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File 130920694766.png - (102.54KB , 400x400 , Coversecond.png )
318448 No. 318448 ID: 856690

Previous Chapter here;
http://quest.lv/kusaba/quest/res/300751.html
Discussion thread here;
http://quest.lv/kusaba/questdis/res/346825.html

Chorus of Whisper is the Story of Spectrum the artificial Jinnous, a being of light and voice and now thanks to the blessing of Antimpavaroah a half-elemental dragon. You have the power of the storm in the form of wings. In your battle with the Chlan Dusk that was born from darkness in your heart you gained a Heart of Hope. Even now it pulses warmly in your bosom, what powers does it hold?

You adventure began with your birth in the lab of an Alchemist.
You and your vat brother Nirdhar Brighthand the Seehi homunculus were sent from the lab of Defiu Unnad in Erimael when it was attacked by a mysterious fire mage. Who's words to you before you escaped were "I see you... I will find you..."
You were sent before you could know why you and your brother were made.

Found a mysterious message where you appeared which read
“DO NOT TRUST PARUMRIR
You survived an Implacable Gelatinous Ooze and gained an ally in the form of the wight Kyarin Viotellez.

You went to Town. Met a hedgewizard and saw an extraordinary wedding, between an Leoni Nighom and a Gnoll, the ceremony held by a Redeemer. Who banished the evil spirits possessing the rings, which were brought forth by a Kitir a horned fox spirit.

You fought a being of darkness born from you absorbing light. Then you left southwards, towards Erimael and into the lands of the masked Kithan; Tagan.

That is were our story returns.

[Continued in next Post]
51 posts omitted. Last 50 shown. Expand all images
>>
No. 323677 ID: bd2a40

Detailed is the way to go.
>>
No. 323679 ID: 0d095c

>>323603
DETAIL.
>>
No. 324550 ID: 856690
File 131030756162.png - (365.26KB , 600x600 , Begin.png )
324550

You and your chosen party...

Goes upwards...
It doesn't take long to get to the uncleared level...

[Urlubris Catacomb, Level 3]

You are in the first room, Ira inspects the ghost lights in it, writing notes in a little book. It doesn't take her long. The room is covered with picture of the trials that people have undergone. The blue crystalline walls are flush with the amaranthine light. Strange patterns swirl and change on the floor. Ira has already taken note of that. The ceiling is a mess of mind-twisting architecture. You feel your mind would be damaged if you looked at it too long.

Strangely there is no Gargoyles in the room...

The directions you can go are left and right.

Faei is doing a few stretches, Derastra is nervously clutching her key. Kyarin is alert and ready.

[Nirdhar is excited.]
[For closer inspection of a room, two 1d100 may be rolled, the best of the two will be the result]
[Any rolls over the count of two outlined will be used for encounters]
>>
No. 324567 ID: 97cb62

rolled 81 = 81

Uuuh-oooh!
>>
No. 324571 ID: 0d095c

rolled 56 = 56

>>324550
SEARCH FOR FISH! Nirdhar eats fish right? Maybe we can find some 10,000 year old Fish Jerky.

Also, GOLD.
>>
No. 324610 ID: bd2a40

After searching the room, I say left. Left looks nice.
>>
No. 324670 ID: 980ade

When in doubt, head left.

But do so after inspecting the room.

(tempted to roll for a terribly bad random encounter :D)
>>
No. 324880 ID: 74173d

rolled 87 = 87

>>324670

I'll try to fulfill that wish of yours. feel free to blame me, everyone.
>>
No. 324885 ID: 0d095c

rolled 75 = 75

>>324880
Nice roll, Elephant! At this rate of bad to good rolls, we'll awaken Cthulhu only for him to decide to become best friends with us and invite us to a tea party! Then we'll roll a 1 and he'll attempt romance us. FORCEFULLY.

