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1075029 No. 1075029 ID: 6ccdb2

Prelude...

A thinly veiled soul acts in original ways.
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No. 1075030 ID: 6ccdb2
File 169774042169.png - (750.28KB , 1882x1814 , Kretra.png )
1075030

>"Riddled channel of the Kretra. A chance meeting, perhaps."

"I Am star empress Laccsim the Shadow, Supreme Highness."

>"I see that you live."

"But my galaxy lies in ruins, Your Highness."

>"Nevertheless, how many troops, how many stellar capable ships have you saved?"

"I would rather send them to fall today to harm our enemies. 700 thousand troops stationed on remains of my personal fleet, two battletitans and one titancruiser. Hardly a fleet to conquer a planet... The escorts don't even matter, all the thousand battleships are gone, all the ten thousand cruisers wiped with their shields unspent in battle and all. I have seven thousand fighters onboard the titancruiser few destroyers and a hundred score of stealth corvettes left, Your Supremacy."

"You shall gather your fleet and fight another day, I have use of your titans still. Which sector would you be able to travel by jumpdrives from your well hidden location?"
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No. 1075031 ID: 6ccdb2
File 169774306432.png - (321.27KB , 2560x1440 , simple_map.png )
1075031

The Super Star Empress' voice fades away into the background noise of my own thoughts in my hyperpsychic connector as She disconnects the psycho-riddled channel.

My galaxy lies within the normal cluster of Khamil, in the frontier of the Kretra Super-Empire. This is where the Spektra first attacked.

>The Demon Twins were already contested for centuries, it was only this year the Spektra could form a formidable enough host to invade the core galaxy of the frontier cluster and defeat it in a single blow.

To consider the command of the Super Star Empress, I need to quickly decide over the course of the navigation of the fleet remains.

>Sanaa is the natural next target of the attacks, it needs to be strenghtened but I don't have the tactics nor the numbers anymore. It is an agricultural core of the whole cluster, if Sanaa falls, hunger will spread and decrease the numbers even further without core imperial involvement. I have few friends in the overlords of Sanaa, but their fleet is weak in numbers as Bhaldesaa was supposed to work as a shield against enemies.

>Amanaa is a populous hub of cultural mixture, not all there are Kretra, but all bow to the Super-Empire in the galaxy and there is a galactic peace, relative, but less conflicts locally than in other cluster galaxies.

>Customs Galaxy is a small galaxy that works as a connector to the trade lanes of the Super Imperial Cluster, if that falls, the trade will suffer greatly to Khamil Normal Cluster. I know many officials as passing acquaintances in this galaxy, but it has a small population and a limited garrison fighting of fringe pirates and cults and such.

>Thandsoon is a true frontier galaxy filled with low tech stellar municipalities fighting their own problems and securing the advancement of the galaxy, a recent war has torn the technological level of many places there into oblivion, so it houses a lot of primitive and semi-primitive worlds trying still to get back on their feet.

>Scepter is the capital galaxy of the several dark cultists factions and we don't have a full control in that galaxy, it is a border galaxy and full of challenges, but also opportunities.

>Bracelet is a smaller border galaxy that is filled with pacifist interdimensional civilizations and works as a local jewel to contact even farther reaches of the universe through sophisticated but few interdimensional gateways around the fortress outpost worlds.

>Urdaa & Penseaa are galaxies with many neutral factions I have been attempting to sway under the rule of the Super-Empire. Some of the civilizations have already aligned there to support the unification processes, but many rather see their own fates in the secure hands of the local starlords.

>Un Daraa is a mystery galaxy I have little experience in dealing with. I have a friend scouting it, and I would try to accompany her in her exploration vessel if events lead to that. She would reveal the news from that galaxy and we could hide there together to gather strenght from the mysterious worlds within

>Kalis is a semi-hostile machine intelligence world that is secluded and shrouded in its own processes and madness.


These are the galaxies within my jump range. I need to make a decision fast to inform of the course of actions to my Supremest and contact Her through the hyperpsychic link soon.
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No. 1075032 ID: e5709d

If you believe the war to be hopeless then your only course of action is to change the nature of the war... of course, you'll probably die trying instead.

Head to Kalis. Raid the planet for force multipliers and Lostech before anyone realizes what suicidal charge you've set yourself on. Figure out a viable plan for survival from there.
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No. 1075034 ID: 6ccdb2
File 169774885920.png - (759.93KB , 2560x1440 , Kalis_mega.png )
1075034

Kalis is a galaxy megastructure called Kalis Mega. It's a galaxy that's gathered into the center of the galactic core into a single bright pillar of star graveyards. I don't know how they fucked up their galaxy so bad but the remaining accessible million stars most of which are red dwarves are circling the collapsed core pillar mess with a massive single planet wide galactic ring world that's almost a thousand light years long and crafted from the fluid or planetary mineral clouds that circle the pillar of stars in the center.

Their fleet size is a tough challenge even for the assembled fleets of the whole Super-Empire and we have dozens of fronts with ongoing conflicts that tie the resources constantly into nearly a hundred wars and my war is only one piece of the fuss.

