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File 168814698630.png - (649.82KB , 900x675 , Fantastical jouney thumbnail.png )
1066863 No. 1066863 ID: 770f88

An Open-Word Style (W.I.P) journey! (SFW)
Uses some DnD systems.
Rules stated inside the quest or thread takes priority over old material.
Expand all images
>>
No. 1066864 ID: 770f88

Hello! And welcome to Fantastical Journey!
Rules:
Uses Dnd5e as an baseline for it's combat, with advantage and the dice system, and ability scores being the main example.
Magic has it's own separate system which I'll go into more depth too either inside the quest or voted to tell it outright.
Survival: An Food and Water System is added as an bar, your character can naturally fill it while exploring or in between updates (Depending on the context.)
This Quest uses an Majority Vote/Interesting Green-Text System.
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No. 1066866 ID: 770f88
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1066866

Before We Begin Let's First Choose An Character and Class (In depth descriptions if Chosen)
Starting out With:
Human:
Ability Scores: +1 MP Per Turn: 4
Base Height 5'4-6'2. Movement: 25ft.
Humans first arrived in the world of Fuani in around 8384 BC, Despite being an new race Humans are quickly spreading throughout the continent.
They look like normal humans. (Don't mind example man)

Nothing.

Human('s) are incredibly basic and uninteresting.
Img: An pitch white skin bald naked human. (Terrifying.)
Goblin:
+2 Dex
(Has three sub classes):
(Goblin Base)
Base Height: 2-5’ft 30ft Movement.
Goblins or Fey as they like to be called, are considered the most versatile of the races baring Slimes, Goblin's appearance can vary widely depending on their environment.

+ Proficiency While Building.
+ When Sneaking You have advantage over auditory perception.
- Takes 1.25* damage from melee attacks.
- Currently: Humans Hate You.
Sub Classes
Fly-Blin:
+1 Con +1 Dex
Adapted for Flight, these raptor looking goblins, use their abilities for bot combat purposes, and for survival.

+ Has an Flying speed up to 25 ft.
+Ice/Cold, and Water attacks gain an 0.8* damage reduction and gain disadvantage on damage.
+ Pounce: As part of a surprise round as a bonus action you can grapple your opponent and fly up to 50 ft. up into the air.
Amphi-blin:
+1 Str +1 Con
These Goblins have gills and their bodies become slimmer, some have a light coating of scales.
+ 25ft Swim Speed.
+Can Breath Water or Air
-Takes 1.2* more from piercing damage.

Mole-Blin: +1 Dex +1 Con
50ft Dig Speed 25ft Movement Speed
Goblins who lived or dwelled near caves long enough to have their hands grow into large claws and gained a fur coat, they are mostly blind instead of using their nose and being able to pinpoint the slightest movement or change in light, including color.
+ Takes 0.8x Damage from cold-based attacks.
Can Detect any change in light or quick movement. In a 30ft range. Can lightly detect light or movement in a 100 ft. range.
+ Can Dig up to your dig speed as a bonus action (In Combat Opportunity Attacks still apply.

- Can not see if the nose is blocked in any way, and is blinded by light higher than dim.
Goblins tend to lean towards Mamillian Features Rather Then Reptillian, Avion, Or Amphibious Appearances:
The majority Sub-Species will be shown when choosing a Goblin City.
Img: Human Propaganda

Skelitons:
(Dependent on Base Race.)
Skelitons are Sentient versions of their race Unlike the Feral Skeletons, their Characteristics are usually a skeletal version of their base race if there was a puncture wound or some fracture, magical energy periodically flows around the wound, and if nude a magical orb (Color Varying) Can be seen flowing branches throughout the Skeleton’s Appearance, The density of the light and its patterns are dependent on the caster in question and how much magic they where afflicted with, with marginal amounts being near invisible and immense amounts emanating glowing hues.

