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File 129102956623.png - (64.57KB , 840x762 , 1.png )
260612 No. 260612 ID: 38e619

"God damn this thing is slow. Feels like months I've been on this thing."

Musta been some power shortage. This tub's barely holdin'.
Expand all images
>>
No. 260613 ID: 38e619
File 129102965391.png - (27.19KB , 840x762 , 2.png )
260613

"So what do we do?"

Well first things first we need to find whatever's causing the elevator to slow. Find Raskull, kick his ass, and flush the reactor. Not in that order, just in whatever comes first.
>>
No. 260614 ID: 38e619
File 129102974894.png - (26.09KB , 840x502 , 3.png )
260614

Aaaaaaand looks like that's the source of our elevator problem.

"How the hell do you fix something like this?!"

You got a brain kid. Even a retarded monkey could figure somethin out eventually. I'll go look for a map, this place is like a damn maze.
>>
No. 260615 ID: 38e619
File 129102986270.png - (23.90KB , 840x502 , 4.png )
260615

"Well that's just great. What do we do now?"
>>
No. 260617 ID: 1854db

Open the box! WITH GUSTO!
>>
No. 260621 ID: 252e1b

A retarded monkey would just throw poop at it. I doubt that's the right answer here. Check the breaker box.
>>
No. 260633 ID: c71597

>>260615
Check the breaker box. And look for some sort of extinguisher.
>>
No. 260819 ID: 3b8a9d
File 129110906092.png - (23.22KB , 840x502 , 5.png )
260819

SUPER OPEN!

"Wait a sec."
>>
No. 260820 ID: 3b8a9d
File 129110913673.png - (14.55KB , 662x502 , 6.png )
260820

>>260819
"This ain't a breaker box! It's a box! With a...I'm not sure what the hell that is."
>>
No. 260832 ID: 1854db

Try to use the strange extinguisherlike object. Point opening at fire, squeeze round bit?
>>
No. 260856 ID: c71597

>>260820
Well the description of it fits with the present situation. Lets see if we can use it from a somewhat safe distance on the fire.
>>
No. 261120 ID: 38e619
File 129118973065.png - (23.78KB , 840x502 , 7.png )
261120

SUGGESTIVE SPEWING!

"Wow that's pretty damn effective..."
>>
No. 261121 ID: 38e619
File 129118979447.png - (25.14KB , 840x502 , 8.png )
261121

Okay kid I got ya a map and-oh good you got rid of the fire.

"Kay...can I see it?"

Well yeah your goin it alone in there.

"Yeah I-wait what?"
>>
No. 261122 ID: 38e619
File 129118993864.png - (10.42KB , 662x502 , map.png )
261122

Oh yeah this place is fucked to hell. I gotta stay behind and patch this road hazard up. Anyway, you are yellow dot. Reactor is red dot. Go to red dot.

"And that thing on the side?"

I dunno, some asshole carved that into the side plate. I think it's a penis.
>>
No. 261139 ID: 81ce59

>>261122
Looks like a rocket penis. Well then, lets get going. Be prepared for anything.
>>
No. 261178 ID: 1854db

Okay, let's go forward, and take the third left, which is after a long corridor.
>>
No. 261496 ID: 112e59
File 129136061036.png - (23.76KB , 840x502 , 9.png )
261496

>>261178
"Kay...so how do I get passed this stuff?"

I got a way, but you ain't gonna like it.
>>
No. 261497 ID: 112e59
File 129136063895.png - (24.51KB , 840x502 , 10.png )
261497

"Hey what are ya-"

Keep your arms tucked in!
>>
No. 261498 ID: 112e59
File 129136072147.png - (10.04KB , 662x502 , 11.png )
261498

Now get going. I got a pipe to tape together.

"Right. Uhm..."
>>
No. 261499 ID: 112e59
File 129136083432.png - (11.65KB , 692x478 , 12.png )
261499

"Running."
>>
No. 261500 ID: 112e59
File 129136086294.png - (14.41KB , 692x478 , 13.png )
261500

"Running."
>>
No. 261501 ID: 112e59
File 129136092258.png - (40.90KB , 692x478 , 15.png )
261501

"Ru-HOLY CRAP!"

