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File 129582231252.jpg - (36.81KB , 600x400 , LoQeust.jpg )
274088 No. 274088 ID: 4d5f7d

(sorry that last thread with the "buttons" was a mistake, first time here and posted that by mistake, my bad, im an idiot i know, now with that said)

>Start LoQeust.exe
Expand all images
>>
No. 274089 ID: 4d5f7d
File 12958224947.png - (41.70KB , 885x993 , Dark.png )
274089

You wake up in a dark place
Assign Command
>>
No. 274091 ID: 2ddd6f

>Identify yourself
>>
No. 274095 ID: 4d5f7d

>it is quite hard to identify yourself in such darkness
>>
No. 274097 ID: 6cbed6

PUSH DA BUTTON
>>
No. 274103 ID: 4d5f7d
File 129582395439.png - (114.71KB , 885x993 , Area 0 FINISHEDFINISHED.png )
274103

You procedurally push the green button.
you hear a Beeping sound, then the sound fades and everything lights up... by your eyes.

You are a Robot, your current location is unkown.

Input name:
>>
No. 274106 ID: 99433a

>>274103
Nordom. Inspect your cables.
>>
No. 274116 ID: 2ddd6f

Your name is Grunt
>>
No. 274142 ID: 4d5f7d

>you assume that your name might be Nordom.
>>
No. 274434 ID: 2ddd6f

Eat those cables!
>>
No. 274435 ID: 07f43b

>Examine your surroundings
>>
No. 274443 ID: 4554d0
File 129590424126.png - (114.84KB , 885x993 , Area 0 FINISHEDFINISHEDb.png )
274443

-Nordom. Inspect your cables
>You can't inspect your cables, you can't feel your body, you can only move your head, but not much.

-Eat those cables!
>If you can't examine the cables, then even less you can eat them, besides, they make you fat.

-Examine your surroundings
>even tough you can't move your head much, you look around the place you are, and for some reason, you inmediatelly know:

You are on a Robot Pod, a pod used for recharging and repairing robot units like you.

It would seem you can confirm that you are a Robot. But you forgot how to detach yourself from the Cables.

What to do?
>>
No. 274447 ID: 07f43b

>Try to call out for help
>>
No. 274454 ID: 4554d0
File 129590698712.png - (119.01KB , 885x993 , Area 0 FINISHEDFINISHEDc.png )
274454

-Try to call out for help
You yell out "Anybody out there!", but there is no response.

Also, it seems your right arm powered up and you have some controll over it now.
>>
No. 274465 ID: 07f43b

>Attempt to remove cables
>>
No. 274484 ID: 1854db

I'm not so sure we should disconnect the cables, they may be doing something favorable to us. Instead, move your arm to poke at that thing to your right on the wall. Looks like a drawer. Try pulling the green bit down?
>>
No. 274499 ID: 4554d0
File 129591417768.jpg - (126.54KB , 885x993 , ConsoleNoKeyboard.jpg )
274499

>You pull the green bit down.
It was actually a button, it opened a small console, it's waiting for a command, but there is no keyboard of any sort.
>>
No. 274507 ID: 99433a

>>274499
Think hard at it. cmdlist
>>
No. 274508 ID: 1854db

Try talking to it. Say "help"
>>
No. 274512 ID: 4554d0
File 129591736180.jpg - (127.99KB , 885x993 , SeyHelp.jpg )
274512

You say "help" to the device.

It seems to have worked, it's processing the command...

it's taking alot of time, you think it might have an error of some sort.
>>
No. 274550 ID: 2ddd6f

Smash the console!
See if it does anything!
>>
No. 274559 ID: 99433a

Say "Let me out."
>>
No. 274564 ID: 4554d0
File 129592606733.jpg - (133.53KB , 885x993 , SeyLetMeOut.jpg )
274564

-Smash the console!
See if it does anything!
>that wouldn't be a very good thing to do, you could break it and end up getting trapped in here, or worse you could get deactivated.

