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File 134539523984.png - (213B , 50x50 , Prtg.png )
445288 No. 445288 ID: 9a34be

Performing Status Check... Failed
ERROR: Overseer Database Malfunction
Attempting Memory Recovery... Failed
ERROR: No Data Storage in Drive B
Connecting to Central Network... Success
Reporting Status... Failed
ERROR: Connection Interrupted
Connecting to Other Network... Success
Uploading Data... Success
New Mission Data:
'Please, Help.'
Expand all images
>>
No. 445291 ID: 9a34be
File 134539561775.png - (1.72KB , 250x250 , 1_001_lg.png )
445291

Establishing Data Stream... Success
'I'm being escorted by two guards. I beleive they are armed. I can hear two more talking in front of me, to my left. My arms are bound, and I am blindfolded. They will kill me soon.'
>>
No. 445293 ID: 886a4d

Do you have any skills you can use or friends that will rescue you?
>>
No. 445305 ID: 9a34be
File 134539931063.png - (2.21KB , 250x250 , 1_002_lg.png )
445305

'Friends? None, especially not here. Allies... Well, hopefully I can count you in that category.'

'Abilities I have many, but none I have the energy to use right now. ...I do beleive I have gathered enough of my strength to burst these bonds, though. My captors undoubtedly think I am incapable of such, and I could catch them by surprise, but unlike them I am unarmed.'

'I could do that now, or further gather my strength and do it later... but I am unsure how much time I have, and I can hear many more in the direction they're taking me.'

'What do you think? Take my chances now, or later? If I go now, how should I go about disabling my captors?'
>>
No. 445306 ID: d4e5c3

>>445305
burst your bonds,use the surprise to hit one of your captor and steal his weapon, are you strong enought to do it?
>>
No. 445309 ID: 886a4d

>>445306
Agreed, if you wait longer there will be even more around to either deal with or escape from.
>>
No. 445333 ID: 6a1ec2

Don't burst your bonds. There are two other armed guards nearby. You would be quickly rushed. All you can do at this point is wait for an opportunity.
>>
No. 445477 ID: 9a34be
File 134543533462.png - (2.02KB , 250x250 , 1_003_lg.png )
445477

'Right. I should free myself now.'

>Power down to 1% from 2%
>Pistol Aquired. 8 rounds left.
>>
No. 445478 ID: 9a34be
File 134543535783.png - (2.22KB , 250x250 , 1_004_lg.png )
445478

>5 pistol rounds remain.

'Threats nullified. I'll take off this blindfold now.'
>>
No. 445479 ID: 9a34be
File 134543539929.png - (2.57KB , 250x250 , 1_005_lg.png )
445479

'That fight seems to have alerted others in the building. I can hear many coming from the passageways in front and behind me. I have a few options.'

'There are four doors here, each marked telling what lies that way.
Behind me and to my left is the Technical/Maintenence Wing.
Behind me and to my right is the Research and Development Wing.
In front of my and to my right is the Barracks/Security Wing.
In front of me and to my left is marked Special Studies. Before I can leave, I must go there. Something I need is stored there. However, a high-security door blocks acess. I do not think I could bypass it at this time.'

'Which way should I go?'
>>
No. 445480 ID: 4a328b

Barracks.
>>
No. 445481 ID: 886a4d

Head through R&D first. Make sure to gather additional pistol rounds from the dead guys though.

The other good option is the security wing to get access to something that can open that door for you... but its probably going to have lots of men. so I suggest holding off until you have soemthing more substantial then a pistol.
>>
No. 445482 ID: b85f8c

>>445479
Gotta regain power first. Research and Development might have something of use.
>>
No. 445484 ID: bbee3d

How exactly can you regain power? That seems like it should be your first priority, after evading the people coming after you. I'd suggest going to whichever area would be most likely to help you do that.

After regaining power, the Technical or Security wings seem like they could help you get into other areas of the building, but it might be good to arm yourself with something from Security or perhaps R&D (depending on what kind of facility this is) before you go anywhere else.
>>
No. 445570 ID: bf47be

Maintenance may have useful supplies, check it out.
>>
No. 445711 ID: 9a34be
File 134550493338.png - (2.60KB , 250x250 , 1_006_lg.png )
445711

'R&D it is. I take my other captor's ammo. The other two appear to have been unarmed. I take a radio, as well. It crackles to life.'

> "Alpha, report! ...Security, give me a report on Alpha's situation!"
> "Sir, tacnet went down two minutes before the commotion. Cameras and Sensors are unavailable until it comes back up. The techs are working on it."
>"What the hell, of all times... Bravo, Charlie, find out what happened to Alpha. All other teams, set up security checkpoints in your designated areas."

'...I'll turn it off for now. I don't want it giving away my position. If you'd ever like to listen to it, tell me.'