Not to mention the defences of the ring world itself layered with cannons of intricate technologies we have not mapped out yet and conquered.

This is sort of precursor world that has existed here even before the Super-Empire began.
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No. 1075079 ID: 7df7f5

So what assets do we have access to at the moment?
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No. 1075189 ID: 6ccdb2
File 169791417361.png - (741.93KB , 2560x1440 , systems_exl.png )
1075189

We normally deal internally in ISC, Imperial System Credit currency, but optionally we have created a cluster specific token system for trade that has its own float, there are several of these tokens but they're cluster specific major currencies that are used in official dealings. There's also a crypto currency that's unison in whole cluster, but not everyone is accepting it as a payment method.

There are alos cluster specific independent currencies that work in primitive worlds or isolated worlds, but also currencies that are not exchangeable to other currencies inside a galaxy, and work in economies that are closed systems and have illegalized alien relations faction-wide.

I have around 10 000 trillion worth assets in total, an imperial pool for governmental use that fills up fast depending on the shape of the super-empire. Large amounts of assets are managed in stacks, or in instruments like the collateralized debt obligations are. They sometimes get big hits and whole stacks wipe but the economy keeps generating new ones rapidly in large volumes.

The imperial credit is called ISC, or Imperial System Credit. One credit buys energy for food replication for half a month, a house costs around 100 credits for an average month, which we have 10 in a year, which is the Goldilock rock planet orbital period around a G-class star.
>A starter star ship costs around 10k-20k credits, but the battle capable ones go in millions.
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No. 1075231 ID: 7df7f5

>10 000 trillion worth assets

Hmm this is probably enough for our needs.

Personally I would buy the best stealth craft available and fill it with the best (and loyal) mercs and hackers in the universe then send them into Kalis with the goal of looting whatever Lostech they can get they hands on before running.
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No. 1075235 ID: 273c18

A vast excess of funds and not nearly enough manpower to fly the ships we could buy with it, even if we spent millions on every ship (a trillion is a million millions). That's assuming you can't fly a ship with a single crewmember. Do you have any way of flying ships under automated systems? Or could we do something like buy carriers carrying drone fighters for a higher ratio of firepower to manpower?

Are we in Kalis now? I don't relish attempting to crack a nut that even the full galactic empire would have trouble cracking. We should probably go to Sanaa and evacuate it, destroying vacated infrastructure in evacuated worlds so that Spektra can't use it. Allow your enemy to conquer only ashes, and they will start to question the wisdom of war.

What is Spektra anyway?
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No. 1075249 ID: 0af3dd

>Are we in Kalis now? I don't relish attempting to crack a nut that even the full galactic empire would have trouble cracking.

That's why we don't invade Kalis.

The optimal solution is to put tougher a small raiding party and infiltrate Kalis to extract some useful Lostech then get out Before the native AI's notices then get back to home systems.
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No. 1075379 ID: 088b2c
File 169809519290.png - (1.86MB , 2560x1440 , Sanaa_corus-.png )
1075379

Actions:
>Spectated with instruments Kalis
>Started preparing a strike squadron to Kalis to acquire Lostech
>Jumped to Sanaa capital ecumenopolis San-Dra-El.
>Informed Super Star Empress of arrival at San-Dra-El.

"We have arrived at San-Dra-El in Sanaa's Arc capital."

>>1075231
I could start working on this now though I lost my shipyards in Bhaldesaa, there are commercial shipyards in Sanaa capital solar system and some lower tier military shipyards in the surrounding systems, they should be able to produce a stealth capital cruiser within a months period in the Imperial timeframe.

>>1075235
The problem with manning ships is not the manpower, though I have soldiers, I don't have enough pilots to command the ships. With highly sophisticated systems you require high degree Star University and Navy Academy specialists to command all hundreds of systems simultaneously and navigate throught the specialized systems and trace AI intruders etc. meanwhile getting everyone work together smoothly on a second to second basis. You need the best of the best on the warships, and many planets only produce a score of these talents, and there are only less than a million planets in a galaxy that count, so maybe a million available talents when you need a hundred to a thousand to man a capital ship properly. If it's a titan, you might need hundred thousand. And I lost that talent from my galaxy in a single wipe.

>Spektra

Spectral beings that form a horde of space faring anomalous shadow ships and clouds that they've weaponized. They created one of those in the middle of my fleet and decapacitated most ships until we figured out how to reactivate the ships, meanwhile they had destroyed most of the spine of the fleet and then they unleashed a superweapon that went through every other shield except the experimental hyperweave shields in the titans, and mostly because of their sheer power.

>>1075249
We don't suicide to Kalis right now, the Super Star Empress has demanded us to arrive in a rendevouz point. It's an interest what happens next. Meanwhile I could manage the equipment I can now buy from Sanaa's Arc to customize the raiding party to Kalis.
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No. 1075390 ID: 0af3dd

>I could start working on this now though I lost my shipyards in Bhaldesaa, there are commercial shipyards in Sanaa capital solar system and some lower tier military shipyards in the surrounding systems, they should be able to produce a stealth capital cruiser within a months period in the Imperial timeframe. In the meantime

Well better get place in the orders then, the sooner the stealth cruiser is done the better.

