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File 127041940083.jpg - (109.55KB , 640x480 , 001.jpg )
159607 No. 159607 ID: f21281

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No. 159608 ID: f21281
File 12704194685.jpg - (71.47KB , 640x480 , 002.jpg )
159608

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No. 159609 ID: f21281
File 127041948038.jpg - (100.94KB , 320x240 , 003.jpg )
159609

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No. 159610 ID: f21281
File 127041949041.jpg - (97.33KB , 640x480 , 004.jpg )
159610

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No. 159612 ID: 005f23

Analyse dimensions of current room.
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No. 159614 ID: 97430e

Ah, well, these things happen. Tell us about yourself, Unit 45130-V. Got any other name, to start with? The numbers are a bit of a mouthful.
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No. 159615 ID: 3b6c92

>>159610
Damn, left for dead. Poor you.

Well, you'd best extricate yourself from the pile of metal bits you seem to be in.
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No. 159622 ID: f21281
File 127042175537.jpg - (117.55KB , 640x480 , 005.jpg )
159622

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No. 159625 ID: b9b5f3

>>159614
45130-V?

Asiel?

Asieov?
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No. 159626 ID: b9b5f3

attempt to acess damage done to yourself. if you are there you must have some sort of damage
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No. 159628 ID: 005f23

We shall go by Asieov. It sounds easy enough to remember.
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No. 159629 ID: a56bd0

>>159622
"Ordinary, Robotic, Bodyguard"-154
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No. 159631 ID: 34470e

>>159628
How about Asi for short?
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No. 159633 ID: 3b6c92

>>159628
I'm pretty sure the robot guy is Asieov.

We're apparently a rogue subroutine.

I like the idea of us being ORB-154.
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No. 159637 ID: 6834bc

>>159622
Unit 45130-V, you may refer to us by designation Qoppa-Upsilon-Epsilon-Sigma-Tau ['Q.U.E.S.T.' or 'Qoppa' for short.]

In accordance with self-preservation protocols, recommend finding repair station.
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No. 159638 ID: f21281
File 127042276946.jpg - (119.21KB , 640x480 , 006.jpg )
159638

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No. 159641 ID: 005f23

I like Qoppa-Upsilon-Epsilon-Sigma-Tau, or just Qoppa, as well. It fits.

Also recommend locating a repair station. Structural damage and the replacement of both primary and secondary power supplies seem to be the priority.
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No. 159643 ID: 701a19

>>159638
PID: ORB154
Description: ORB v1.5.4 is an emergency failsafe system designed for improved functionality in situations outside tolerable operating parameters.
Triggering events:
*Loss of memory event.
*Transfer to tertiary power.
*Absence of positioning information.
*Severe structural damage.
Trigger threshold (2) met by (4) critical operation errors.

---

Investigate non-immediate surroundings.
Smoke and fire detected; determine source and distance.
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No. 159646 ID: f21281
File 127042452859.jpg - (116.14KB , 640x480 , 007.jpg )
159646

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No. 159647 ID: 3b6c92

>>159646
If it's likely to be a repair facility, and you need repair, then I mean, well... dang, this ain't higher math, here.
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No. 159652 ID: 005f23

Keep your sensors open for other actives. If the theory that you were intentionally deactivated is true, then other actives may work towards your repeat deactivation.
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No. 159671 ID: f21281
File 127042696170.jpg - (68.94KB , 640x480 , 008.jpg )
159671

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No. 159672 ID: f21281
File 127042696913.jpg - (66.59KB , 640x480 , 009.jpg )
159672

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No. 159674 ID: f21281
File 127042698181.jpg - (45.09KB , 640x480 , Splash.jpg )
159674

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No. 159677 ID: 3416ec

>>159674

Nice touch.
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No. 159682 ID: f21281
File 127042765488.jpg - (89.78KB , 640x480 , 010.jpg )
159682

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No. 159683 ID: 701a19

>>159646
Open fires and smoke observed. Slag pits are kept in enclosed areas to prevent contamination. Thermal requirements for smelting exceed what is possible with open flames; open flames not used.
High probability of open fire source being anomalous.
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No. 159686 ID: 701a19

>>159682
Smallest chamber most likely specialized work zone. Suggesting use of right hand rule of exploration.
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No. 159687 ID: 34470e

>>159682
Left.
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No. 159695 ID: 1ac39d

>>159686
agree
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No. 159697 ID: 3b6c92

>>159686
Uh, right, sure.
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No. 159715 ID: 7b9e35

right. smaller facility can also be a commanding room.

please state capatibilities? i dont want to discover this is a gang turf or actual enemy ground in the worse way possible.