"I uh. I don't like the way that stuff's all glowy."
>>
No. 261527 ID: 1854db

Fuck, backtrack to that door you passed, see if anything useful's in it. Like an ULTRA MEGAMOP 2000.
>>
No. 261529 ID: 46c430

>>261527
Do this. If it's locked, I think you ran past a key card on the ground, grab it and try that. Or just use your master of locks stuff to open the door. Either way.
>>
No. 261537 ID: c71597

>>261501
Eh, it's just a bit radioactive. Looks like you can get around it by hugging the corners. If you move quickly enough you will probably not be hit with a lethal dose of radiation. A quick trip to the medbay after you're done and there shouldn't be any lasting harmful effects.
>>
No. 261549 ID: cbdb8b

>>261500
Card reader is disapproving of your running about everywhere.

>>261529
Yes this.
>>
No. 261830 ID: 112e59
File 129151850932.png - (14.26KB , 692x478 , 16.png )
261830

>>261529
CARD GET!

Current inventory is card key, and nearly empty bottle
>>
No. 261831 ID: 112e59
File 129151856494.png - (12.85KB , 692x478 , 17.png )
261831

USED CARD KEY

Access denied.

"Hmmm...wrong key. Well then."
>>
No. 261832 ID: 112e59
File 129151868658.png - (13.86KB , 692x478 , 18.png )
261832

ILLEGAL ACTIVITY IN PROGRESS

"Well since it IS thousands of years old, the software may not be all that great. Maybe if I..."

Acess deni-Access d-Acces-Acce-Ac-Ac-A-A-A-A-A-A-A-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[
b]*krzt*[/b]AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
No. 261833 ID: 112e59
File 129151874820.png - (11.74KB , 692x478 , 19.png )
261833

mALFUNCTiOn. MUltipLE DamAgEsssssss............


"I think I killed it. Well the doors open."
>>
No. 261834 ID: 112e59
File 129151884987.png - (18.57KB , 743x478 , 20.png )
261834

"Nothing but a busted, and gutted robot, a porno pin up, and a roll of fixin tape."
>>
No. 261836 ID: 46c430

Peel off the pin-up and see if there's anything under it or on the back. Look inside the gutted robot for anything not stolen and/or hidden stuff. Maybe grab it and use it as a stepping stone across the radioactive crap. Nick the fixin' tape.
>>
No. 261847 ID: 112e59
File 129152047450.png - (16.84KB , 743x478 , 21.png )
261847

>>261836
"There's nothing in the bot. Like I said, it's gutted. Behind the pin up poster was...another key card...like I really need one. Also there's some writing."

'Hope to see you in Port Luuvan again soon Gapka -EinAnnJin'

"Oh yeah, and I took the tape."
>>
No. 261852 ID: 46c430

>>261847
Meh, take the card anyway. Might be valuable to somebody else, get you some cred.
>>
No. 261869 ID: 112e59
File 129152449033.png - (13.59KB , 692x478 , 22.png )
261869

>>261852
Red Key Card Gained

"Okay. Now let's assume that stuff is radioactive, and that I DON'T want to go to a med-bay full of angry pirates I hospitalized in a drunken haze. What do I do now?"
>>
No. 261881 ID: 1854db

I think there was an intersection we can turn at back where we came. Turn left at it, so we don't go directly away from our destination.
>>
No. 261958 ID: c71597

>>261869
Drag the robo to the radioactive puddle. Push it into the puddle, around the middle (oh yeah, make sure it will hold up to you jumping on it before you do this) of the puddle. Jump on top of robot and then across puddle. Be awesome.

Or you could attempt to go aroud it again.
>>
No. 263540 ID: b91438
File 129204034035.png - (13.89KB , 692x478 , 23.png )
263540

>>261958
"Well I guess its worth a shot..."
>>
No. 263541 ID: b91438
File 12920403671.png - (47.13KB , 692x478 , 24.png )
263541

>>
No. 263543 ID: b91438
File 129204060748.png - (58.27KB , 692x478 , 25.png )
263543

"Um...I don't think it's coming back up..."
>>
No. 263557 ID: 46c430

>>263543
...Well, uh... Well shit then.