+Gain any positive aspect of your base race
+ You have a 1.2 x Magic Learning Modifier:
+Heals through Necrotic or Poison Damage.
+Gains two free necrotic 0-10 mp Spells at the start.
-+Gain any positive aspect of your base race
+ You have a 1.2 x Magic Learning Modifier:
+Heals through Necrotic or Poison Damage.
+Gains two free necrotic 0-10 mp Spells at the start.
+Gain any positive aspect of your base race
+ You have a 1.2 x Magic Learning Modifier:
+Heals through Necrotic or Poison Damage.
+Gains two free necrotic 0-10 mp Spells at the start.
+Gain any positive aspect of your base race
+ You have a 1.2 x Magic Learning Modifier:
+Heals through Necrotic or Poison Damage.
+Gains two free necrotic 0-10 MP Spells at the start.
- Has an 0.8x Modifier When using Melee Attacks (Even Magical Melee)
- You Take 2x Damage From Holy Attacks
- You Are Damaged by Divinity or Normal Healing Measures, You only heal half hp from a short or long Rest.
- Depending on Your Race you will gain one downside:
- Some communities or ideologies are immediately hostile toward you.
Sentient Skelitons are often mistaken for their feral counterparts and as such are feared.
img: an Skeleiton Bard.

Sealter:
+1 to All Ability Scores. +5 Mp Per Level.
Base Height and length 4'2-6'7
Base Movement 15ft. Swim Speed 50ft.
The Sealter Race is not the primary race of the Broard Category of the Semi Aquatic Mammals that reside mainly in the lakes scattered throughout Fuani, However, due to a long-lasting war, the High Queen Society of The Sealter eventually ruled all of Lake Hyllia and subjected the other species to their whims, because of this The other races are quite bitter towards the Sealters with those in the farthest corners of the Lake becoming mainly independent from High Queens Subjectitation. The Other Mammals Range Frome Beavers, Minks, Water Rats, Otters, and Other Semi Aquatic Mammals.
+ Get’s Prof with any type of melee or (Specialized) ranged weapons used in the water.
+ Can Build, Use Abilities and Actions, and cast magic in the water.
- Can not use the build action on land without assistance
-1 when using weapons on land
Img: An sealter playing Ball
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No. 1066867 ID: 770f88
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1066867

Mushroomter:
-2 Strength, -3 Con, Int +3, Wis +3, Cha +2.
Mp Gain Per Level: 8
Base Height 0-3ft. Walk Speed 25ft.
Mushroomters are an small timid race
who's origin remain unknown, from those who have met them, legends tell of their massive constructs who protect them.
+ +4 and advantage while building, -25% Chaos
Starts with the Spells: Raise Dead, Mushroom Spore
+ Learning magic gives an 1.5x additional modifier when learning up to novice, and an 1.25x modifier when learning up to normal. you also gain a 1.1x modifier when learning through kinesetic means, and a 1.4x if you integrate it with an building action. (Without it messing up.)
+ Can photosynthesize: When under bright light you gain food, (Can do this while multi-tasking as long as you stay in bright light.)
-You take 1.25x Damage from Melee Combat, -1 In Melee Combat.
-Thirst is increased by 10%
(More Mushroomter Info if chosen.)
Img: A very happy Bonjuvalt origin Mushroomter.

Ceagreen:
+1 Con, +2 Wis. MP Gain Per Level: 6
30ft Movement (Young: 3ft Old: 6-9ft.)
CeaGreens originally originated from earth Elementals, as guardians to protect a specific terrain habitat or other designation, Most Ceagreens are around 3ft tall, But become larger when aging. There are Different Sub Categories of Ceagreen depending on the terrain in which they reside, with the exceptions being water, fire, and air-based Terrain. Ceagreens usually have a basic form, the substance of which varies depending on the Terrain in which the ceagreen originates from, however, most Ceagreens inhibit behaviors that make them use their surrounding environment, usually dead () Which they wear. For Example: Forest Ceagreens which are primarily leaf textured will very wear trees which will smooth around their form. Ceagreens both use this as protection but also spirtrially. Older Ceagreens are Taller and tend to try to emulate the appearance of animals.
+ Can photosynthesis: When under bright light you gain food. (Can do this while multi-tasking as long as you stay in bright light.) You can also eat meat.
+ Can talk to plants and animals.
+ Bestial creatures, beasts, and some others, including magical creatures are quick to befriend you.
+ Get’s prof in survival.