(nicely done with the name)
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No. 159745 ID: f21281
File 127043296617.jpg - (90.32KB , 640x480 , 012.jpg )
159745

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No. 159747 ID: 34470e

>>159745
Go north
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No. 159753 ID: 344ef9

>>159745
Examine that green light.
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No. 159765 ID: 005f23

The green light appears to be next to the north door, making both destinations the same. Make sure to keep away from the machinery, even if it is turned off.
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No. 159782 ID: f21281
File 127043535337.jpg - (77.38KB , 640x480 , 013.jpg )
159782

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No. 159788 ID: 1ac39d

can nanobots be reconfigured to do tasks outside of their factory setting? such as molecular dis-assembly or self repair?
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No. 159792 ID: 3b6c92

>>159782
Well, go through the door, then.
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No. 159798 ID: f21281
File 127043660322.jpg - (95.25KB , 640x480 , 014.jpg )
159798

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No. 159800 ID: 1ac39d

>>159798
very well. activate screen.
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No. 159801 ID: 34470e

>>159798
Check the control panel or button or whatever that thing is.
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No. 159802 ID: 344ef9

>>159798
main screen turn on.
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No. 159812 ID: f21281
File 127043829456.jpg - (150.39KB , 640x480 , 015.jpg )
159812

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No. 159815 ID: 34470e

>>159812
First go to the repair facility.
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No. 159818 ID: 1ac39d

are repair and upgrade facilities compatible with our frame? or, if not, can they be reprogrammed so that they can work with?
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No. 159819 ID: 3b6c92

>>159812
Yeah let's go to the repair room. See if we can't get you back in working order.
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No. 159820 ID: 344ef9

>>159812
Head to the repair facility.
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No. 159850 ID: f21281
File 127044099339.jpg - (97.54KB , 640x480 , 016.jpg )
159850

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No. 159851 ID: f21281
File 127044099862.jpg - (106.72KB , 640x480 , 017.jpg )
159851

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No. 159852 ID: 34470e

>>159851
Comply.
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No. 159853 ID: 344ef9

>>159851
Um... okay? Are there any safeguards you can put in place just in case this repair system malfunctions and starts hurting you?
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No. 159859 ID: 60477c

>>159851
you are in obvious need of repair, and repair has been approved. comply.
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No. 159866 ID: f21281
File 127044350214.jpg - (87.55KB , 640x480 , 018.jpg )
159866

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No. 159867 ID: f21281
File 127044351193.jpg - (88.23KB , 640x480 , 019.jpg )
159867

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No. 159868 ID: f21281
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159868

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No. 159881 ID: f21281
File 127044561297.jpg - (81.25KB , 640x480 , 021.jpg )
159881

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No. 159882 ID: f21281
File 127044561893.jpg - (34.95KB , 640x480 , 021PAUSE.jpg )
159882

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No. 160096 ID: f21281
File 127051056381.jpg - (113.71KB , 640x480 , 022.jpg )
160096

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No. 160097 ID: 61ee67

Nano-Assemblers grant you both a new weapon and a new tool. Given your only current defensive tools involve bludgeoning with your fists, the Nano-Assemblers are the recommended upgrade.
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No. 160102 ID: 34470e

>>160096
I'm going to go with Nano-assemblers as well.
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No. 160109 ID: a79b14

nano seems OP. does it allows you to make tools, ONE blade or to CRAFT blades?
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No. 160112 ID: 61ee67

I am under the assumption that it allows the formation of a single blade, likely attached to the arm. The post >>159798 mentions that the Nano-Cells build themselves into an object and deconstruct for storage.

I suppose we could remove the Nano-Cell blade, but we wouldn't be able to construct a new one afterwards.

My use of the word "tool" is because a sharp knife can be used for more than combat - prying and wedging, for example.
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No. 160115 ID: f21281
File 127051317017.jpg - (94.15KB , 640x480 , 023.jpg )
160115

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No. 160120 ID: 61ee67

>>160115
>Y
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No. 160122 ID: f21281
File 12705136162.jpg - (80.78KB , 320x240 , 024.jpg )
160122

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No. 160124 ID: a79b14

i am taking you have many tools in your database for the nano assemblers to work as tools.

go for it. later on we will use it to craft you actual weapons.
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No. 160130 ID: 61ee67

>>160122
The function of the Nano-Assemblies is understood. Thank you for the clarification.
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No. 160142 ID: f21281
File 12705152737.jpg - (81.64KB , 640x480 , 025.jpg )
160142

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No. 160143 ID: 632862

>>160142
What's that blue thing?
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No. 160163 ID: a79b14

>>160142
welll, id like you to make trhowing implements. i doubt it will be useful but its gonna be a good test of the blade and your craft skills.

if you where to craft bulllets, could the nano assemblers turn into a weapon?
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No. 160164 ID: 34470e

>>160163
He can't. The weapons are connected to him, They can't be detached.
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No. 160166 ID: 1ac39d

only location left is the central room. we should carefully explore that area.
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No. 160168 ID: a79b14

>>160164
im not saying he would fire nanocell assembled bullets. im saying if he find actual bullets or make some himself, could he fire it?
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No. 160183 ID: f21281
File 127051872934.jpg - (111.77KB , 640x480 , 026.jpg )
160183

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No. 160188 ID: 1ac39d

confirmed. open door and be wary.
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No. 160195 ID: 632862

>>160183
Try scanning past the door first. We do not want to release a giant killer robot that squishes us immediately.
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