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Silver Sugar
7c01a6
Yes, yes, it’s all coming back to me. It’s going to be a slow process, though. I remember my name, though. Luth, Luth Arkynd. Very odd and strange name, the other girls at the finishing school used to make fun of it. I, however, thought it was rather unique. It was the height of the Industrial Revolution and the power of the British Empire when I met a man that would later marry me at a society party. Bored, I tried my hand at a bit of cross-dressing and gambling, and found both to be to my liking.
It was at an underground gambling ring in London where I would meet my Keeper. That odious, corpulent thing that he is. It was a private game, just he and I. Loss after loss after loss, I kept going until I bet my very life on a final hand. He, of course, won. With that, he took me to his dark world called Faerie where I would live in darkness and fear for Lord knows how long…
>Character Info, part 2
>Kith: Pick one of the following Kiths. These will dictate our fae appearance and our innate supernatural abilities.
>>ANTIQUARIAN: Collectors of forbidden lore, often having papery skin and marked with strange runes. They gain benefits to knowledge and investigation, as well as the ability to spend glamour for knowledge on just about anything.
>>GRAVEWRIGHT: Those with an affinity for the dead. They look like death itself. And can spend Glamour to see ghosts.
>>LEECHFINGER: Fae vampires with a taste for blood and the ability to suck the life out of things. They are often pale and vampire like.
>>MIRRORSKIN: Shapechanging creatures with the ability to mimic others perfectly. Often look like they’re made of mirrors and reflective things.
>>TUNNELGRUB: Those that were subjected to harsh mining in Faerie find themselves able to move out of tight places easily by spending Glamour and often take the traits of worms and cave dwellers.
>>LURKGLIDER: Gargoyle-like in that they often have stony skin and little wings on their backs. These wings can assist in gliding for quite the distance.
>>MOONBORN: Often bright and white like the moon itself, Moonborn can inflict dire lunacy onto others, especially when they’re already insane.
>>NIGHTSINGER: The eerie music at night or the devil at the crossroads, Nightsingers find it easy to infuse Glamour into their music with abilities that stupefy those that listen.
>>PALEWRAITH: Those that were forgotten in the darkness that have become darkness itself. When in the dark, they can easily dodge attacks from both guns and melee alike.
>>RAZORHAND: Born out of the fear of nighttime violence, the Razorhands can spend Glamour to turn their very hands into lethal knives.
>>WHISPERWISP: Those used as spies for their Keepers were ‘gifted’ with supernatural prowess in being able to read people and lie. They can also spend Glamour to send a whispered message across the room.
>ONE free specialty in the areas of either ATHLETICS, BRAWL, or STEALTH.
>WYRD: 1
>GLAMOUR CURRENT/MAX: 5/10
>CONTRACTS: Currently, we have just the Contracts of DARKNESS at level 2. This affords us the ability to…
>Eat away at someone’s resistance to fear and intimidation for one Glamour, or a small crowd for two and a point of Willpower.
>Enhance the darkness around us for a point of Glamour, making it tough for us to be seen by others.
>We have three other dots open, which will be filled as we progress toward finding out just what’s up with us in our first steps back into the mortal world.
>Flaws: Gambling Addiction and Anachronism.
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