Hypnoyest:
Str +1, Dex -4, Con +2, Cha +2. Mp gain per level: 5
Base Height 6'2-7'8 Feet Base Weight 250.
Hypnoyest are very Isolated creatures and most of what is known about them is unknown.
+ Can hypnotize a target (16 Cha saving throw.) If successful, you can control their actions, and they listen to every order without question. This effect lasts for 12 hours while suffering the effects of being hypnotized you can hypnotize them again, the challenge rating starts at 15 now and decreases by one for every subsequent hypnotize you do, when successful it rests the timer and adds 6 hours. When failed you can not hypnotize them again. They return back to their consciousness once their timer ends, If you can do 5 successful hypnotizes There is no check but at any time per day they have an 2.5% chance to break free from your will. Almost all people after hypnotism are hostile towards you (if they remember you or see you again)
+ You are horrifying, some people may run instead of becoming hostile.
+ Does not need to sleep. You must still long rest to get MP replenishment, but you do not lose exhaustion when not taking a long rest. While long resting you are alert.
- Has a disadvantage in stealth.
- Hypnotism is considered an evil act.
Img: Whelp, Guess Where getting hypnotized. (Red Hypnoyest.)
More race description if chosen:
Weaklo:
Str, Dex, Con: -6, Mp gain per level: 3
Weaklo is the result when a spell messes up and accidentally gives whatever object that originally was going to be used for sentience, but not enough to make it comparable to the elemental races, that means however that Weaklo can in appearance emulate any Non Living Object or Thing.
It does not matter, as they start out with 1 Hp, and can die to nearly anything, Please do not pick Weaklo, I beg you!
although it would be kind of funny
Img: An Weaklo Crying at it's existence while not being able to do anything.
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No. 1066868 ID: 770f88
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1066868

Telos:
(Has Three Points To Allocate, Can Decrease to Add More.) Base Movement: 25ft (Upgradable) Mp Gain Per Level: 3 (Upgradable)
Telos' original goal, sentience, or origin remains a mystery, and only a small few have been unearthed, Telos vary widely depending on their origin as does their appearance. However most Telos have a Speaker that is visible upon their body, this speaker is both for calling and for general use.
+ Can be Upgraded using components and the building skill.
+ Can call another Telos, or someone using Telos era technology at any time. (The Technology can be Internal.
+ As long as your core CPU and memory, stays intact you can get revived, (Through someone has to make a new body, which means stats or abilities/features may be removed, or changed.)
- (Being Submerged or varied amounts of submerged does more damage) 10% = 5% of max health. 25% = 10%. 50% = 35%. 75% = 40%. 100% = 50%.
- Needs to feed on material components or MP.
- Can get run down, decreasing stats. (Fixable.)
Img: An Telos From an unknown species; Ruin.

Dragon: (Youngling) Base: Str +4. Dex +4, Con +3, Int +6, Wis +4, Cha +3. (Can Switch Any Stat) MP Gain per Level: 10.
Movement Speed: 45ft. Flying Speed 75ft.
(Choose Your Dragon Ancestry/Color): Light-Blue: Cold/Ice, Blue: Water, Red: Fire,
Purple: Psychic, Gem: Lightning, Bronze: Bludgeoning, Orange: Slashing, White: Necrotic/Skeleton, Black: Radiant, Acid: Slime/Lime Green. Dragon(s) have Different appearances depending on ancestral type. (Specified if chosen.)
Dragons are mystical creatures, who have existed since elementals freely wandered the world, Kobolds tend to appear around dragons and worship them as gods.
+ Get’s High Mp, Powerful, (Dragon Ancestry) Spells + others that you can choose at the end of character maker.
+ You Become Stronger With Age.
+ Kobolds Worship You.
- You are an intensely magical being, as such some races, characters, or spells can sense your magic.
Img: An Slashing Dragon and Purple Dragon Ancestral dragon.

Kobolds: (Two Points) Can Decrease One Ability for three.) MP Per Level: 5 Base Movement 30ft
Kobolds Vary Wildly in Scale Color and Appearance. Kobolds tend to emulate the appearance, mannerisms, and culture, based around their ancestor and nearest dragon.
+ Has Prof in Survival
+ Gains two 0-10 (Dragon Ancestry) Spells.
+ Is 1.8* easier to learn (Dragon Ancestry Spells.)
+ Dark-Vision 120ft.
- Has disadvantage when trying to see in bright light.