Yeah, go around, man.
>>
No. 263610 ID: c71597

>>263543
Well fuck me, that shit is dangerous as fucking hell. Ok, time to go search for an alternative route again. Go back to the first intersection and take a right there.
>>
No. 264796 ID: ef71a3
File 129253703313.png - (12.54KB , 692x478 , 26.png )
264796

>>263610
"Right back the way I came. Now when you say right..."
>>
No. 264799 ID: ef71a3
File 129253711824.png - (21.91KB , 895x687 , 27.png )
264799

>>264796
"Do you mean my right or the other right? And by first intersection, do you mean this one, or the other one?"
>>
No. 264804 ID: 1854db

>>264799
Your other right.
>>
No. 264819 ID: c71597

>>264804
Probably this.
>>
No. 265368 ID: d9022c
File 129281350835.png - (13.13KB , 737x580 , 28.png )
265368

>>264804
"To the right I go the-DAMMIT! WHY MUST IT NEVER BE EASY?!"
>>
No. 265408 ID: 1854db

FUCK! Turn around and go straight left straight left straight.
>>
No. 267092 ID: d9022c
File 129343010977.png - (17.27KB , 855x621 , 29.png )
267092

>>265408
"I am getting sick of all this backtracking...
>>
No. 267093 ID: d9022c
File 129343012846.png - (16.71KB , 855x621 , 30.png )
267093

"And these stupid generic walls."
>>
No. 267094 ID: d9022c
File 129343015723.png - (18.52KB , 855x621 , 31.png )
267094

"And damn near everything else about this damn ship."
>>
No. 267095 ID: d9022c
File 129343025447.png - (13.92KB , 855x621 , 32.png )
267095

"Oh what the f-"

Please turn back. A spill hazard has occurred that is lethal to organics. Please wait until pipe is fixed and cleaner drone have been dispatched.
>>
No. 267099 ID: 46c430

>>267094
USE KEYCARD(s)
>>
No. 267130 ID: c2c011

>>267095
The previous door you passed seemed to have a keycard slot. Go try that one.
>>
No. 268562 ID: d9022c
File 129401083238.png - (16.08KB , 855x621 , 33.png )
268562

>>267130
"Okay...I didn't here a ping... must be busted."
>>
No. 268565 ID: d9022c
File 129401090387.png - (17.49KB , 855x621 , 34.png )
268565

"A deactivated service droid. There's a card slot where you input a protocol card."
>>
No. 268568 ID: d9022c
File 129401107026.png - (28.98KB , 922x687 , 35.png )
268568

"And the only cards I got are these 2. They might be protocol cards seeing as how they don't do shit anywhere else."
>>
No. 268569 ID: c2c011

>>268568
Press them together and put in both of them.
>>
No. 268658 ID: d9022c
File 129402102570.png - (22.01KB , 922x687 , 36.png )
268658

>>268569
"Uh...okay?"
>>
No. 268660 ID: d9022c
File 129402107049.png - (26.84KB , 922x687 , 37.png )
268660

HAZARDOUS SPILL DETECTED. PLEASE STAND CLEAR.

"Woah. Can't believed that worked."
>>
No. 268685 ID: 1854db

Follow it!
>>
No. 268773 ID: d9022c
File 129403473351.png - (45.17KB , 692x478 , 38.png )
268773

>>268685
REMOVING HAZARDOUS SUBSTANCE.

"Uh this robot thing is working but the puddle ain't getting any smaller. Think it has somethin to do with that hose?"
>>
No. 268782 ID: c2c011

>>268773
Probably. Going to have to find a way to fix that.

Or, hmm, you think you could stand on top of the robot's head and jump across?
>>
No. 269017 ID: d9022c
File 129411953295.png - (45.87KB , 692x478 , 39.png )
269017

>>268782
"Oh yeah! I still got that roll o tape! Only how do I apply it without melting my hands off?"
>>
No. 269037 ID: 252e1b

>>269017

Make a loop with the tape and draw it shut to pinch the hose off.
>>
No. 269084 ID: c2c011

>>269037
That might work.
>>
No. 269305 ID: d9022c
File 129421256586.png - (44.91KB , 692x478 , 40.png )
269305

"Okay. Yes it'll work...no...shit-no...yes...no-ye-no...yes...YES!"
>>
No. 269306 ID: d9022c
File 129421268832.png - (21.72KB , 692x478 , 41.png )
269306

Contamination levels dropping. It is now safe to traverse, but please watch for puddles.