Also, ROLLIN'.
>>
No. 324990 ID: 980ade

rolled 27 = 27

>>324885

Since you already did some rolls let me do mine ;D Because what you wrote sounds hilarious.
>>
No. 325044 ID: 856690
Audio Proudtobetheliar.mp3 - (7.94MB )
325044

Battlemusic.
>>
No. 325046 ID: 856690
File 131040201961.png - (446.28KB , 637x600 , Treasurearmour.png )
325046

[Search Rolls: 81, 56]

On searching the room you find a cracked leathery bag! Inside is an assortment of coinage [Faei is interested] you keep the coins in the bag, and...
Some extremely dubious looking fish jerky, is it cursed?

Acquired;
:cursedfishjerky:
:csack:

Hiding in a pressure plate activated alcove you also find a [curious carved figure] (unidentified).

:curiouscf:

Then You and your party head left.


[87, 75, 27 Rolls combined, mini-boss created]

You go down the left corridor, very shortly you come to a split. The way forward is a dead end, you can go right or left.

!

A wall vanishes and from the space it was hiding a very valuable looking armour a few chests orbit the armour! Coins spill from the being at each step!
[Treasure Armour and Floating Chests?(x5) attack!]


[Issue orders!]
you are currently haunting Nirdhar, powers that have been used while haunting Nirdhar have a {N}
Your current attacks/abilities
Pyscadellic blast[Blinding, light]
Holy Ward [holy, light, barrier]
Mirage Prism [Illusion creation]
Light of Shadows [Invisibility]
Pure Beam [light, laser, cutting] {N}
Cross Beam {Improved} [light, laser, cutting]
Pure Rain [light, laser, cutting, area of effect]
Lightning Feathers [Electicity, shocking, projectiles]

Nirdhar's;
Gyrluz: Claw of Light [melee, claw, light, rip and tear] (Origin Light Mastery)
Finger of Tarn [Arch, electricity, shocking]

Equip;
x2 manabanks [Completely restore substance/ energy]
x1 Unnamed stormblest shortsword. [activatable powers]
x2 Old Draster's Wolf Brawn Potion
x3 Natalia's Potion of Wounds(healing non-major wounds)

These are your masteries, lack of arcane knowledge is indicated by {NK} ;
{NK}Light: dim,
{basic}Purifying:{Prodigy}
{NK}Sound: whisper
{NK}Illusion: hazy
{NK}Storm: No knowledge

[you have been going via instinct and cunning so far, and from the fact that your body is made of voice, light, energy and lightning, you haven't been casting spells as such, more flinging bits of yourself.]

Current upgrades;
Wings of the Storm [Grants innate lightning for use]
Heart of Hope [effect unknown]

[You can only direct Nirdhar to give general orders to his allies]
[You are at full power, as is Nirdhar]
[As always, plans can have rolls or not, though there cannot be a roll without a plan, rolls without a plan will be stored for encounters]

[Remember that this is the first encounter! Preserve your resources carefully!]
>>
No. 325049 ID: 0d095c

>>325046
Chorus: Pure Beam on the Armor's neck
Nirdhar: Finger of Tarn on the Armor's belt
Direct Nirdhar to have the others strike down the Chests.
>>
No. 325054 ID: 7b78db

rolled 86 = 86

Cross Beam
>>
No. 325068 ID: eee669

rolled 7 = 7

before you do anything, attempt to identify the nature of these constructs. do they have auras, what is the nature of the magics animating them, and anything else that might reveal points of weakness.

in addition, our group should form a decent defensive position. Faei and Nirdhar in front, Ira and Derasta to the back.
>>
No. 325070 ID: 980ade

rolled 59 = 59

>>325054
You know how that tends to end? Although might be a good maneuver against a construct.

But I'd rather go with the plan suggested by the other voice (attack points that would break of parts of the armor body while others block the chests.
>>
No. 325266 ID: 6c9b46

rolled 33, 33 = 66

See those two straps on its torso? A well-placed Cross-beam should cut through those, and hopefully loosen the chest armour.
Due to the amount of precious metals on its "body" a Finger of Tarn is likely to be drawn to the nearest part of its body and safely earthed. Instead Nidhar should aim for the chests so that it hits the furthest one from the armour and the ground, the increased distance may force the current into another chest before it earths itself.
>>
No. 326420 ID: edb4d9

it seems to me that we are faced with a group of enemies that are tightly bunched together...

