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Evening Flutter
b6ca92
>>289409
>Super Power: Martis Ascendere
>Super Power: Fulmine Laminis
>Super Power: Deus Mortis
We need a quick rundown of the effects of these powers, as well as the cost.
Don't split up. Your team works well to cover each other's weaknesses, and no doubt you are all very competent on your own, but you are now inside enemy territory, and without the possible advantage of psychological terrorism due to the enemy being undead, splitting up and implementing surgical ghost-strikes is no longer practical.
Let's see If I've got this straight:
>Barton, excellent tactician, better fighter. Able to deal with single and multiple enemies, including ranged attackers. Best when fighting in clear areas and against orthodox opponents. Disadvantaged by surprise attacks or clutter; anything that slows his personal momentum or distracts his focus.
>Jintigee, a survivalist first with excellent skill in stealth, and uses a fighting style that focuses on striking before the enemy can react, or slipping through and bypassing the enemy's defences. Stereotypically effective as a scout, and able to hide himself easily, both in low and in high places. Disadvantaged by equally fast or heavily armed/armored opponents.
>Kach, a capable priestess-warrior that specializes in one-hit-K.O.'s, and is the only one of the group that can reliably damage or destroy unorthodox opponents without undue risk or cost in materials. Best used as the assassin of the group, moving in and out of combat to cut short battles with quick slash of her scythe. Disadvantaged by multiple opponents, traps, or surprise attacks.
How accurate are my assessments?
Current course of action: continue along the wall, and quickly. Jintigee should take point keep an eye towards the courtyard, while Kach keeps an eye on the horizon and along the wall. Barton, you bring up the rear watching for incoming from behind, and keep an eye on the towers and windows for spotters and archers. Any forces you encounter, dispatch them. If non-undead, kill them first and kick the bodies to the side quickly where they won't be readily noticed, then move on faster. All of you need to keep an eye out for anything useful: flammables, light armor, dark cloaks, symbols of indentification, tomes of dark lore, etc.
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