-Say "Let me out."
>You say "let me out" to the console, it seems it's working again, you hear another beeping sound and you hear a robotic voice that sez "Ending recharging procedure" after that, some more annoying beeping.
>>
No. 274570 ID: 4554d0
File 129592700642.png - (128.01KB , 985x1843 , Room1.png )
274570

The door has opened!

The wires go out of your back. You feel the rest of your body just well again.

You step out of the robot pod and you find yourself in a room with another pod similar to yours, a door with a terminal besides it, and a box.
>>
No. 274581 ID: 1854db

>>274570
Can you tell how much power you have now? If we were recharging and lost all memory there may be something wrong with your battery.

Investigate the box as well.
>>
No. 274662 ID: 0a0164
File 129595823561.jpg - (104.32KB , 985x923 , Box.jpg )
274662

-Can you tell how much power you have now? If we were recharging and lost all memory there may be something wrong with your battery. Investigate the box as well.

>Unfortunately, you dont know how to check how much power you have on, you dont even know if you run on batteries.

But you decide to examine the box anyway.
You're a robot, but you can still perceive smells thanks to the breathing attachment on your face. You perceive a very strong smell coming out of the box.
>>
No. 274676 ID: 1854db

Open the box!
>>
No. 274721 ID: 2ddd6f

Kick to box,to see if anything is in there!
>>
No. 274726 ID: 0a0164
File 129598937125.jpg - (105.51KB , 985x923 , Kick.jpg )
274726

-Kick to box,to see if anything is in there!

>You decide Its not so safe to open a box without knowing if theres something in it.

You hear some squaking sound and some rattling noises, you think there might be a rat or some animal in it.
>>
No. 274730 ID: 2ddd6f

Open that box,Very carefully!
>>
No. 274780 ID: 4b0cf3

bring box near wires and plug wires in the box
>>
No. 274783 ID: 4b0cf3

check inventory
>>
No. 274786 ID: 3ad09f

-examine self for weapon
>>
No. 274799 ID: 701b52
File 129600902477.jpg - (79.25KB , 775x689 , Box2.jpg )
274799

-Open that box,Very carefully!

>you carefully open one side of the box then take a step back just in case, you can see something inside it, it's moving.

-bring box near wires and plug wires in the box

>The Wires are Inside the Pod,not in a reachable place of it though, and if you tried to carry the box all the way there, whatever's inside would jump out at your face.
>>
No. 274806 ID: 2ddd6f

Open the other side of the box,Then Step back!
>>
No. 274817 ID: 4b0cf3

if possible, use eyes to light up the already open part of the box
>>
No. 274834 ID: 701b52
File 129601475641.jpg - (105.43KB , 800x600 , Inventory1.jpg )
274834

-check inventory
-examine self for weapon

>You examine your Inventory.

You actually do have something that may work as a weapon, it's a metal pipe

(the green body on the left is your Damage Indicator, it shows in what state the parts of your body are, green means its all good)
>>
No. 274836 ID: 701b52
File 129601565525.jpg - (104.74KB , 700x1000 , BoxLeechRat.jpg )
274836

-if possible, use eyes to light up the already open part of the box

>Good thinking, your robotic eyes have flaslight, floodlight and night vision functions.

You inspect the inside of the box carefully, you see a Leech Rat inside it, and as it's name suggests, it's a Rat that sucks blood.

Even tough you are a robot without blood, you should still be carefull, these creatures can be very hostile.
>>
No. 274919 ID: 1854db

Knock the box over and smash it when it runs out.
>>
No. 274927 ID: e027fa

Carefully take the rat and put him/her on your shoulder.
Pose as a team
>>
No. 275022 ID: 31e85b
File 129608920469.jpg - (96.04KB , 800x600 , HellYeah.jpg )
275022

.Carefully take the rat and put him/her on your shoulder.
Pose as a team

>this is stupid
>>
No. 275025 ID: 2ddd6f

Realize that what you did is indeed stupid;because the rat is dangerous;Run like a girl now
>>
No. 275034 ID: 4b0cf3

check the other pod if someone is inside
>>
No. 275169 ID: 815cd1

>>275034
Do this if you must.

