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Evening Dancer
e31d52
>>94
You wake up, and prepare for the day.
You know the following about your Imp:
It has no nickname.
It had the following passive traits:
Nimble A - Imp can evade attacks easier than most demons.
Fly D - Imp can fly.
Spells F - Imp knows two minor spells.
Claws D - Imp has claws that can rake the opponent.
Frail C - Imp is physically weak compared to other demons.
Spells:
M. Knock - Opens easy locks magically and silently.
Bolt flame - Fires a simple fire projectile a short distance.
I know of three areas I could find demons to seal...
The Cave goes deep into the earth, and may contain demons of that element.
The old temple has a low chance of demons, but has an extensive underground catacombs network.
The dark Forest has an average chance of demons, but if someone there catches me working with them, they might be unreasonable...
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