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File 130401809429.png - (29.55KB , 568x332 , CRAZY1.png )
299894 No. 299894 ID: 5670e3

Hello. I hear voices in my head. The doctors say that I'm crazy, but we all know that's wrong. Isn't that right voices?
13 posts omitted. Last 50 shown. Expand all images
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No. 299924 ID: 5670e3
File 130402291386.png - (22.05KB , 568x332 , CRAZY8.png )
299924

>>299920
Okay. He won't see it until I put it on him!
He's outside the door now.
>>
No. 299950 ID: 3a122e
File 130402887812.png - (33.41KB , 568x332 , CRAZY9.png )
299950

The doctor's in here! I hope he likes the necklace I made for him!
>>
No. 299955 ID: 0bd0b0

I am sure he will. No need to keep it a secret anymore, force it on him. He will be overcome with appreciation, he may even faint.
>>
No. 299980 ID: 3a122e
File 130403132219.png - (33.45KB , 568x332 , CRAZY10.png )
299980

Okay! Here goes!

He looks surprised... Is it because he likes the necklace?
>>
No. 299981 ID: 0bd0b0

He is obviously in awe of its beauty. Tighten it up, make sure it will never fall off! He is loving it. You did a good job.
>>
No. 299985 ID: 3a122e
File 130403223326.png - (32.61KB , 568x332 , CRAZY11.png )
299985

>>299981
Okay, I tightened it. You were right!
He fainted because he loved it so much!

So uh, now what? I saved Jimmy, right?
I'm happy the doctor liked his necklace, but I can't help but feel angry that he tried to take Jimmy from me...

Also, I now only have one shoelace instead of two.
>>
No. 299991 ID: 0bd0b0

Now that you mention it, he was planning on taking Jimmy away from you. Loosen the necklace and take it back from him. He doesn't deserve such an awesome thing. And take his lab coat too. That will show him. You did a very good job Thomas, keep it up! Take anything else that was in his possession, like keys or an ID card. Then arrange his body in a sleeping position, so he doesn't wake up uncomfortable. Put the lab coat on, take a closer look at his ID card if he has one, and leave the cell. Then shut the door. Follow my advice or bad stuff might happen.
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No. 300003 ID: 3a122e
File 130403395663.png - (31.59KB , 568x332 , CRAZY12.png )
300003

>>299991
Well, I don't like bad stuff very much...

Oh hey! This lab coat fits perfectly! I feel smarter and more SCIENCEY.

There is an ID card in the pocket of the lab coat. The doctor's name was David Parlaiment.

I now have more space to stuff things into because of the STRANGLY LARGE pockets.

Thank goodness Jimmy is safe from Dr.David!
>>
No. 300006 ID: 0bd0b0

Lock that door behind you if you can. I am sure David will appreciate the irony of the situation, when he wakes up. And he can't touch Jimmy.

By the way, Jimmy says you are doing a great job and you should keep listening to the voices.
>>
No. 300010 ID: 3a122e
File 130403453784.png - (51.31KB , 568x332 , CRAZY13.png )
300010

>>300006
That's not what Jimmy said, silly! Besides, only I can hear Jimmy. None of the other voices can.

Woah. This place is huge. I locked the door behind me so that Dr.David can't get out.

The lights further down the hall seem to be off.
>>
No. 300013 ID: 0bd0b0

>>300010
What are you talking about, Jimmy and I go way back! I met him in high school. Totally.

What is behind you? If nothing, check the other cells.
>>
No. 300017 ID: 3a122e
File 130403503840.png - (54.02KB , 568x332 , CRAZY14.png )
300017

>>300013
If you say so... (And the doctors called ME crazy...)

My room is behind me. All of the other rooms are locked and dark.
>>
No. 300020 ID: 0bd0b0

Very well. Continue upon this path that is actually real and not a fabrication of your mind at all. Did I tell you that you are doing a good job?
>>
No. 300032 ID: 3a122e
File 130403852328.png - (50.95KB , 568x332 , CRAZY15.png )
300032

I've been walking for a while, but everything looks the same. It's almost like this hallway doesn't end...

The lights in the distance come on one at a time each step I take.
>>
No. 300034 ID: 0bd0b0

This reminds me of the matrix. Also I appear to be the only one with suggestions. Other suggestions would be nice, but being the sole influence is cool too.
Try running down the hallway. And make a mark on the wall, see if you are having a funny moment.
>>
No. 300039 ID: 3a122e
File 130404112335.png - (45.22KB , 568x332 , CRAZY16.png )
300039

>>300034
Running results in the same thing as walking. Nothing.

I don't know what I could mark the walls with...

In my inventory I currently have:
> Two shoelaces (I took back my necklace from that bitch David.)
> Jimmy
> A key
> David's ID card
>>
No. 300042 ID: 0bd0b0

Umm.. Urine? There are no cameras or conscious people nearby, as far as we can see, if you are worried about that. As for cleanliness, this facility can go fuck itself. I doubt you want to stay here much longer.

How does that medicine that doctor Davis usually give you make you feel? Taking might not be such a bad idea.
>>
No. 300044 ID: 3a122e
File 130404190647.png - (37.44KB , 568x332 , CRAZY17.png )
300044

>>300042
I don't really have to pee right now. Even if I did, I doubt I would do that.

The medicine? Umm, it sort of made me sleepy, though it mostly just made my stomache hurt.
>>
No. 300060 ID: 0bd0b0

>>300044
I was not so fond of the urine idea myself, just putting it out there.