I say inspect that terminal near the pod you left.

And maybe put the rat. Back in. The box.
>>
No. 275580 ID: 6cc108
File 12961870004.jpg - (100.97KB , 885x993 , OtherPod.jpg )
275580

-check the other pod if someone is inside

>You inspect the other Robot Pod. This pod's terminal has ben broken, and the wires that are used for recharging the robots are hanging out, seems like they where torn appart. It's possible that another robot may have forced it's way out of this pod.

Besides that, there is nothing of intrest in this broken pod.
>>
No. 275582 ID: 3ad09f

scrap the pod for any usable parts and such
>>
No. 275752 ID: a18612

Check your system to see if you can talk rat
>>
No. 275795 ID: 1a3df2
File 129625353823.jpg - (108.79KB , 985x923 , Something.jpg )
275795

-Check your system to see if you can talk rat

>You dont remember how to check your system.

and besides that is not important right now, because you sense some movement on the other side of the door, you also detect a firearm, whatever is on the other side, it's armed.
>>
No. 275810 ID: 4b0cf3

hide in the box or maybe in the pod, but if you hide in the pod it might be too obvious, and maybe they are coming to get you and the most obvious place to get you would be the pod. so hide in the box.
>>
No. 275841 ID: 1854db

>>275795
Stand directly at one side of the door.
>>
No. 275909 ID: 815cd1

>>275795
Well, whoever it is might not necessarily be a threat to you despite carrying a weapon. And there doesn't seem to be a whole lot of viable hiding spots, anyways. So, yeah. Might as well wait it out in the open.

But keep rat at the ready, just in case.
>>
No. 276035 ID: 8fbc34
File 129632360892.jpg - (106.93KB , 985x923 , at the ready.jpg )
276035

-Well, whoever it is might not necessarily be a threat to you despite carrying a weapon. And there doesn't seem to be a whole lot of viable hiding spots, anyways. So, yeah. Might as well wait it out in the open.

But keep rat at the ready, just in case.

>you stand still in front of the door, waiting for whatever is on the other side to enter, with your new Leech Rat friend ready to pounce in case it's a threat.

You hear a few steps, then a voices that sez "hey, anybody alive in there?", then you detect some sort of hacking tool.

Whoever is on the other side, he's going to open this door for you, and he's taking his time with it.
>>
No. 276038 ID: 1854db

>>276035
Say yes, and mess with the console a bit. Perhaps you can open the door with it.
>>
No. 276043 ID: 3ad09f

Wait for another reply from the voices.
>>
No. 276045 ID: 4b0cf3

ask if he knows the command to open the door on your side
>>
No. 276211 ID: 180ec2

Well, you're not exactly "alive", but you should still make your presence and your nonhostility known to this person.
>>
No. 276496 ID: bf0a8c
File 129642184122.jpg - (66.14KB , 985x923 , DoorSomeone.jpg )
276496

-Say yes, and mess with the console a bit. Perhaps you can open the door with it

>you dont think it would be better if you let whoever is hacking the terminal on the other side do his job, you still greet him anyway.

"so there you are! hold on you'll be out in a second" he responds.

-ask if he knows the command to open the door on your side

"Sure, it's "Hell-if-i-know""
>>
No. 276497 ID: 4b0cf3

ask him if he's a robot, just in case the rat doesn't like humans
>>
No. 276500 ID: 1854db

Yeah definitely warn him we've got the rat in here. I guess we can wait for him to finish hacking instead of messing with the console though, sure.
>>
No. 276821 ID: 2ddd6f

Warm him about the rat, and warn the rat too!
>>
No. 276907 ID: eaf100
File 129652403821.png - (80.35KB , 985x923 , Warn.png )
276907

-Yeah definitely warn him we've got the rat in here. I guess we can wait for him to finish hacking instead of messing with the console though, sure.