>8 rounds aquired. 13 total.
>Radio Aquired.
>Power: 2%

'I regenerate power slowly through a variety of means. However, finding a Plasma Core would instantly restore a good deal of power, depending on the size. 1% is enough to grant me a burst of strength for a few breif moments, change my color to passively camoflague myself once, or use active optic or thermographic camoflague for a single second, or jam all electronics in a five-foot radius for a single second. I have sheilds that can deflect or outright block projectiles for a cost proportional to the mass and speed of the projectile, a low-calibur bullet taking 1% charge to stop. However, I need at least 1% power at all times to function. If damaged, I will automatically put all aquired charge into repairing said damage, if possible.'
>>
No. 445712 ID: 9a34be
File 134550496052.png - (791B , 82x132 , 1_007_lg.png )
445712

'I enter the R&D Wing. To my left, there is a desk. I hear someone breathing heavily behind it.'

'In front of me and to my right are two wooden doors. To my immediate right is a wooden bench.'

'On the desk appears to be a map of the area, though I cannot clearly see it from my current position.'

'Behind me, I hear several people running a distance away. I estimate I have about 45 seconds before they realize I have escaped and begin searching for me.'

'What action should I take? I don't know whether the person behind the desk is armed or not, but they could inform the guards that I am here. I would rather their search efforts stay unfocused for as long as possible.'
>>
No. 445749 ID: 27d278

I don't think you need a map quite yet, and I'm sure there will be plenty more. Even so I'm sure we could progress without one. It's probably best you took the door in front of you, but keep your eyes trained on the guy behind the desk, in case he tries something.
>>
No. 445766 ID: f1eb3b

Hm, we' don't seem to know what the man behind the desk is doing, or how distracted he really is. Cautiously taking the front door seems ideal, as in the process we can get a better look at this guy. Could double back from front room if he's an easy target, and if he's alerted we can just keep moving forward.
>>
No. 445784 ID: 6e44d2

Knock him out, leave his body behind the desk, so your pursuers don't see it.
>>
No. 445846 ID: 9a34be
File 134553052455.png - (970B , 82x132 , 1_008_lg.png )
445846

'I quietly advance to the door, and galnce at the person behind the desk...'

'...Amusingly enough, he begins leaning around the other side of his desk as I take a look at him. He has a pistol.'

'...I open the door, enter it, and close it behind me silently. The man remains unaware of my presence. I'll aquire a map elsewhere.'
>>
No. 445847 ID: 9a34be
File 134553055614.png - (1.35KB , 238x132 , 1_009_lg.png )
445847

'I enter into an office filled with desks and computers. There are three doors here, aside from the one I came from. There's nothing immediately of note, but I could search the room more thuroughly, attempt to acess one of the computers, or just move onward.'

'I estimate 40 seconds before the base is aware I have escaped, and begins a thorough search.'
>>
No. 445862 ID: b85f8c

>>445847
Onwards. First door to the 'south'.
>>
No. 446094 ID: f1eb3b

Heading to first south door seems fine. Would be nice to keep a room between us and the pistol.
>>
No. 446136 ID: b35a71

That first door seems like the best option.
>>
No. 446155 ID: 9a34be
File 134560762315.png - (898B , 174x83 , 1_010.png )
446155

>Power up to 3%

'The door appears to open into a hallw-'

>"...Huh? That you, Brian?"

'Contacts. At least two, judging by the sounds of movement, but I can't be sure if there are more or not. They can't see me behind the door, but they know someone is here.'

'Across from me is a door labeled Tech Lab. The other door I can see leads back to the lobby.'

'I could retreat to hide or set up an ambush, or attempt to take whoever has spotted me by surprise, through martial combat or a firefight. I have all abilities previously mentioned at my disposal as well. I am open to other suggestions as well.'

'I estimate 35 seconds before the base is aware I have escaped, and begins a thorough search. What's my course of action, Overseer?'
>>
No. 446158 ID: 886a4d

Kill them both. Grab any superior weapons \ ammo they have and head into the tech lab.
>>
No. 446191 ID: 5ba675

Perhaps a bit of trickery: "Sorry, I took the wrong way somewhere. The Security Wing is over there, right?" Either enter the room and you can suprise them or they simply send you off.
>>
No. 446261 ID: d52e12

>>446155
kill
>>
No. 446279 ID: 9a34be
File 134563010969.png - (1.22KB , 300x83 , 1_011.png )
446279

>>446191
'I doubt I could sound like one of them if I tried, and they would certainly recognize me on sight.'

'I turn, and begin firing. There are two guards in addition to the two I heard. The first two go down quickly, but the third manages to get a few shots off. The fourth dives behind the cover of an open door, but not before he's wounded.'

