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Giggling Glory
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Upon hearing her compatriots antagonize the gangsters whose good graces they're operating under, Costello lets out a low growl.
"Business over dinner. Not over riverbed. Talk shop at nicer venue."
So, we need to figure out how many dice we roll, what the position is, and what the effect level is. DM can set position and effect level- by first guess is "Risky" and "Standard" but you have the most insight into the goons motivations/orders and how well that aligns with us. We're trying to score, and we're going to make a Social plan to do so- >>1082763 throwing a party to rub elbows.
PROCEDURES
action roll
1. The player states their goal for the action.
2. The player chooses the action rating that matches what their character is doing in the fiction.
3. The GM sets the position for the roll.
4. The GM sets the effect level for the action.
5. Add bonus dice.
6. The player rolls the dice and we judge the result.
For action rating, this seems like Consort, Command, or Sway. Not really confident on which. Then we considered advantages which add/subtract dice?
> Is this operation particularly bold or daring? Take +1d. Is this operation overly complex or contingent on many factors? Take -1d.
> Does the plan’s detail expose a vulnerability of the target or hit them where they’re weakest? Take +1d. Is the target strongest against this approach, or do they have particular defenses or special preparations? Take -1d.
> Can any of your friends or contacts provide aid or insight for this operation? Take +1d. Are any enemies or rivals interfering in the operation? Take -1d.
> Are there any other elements that you want to consider? Maybe a lower-Tier target will give you +1d. Maybe a higher-Tier target will give you -1d. Maybe there’s a situation in the district that makes the operation more or less tricky.
I would say this is certainly bold... not sure about the rest. Thoughts?
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