I suggest using a pure rain attack as a matrix to focus lightning from our wings, creating a powerful area of effect attack.
>>
No. 326421 ID: edb4d9

also, how I roll the dice?

my friend is forcing me to say this, Jaquelin said hi.
>>
No. 326425 ID: 2bcdd1

rolled 297, 64, 277, 113, 226, 135 = 1112

>>326421

put 'dice XdY' in your email. like this.
>>
No. 326426 ID: e8d425

>>326421
Type "Dice [NUMBER]D[FACES]" in the email field.
>>
No. 328050 ID: 856690
File 131109579335.png - (285.04KB , 637x300 , Thefrayisjoined.png )
328050

[Suggestions all taken]
[multiple gifs in contruction]
[intermeditary art deployed]

[Yeah, so the next update will be a while coming yet, hopefully it'll be worth it]

>>325068
[Roll = 7]
[DARK SURGE!]

You try to get a lock on the being's aura, but your mind snaps back as the thing's spirit rages and snaps. You didn't have time to figure out the magics animating the armour or any weaknesses.

It lets out a hollow echo from its' helmet, and you feel a chill, a darkness in you resonates... You feel that the armour is stronger than it first appeared.

At your behest, Nirdhar gets everyone in defensive positions.

Faei: "Time to cut loose!"
Ira: "What nature of Durahan is this?"
Kyarin: "It... is it in pain?"
Derastra: "Be careful everyone!"

Nirdhar: "I'll deal with the armour, just keep the chests away from me and it"
>>
No. 328666 ID: 856690
File 131120005392.gif - (918.22KB , 637x300 , Nirdbattle.gif )
328666

[This took less time than I thought, was procrastinating most of the time]

Nirdhar's companions quickly fought the chests away from treasure armour, leaving Nirdhar to deal with the armour itself.
>>
No. 328667 ID: 856690
File 131120007846.gif - (929.09KB , 400x600 , Haxshield.gif )
328667

[Another gif of the treasure armour using it's shield]

Well looks like those attacks didn't cut it...
Now what.
>>
No. 328670 ID: 03c6a6

rolled 74 = 74

Lightning Feathers
>>
No. 328674 ID: db7951

rolled 59 = 59

>>328670

augmentan
>>
No. 328745 ID: 1796b2

rolled 6 = 6

I got nothing. So let's scan it again!
>>
No. 328746 ID: 4043d8

rolled 45 = 45

>>328745
Providing backup
>>
No. 328750 ID: 1796b2

Time to make a gamble; HEART OF HOPE ACTIVATE.
>>
No. 332323 ID: 856690
File 131178624328.gif - (1.77MB , 450x650 , Chlanarmour.gif )
332323

Yeah, sorry about not updating before, but I accidentally deleted this before, it was very discoraging to start from scratch

>>328745
[Scan Failure]
[DARK SURGE!]

You try again to find out more of this beings nature, and you begin to see a throbbing knot in it's core, oozing evil, the core seem to feeding on spirits trapped in the armour.

Then abruptly, the coins fall from the armour, clattering and clinking and your companions are surpirised as the the chests they were fighting, clunk woodenly on the ground.

That is when the screaming begins...

[Click Image]
>>
No. 332327 ID: 856690
File 131178675317.png - (310.68KB , 650x450 , Chlanchaser.png )
332327

You find yourself revolted by the existance before you, a chill washes over your soul.

You sense fear heavy in the air.

You try to activate your [Heart of Hope].
Nothing happens.
[Roll 74, 59]
You prepare to fire your lightening feathers...

But you realise you can't directly use your powers while in Nirdhar without huge exertions.

You have channeled light though Nirdhar before, and his hand of light is a perfect conduit for your light powers. there is his finger of tarn power, but that isn't the same.

the Chlan being looks read to attack.

Thus far, you have used very little actual magic, your powers are innate mostly and while huanting Nirdhar you can channel through him and empower him, he can't use most of the powers without you huanting him, though his hand of light can be used without you now.

You cannot directly fire magic while haunting.