"WHOO! I am awesome!"
>>
No. 269325 ID: c2c011

>>269306
Yes you are. Now onwards to the real task.
>>
No. 269601 ID: 1854db

Get moving!
>>
No. 269927 ID: 957cd9
File 129455136359.png - (14.78KB , 597x476 , 42.png )
269927

>>269601
"I am already! Just not sure how to clean a glowy burning reactor thing."
>>
No. 269939 ID: 1854db

What's that button? Don't push it without reading the text above it.
>>
No. 270150 ID: 588a87
File 129464428043.png - (17.04KB , 791x565 , 43.png )
270150

>>269939
"It's uh...Well I can't read this shit."

It says clean.

"Oh thanks."
>>
No. 270151 ID: 588a87
File 129464438265.png - (20.16KB , 791x565 , 44.png )
270151

"I woulda stood there for days if ya didn't-WOAH! Ugly face."

So, your the Terry after my job.

"Uh...what?"
>>
No. 270157 ID: 1854db

"You Raskull?"

If so, engage combat mode.
>>
No. 270167 ID: c71597

>>270151
Drink and punch his lights out. It's time for some drunken brawling.
>>
No. 270546 ID: 588a87
File 129472945016.png - (17.17KB , 791x565 , 45.png )
270546

"Uh...job?"

Gettin close to the captain ain't ya? I don't like yer face.
>>
No. 270547 ID: 588a87
File 129473002490.png - (13.99KB , 791x565 , 46.png )
270547

Put em up Terry, let's see what your made of.
>>
No. 270566 ID: 1854db

...combat mode activate? Drink up, ye hearty!
>>
No. 270573 ID: 46c430

>>270566
Or you could push the cleaning button and leave? Just saying.
>>
No. 270587 ID: c71597

>>270566
That's not as fun.

>>270547
Get drunk and slap his shit.
>>
No. 270600 ID: 588a87
File 12947675128.png - (16.69KB , 791x565 , 47.png )
270600

>>270587
"Fine then, you wanna fight asshat?"

Conflict detected
>>
No. 270601 ID: 588a87
File 129476772124.png - (36.37KB , 1255x582 , 48.png )
270601

"Bring yer shit on!"

That's the shit!
>>
No. 270613 ID: c71597

>>270601
Then unleash the motherfucking fury and show him why you don't fuck around with drunken terries. Time to fuck up his shit.
>>
No. 270684 ID: 1854db

I want to suggest kicking him inna nuts, but didn't we have a couple other fighting styles to choose from?
>>
No. 270726 ID: 99433a

>>270601
Kill him with your hair.
>>
No. 270826 ID: 588a87
File 129481354613.png - (19.62KB , 670x638 , 49.png )
270826

>>270684
Drunken Fist Fighting Stance
Motherfucking fists!
Fuck you!
=Right in the balls bitch!=

Hah! Can't even lay a toe on me.

Attack missed
>>
No. 270829 ID: 1854db

>>270826
Utilize MOTHERFUCKING FISTS to counter his blow!
>>
No. 270862 ID: c71597

>>270826
He is about to try to introduce his fists to your face. Don't let him, instead headbutt his fist, then introduce your fists to his nuts.
>>
No. 271615 ID: b5a477
File 129507416564.png - (17.05KB , 668x548 , 50.png )
271615

>>270862
Switched to Motherfucking fists!

You take 1 damage(5 absorbed by hair)

Gapka's arm breaks, receives 3 damage. Gapka's left arm is disabled.
>>
No. 271616 ID: 46c430

... ... ...WHAT THE HELL DO YOU USE AS HAIR GEL?!
>>
No. 271631 ID: 1854db

Fist to face.
>>
No. 271647 ID: c71597

>>271615
Now you grab his other fist, then introduce your foot to his knee. Nuts would probably be better, but who the fuck knows where freaky aliens keep their nuts? But joints should still work. Then when he's unable to try to kick free you just punch him in the face repetedly until it gets boring.
>>
No. 272700 ID: 01f658
File 129539531615.png - (24.15KB , 942x566 , 51.png )
272700

Fist connects with Raskull's middle eye.

Uh oh....

Raskull is knocked out.

Conflict Resolved
>>
No. 272701 ID: 01f658
File 12953955855.png - (8.50KB , 559x329 , 52.png )
272701

"Hmmm. I guess the middle eye hurts like hell."
>>
No. 272712 ID: c71597

>>272701
Good to know. Now to finish the task you were sent here for. Then you can return in triumph to your superiors.
>>
No. 276339 ID: ecc951
File 129636654180.png - (19.42KB , 597x476 , 53.png )
276339

What the hell's taking you so long eh?