Taking the medicine may stop the infinite hallway loop, I have a hunch.
>>
No. 300073 ID: eab1be

Mark the doors by scratching them with the key.
>>
No. 300096 ID: 07416a

>>300044
Yeah, scratch the doors with the key.
>>
No. 300610 ID: 3a122e
File 130427174365.png - (53.29KB , 568x332 , CRAZY18.png )
300610

>>300073
Okay. I'm making a mark on the door with the key. I think I'll make a heart.

Now what?
>>
No. 300614 ID: 0bd0b0

>>300610
Um, did the infinite loop stop or did the perspective change? If the former, open that shit up. If the latter, keep walking and look out for the heart you engraved.
>>
No. 300646 ID: 3a122e
File 130427779884.png - (53.80KB , 568x332 , CRAZY19.png )
300646

>>300614
Oh wow. I didn't even notice I came to the end of the hallway.
>>
No. 300647 ID: 3a122e
File 130427786325.png - (40.26KB , 568x332 , CRAZY21.png )
300647

The door is locked...
>>
No. 300650 ID: 0bd0b0

>>300647
Look at the device to the right of the door. It seems like an ID card is supposed to be used there.
>>
No. 300657 ID: 3a122e
File 130427968950.png - (39.10KB , 568x332 , CRAZY22.png )
300657

>>300650
Let me see if it fits.
>>
No. 300658 ID: 3a122e
File 130427990423.png - (39.41KB , 568x332 , CRAZY23.png )
300658

The lights turned green and a click came from the door.

Here I go...
>>
No. 300684 ID: 3a122e
File 130428605442.png - (24.75KB , 568x332 , CRAZY25.png )
300684

Dang. Doesn't look like this is the way out.
Better head back to my room.
>>
No. 300706 ID: 0bd0b0

>>300684
What are you talking about? It looks fine to me. Continue walking forward, or explain why you cannot.
>>
No. 300788 ID: 3a122e
File 130429642819.png - (35.85KB , 568x332 , CRAZY26.png )
300788

>>300706
I meant that it didn't lead outside. It seems like an aweful lot of work to get out of this place, but if you say I should then I guess I'll keep going.
>>
No. 300796 ID: 3a122e
File 130429772774.png - (22.90KB , 568x332 , CRAZY28.png )
300796

This room doesn't seem to have anything of interest. I guess I'll keep going.
>>
No. 300797 ID: 07416a

>>300796
Open the door.
>>
No. 300801 ID: 3a122e
File 130429835574.png - (19.95KB , 568x332 , CRAZY29.png )
300801

>>300797
The door is locked.
I hate when that happens.
>>
No. 300804 ID: 07416a

>>300801
Carry on then.
>>
No. 300813 ID: 3a122e
File 130429986580.png - (15.19KB , 568x332 , CRAZY31.png )
300813

>>300804
More doors. I hope they're not locked too.
If they are maybe I could open them with my SMALL KEY.
>>
No. 300819 ID: 07416a

>>300813
Left! Oh, and go back and unlock the door with the crazy.
>>
No. 301018 ID: 5670e3
File 130437776512.png - (19.94KB , 568x332 , CRAZY32.png )
301018

>>300819
I think I should go back to the other room and open the first door.

Hmm. The key fits perfectly!
>>
No. 301020 ID: 07416a

>>301018
Hooray!
>>
No. 301309 ID: 3a122e
File 130447897842.png - (21.98KB , 568x332 , CRAZY34.png )
301309

Why is she just staring at me?

...

It's starting to creep me out.
>>
No. 301335 ID: 07416a

>>301309
Oh. Just leave and leave the door open.
>>
No. 301339 ID: 1854db

There's a thing on the ground over there.
>>
No. 301405 ID: 3a122e
File 130451666880.png - (28.97KB , 568x332 , CRAZY35.png )
301405

>>301339
Thomas obtained:
> A black marker!

Dun dun-dun-dun dun!
>>
No. 301437 ID: 0bd0b0

Talk to the.. female? over there. Introduce yourself and ask her for her name. Tell her you are a patient too.
>>
No. 301477 ID: 3a122e
File 130454649106.png - (21.82KB , 568x332 , CRAZY36.png )
301477

>>301437
I introduce my self to her and tell her I'm a patient, not a doctor. I also say that I'm sorry if the lab coat confused her.

She still looks wary of me but says her name is Charlotte.

She asks where we are, and I say I don't know.

Should I ask her to come with me? Or should I continue on alone?
>>
No. 301494 ID: 0bd0b0

She doesn't seem violent. Let her come with you, if she wants.
>>
No. 303534 ID: 3a122e
File 130516447949.png - (20.30KB , 568x332 , CRAZY37.png )
303534

>>301494
I offered to let her come and she said yes.
She seems much happier now that she's out of that room.

Right now we're outside the two doors in the hallway. I wonder what's behind the doors. What do you think voices?
>>
No. 303536 ID: 6930ef

>>303534
Choose the left door.
Left is always right. Keep this in mind, Thomas.
>>
No. 303555 ID: 8ac290

>>303536
No, right is always left!

Let's just go through the one on the other side of the room.
>>
No. 303631 ID: 0bd0b0

Can't imagine why that sign would be there.. This facility is for holding persons not sending them through a maze. I second just going forward.
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