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Queen Jingling Drifter
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>Currency, Lodging
If it was a blunder, it was mutual. It didn't occur to me that I would need anything - all I took with me were these clothes and one of father's walking sticks. Father does keep a bag of silver coins in a chest in his room, but he took that with him when he went to the village. Of course, we have precious metals at home - it is an alchemist's workshop, after all - but not coins, and most is not in a pure form.
Shelter may not be necessary. I'm not harmed by the normal temperatures of night and day, and I don't need sleep - technically, I can't sleep. Usually I just read at night, since the noise of cleaning and preparing equipment kept father from sleeping. Privacy might be desirable, but I don't think I'd need a whole room - a closet would do fine.
>complete run down of your weaknesses
Weaknesses? Well... most things that harm a human harm me, I'm just more resistant to them. I could reach into a fire and remove a burning log, but if I held my arm in the flames for much longer I would start to scorch and crack. Extreme cold would probably harm me in the same way. I've lost several digits and limbs to accidents with acid and explosives, so I don't think I have any special resistance to those.
I can be damaged by physical trauma just as easily as a human, but I don't truly feel pain and I don't bleed. I won't lose the use of my limbs or digits unless they're entirely severed, but I can't hide damage with my transformation - if I acquire a cut on my face, it will be visible regardless of whose face I'm wearing.
I don't heal naturally like a human. Replacing a limb would require referring to my father's notes on my creation and performing complex alchemical procedures, but I can repair minor damage with a slurry of the three substances that make up most of my body - clay, bone ash, and blood.
I suppose I should also tell you about my Heart. Father told me never to let anyone know about it, but I don't think you're capable of either harming me or stealing father's secrets. In the center of my chest is a mandrake root, treated with various rare substances. This root is the source of my thought and motion. No amount of damage to my body will destroy me, but if this heart is damaged - perhaps even scratched - I will immediately become inert. I will "die."
>Miller or Blacksmith
Well, the argument for the blacksmith seems more compelling to me. It's still early in the afternoon, so there's time to talk to the miller before nightfall if I need lodging and can't get any useful information from the smith. I'll do that first.
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