>Bullet deflected
>Power: 2%
>8 rounds remaining

>"What the hell is-"
>>
No. 446280 ID: 9a34be
File 134563017004.png - (3.76KB , 511x212 , 1_012.png )
446280

>7 rounds remaining

'The radios from the fallen guards crackle to life simultaneously.'

>"Delta, we just heard gunshots from your position. Report!"
>"I-it... it's.. I-I'm the only one-"

'The room he escaped into is labeled Storage and Loading. Across from me is the Tech Lab, and next to it is the Bio Lab. Further down the hall makes a 90-degree right turn.'

>"Pull yourself together! What's going on?"
>"C...Cargo has escaped, and is hostile! I-I'm all that's left of Delta! I need backup!"

'I could persue the wounded man, or investigate the Tech or Bio Labs. The Bio lab has another high-security door, but I beleive I could destroy the surrounding glass by expending energy for a strength boost. Alternately, I could continue to push forward around the hall, or search one of the rooms I have already passed.'

>"Command, Cargo has escaped into the R&D Wing and is Armed and Hostile. Requesting immediate backup! Echo, move forward and support what's left of Delta!"

'I estimate 25 seconds before enemy backup arrives at R&D. What's my course of action, overseer?'
>>
No. 446281 ID: 886a4d

Lets head to Bio.
>>
No. 446398 ID: bd7343

If Bio is the only one with a high-security door than they most likely have something to hide there. Go to Bio.
>>
No. 446955 ID: 9a34be
File 134581496478.png - (1.36KB , 208x152 , 1_013.png )
446955

>Power: 3%

'I gather the remaining ammo from the guards, and break into the Bio Lab. An alarm klaxon goes off as I do, undoubtedly making any guards in the area aware of my current location.'

>35 rounds remaining
>Power: 2%

'A search of the file cabinet reveals little of interest, aside from an apparantly misplaced sticky note with the following: "Fix fire vulnerability before sending the samples to SS. If command finds out their newest project can be taken out by a lit cig they'll have our heads."'

'The chemical and cold storage units are more promising. I retreive a vial marked "BL271" and two vials marked "XS547". I know BL271 to be an industrial grade acid, and XS547 to be an agent used in chemical reactions that happens to also function as a fast-acting neurotoxin when inhaled.'

'I could investigate the Tech Lab, follow after the wounded guard, or push further into R&D through the hallway, among other options. I feel it may be prudent to distance myself from the entrace to R&D, as the reinforcements I expect are likely better armed and armored than any guards I might find pressing forward. On the other hand, I already know that other guards in the area are already heading toward my position, and I could encounter them at any moment.'

'I estimate 15 seconds before enemy backup arrives at R&D.'
>>
No. 447032 ID: 60fee2

By the way is there a way to increase the speed that your power recharges?
>>
No. 447138 ID: bd7343

Wait until the guards arrive and throw the vial of XS547 as soon as they arrive. Be sure to stay in cover!
>>
No. 447157 ID: b85f8c

I say we go to tech labs next.
>>
No. 449491 ID: 9a34be
File 134630884275.png - (1.30KB , 123x142 , 1_014.png )
449491

>>447138
'I flip the nearby table for cover, and wait until I hear the guards approach to throw the vial. They open fire, the table thankfully protecting me. They only get a coupe shots off each before succumbing to the effects of the neurotoxin.'

'...This hallway is a mess. The cloud of neurotoxin will likely last less than a minute before being spread too thin to have an effect.'

>>447032
'A pure-oxygen environment would increase my charging speed significantly. I also charge faster if I standby, doubling charge speed from 1% every 10 seconds to every 5 seconds, but requires me to be completely inactive during that time. And again, obtaining a plasma core would charge me significantly instantly. There's bound to be one of those somewhere...'

>Power: 3%

>>447157
'I make my way to the entrance of the Tech Lab. I can hear two panicked voices inside.'

>"Ohgod, what the hell's going on?!"
>"I don't know, but be quiet! You don't want whoever shot up an entire squard of Security to hear you and come here, do you?!"

'They continue in hushed tones.'

'I estimate 5 seconds before enemy reinforcements make it to the entrance of R&D and begin a sweep of the wing. It might be more prudent to advance past the cloud of neurotoxin and buy myself time than to seach the Tech Lab. On the other hand, there might be something of use to me in here. What's my course of action, operator?'
>>
No. 449494 ID: bd7343

Go into the tech labs and seize a hostage to use as a human shield, and hope there's a power core inside.

Be ready to fire when security comes into view.
>>
No. 449839 ID: f1eb3b

Yeah, grabbing a hostage seems important. If there are two guys, maybe we can make the second bar the door for us. Would be nice if we can get some time to check the place for useful bits.
>>
No. 618484 ID: cfe8e5
File 142054888804.png - (6.30KB , 625x488 , updt1.png )
618484

As I'm reviving this quest, this post will serve as a quick summary; but I suggest you read through the previous posts as well.