Slime:
Starting
Stats Str -2, Dex -2, Con -2, Int -2, Wis -2 Cha -2 (Gains Five Growth in background.) Starting Mp: 3 Base Movement 20ft, Climbing 15ft.
+ Can Gain Stats Depending on what you eat, which is added to the Slime Growth Chart (Choose for more information.) Which allows you to gain special abilities, and morphs your body.
+ Can stick to surfaces, including walls and roofs.
- Races will assume you are an wild slime rather then social.
- Your Body Reacts Weirdly to Water and the elements. (has an potential to switch too <elemental slime.>)
(The most versatile race in this quest.)
Img: An slime who invested all of their points into social.
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No. 1066869 ID: a7a180

Slimegirl barbarian.
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No. 1066871 ID: 770f88
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1066871

WolfDog:
+3 Strength, +3 Dex, Con +2, Int -1, Wis, -1, Cha -1. MP gain per level: 1 Base Movement: 35ft
WolfDogs are very similar to Dogs and wolves on our world and their appearance can be customized to fit that appearance.

+ Easier To Form an Ally-ship with another race.
+ Can Speak Beast
+ Gets Maul: When foes are knocked prone: You can attack again as an bonus action dealing 1d8+2 Slashing Damage. And Bite: +6 to Hit 1d8+2 Slashing Damage.
- Can not stand up, -Can not use abilities that require hands.
Img: An Good Boy

Frogisty:
Dex -1, Con +3, Wis +2. MP Gain Per Level: 7
Base Movement (Hover/Fly) 35ft.
Frogisty Are a by-product from an elemental, however unlike cea-greens, Frogisty’s are mostly connected to their air patrons physically, either embedded into them, or worn Frogistys carry an amulet of an individual air elemental and they in term grant them powers, now Frogistys are relatively unknown species among the southern hemisphere, Mostly due to their failed attempts to spread and conquer Funani.

+ Gets access to Three 0-25 MP Spells at the end of character creator and get’s prof when using them.
+ Creatures Grappled, Or Touching Them Take 1d10+ 1 Poisson Damage.
+ Tongue: Using their tongue to wrap around an target. 13 Dc Saving throw on a fail target is grappled, can roll multiple saves to break free from the grapple. (only one save per three rounds.)
- Hunger Bar Depletes 1.8* Quicker.
- Magic is 1.5x More Chaotic.
- Their Wind Elemental uses the Patreon bar.
- Can die in an special way.
Img: An Green Frogisty, with an Yellow underbelly, with her grey wind elemental.

Firenia:
Str+2 ,Dex+2, Con+0, Wis +,2 Int+2, Cha+2, MP Gain per level: 6
Firenia are Fire Elmental(s) located near Urnot And Olvum respectively, they where born from some of the last fire elementals in existence, Firenia, Just like Frogisty are an incredibly hostile race, Firenia’s follow the very whim of and order of their patron.
+ Gains Prof with Martial Weapons.
+ Can Bezerk: For Three Rounds, Damage Taken and Dealt is *2.
+ Is healed 1d10+2 while on, or in fire or lava.
+ Is immune to fire damage.
- Water based attacks, and Earth Based Attacks deal 1.5* Damage, Being Fully Submerged in Water Kills You.

WaterSlime:
(Start) Str-1 Dex-1 Con-2 Int+1 Wis-1 Cha-1 MP Gain per level: 6. Base Movement: 20ft. Swim Speed 25ft.
+ Has Slime Perks: (Starts at 200: in the slime growth chart.)
+ Can Breath Underwater.
- Can get Frozen, in which case you are prone until heated.
- You are assumed to be an wild slime rather than social.
Img: An very happy social water slime. So Cute!..
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No. 1066872 ID: 770f88
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1066872

WhereWolf:
+1 To All Abilities Str +1. Dex +1
Base Movement: 35ft. Mp Gain per level: 2
WhereWolf: Despite being considered a Wherewolf. They are some creatures in the world that can inflict lycanthropy or can be cursed to turn into a WhereWolf by a spell caster, there are two types of WhereWolfs permanent and temporary: Permanent Wherewolfs are permanently inflicted with lycanthropy, depending on the curse in question, this can range from their body shifting to that of the cursed animal, to them turning into animalistic in both appearance and nature. Those with temporary lycanthropy will only turn when certain conditions are met i.e an full moon, smelling blood or any other triggers, and the curse in question can be animalistic or just their general appearance.
+ DogWolf +Human Traits Minus Recruitment.
+ Gains new Abilities (Depending on lycanthropy)
When Turning (If Hostile Curse:)
- Will Rampage if (Hostile Cursed.)
- People Will assume you are Hostile Cursed.
Birdo:
Dex +1, Con +1, Wis +1. Mp Gain Per Level: 4
Base Movement 25ft, Flying 45ft.
Birdo’s are a race of anthropomorphic birds, who live high up among the clouds and elsewhere in lands unexplored, Birdo’s are a wide, wide variety of birds, most commonly birds of prey and gigantic birds, however smaller birds and corvidae are also known.
+ Can use the Talons: +1 to Hit, 1d6+1 Piercing Damage, Gains Prof To Hit + Damage, when using it in the air.
-Lightning Deals 1.2* Damage to you.
Img: an very LONG necked birdo. wait... why is she naked?