"Well you see."

Beatin the snot outta Raskull? It takes that long to kick that whiner's ass?

"No it's just that-"

You haven't even cleaned the reactor yet did you?
>>
No. 276340 ID: ecc951
File 129636664345.png - (38.56KB , 597x476 , 54.png )
276340

Look it's not hard just push this button here.

"I kno-"

What you can't read? In the future this thing says 'clean'. Remember that ya illiterate twit.

"But-"

There done. Now let's go, or will you drag yer ass back to the captain's quarters?
>>
No. 276341 ID: ecc951
File 129636667712.png - (12.28KB , 336x330 , 55.png )
276341

"Why won't you fackin' listen?!"

I'm leavin...
>>
No. 276396 ID: c71597

>>276341
Lets celebrate a job well done by getting hammared.
>>
No. 276411 ID: 1854db

>>276341
Get. Fucking. Drunk.
>>
No. 280585 ID: 9dcfe6
File 129729674862.png - (14.80KB , 607x422 , 56.png )
280585

>>276411
>>276396
"Yeah, yeah how do I do that on an empty bottle?"

'Ey boss, we're done with the thing involving the cleaning.

Good get to the bridge I think you're gonna like this. And bring the rookie with you.
>>
No. 280593 ID: c71597

>>280585
Lets go to the bridge then. Also, ask if you can make a detour to the ship bar on the way.
>>
No. 280604 ID: 9dcfe6
File 129730289597.png - (15.61KB , 607x422 , 57.png )
280604

>>280593
"Huh? Oh too late."

So what is it you need cap?

Take a look.
>>
No. 280605 ID: 9dcfe6
File 129730306832.png - (17.14KB , 607x422 , 58.png )
280605

A Kroll vessel. Terran make by the looks of it. Probably has a Kroll crew though. And stuffed full of processed ores from some Terran colony. The engines though seemed to have been disabled by somebody else. Easy pickings for us.

"How'd you know it was here?"

It's been broadcasting across the whole damn sector. We're boardin' that thing and taking everything that ain't welded to the floor.
>>
No. 280607 ID: c71597

>>280605
Smells like a trap. But the captain might already know that. And possibly volounter you and some others to get into a shuttle to board the thing and make sure it's not a trap.

Which is why you should probably volounter yourself before he can do it. Oh, and requsition some booze before you go, tell them it's necessary as an armament.
>>
No. 281218 ID: 9dcfe6
File 129758014286.png - (28.53KB , 856x604 , 59.png )
281218

>>280607
"Ooooh! Ooooh! I volunteer to-"

Go with the first boat? Good. Gapka, you're going with the kid.

What? I'm still stuck with baby-sitting?

No, you and Raskull. And about 30 other boys are stuck baby-sitting.

"Raskull...didn't I just beat the crap out of him?"
>>
No. 281220 ID: 9dcfe6
File 129758021512.png - (13.72KB , 589x604 , 60.png )
281220

Yeah but I got better.

"YAH!"

Any more complaints kid? No? then go down to the armory and get your gun back! Kroll troops take a hell of a lot of punishment.
>>
No. 281337 ID: 9dcfe6
File 129764701080.png - (23.18KB , 687x604 , 61.png )
281337

"Well what about Stella?"

Glamour-puss? You think'd I'd let her out just for some maintenance work? No kid. Show me you're really gonna work for me. Then you'll get a chance to go for that ass.
>>
No. 281346 ID: f88f02

>>281337
WE NEARLY KILLED OURSELVES IN FUCKING RADIOACTIVE WASTE WHAT WAS THAT MY DAY FUCKING OFF YOU MOTHERFUCKER
>>
No. 281347 ID: c8ba52
File 129764878391.png - (19.12KB , 687x604 , 62.png )
281347

Here's your gun kid.

Gained Stambul23

Gained 30 rounds of ammuntion

"What about my-"

Booze? Yeah I've seen how you work. Raskull get him a bottle of-somethin' I dunno. Just make sure it ain't lethal to terries.
>>
No. 281403 ID: c8ba52
File 129766078020.png - (29.17KB , 757x638 , 63.png )
281403

Bottle of ???-labeled alcohol obtained

Well kid ya ready?

