ROOKIE PAUL HAS DIED OF A FATAL WOUND
ROOKIE EZEKIEL HAS DIED OF A FATAL WOUND
...
>>
No. 471538 ID: 70c0f2

>my first thought
We can weaponize this, right? It's proven deadly already, there has to be a way our next R&D team can make a weapon out of it.
>>
No. 471542 ID: 5d98c3
File 135286075866.png - (11.63KB , 749x535 , Later___.png )
471542

>>471538
Probably, but all your Scientists are dead, and Hugh Mann has the only video tape. He'll probably lend it to you if you ask.
...
TEN DAYS LATER
>>
No. 471543 ID: 5d98c3
File 135286078466.png - (43.37KB , 749x535 , Command Ship Zeta.png )
471543

ON BOARD THE INVADER COMMAND SHIP...
>>
No. 471547 ID: 5d98c3
File 135286120126.png - (19.65KB , 749x535 , It sucks to be the king.png )
471547

>"-OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORED."
Welp. That's four minutes. This job suuuuuuuuuuuuuucks...
>>
No. 471566 ID: b6edd6

Perhaps some SPACE COCAINE could help you pass the time.
>>
No. 471577 ID: 5d98c3
File 135286577495.png - (26.14KB , 749x535 , Gee, it sure is boring around here.png )
471577

>>471566
You'd love too, but those damn aborigines shot down the combat transport that was carrying most of your stash and political prisoner H-M8675309. Shame too, it was the good shit.

Honestly, ever since you've gotten here, you haven't really gotten to do anything. The Great One has spent several MONTHS practicing his stupid bloody speeches, rambling on about how he is glorious and divine and blahdy blahdy blah. You didn't really mind at first, local television keeping you entertained. Then some jackass revealed on live television that some media magnate enjoyed screwing the local wildlife, and now it's nothing but political analysis and historical dramas.

The Great One jut got off the line with yet another retarded speech about how his magnificence cannot be dampened etcetera. The gist of it was he wants us to go and spend more time fucking around with those 'ZKUM' people. As if we needed to. For the last ten days, your infiltrators (the SURVIVING ones) have reported that essentially 100% of their personnel self-terminated in some insane dominance ritual involving copious amounts of drugs and unstable psionic powers. To top it off, the local governments appear to be insane, ordering suicidal infantry charges against MURDERWALKER class units in the middle of uninhabited strategically worthless forests, the deployment of nuclear weapons in freshwater-supplying regions, and the usage of tank divisions in crowd control and terror suppression exercises. You could hardly do more damage by simply carpet bombing them. It's gotten to the point where local infiltrators are doing everything they can to HELP the local governments out of pity.

Ah well. Might as well actually do some damn work. Let's see...

We could blow up that idiotic starbase of theirs. Seriously, it's right there. How could anyone possibly FAIL to notice it?

We could go snag some local 'research samples' (like more drugs), see if the boys in Xenobiology can find anything cool.

We could send some more infiltrators to go do something cool.

We could just fly down to their capital in a battleship and demand their surrender.

Ooooooor, I could sit here and hope that the Great One rethinks his whole 'Reproduce via Cloning' plan and goes with genetics 'Seriously, give us some damn genitals' plan so I can finally get laid again.

Anything's fine, really.
>>
No. 471578 ID: b6edd6

The star base is clearly ineffectual and might do something amusing so we should leave it for now.

How about having some infiltrators replace some (or all!) of their government leaders? With the way they are acting none of the natives will even notice a difference.
>>
No. 471702 ID: 90a93c

Infiltrate that base yourself, it will probably be a good way to kill time. Maybe you could trick them into getting you some genitalia.
>>
No. 471708 ID: 5d98c3
File 135292627440.png - (24.81KB , 749x535 , HMMMMMM.png )
471708

>>471702
Infiltration it is! Though we can't infiltrate the so-called council. The last message from the previous agents we sent was nothing but a series of long drawn out screams and fleshy chewing sounds. Let incompetent dogs lie and all that.

>>471578
While that would be fun, we know nothing about that base's defenses. As 95% of our agents perished in the riots, and all of the individuals who had access to any of their weapons systems or schematics, we'd probably need to send a probing attack. In short, like hell are you flying in there blind. Even with your kickass psychic powers, someone might get lucky, and then what would you do?
Anyway, how should we go about infiltrating the base?
>>
No. 471712 ID: b6edd6

>Though we can't infiltrate the so-called council.
But the hardest-to-reach places always contain the best stuff! That base should be a fine target for now though.

Do we have agents there disguised as janitors? I hear that nobody pays attention to those.
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