-Warm him about the rat, and warn the rat too!

>you warn him that you have a Leech Rat with you here. You also tell him that te Rat wont attack him.

"huh?... that's good to hear i guess, i dont care, just keep it away from me, im almost done. What's your name, by the way?"
>>
No. 276921 ID: 4b0cf3

tell him you think your name is Nordom
and ask if you should back off from the door in case he plans on doing more than hacking the door
>>
No. 276927 ID: 1854db

Say that he can call you Max.
>>
No. 276961 ID: 3ad09f

Say that your name is to be anonymous
>>
No. 277030 ID: 815cd1

>>276921
Yes; tell the truth and then maybe step off to the side a bit.
>>
No. 277106 ID: 5c7c55
File 129658333352.png - (104.21KB , 800x600 , a Guy.png )
277106

-tell him you think your name is Nordom
and ask if you should back off from the door in case he plans on doing more than hacking the door

"that won't be necesary"
>>
No. 277107 ID: 5c7c55
File 129658367830.jpg - (133.04KB , 985x923 , Unnecesary.jpg )
277107

A soldier enters the room, he keeps his distance from you because of the rat, he sez his name is Jakob.
>>
No. 277111 ID: 3ad09f

Tell him you mean no harm and wish to escape.
>>
No. 277119 ID: 55c4cf

Be careful, you will be kill by demons.
>>
No. 277197 ID: 1854db

Say hello and ask what the current situation is. We can assume that there is something going on since there are soldiers here and he had to hack the door instead of just getting someone to open it.
>>
No. 278092 ID: 815cd1

>>277197
Hello I am Suggestion and I approve this message.
>>
No. 278420 ID: 630cd8
File 129669489050.jpg - (134.40KB , 985x923 , Over.jpg )
278420

-Say hello and ask what the current situation is. We can assume that there is something going on since there are soldiers here and he had to hack the door instead of just getting someone to open it.

>you ask what the situation here is.

Jakob: "It's kind of a long story, i'll tell you this: we came here to get you out, there is a transport waiting in the roof to pick us up to HQ, you can go look around this abandoned training facility if you wish, maybe you have something you want to take up, i can wait, just be sure to meet me out there when you are ready, any questions?"
>>
No. 278425 ID: 4b0cf3

ask if there are any traps in the training facility, if you can bring weapons that you find, and go check out the other side of the door!
>>
No. 278427 ID: 1854db

Ask how he knew you were here.

But yeah let's look around.
>>
No. 278450 ID: 3ad09f

ask him about details of the story, look around for stuff to take, the get to the transport.
>>
No. 278563 ID: 815cd1

>>278420
So apparently you're important enough to warrant a soldier-escorted transport. You must be pretty valuable to someone out there.

Also, yeah. Go run around the facility with reckless abandon while not wearing any pants and wildly flailing your arms about.
>>
No. 278686 ID: c308f2
File 129675299223.png - (210.55KB , 1241x763 , Wait.png )
278686

-ask if there are any traps in the training facility, if you can bring weapons that you find, and go check out the other side of the door!

Jakob: "sure, just promise not to aim at my head if you find something dangerous."

-Ask how he knew you were here.

Jakob: "as i said, i'll explain along the way, you just meet me at the transport once you gathered your stuff and i'll explain in detail"
>>
No. 278688 ID: 3ad09f

proceed in gathering stuff.
>>
No. 278692 ID: c308f2
File 129675440419.png - (171.32KB , 2025x1145 , Facility.png )
278692

You are now in the main hallway, there are two armed soldiers here, you think you shouldn't worry about them if they are on your side, there are also two doors and a stair case that leads to the roof.

-proceed in gathering stuff.

