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Ruby Stone
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Two things. First, your magic is intent based. Good to know. Second, you remember that last human you ran across? That's who they want to kill. They're stuck though because he's a giant immortal crystal zombie...thing. You don't want to be like him, right? You're gonna win this game. All the levels. Now with that in mind...
This is a game for you, and for that guy you heard vocalizing before he dumped you here, but not for these cat-people. They don't fold up and go back in the closet when you win or lose. Not only is this not a game for them, neither do they know it is a game for you. The last human to come around here (goddamn idiot grumble) just fucked them up and that's all they know about it. (Or, all that we know they know about it.) That means that you have some incredibly valuable information for them. You wake up in this blank void and hear a disembodied voice, and that's all you know, yet that's incredibly important. See, your predecessor may have been something of a bad cookie, but it was that voice who gave him the marble and all that magic shit. That voice "narrator" let's say is the one who decided you were going to play this game, and the one who decided that the last guy was going to play this game. Basically that voice being responsible for the practical destruction of these kitties's civilization is the true voice of their enemy.
So the question is not how do you endear yourself to some sort of beast man town. The question is how do you share this knowledge you have which exonerates both you and your ill mannered predecessor, and places the blame solidly in the one who's bringing these magic marble games into play. Once they know that you can work together to figure out what the fuck is going on, and how to avoid being trapped as a giant demon...creepy guy for all eternity. Or they might just be a bunch of inbred hicks who can't do a thing against omnipotent otherworldly disembodied narrator voices. But either way, the only way you can last long enough to make it to the end game is to convey to these people that killing you, defeating you, ending you, all those things you don't want to happen, won't get rid of their problem, which is being the dumping grounds for some overpowered hoo ha who thinks it's funny to ruin people's lives by playing a game.
Basically what I am saying is DO NOT KILL THE HAPPY TOWNSPEOPLE. You can kill those monster things though. Unless they decide to have a tea party with you instead of biting your head off. Probably good to figure out how to draw magic from their sodden corpses too. God I hope this game isn't like FF8.
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