Basically I stopped you from draining yourselves horribly, find another way, there is quite a bit to this dungeon, you have many assets and you can't just fling power about

>>
No. 332419 ID: 44766a

Holy Ward. Start the Chorus.
>>
No. 332420 ID: 44766a

Dehaunt if necessary.
>>
No. 332545 ID: bb6062

(adding to chorus, and holy ward)

so the extent of our power in nirdhar is through his right hand of channeling?

verry well, heres an idea:
use his hand of light to make a cross-beam(if we can control it that well working through him)
use this cross beam to focus the brightest areas of the beam on the core of darkness, burning it out, while the ripples of light around it protect and cut away the souls it draws upon, simultaneously weakenning and damaging it.
>>
No. 332601 ID: 8db925

agreed. ward and chorus.
>>
No. 332607 ID: 1796b2

>>332545
If Nidhar can channel it, then we might as well. If not, then holy ward since it's likely to go for us anyway.
>>
No. 332928 ID: 1796b2

rolled 66 = 66

>>332607
Oh, I almost forgot, A standard Pure Beam should be channeled. Despite Cross Beam being essentially two Pure Beams Nidhar may not be able to synchronise the frequency and phase with the same efficacy as us, thus lowering the efficiency of the attack.
>>
No. 335563 ID: 856690
File 131231694518.png - (339.77KB , 640x400 , holyward.png )
335563

[You fail to start the chorus, if you knew how to sing, you could activate it at will, as it is you can only SING FROM THE HEART, your voice is underdeveloped]
The chlan being paces back and forth in front of You and your party. It hisses at you, and it's dark mane pulses behind it. You wait for it to act, to move. Nirdhar speaks at your behest.

{Nirdhar} “Attack on my word, I have a plan”
{Faei} “Hope you know what your doing scaly, that one looks mean”
{Ira} “I'll do as you ask”
{Kyarin} “...as you wish”

Derasta hides behind Faei's huge form.
“Wait for it...”

The Chlan suddenly leaps, and Nirhar raises his arm, Gyrluz Claw of Light active, as you channel the holy ward through it. The light shifts, shimmers, then white bursts through it, and blasts the leaping abomination back, for the briefest of moments a white barriar is extended around Nirhar and his companions.

Then the light of his arm flickers.
“NOW WHILE IT ISSS S-SSTUNNED!”

Feai, in spite of her size and armour moves for ward like a bolt of magic. Letting out a roar as she grabs the chlan in her clawguantlets and dashes it against the wall, a wall that Ira has changed into serrated spikes. The chlan howls in pain, but it is not yet over, Kyarin appears from behind Faei and thrusts her lance right into the knot of darkness beating in it's fel body. Then the fury of the storm is unleashed from her lance, energy coursing through it, tearing at the chlan hound's body.

It howls in pain, then with a swipe sends Kyarin flying, Faei catches her before she smashes into a wall. The chlan leaps and scrabbles ineffectually at her armour. Faei turns around to laugh after setting Kyarin down.

She screams as the chlan fires a beam of blackness from it's eye into her face. Flailing aound blinded she hits the thing away by chance. Ira fires up a pillar from the ground to smash the being into the ceiling.

Yet still the chlan moves...

Nirdhar's arm is brunt and blacked by the power of the holy ward forced through and his claw of light has faded, but he fires a weak beam. The chlan tries to activate it's null-shield, but it fails and the light goes through it, washing over it and the darkness begins to rip to shreds.

Kyarin stands, shaking, you hope her bones did not break. She grabs her lance walks over to the Chlan, stabs it in the knob. The armour clatters to the gound, reverting to it's original state and the shield turn back too.

“There, now it's over” Kyarin says.

Derasta gets to work healing Nirhar's arm and Faei's face.

[Right so four rolls 1d100 for the treasure in the chests, and two for the chest you destroyed (one is to see how damaged the things are)]
[The armour and shield are curse and will need cleansed before they are safe to use]
[1d1000 for coinage]
[Extra rolls will be used at my discretion, possibly for determining cursed objects]

[Also post what you'd like to find, as a roll of 100 will get you said item, a 1 will result in clingy cursed thing]

Looking over the last couple of updates, they have been kindof sup-par, I'll do better, also I'm bringing the words back
>>
No. 335574 ID: a58a22

rolled 47 = 47

Roll for treasure! I guess we'll be getting a magic accessory, a ring or gauntlet of some sort...