Conflict Detected

Enemies
Kroll Crew (x?)

Allies
Gapka
Raskull
Pirates (x32)

Weapons
Stam23 (2/28)
>>
No. 281455 ID: c71597

>>281403
Well what are we waiting for? Lets go fuck up some disgusting aliens. Just let the other more expendable people be the first through the airlock.
>>
No. 281476 ID: 1854db

Try a few shots from a distance while you take a few sips of ye olde alcohol.
>>
No. 281546 ID: d924de
File 129771631622.png - (31.07KB , 717x597 , 64.png )
281546

>>281455
"Way ahead of ya."

TIME TO DIE PIRATES!

Kroll Commando A is priming weapon

Kroll Commando B is firing weapon. KCB fires 7 shots.

Pirate takes 12 damage. Pirate is incapacitated.
>>
No. 281549 ID: c71597

>>281546
Oh look, a totally predictable trap.

Ok, lets see what we can do to salvage the situation. Looks like their optical sensors might be vulnerable. So lets try shooting that. Or possibly throwing some pirates at them to bleed aggressively over their optical sensors.
>>
No. 281639 ID: c8ba52
File 129774288389.png - (40.18KB , 630x684 , 65.png )
281639

>>281549
"I know. It's hard aiming when being shot at!"

KCA takes 7 damage. KCA fires 7 shots

KCB fires 7 shots.
Pirate takes 10 damage

"How'd the captain fall for such a trap?"

Trap?! If this was a trap they'd have a bigger reception! Ha! You gotta lot to learn kid!
>>
No. 281693 ID: c71597

>>281639
So this is a normal reception? Damn, they must have rather high casualty rates.

Ok, looks like you might be able to damage the joints on the knees of the other one. Lets try shooting that and see what we can do.
>>
No. 281723 ID: 8c06b9

>>281693
Nah, nah, shoot his hand, the one that was behind the guard when he was facing you.

...Well, that, or just keep shooting at the one guy, take him down.
>>
No. 281840 ID: c8ba52
File 129782969230.png - (54.21KB , 943x684 , 66.png )
281840

>>281723
>>281693
"You might be on to something. Both of ya..."

1 shot fired (0/28). KCA takes 42 damage. KCA is blinded. KCA is firing wildly

KCA fires 21 shots. KCB is hit for 35 damage. KCB is incapacitated.

Rito receives 42 experience points.

Now that's one helluva lucky shot.
>>
No. 281842 ID: c8ba52
File 129783019097.png - (31.14KB , 943x684 , 67.png )
281842

>>281840
Hang on he's still alive... keep yer head down I'll deal with him.
>>
No. 281846 ID: c8ba52
File 129783034716.png - (37.10KB , 943x684 , 68.png )
281846

>>281842
Gapka fires. KCA is dead.
>>
No. 281847 ID: 46c430

RELOAD YOUR SIDEARM GRAB A MACHINE GUN AND GET TO RAIDING
>>
No. 281850 ID: c8ba52
File 129783166654.png - (31.19KB , 943x575 , 69.png )
281850

>>281847
Stam23 reloaded (2/26)

Well would ya look at one a these. Kroll Decimator. Kroll 13-3 by the looks a things, not bad. Want one?

"YES! DO WANT! DO WANT!"

Well here, I already got one anyway, it'll do you good to have somethin besides that pea shooter.

acquired Kroll Decimator 13-3 (665/700)

Raskull fires. KCB is dead.

Conflict resolved
>>
No. 281852 ID: 46c430

>>281850
Cackle madly. Then check out what the ship you just conquered has on it. Hopefully it includes more booze.
>>
No. 281893 ID: c8ba52
File 129784096032.png - (29.46KB , 943x575 , 70.png )
281893

>>281852
"So where's the loot?"
Ah nah kid. That was just the opening number. A ship this size is gonna be crawlin' with Kroll.

"Well great so where to next?"

That's just it kid, this place is split into a whole buncha places. We're gonna split up. I'll head for the bridge, Raskull's takin the Engine Room. You go for the Cargo Hold.

"...well where the hell's the backup?"