>But you dont know where to start, you'd think the soldiers already hacked the other doors and opened them, so you should be able to look around freely.
>>
No. 278693 ID: 3ad09f

proceed to the door on the right.
>>
No. 278704 ID: 1854db

>>278693
Sure, why not.
>>
No. 278735 ID: c308f2
File 129676599027.png - (173.20KB , 2025x1145 , Access.png )
278735

-proceed to the door on the right.

>You ask permission to the soldier to enter this room, he allows you to go in.
>>
No. 278736 ID: c308f2
File 129676631063.png - (72.45KB , 1208x1153 , QuarterMaster.png )
278736

You enter what you belive to be the Quarter Master's, on your left there is a small metal table, you dont know what it could be used for, in front of you, is a door and a glass window that lead to the supply room, it's dark in there.
>>
No. 278749 ID: 1854db

>>278736
Use eyes to light up supply room.
>>
No. 279015 ID: 3ad09f

Turn lights on and check dark room for any useful items.
>>
No. 279025 ID: 2ddd6f

Bash the door in a girly manner!
>>
No. 279029 ID: 37f64e
File 129684132713.png - (108.77KB , 800x600 , Plastic.png )
279029

-Use eyes to light up supply room.

>You attempt to light up the room with your eyes, But the glass is in reality a nearly opaque plastic window, making the light go hardly through the window, you still manage to see that there is a table in it.
>>
No. 279030 ID: 3ad09f

Bash the window open if you can.
>>
No. 279031 ID: 1854db

Open the door.
>>
No. 279052 ID: 37f64e
File 12968542927.png - (79.38KB , 1208x1153 , DoorBroken.png )
279052

-Open the door.

>The door is locked, but it also seems to have taken alot of damage in the past, it might be possible to break it open somehow.
>>
No. 279053 ID: 3ad09f

Charge full speed at the door to bust it open.
>>
No. 279057 ID: 4b0cf3

use the lead pipe to break the door open. if that fails, try bashing the window with it
>>
No. 279159 ID: 1854db

Use the lead pipe. On either target I guess.
>>
No. 279273 ID: 4b0cf3

let's all repeat what 4b0cf3 already said with different words
>>
No. 279408 ID: 2ddd6f

Smash that door with your MANLY PHYSIQUE!
>>
No. 279412 ID: f2f9e9
File 129695772493.png - (99.17KB , 1208x1153 , Slam.png )
279412

-use the lead pipe to break the door open. if that fails, try bashing the window with it

>you hit the door one time with the lead pipe, it seemed to work, you actually opened a hole in it, and you just found out just how strong you really are.

It still seems to be stuck tough.
>>
No. 279414 ID: 3ad09f

reach through the hole in the door to try to unlock it.
>>
No. 279423 ID: 1854db

Jamming your metal arm in there sounds like a good idea.
>>
No. 279661 ID: 4b0cf3

judging by the size of the hole, and your strenght, I don't think you'd get jammed for long...
>>
No. 279668 ID: 3dbacf
File 129703872680.png - (81.55KB , 1208x1153 , Unlock.png )
279668

-reach through the hole in the door to try to unlock it.

>You reach your arm through the hole in the door, you somehow manage to open the door from the other side.
>>
No. 279669 ID: 3dbacf
File 12970388009.png - (128.06KB , 1449x1100 , Supply.png )
279669

You are now in the Supply room, even tough it looks more like some sort of workshop, there are many mechanic things in the table in the middle, and another table across the room wtih a helmet similar to the soldiers's and a toolbox.
>>
No. 279670 ID: 3ad09f

Grab the items on the table and put them in your inventory.
>>
No. 279672 ID: 4b0cf3

first, check the tool box, look inside if there's any duck tape
>>
No. 279677 ID: 2ddd6f

Check under the table!
>>
No. 279683 ID: 180ec2

Does the hat fit?
>>
No. 279824 ID: e1c048
File 129711030948.png - (110.62KB , 1449x1100 , Toolbawx.png )
279824

-Grab the items on the table and put them in your inventory.