Mysterious Wizard:
Mysterious Wizard: Str -1, Dex-2, Con 0, Wis +2, Int +2, Cha +2, Mp Gain Per level: 8
Base Movement: 30ft.
is so Mysterious so that means you don’t actually know the appearance of their base form!
+ Can Reveal themselves to turn into any race. It Heals them to full hp, and changes their stats to that race stats: (Chosen before you start the game from random number generator)
- Can be any playable race including Weaklo.
(Random combination Clarification: if a Slimeon Becomes a mysterious wizard as its secondary role when they reveal themselves they will get a new secondary race except for Slimeon or Mysterious Wizard. (More Clarification): Mysterious Wizards Who end up as Slimeons will have their secondary race be randomized (Will not be mysterious wizard.)

Character Details, Small amounts of Lore, Background, will be shown during the next step.

After choosing an class the next step will be the characters appearance.
>>
No. 1066873 ID: 462d8c

Bit of a tip, for quicker uploading in succession, so you don't get people interupting things, write everything out in notepad first and copy/paste as needed

Mushroomter! A wizard one!
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No. 1066876 ID: 770f88
File 168816457224.png - (1.32MB , 2016x2016 , Not Found Class One.png )
1066876

Classes Quick Overview:

Swordsman:
MP Per Level: +2.
The Basic, Good All Around Fighting Class, Good at nearly everything and is adaptable. Although not as strong as it's cousins.
Knight: The anthesis of Swordsman Perks in Combat, Out Of Combat, and Flexibility.
Subclasses:
SpellSword:
Mp Gain Per Level: 5 + 10mp.
An Mid Range spell slinger, who silences mages, and throws magic at fighters, they can store spells inside the weapon which they can unleash all at ounce at any moment.
Rouge: Whoever wrote thief must be a dumb dumb.
Thief:
MP Gain Per level: +2
Thief just like Swordsman, is the anthesis of it's description, treachery, sneaking, backstabbing, and dogging is just but an small amount of the Thief's toolkit.
Wizard:
MP Gain Per level: +8
The Basic Wizard, Wizard's Abilities Specialize in Chaos Reduction, Ease of Learning, MP Reduction, Adaptability An Great Starter Choice.

Nothing:
MP gain per level: +3
absolutely nothing.....
Builder:
As an Support Class, Builder works by being able to build in an matter of minutes, while most would take weeks or months to do, they are also able to enchant their creations, store spells inside objects, use the power of barrels, and build anything that they wish with ease of mind.

Ranger:
MP Gain Per Level: +6
Archer:
Archer specializes in well... ranged combat! with having an further range than most, being able to hide in their environment and move out of range, archers are particularly hard to spot, + With Rangers Commonality Bar: The more they fight the same thing, the stronger they get.
Naked:
Naked of Fury:
Naked of Fury is the barbarian Class, with an focus on pure survival and massive damage, they can Berserk to both take and deal massive damage.
However they are flexible by having three sub options. Strength: For More Powerful Berserks Defense: For Damage Reduction While Berserking, And Speed: To Dash Around the Battlefield.
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No. 1066877 ID: 82842b

Opting for Birdo Builder

B i r b...
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No. 1066878 ID: 770f88
File 168816600454.png - (1.56MB , 2016x2016 , Not Found Class.png )
1066878

Swashbuckler:
An Class that uses guns and gun like abilities.
Pirate:
MP Gain Per Level: +3
An Duelist Class that gains maneuvers, advantages and their gun for intense dueling pressure.

Warlock:
MP Gain Per Level: +6
An Powerful Magician with an Patreon.
Dark Warlock:
Dark Warlock Specializes in Black Magic, HP Vampirism, Has An Grimoire that allows them to add special abilities to written down spells.
Fire Warlock:
An Warlock Focused Mainly on Pressuring, Killing, And Overwhelming an Opponent in Battle.