I dunno. Just take those five goons and get going. We got a ship to loot.
>>
No. 281898 ID: 1a693f

>>281893
This is not an efficient operation. Anyways, loot some armor or something I dunno. You got a pretty cherry job by the way, straight to the cargo hold? Hell yeah!
>>
No. 281916 ID: c71597

>>281893
Ask them where the armory is on this place. Making sure that they don't get fancy weapons while you do should make the fight easier. Then assign some dude to go point and head over there.
>>
No. 282291 ID: c8ba52
File 129801525728.png - (14.09KB , 835x521 , 71.png )
282291

>>281898
"Why me?Apparently I'm the only one with any fightingg experience as the others are a bunch of new guys that surrendered back on the Belshazzar. Rinko took point and so far he saw no one."

Die terries!

"Fuck. Apparently Rinko is blind as shit."

Conflict detected.

Enemies
Kroll (2x)

Allies
Rinko(pistol)
Gavik(assault rifle)
Alon(pistol)
Duvit(pistol)
Gudduin(rifle)


Issue Orders to allies
>>
No. 282292 ID: 1a693f

>>282291
Do some covering fire with the huge gun while the mooks find somewhere to hide and make potshots. You've got a kabillion ammo.
>>
No. 282329 ID: 252e1b

Gudduin's got the most precise weapon, hopefully he can use to to good effect. Have him hit their sensors or visors or whatever their armor has for their weird-ass alien eyes.
>>
No. 282333 ID: c71597

>>282291
You got a new heavy weapon to try out. Lets see how heavy it is. Hose down the fuckers with fire!

Oh, and tell the rest to do the same. Need to suppress them and then advance and kill the fuckers.
>>
No. 282396 ID: c8ba52
File 129807034751.png - (28.29KB , 835x521 , 72.png )
282396

>>282329
"Gudduin! Aim for the eye thingies!"

Gudduin is lining up a shot.

Fired 21 shots.(643/700). Kroll takes 21 damage. Kroll is killed.

"I LOVE THIS GUN!"
>>
No. 282397 ID: c71597

>>282396
Get two dudes up to possibly storm the place while you provide suppressing fire. Or toss a grenade or two behind there if you got it.
>>
No. 282672 ID: c8ba52
File 129816303468.png - (26.25KB , 835x521 , 73.png )
282672

>>282397
"All unnecessary. Besides where am I gonna get a grenade? From my ass?"

Fired 7 shots(636/700). Gudduin fires. Kroll takes 20 damage. Kroll is dead.

"See what I mean? Rifle plus table equal dead guy on the other side."
>>
No. 282673 ID: c8ba52
File 129816312351.png - (23.96KB , 950x648 , 74.png )
282673

"Oh eww. He's spilled eye juice all over everything."
>>
No. 282676 ID: c71597

>>282673
Oh, I thought it was a proper cover, not just an overturned table. Ok, loot the bodies. Seems like you got another pistol and a rifle. Hand them out to whoever is the best shoots among your followers. And check if they have anything else that's useful.

Oh, and check that door before continuing on. Don't want anyone to burt through it while you continue on and shoot you in the back.
>>
No. 282697 ID: c8ba52
File 129816766811.png - (42.53KB , 950x648 , 75.png )
282697

>>282676
"Yeah anything's better than the pistols half these guys are carry-WOAH!"

Conflict Escalated

Enemies
Kroll x 25
>>
No. 282820 ID: c71597

>>282697
Wow, that's quite a lot of Kroll. Hose them down with bullets and kill the shit out of them.
>>
No. 283122 ID: 874a62
File 129831882061.png - (21.93KB , 950x648 , 76.png )
283122

"I would go in there with twenty kinds-a-kickass, but I can't even get a good view of em."


Issue orders
>>
No. 283123 ID: c71597

>>283122
You got a badass assault rifle. Just peek it over your cover and open fire in a sort of line from right to left and try to strafe the room. Then pull back the gun and wait a bit to hear if any of them are getting back up and opening fire again.

If you don't hear any firing then ask if anyone has a pocket mirror or a knife. Or preferably both and some addhesive. Or one of those nifty fiber optic things you can use to look around corners.
>>
No. 283125 ID: 1854db

How about we flank them instead?
>>
No. 283128 ID: c71597

>>283125
They appear to cover both entrances.
>>
No. 283181 ID: 46c430

Wait until they stop shooting/need to reload/run out of ammo?
>>
No. 284375 ID: 874a62
File 129870397949.png - (21.46KB , 754x646 , 77.png )
284375

>>283181
"I dunno how much ammo they got."