ERROR: Connection Interrupted
Connecting to Central Network... Failed
ERROR: Central Network Unavailable
Reconnecting to Other Network... Success
Reuploading Data... Success
Refreshing Mission Data

>Objective
Assist Unknown Operative, Network Designation "prtg"
-Keep Operative Alive
-Assist Operative in Accessing High-Security Area, Designated "Special Studies"

>Operative Inventory
One (1) Pistol
Thirty-Five (35) Pistol Rounds
One (1) Vial of "BL271" (Industrial-Grade Acid)
One (1) Vial of "XS547" (Reactant/Short-Lived Airborne Neurotoxin)
One (1) Radio, Tuned to Security Frequencies, Currently Off

>Operative Abilities
(Apparent) Superior Marksmanship
(Apparent) Superior Reflexes
(Apparent) Immunity to Neurotoxin
NOTE: Operative Likely Robotic or Cyborg in Nature
Strength Increase (Cost: 1% Power Per Second)
Recoloration/Passive Camouflage (Cost: 1% Power)
Active Optic Camouflage (Cost: 1% Power Per Second)
Active Thermographic Camouflage (Cost: 1% Power Per Second)
Electronics Jamming, 5-Foot Radius (Cost: 1% Power Per Second)
Shields (Cost: Varies; Low-Caliber Bullets Take 1% Power to Deflect or Block)
Automatic Repair (Cost: Unknown)
Automatic Charging (1% Every 10 Seconds; 5 Seconds if Resting; "Significant Charge" From Plasma Cell)
NOTE: Possible Other Powers
NOTE: Operative Requires 1% Power at All Times to Function
NOTE: Current Power: 3%

Reestablishing Data Stream... Success
'I think I lost you for a moment there.'

>>449494
>>449839
'I hadn't considered taking a hostage, but I'm wary of the idea. The room these two are in are close to the entrance of R&D, meaning that when backup arrives, they will arrive here quickly. I do not know whether this room has another exit- though peeking into the room could rectify that without committing to taking a hostage or not.'

'On one hand, a human shield would make security significantly less trigger-happy. On the other, it limits my mobility, and gives additional forces time to arrive- the longer I remain in this facility, the less likely it becomes that I will leave it alive. And I must both complete my mission and leave this facility alive.'

'Additionally, attempting to take a hostage through the neurotoxin would kill them, obviously. This would turn it from an advantage to an obstacle- I expect the cloud of neurotoxin will remain deadly for at least a minute longer.'

'The Tech Lab may have additional equipment beneficial to me- but so may other rooms. This may be my best bet to take a hostage- but I may find other opportunities; I know the general location of the security guard I injured earlier as well. However, decisions are your strong suit, Overseer, not mine.'

'Reinforcements will arrive at the entrance to R&D at any second. What's my course of action?'
>>
No. 618485 ID: 6c42b7

>>618484
for now enter the place
>>
No. 618976 ID: cfe8e5
File 142076906674.png - (1.09KB , 188x232 , updt2.png )
618976

'I enter the room, banking on the possibility it isn't a dead end- looks like that bet paid off: there's a door across from me. The space between is filled with desks, scattered papers, vials, technical equipment, in varied states of disarray.'

'There are two people here, unarmed, in lab coats. The further one mutters something under his breath, and glances between me and the small plasma core on the desk in front of him. The one closest raises his hands in a gesture of surrender.'

>"We give up, just, please, don't shoot-"
>>
No. 618977 ID: cfe8e5
File 142076908683.png - (1.15KB , 188x232 , updt3.png )
618977

'The further scientist takes the plasma core and bolts for the door.'

>"-Fucking hell, Mike!"

>Enemy Reinforcements have arrived at the entrance to R&D and will begin sweeping the area
>Power up to 4%
>>
No. 619457 ID: cfe8e5
File 142097492209.png - (762B , 44x122 , updt4.png )
619457

'I see a few possibilities.'

'I could chase down the running man and take him hostage, and gain a plasma cell in the process- but the other would likely run while I am distracted and inform the reinforcements of my exact position. That is, unless I killed him. At this distance I could do so swiftly and silently.'

'I could ignore the running man and take the other one hostage- I would remain, for the moment, undetected by the security forces, but I would lose out on the plasma core for now.'

'Both of these options slow me down- but each has its merits. Of course, I could just kill the both of them, take what I need without taking a hostage, and move on- that would likely keep me out of the line of fire for longer.'

'There may be additional options I have not considered as well. What's my course of action, overseer?'
>>
No. 619458 ID: 6c42b7

>>619457
knock unconscious the close one and kick the running one
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