Chaos Mage:
An Mage with crazy effects.
MP Gain Per Level: +7
Base Chaos Mage:
An Incredibly Chaotic Mage with numerous abilities that require flipping an coin, inflicting chaos on mages, and generally being an nuisance.
Deck Mage:
Deck Mage turns the Magic System, into a deck-builder.

Shopkeeper:
MP Gain Per Level: +3
Base Shopkeeper:
Shopkeeper has an interesting playstyle, as in they mainly attempt to gain loot and use their barter system for trade or social situations, Shopkeepers at higher levels also are alerted, can teleport to thieves and kill them very easily.

Cleric:
Mp Gain Per Level: +7
Cleric's of light primarily focus on healing. and smiting the undead, they may also request services from their god.

And with that, that should be all of the Classes and Races!
>>
No. 1066879 ID: a7a180

Yep, slimegirl. Or dragon slimeon. You kinda skipped describing slimeon but we get the gist.
Class: Naked of fury with damage reduction.
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No. 1066881 ID: a0ac8a

So many good creatures.

I think sealtar, ceagreen or frogisty.

Builder seems neat!
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No. 1066882 ID: 273c18

Weaklo Nothing. They're good at Nothing so obviously this will work.
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No. 1066884 ID: 770f88
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1066884

>>1066869
>>1066873
>>1066877
Hi Everyone! Just Wanted To Say that even though these where a bit late: My Docs where unformatted and very novice level, so I had to rewrite everything. I'll Still consider these as votes! Also I'm going to leave for about fourish hours, but I'll be back by then, That's enough time to vote.
Also the rest of character creation has their proper docs, so the process will be streamlined. Sorry for the wait.

while I'm here... Updates Schedule: Hourly (If Menu.) Bi-Daily: (If Normal Updates.) (Weekly: For Big Updates, New City, Terrain, Etc.)
>>
No. 1066885 ID: 6bcbda

Kobold Thief
>>
No. 1066891 ID: 443b73

This many options would be great if we were playing one character each, but to vote for a single main character you gave yourself too much work elaborating a bunch of races and classes when most are likely to be irrelevant for the story.

Four hours is not enough time to vote, not because it takes so long to ponder this many options, but because people are likely to start reading too late to participate in a decision as important as who our protagonist shall be.

My vote is for a Dragon Builder. I want to conciliate the bad combination of a support class dependent on sociability with a race with antisocial properties. For this purpose WhereWolf would be a possible alternative race and Shopkeeper would be a possible alternative class.
>>
No. 1066900 ID: 770f88

>>1066891
I could try the experimental Multiplayer Rules.
Also I'm just going to clarify that I meant I'll be away from the computer for four hours (and I can check on the votes.) But thank you for the advice! This is my first quest, and it spawned from an big project that I didn't want to abandon.
(Also I'm considering if the main character dies really early.)

>>1066879
Whoops! Sorry!
Slimeon:
Stats Dependent on Secondary Race:
Slimeons, are created when an Slime eats enough biological matter of an particular race, usually shifting elements of their form to fit that particular race, however their appearance can still be quite different dependent on their growth chart.
+ Has Slimes and (Secondary Race) Perks:
- Because of the nature of your existence, is feared by your secondary race.
- Negative effects of your Secondary Race may be amplified.
>>
No. 1066913 ID: f4725e

Mushroom Cleric :)
>>
No. 1066915 ID: 48c015

Two characters, Garoo De Loop, the Good Werewolf, whom no one trusts except his friend, the jawa-esque mystery mage Puff, who is very positive and quirky, but has unpaid debts with the Wizard Money Gang.
>>
No. 1066916 ID: 48c015

Also, Garoo is a Shopkeeper. Cuz he is good.
>>
No. 1066969 ID: 770f88

hmmmmm... an tie...
Races:
:generic_mushroomter_smug_noanims: 2 Votes
:generic_slimeon_human_smug_noanims: 2 Votes
Classes:
Builder III

In order to break this string of events... It's time for summarized biology! and make characters for which race you'd prefer!
>>
No. 1066970 ID: 770f88
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1066970

Mushroomter:
Mushroomters are limited by how small they are, with most not exceeding up to 3’ft for their stalks,
their appearance also varies quite widely with their base environment. However, because Mushroomters
Breed Asexually, Most Mushroomters in a given community will greatly look like each other,
only varying depending on mutations from food, basic mutations, or other factors. Mushroomters
are technically Biologically Female with the ability to spore,
however, it’s dependent on the community if that is their collective gender,
also very rarely Mushroomters have a “Male” Who’s Unable to Spore
Again how this Induvial is looked at by the wider community varies depending on the community.