>>283128
"No they're down below, I just need to move to a better position."
>>
No. 284380 ID: 874a62
File 129870534889.png - (29.35KB , 1028x958 , 78.png )
284380

"Just need to move to-OW shitfuck that stings!"

Rito takes a grazing hit. Rito takes three damage

Kroll are focusing on Rito
>>
No. 284422 ID: c71597

>>284380
Just a fleshwound, nothing to worry about. Return some fire by popping up the gun and blindfiring a bit.

Then move on towards the better position.
>>
No. 284435 ID: 46c430

Actually, no, they're focusing on Rito, yes? Send your allies up to the better position, while you stay nice and snug behind something solid.
>>
No. 284936 ID: 874a62
File 129886704431.png - (16.31KB , 834x570 , 79.png )
284936

>>284435
"I don't need tellin twice. Fuck for a fleshwound this stings..."

Hey asshole! Who the hell we supposed to shoot. There's like twenty guys down there!
>>
No. 284951 ID: 1854db

Can we just... go around them?

Oh wait, how about we just block the window they're firing through?
>>
No. 284954 ID: 46c430

"The ones with the biggest, fanciest guns and gear!"
>>
No. 285034 ID: c71597

>>284936
Tell them to shoot all of them, in descending order of the ones with the fancy guns first.

Then keep moving. A flanking position and hosing down the place with bullets would be sweet.
>>
No. 286274 ID: 874a62
File 129930063689.jpg - (19.87KB , 834x570 , 80.jpg )
286274

>>285034
"The shootiest ones first!"

Easier said then done.

Duvit is drawing their fire.
>>
No. 286275 ID: 874a62
File 129930073822.jpg - (22.19KB , 834x570 , 81.jpg )
286275

Boss, I gonna need back up cuz a pea shooter's doing shit to them.

"...well I can see three so far from my vantage...where's the other 22?"

4 members waiting for orders.
>>
No. 286318 ID: 1854db

Shoot the green guy first.

Everyone should pop up when they're safe and take a few shots then pop back behind cover. Someone should keep an eye on the door though. I suspect that most of the group is coming up here.
>>
No. 286330 ID: c71597

>>286275
The others can wait their turn to get shoot. Kill these ones first. And yeah, green dude is as good a starting point as any.
>>
No. 286761 ID: 874a62
File 129948365492.png - (23.66KB , 834x570 , 82.png )
286761

>>286330
Rito fire 36 shots (600/700)
KrollA takes 22 damage. KrollA is killed
Kroll have re-focused attention on Rito
>>
No. 286762 ID: 874a62
File 129948373854.png - (23.36KB , 834x570 , 83.png )
286762

Rito fires 21 shots (579/700)
Gudduin fires.
HEADSHOT! KrollB is killed.
Kroll are in disarray
>>
No. 286804 ID: 12e130

>>286762
Finish off the last guy and yell out that Tunnel Snakes rule. Or possibly space snakes. In either case you rule.

We also need to use this confusion to our advantage and move to a position where we can take out the rest.
>>
No. 287933 ID: 874a62
File 129997474750.png - (18.13KB , 834x632 , 84.png )
287933

>>286804
"Nah lemme see if I can't take a few more out. Shouting that for one kill sounds kinda wasted."
>>
No. 287934 ID: 874a62
File 129997477291.png - (24.32KB , 834x632 , 85.png )
287934

"Oh hell yeah that's better."
>>
No. 287936 ID: 874a62
File 12999750565.png - (35.71KB , 834x632 , 86.png )
287936

"YEAH MUTHAFUKAS! SPACE SNAKES RULE!"

Rito fires 42 shots(536/700)

KrollC takes 22 damage. KrollC is killed.

KrollD takes 25 damage. KrollD is killed.

KrollE takes 6 damage. KrollE moves to cover.

KrollF takes 23 damage.KrollF is killed.

KrollG takes 27 damage. KrollG is killed.
>>
No. 287970 ID: 1854db

I love that gun. Any more left? There should be more. Look around, but don't expose yourself.
>>
No. 288052 ID: 2a799d

>>287936
Space snakes does indeed rule. Now get into cover. There's still one of them left. And call up your crew to better positions so that you can advance further.
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