Also, we need to name that magic sword we've got. I think "Stormbreaker" will be nice.
>>
No. 335664 ID: 2ad8b0

rolled 44 = 44

rollin' for moneh
>>
No. 335894 ID: c9a99a

rolled 97, 61 = 158

Wouldn't be suprised if something durable or enhanced with defensive magic survived that chests destruction...
And That Sword hasn't really been used for much other than practicing, has it? It would be interesting what effect the circumstances under which it is named may have on it's growth.
I suspect that naming it immediately after it's fight battle would enhance it somewhat.
>>
No. 335906 ID: 980ade

rolled 14 = 14

(Rollan for a more awesome lance for Kyarin)

But cursed items are AWESOME! Except when they melt your face off. Maybe we shouldn't use them tille they are cleansed ;P

Also: If the room looks secure then maybe we should radiate a little light into everyone that was wounded to see if they got "infected" or "corrupted" or something? ;P

>>335664
So much cash :/
>>
No. 335987 ID: 63c45f

>>335906

blame the RNG.

>>
No. 341267 ID: 856690
File 131370344550.png - (145.43KB , 600x400 , Thefirstbatchofloot.png )
341267

Nirdhar lets out a long breath, it was finally over... and you in exultation at victory cry out the name of Nirdhar's unused sword!

-STORMBREAKER-

Even the others hear this, and the sword seems to crackle in response. Everyone is silent for a moment, all eyes on Nirdhar.

Strangely it is Ira who breaks the tension.
“Stupid Lizard filled with surprises...” She grumbles.
Faei begins to laugh, and stops as the burns on her face hurt her. Derasta rushes over.

As Derasta heals your party, you all investigate the chests which the possessed armour had used.

FIRST CHEST – Roll: 47
In the first chest is a {unidentified plain looking magic ring} and various coins and a few gems. There is a {wand} that Ira expresses an interest in. There is also a worn chain-link shield.

SECOND CHEST [Damaged] – Roll: 91 Damage: 61, contents preserved!

The contents of the chest you and nirdhar exploded are quickly found, well the only thing that survived is found. None of you are quite sure what it is...
It appears to be a... thing, a round thing... with a dent in it, completely unscathed There are bands of... something around it... It glows a bit.

Got {Unidentified Roundish object}

THIRD CHEST – Roll: 10 [author rolled]

As you go near to the third chest and open it, you see a pair of eyes, nirdhar spits the mimic on it's head as it lunges at him. There was no treasure...

FOURTH CHEST – Roll: 86 [author rolled]

The fourth however, does not disappoint, in it you find a {unidentified adorned dagger}, a {unidentified iron goblet}, a {unidentified necklace of chains}, various valuable but unmagical bric-a-brac (Which Feai eyes adoringly.) and a uncounted amount of various coinage and gems (Which Faei also drools at). There is also a minature metal weasel, with a ruff.

FIFTH AND FINAL CHEST – Roll: 14
The last chest is filled with cobwebs and a gold-studded skull. You get an eerie feeling from it, but dusk doesn't resonate with it.

Roll: 44/1000, [Dat RNG]
Most of the coinage is in a melted mound that radiates evil. If it isn't cursed, you'd be surprised.

There is a small wealth however unmelted and uncorrupted.

With that, you have a choice before you, you can go right or le...

-Get away from me! I don't need healing!- Kyarin pushes Dera away.
“But you must have broken at least a few ribs, that monster hit you hard!” Dera protested, tears practically coming to her eyes.



Your voices swirl, how will you handle this situation and if you handle it well, what direct will you go.