>you put all of the items on the table in your inventory, and now you have no longer use for the Lead Pipe, seeing as the wrench is a much better weapon.

-first, check the tool box, look inside if there's any duck tape

>you can't open the tool box, it's locked.
>>
No. 279826 ID: e1c048
File 129711113673.png - (143.56KB , 800x1200 , Youfoundan___.png )
279826

-Check under the table!

>Now just what the heck would you find below the ta-lookie lookie!
>>
No. 279827 ID: 3ad09f

open the box to see what it contains.
>>
No. 279868 ID: 1854db

BREAK the tool box open. You are strong. Use strength.
>>
No. 280037 ID: 815cd1

>>279826
You'd be surprised how much stuff ends up underneath tables.

Crack that bad boy open. And if the box doesn't contain at least one actual Easter egg, I will be very disappointed.
>>
No. 280218 ID: 65549f

Collect it and go find the others.
East eggs are awesome and fun! IGNORE THE QUEST AT HAND.
>>
No. 280243 ID: 08da9d
File 12972013178.png - (38.21KB , 800x600 , What is this.png )
280243

-open the box to see what it contains.

>You open the Delivery box, it contains... a Black Cane.
>>
No. 280308 ID: 1854db

Tap it on the table to see how strong it is.
>>
No. 280462 ID: 815cd1

>>280243
Could it possibly be a cane gun?

Also I see no eggs anywhere, so consider me to be quite the disappointed chap.
>>
No. 280547 ID: 3ad09f

take the cane to try to use it as a weapon.
>>
No. 280554 ID: 5a0a86
File 129728878288.png - (40.75KB , 800x600 , What is this seriously.png )
280554

/PAUSE

(i take this time to inform you that by "Eeaster Egg" i meant a "secret", an unrelated item that can be somewhat hard to find and can be in the most oblivious places, you found the first one, congratulations, but can you find what's so special about it?)

/PAUSE. CONTINUE
>>
No. 280555 ID: 3ad09f

take cane already.
>>
No. 280556 ID: 2ddd6f

>>280554
Is it someone's cane?
You should take it anyways.
>>
No. 280560 ID: 5a0a86
File 129729030896.png - (74.07KB , 800x600 , Secretn1found.png )
280560

-take cane already.

>You take the cane, made of wood, black coloured, doesn't seem to be anything of intrest in it.

You decide to still take it, and proceed with examining the rest of the items.
>>
No. 280562 ID: 5a0a86
File 129729048021.png - (58.78KB , 800x600 , Inventory.png )
280562

You have all the items from the table in your inventory, wich should you examine in detail first?
>>
No. 280573 ID: 1854db

Check out the claw arm!
>>
No. 280620 ID: 815cd1

>>280554
>Easter Egg = secret, not actual egg
That's the joke.

>>280560
Does that say "To: Red-Metal Clan" on the tag there?

And sure; check out that claw arm thing. Have to start somewhere.
>>
No. 280679 ID: 259738

>>280620
it says 'To Red, METAL GLEN'
>>
No. 280777 ID: 2ddd6f

I smell a fishy reference, anyways, get out of the room now.
>>
No. 280837 ID: 4b0cf3

Wait we didnt get to investigate the helmet
>>
No. 280917 ID: 3ad09f

examine the wrench.
>>
No. 280918 ID: ca9924
File 129744928562.png - (119.66KB , 720x900 , Claw.png )
280918

On a closer inspection, you know that this Claw Arm belongs to a Worker Robot, mostly used for repairing of ship engines, and other heavy work, that's about all you can remember from
>>
No. 280919 ID: 3ad09f

attempt to equip the robot arm to self.
>>
No. 280929 ID: 1854db

Doesn't seem too useful to us, if you ask me. We have hands!

Check out that metal bit with holes in.
>>
No. 280944 ID: ca9924
File 129745986748.png - (93.90KB , 720x900 , Mag.png )
280944

-Check out that metal bit with holes in.