>Meanwhile I could manage the equipment I can now buy from Sanaa's Arc to customize the raiding party to Kalis.

Well better start pulling up the shopping list for the equipment to outfit the raiding party alongside assigning the personnel who lead said party with then move the leftover money to invest in some improvements on the homefrount.

Hmm do have time to visit the other galaxy like say Un Daraa to catch up with your old friend.
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No. 1075396 ID: 273c18

>>1075379
>The problem with manning ships is not the manpower, though I have soldiers, I don't have enough pilots to command the ships.
...that's also a manpower problem. You're only describing a more specific manpower problem.

>You need the best of the best on the warships, and many planets only produce a score of these talents, and there are only less than a million planets in a galaxy that count, so maybe a million available talents when you need a hundred to a thousand to man a capital ship properly. If it's a titan, you might need hundred thousand. And I lost that talent from my galaxy in a single wipe.

That sounds absurd and the math isn't quite right but let's ignore that. You specified capital ships. What about the other ones?
What I was trying to get across was that we need some way of turning our wealth into fleet power. I already know we don't have enough pilots. How do we get more ships (well, a more powerful fleet is the goal, not merely numbers) without more pilots? Maybe you should get to the root of the problem and research some way to simplify the piloting mechanisms in your capital ships so they require less skilled pilots? ...I guess I don't know how 10,000 trillion translates into buying power either since I don't know the value of the currency; no prices have been named yet.

>They created one of those in the middle of my fleet and decapacitated most ships until we figured out how to reactivate the ships
"one of those" being a cloud? So... they're able to create a disabling cloud big enough to cover the majority of a galaxy scale megafleet, without affecting their own ships, and the cloud manifests quickly enough you can't just avoid it? Have you found out how that happened, and did you fix that vulnerability? Let this be a lesson to not have your ships all in one place, or at least not when engaging an unknown enemy. Eggs in one basket, etc.

Anyway, contact San-dra-el and tell them that you can no longer defend them.
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No. 1075398 ID: 0af3dd

>...that's also a manpower problem. You're only describing a more specific manpower problem.

nothing a few mercs coudnt solve.
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No. 1075399 ID: 0af3dd

>Anyway, contact San-dra-el and tell them that you can no longer defend them.


You want to ditch our strounghold just as we're setting up?
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No. 1075401 ID: 273c18

>>1075399
Wh... Did you miss the description of the galaxy?
>Sanaa is the natural next target of the attacks, it needs to be strenghtened but I don't have the tactics nor the numbers anymore. It is an agricultural core of the whole cluster, if Sanaa falls, hunger will spread and decrease the numbers even further without core imperial involvement. I have few friends in the overlords of Sanaa, but their fleet is weak in numbers as Bhaldesaa was supposed to work as a shield against enemies.
It's weak. It can't be defended. It's not a stronghold it's a farm. We don't have the means to defend it.

I'm the one that suggested we go there, and my plan was to evacuate as much as possible and raze the infrastructure behind us so that the enemy can't use it. Though, considering Spektra are spectral beings they might not even need to farm so that plan may be pointless now. Do we even know anything about why Spektra is invading? What are they doing with conquered planets?
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No. 1075406 ID: 0af3dd

And where do you think we should run then?
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No. 1075585 ID: d08101
File 169826016431.png - (1.82MB , 2560x1440 , battleplan.png )
1075585

>>1075399
It's true we cannot evacuate the whole capital planet on board the titans, even big as they are, they are military ships not passenger cruise ships with billions of cabins. Although many would fit in to the corridors we would have no way to organize two things at the same time. A refugee ship and a military operation.

>>1075396
I have found out that the best tactic would be build many, maybe a dozen titan class ships and cluster them together firing every direction with size down from biggest capital ship weapons mounted on rotating turrets to the smaller, but still large point defence turrets and having fleets of heavy corvettes cling close to the hull of the titans, not leaving farther than 300 kilometers in case they are starting to nuke, so they can dodge under the powerful shields of the titans, but still defend against smaller shadow ships intending to avoid the big guns, which tear down every bigger ship that comes too close.

What went wrong in the earlier fleet composition was the main focus was on battleships and cruisers, while the smallest ships were quite undefined in fleet numbers and the titans were not emphasized. This is exactly what the enemy exploited.
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No. 1075620 ID: b741f1

>>1075585
Well let's start by budling up some shipyards and defenses around Sanaa and maybe look to hire some mercs to shore up the galaxy's in the short turn.

Then you should look into organizing the raid team...
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No. 1075763 ID: 04e9a4
File 169850153358.png - (188.77KB , 475x490 , planetlies.png )
1075763

>The planet lies abandoned, with its nightside infrastructure unlit as I view it from space.
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No. 1075799 ID: df2db2

>>1075763
Well that's not ominous at all. Better send down a team to check.
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No. 1075864 ID: df2db2

>>1075799
Before that try to hail the whoever is in charge of the planet to get a response.
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