If you want information on Kigan mimics and Durahan (the enemy was a variation of such), Just say so and I'll post what you know from the books shoved in by Defiu

>>335906
The corruption scan is an interesting idea, pity you can't do it while Nirdhar's lighthand is non-functional. So now you'll just have to
>>
No. 342059 ID: 496724

Well, if Kyarin thinks she's okay, and is able to perform an action that requires the use of abdominal muscles, then it's unlikely that her ribs are broken. Or it doesn't matter anymore.
Of course, there is definitely something up with this catacomb, what with the arcitecture being...twisted, it's recent emergence, and normal spirits don't just suddenly get eaten by a something within themselves!
>>
No. 342464 ID: 856690
File 131411985007.png - (62.62KB , 399x347 , Derastasad.png )
342464

>>342059

You quickly reason that if Kyarin says she is ok and is able to preform an actions that require the use of abominalmuscles, of which she has none, it's unlikely her ribs ar broken.

And looking at her spirit frame, difficult with the leathers she wears, she does not seem to have lost dominance over any of her bones...

That, or it doesn't matter, You don't have much information on undead stored in you, evidently Defiu either didn't have the time, or didn't have the wish.

Nirdhar speaks.
"Can you s-sstand and move, Kyarin?"

There is silence.

-Yeah-
Kyarin gets up and flails a bit to demonstrate.

"S-ssee? She is fine, Dera, fine."

Feai laughs again, face healed, making Ira scowl.
"HA I like you people, so 'Leader' Which way will we go from here, now the loot was nice, but, could you pick a route that doesn't end with us fighting a Chlan like that?"

...
You can go Right, Left or back the way you came.
Also, choose a party member to talk to while moving.
>>
No. 342476 ID: 39a9b2

Right, Kyarin
>>
No. 343343 ID: 856690

[Should of siad this, but it needs to bed said what you wish to talk about and how you wish to start the conversation]
>>
No. 345390 ID: 742596

Welp, looks like this quest is going to updated fairly soon...
I suppose we should go right and talk to Ira, it'ld be a good idea to ask her if she has found anything unusual about this dungeon, (having some knowledge on such things is not something a party with two members that are somewhat vulnerable to spiritual effects would want to miss out on) and possibly her thoughts on the Durahan maybe.
Or we can talk to her about her work, it could be interesting to hear about what warlocks generally do in their lines of work.
>>
No. 345422 ID: 856690
File 131514593238.png - (159.59KB , 400x400 , Iratalk.png )
345422

You consider speaking to Kyarin, but you fail to think of what to say...

As you direct Nirdhar to take the right path, You ask him to speak to Ira.
You are worried about the nature of this catacomb... something is distinctly out of place.

{Nirdhar}“Do you mind ssharing what you have learned of this catacomb, Misss Kiopla?”
Ira smiles, or at least does what you think is a smile.
{Ira} “Certainly servant of a spirit, truth be told this catacomb is not typical. The lines of power are all wrong, leading to the top rather than into the Urlubris. It is too static, The motes are all moving upwards too, there is something happening here, but I know not what.”

“For example, touch the wall and tell me how it feels”
Nirdhar does so.
“...Warm, slimy”
“Exactly it should be cold and dry, also we haven't encountered any spirits or ghostmist, why? Combine these with the rumours of a prowling Nixrukh, and I am very intrigued as to what is happening here.”

Nirdhar flicks his tongue out.
-The Durahan?-
“The Durahan?”
Ira goes silent.
“That... Should not have happened. Durahan are objects that have been possessed or have gained a spirit a soul. But you could clearly see that one was unstable, In pain, something was tearing at it's matter driving it into madness. There was numerous spirits tying themselves in a knot in the armour.
There is something amiss here, I talked to Domraig, and he expressess a desire to NEVER be released in spirit form here, normally he is more powerful in catacombs... Thankfully your dead companion seems to be unaffected... just how old is she?”


Nirdhar then takes an interest in Ira's profession!
“What would you like to know?”
You can give direct questions
You can guide Nirdhar's questions
You can affect the emotions of both speakers. (large shifts are hard to do, and Ira might notice)
It is also clear that Ira is aware of both you and Kyarin, though she seems to have not realised that you and Nirdhar are homunculi
Ira is currently: Worried
Nirdhar is currently: Nervous.

Nirdhar's arm is not yet fully healed.

Welp, been a while, but... ONWARD!
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