>On a closer look you can see it's actually an empty pistol Magazine case, wich is weird, because all the weapons in the future use the same universal ammo, even rocket launchers, this thing is old.
>>
No. 280948 ID: 3ad09f

Examine the Helmet.
>>
No. 280949 ID: 4b0cf3

try the claw arm on and try to lift the helmet up with it
>>
No. 280960 ID: 1854db

Alright, let's check out that wierd pointy metal thing next.
>>
No. 280971 ID: 41496c

>Close Inventory
>>
No. 281117 ID: 2ddd6f

Close inventory and equip the new helmet!
>>
No. 281189 ID: 015c92
File 12975699696.png - (118.91KB , 1449x1100 , Moving.png )
281189

-Close inventory and equip the new helmet!

>you close your inventory, and before you can pick up the helmet, you notice that it moved a bit from where it was, you assume there might be something undeneath it.
>>
No. 281190 ID: 2ddd6f

Punch it in a MANLY WAY
>>
No. 281192 ID: 3ad09f

check what's underneath it.
>>
No. 281196 ID: 4b0cf3

cautiously check under it
>>
No. 281567 ID: e4facf
File 129771922761.png - (124.38KB , 1449x1100 , Buddy.png )
281567

-check what's underneath it.

>you lift the helmet to see what's below it, and you find a familiar face, you dont know how he/she got here.
>>
No. 281600 ID: 4b0cf3

SEE?
>>
No. 281624 ID: 1854db

>>281567
Maybe you could check the gender of the rat while we're here.

...you know this could be a different rat.
>>
No. 281630 ID: 4b0cf3

check in the helmet for spiders. you know you hate spiders.
>>
No. 281696 ID: 815cd1

>>281567
I was wondering what ever happened to that rat.

Well, if the toolbox is locked and you don't feel like trying to bust it open, might as well take it along for now. Might find the key elsewhere or something.
>>
No. 281737 ID: f1bf16

Check the back and interior of the helmet for identifying marks.
>>
No. 282084 ID: f9b148
File 129797476196.png - (83.29KB , 800x600 , HelmetBack.png )
282084

-Check the back and interior of the helmet for identifying marks

>You examine the back of the helmet, you find the words "Grunt-117" written on it.
>>
No. 282109 ID: 29a8cf

Put it on your head and pose cause SHIT JUST GOT REAL MOTHER-ROBOTS'
>>
No. 282110 ID: 3ad09f

Try putting on the helmet, see if that does anything.
>>
No. 282309 ID: 5164bb

Check "Grunt-117" against memory logs.
>>
No. 282391 ID: 4b0cf3

put the helmet on to see if there is any sort of integrated computer or HUD that could help
>>
No. 283376 ID: 19c0e0
File 129839814496.png - (323.15KB , 800x1700 , Helmet.png )
283376

-Try putting on the helmet, see if that does anything

>You put on the helmet.

Checking Compativility...
Compativility Check.
Unit "grunt" recognized.
Installing...

...

Installation Complete
>>
No. 283377 ID: 19c0e0
File 129839828872.png - (117.18KB , 1449x1100 , Nop.png )
283377

You now have the GRUNT-116 HELMET equipped.

You dont know if it has any kind of integrated computer or how to turn it on.
>>
No. 283511 ID: 29a8cf

Dance in a manly way to prove that you are superior to everyone!

Also check that toolbox again
>>
No. 283674 ID: 815cd1

>>283377
Again, if you don't feel like trying to bust open the toolbox, then just take it along for now. Plenty of inventory space begging to be filled with clutter.

Then exit the room.
>>
No. 284050 ID: 4b0cf3

Not yet. Investigate ceiling
>>
No. 284094 ID: 3ad09f

exit room.
>>
No. 284358 ID: 4b0cf3

fine, exit THE FUCK out of that room
>>
No. 284438 ID: 29a8cf

>>284358
DO THAT SHIT NOW
>>
No. 284753 ID: 40842f
File 12988363495.png - (32.35KB , 633x503 , FuckYoRoom.png )
284753

Room... you just got exited the FUCK OUT.
>>
No. 284754 ID: 4b0cf3

Fuck yeah. now go to the door on the left
>>
No. 284765 ID: 29a8cf

You have passed the test to be a Woman I MEAN MAN,
now, go somewhere else.
>>
No. 284767 ID: 3ad09f

Go find something else to do.
>>
No. 285706 ID: 96c2ee

Take a look around to see where you can go next.
>>
No. 286538 ID: b53677
File
Removed

-Take a look around to see where you can go next.

>the only places left to go are the other door and upstairs.
>>
No. 286539 ID: 1854db

Check the other door. Gosh I hope we don't spend as long in this one.
>>
No. 286756 ID: 815cd1

>>286539
What are you talking about faffing around in the same area is the best.

Anyways, yeah. Check the door.
>>
No. 287003 ID: bf4ce5

Take a look and see what's inside through the other door.
>>
No. 287509 ID: 51ce34
File 129979175116.png - (40.05KB , 800x600 , Area5.png )
287509

You enter the FIRING RANGE.
>>
No. 287545 ID: 4b0cf3

GO RIGHT
LOOK FOR WEAPONS
????
PROFIT
>>
No. 287550 ID: bf4ce5

Check if there's an armoury attached to the firing range.
>>
No. 287551 ID: 3ad09f

Find a gun then practice your firing skills.
>>
No. 287597 ID: 1854db

Punch one of the targets. HA, take that!
>>
No. 287788 ID: 4b0cf3

you mean punch THE FUCK out of the target
>>
No. 288538 ID: b1734f
File 130023370257.png - (43.44KB , 800x600 , Area 5b.png )
288538

-Check if there's an armoury attached to the firing range.

>you check further around the firing range and you find what seems to be a locker of some sort, by the red light in it, you assume it's locked...

...for some reason you feel slightly more heavy.
>>
No. 288540 ID: 4b0cf3

check under the counter
>>
No. 288542 ID: 8c73c8

looks like a sensor lock. try waving your hand in front of it.
>>
No. 288543 ID: 3ad09f

open the locker.
>>
No. 290162 ID: 8bc516

The door is obviously locked. Proceed to kick the door down, in a display of supreme badassness.
>>
No. 290386 ID: 4b0cf3

I SAY: kindly ask Jakob if he can give you whatever he used to cut open the door and use it on that locker.
>>
No. 290547 ID: 2a3ca9
File 130100151073.png - (81.54KB , 800x600 , Feel.png )
290547

-looks like a sensor lock. try waving your hand in front of it.

>you put your hand in front of the red area, nothing seems to happen.
>>
No. 290551 ID: 4b0cf3

oh sweet, an hologram...wait for it to talk and say start or similar words if it doesn't talk
>>
No. 290553 ID: 1854db

>>290547
Is that a hologram behind you or something else?
>>
No. 290567 ID: 8c73c8

yeah, be ready to engage kill mode if it's hostile.
>>
No. 294418 ID: 4b0cf3

I will be updating this quest from now on, since Xan is having troubles in real life and might not be able to update this quest in some time and he told me to take this over. not that I don't already have problems of my own but oh well...I can always give it a shot.
--------------------------------------------
hearing noise coming from behind, you turn around in a fighting stance to discover a hologram.
>welcome back, GRUNT-116
>>
No. 294422 ID: 4b0cf3
File 130212396101.jpg - (192.60KB , 800x600 , 2141535245.jpg )
294422

(the pic didn't upload, sorry about that)
>>
No. 294428 ID: 1854db

Say hello to the hologram. He's probably a training instructor or something.
>>
No. 294432 ID: 8c73c8

tell him you are having basic amnesia and you foget who he is.
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