Img: Mushroomter Species:
1: Bonjuvlat: Mountains and Ravines, Spore = F N/A = M. 2: Blunita: High Hills, top of mountains, Spore + N/A: = Female. 3: Cewood: Located inside magical forests, Spore + Sporeless: = GN/GF. 4: Plin: Located in dry dense terrian, Spore: = M, N/A = NB. 5: MossTrie: Rainforests Jungles, Collective. 6: JapBerry: Plains, Hills: AG/GF. 7: Sin Tree: Deadlands, Each Branch can identify as anything.
9: Xiem: Desert, AG. 10: UnderIngas: Deep Underground, AG.

Questions for making an character:
What type of Mushroom are they? What does their stem look like? Does it have a specific color?
Leaf Type? Color? Is their Cap an specific Color? Does it have an specific Pattern?
Can They Breed? Do they identify as an certain gender? What eye color do they have?
Do they have any dents holes or other marking and appearances? Base Clothes?
(If applicable) any additional information?
>>
No. 1066971 ID: 770f88
File 168832870634.png - (409.12KB , 787x787 , Slimeon Reveal.png )
1066971

whew.......... Alright it's time to talk about the slime growth chart
Sorry for those who don't want to read an essay in an quest...
So Slime's reproduce asexually, when an slime get's gravely injured, or wishes to reproduce.
an Slime splits off part of itself and produces an smaller "daughter" slime, which then looks for
Food. Slimes grow and change by eating, an Slime who eats enough rocks for example will gain an tough outer shell,
one who eats enough bunnies will gain fast hind legs, and bunny like characteristics.
Slimeons are the result of eating enough biological matter of an certain race, enough so that their bodies change to
that of the other race, however, since they are still slimes, they can still consume other material in order
for that to manifest into their bodies.
The slime growth chart is an slime skill, and is the amount an slime needs to eat before the food they ate manifests
onto their body, it has the following table: (Eating things in game will update the table) you can see the table by voting Table.
Here is the characteristics they can gain: Any Ability Score:, Any of the Movement(s), Ac, Mp, Mp Gain, Languages, Spells, Spell Effects,
Biology of Animals, Certain Abilities, Magic Stability, anthropomorphism, Dragon, Additional Limbs. + Others.

Img: (Example of growth chart characteristics)
1: An basic social Human Slimeon: only ate human matter. No primary characteristics. 2: Goblin Slimeon, ate lots of bunnies, and one long necked Birdo. No! not example Birdo! 3: Sealter Slimeon: Spikes, Metal, Sharks, has high strength and ac stat. 4: Mushroomter Slimeon: Ate wild mushrooms, and mushroomters on the side. (Base color light pink:) 5: Ceagreen Slimeon: Rocks, Wood, Slugs, Ceagreens. (Very High Ac Stat.) 6: Weaklo Slimeon. Ate so many sentient rock(s) that it became an magical sentient rock Man magicians, must be very reckless if they just leave sentient rocks everywhere...
7: Slashing Kobold Slimeon: An Slashing Kobold with an constant flowing color. 8: Frogisty Slimeon: An Slimeon who reversed the wind elementals properties. 9: Wolfdog Slimeon. an Good boy with firefly characteristics. 10: Birdo Slimeon: Ate lots of lizards and wyvern creatures. 11: Dragon Slimeon: Showcases Bee-Like Characteristics.
Appearance:
Slimeon is very dependent on what your secondary race is, however your appearance even for base form can make the secondary look immensely different,
for example you could be an pastel yellow kobold with orange and blue hues with an oversized tail,
that contains bees inside it, and the sheer vastness of what your base form looks like, can affect your secondary's form as well.

Character Creation Questions:
and will look like will vary wildly and is immensely different, even from the base form’s initial design,
usually corresponding to what your slimes skills are (you gain 3 to start.)
What is your secondary race? What color are they? What are their stats? with their statistics how do they manifest in their body?
What Color are they? Do they have a Pattern? Or specific markings? How Tall are they? How much do they Weigh? What Gender Are They?
What Sex Are They? Eye Color? Scars or Other Markings? Base Outfit? Any Additional Information?
>>
No. 1066972 ID: 770f88

With all that detail out of the way, it's time to vote! will you vote for...
A: :generic_mushroomter_smug_noanims: Mushroomter
B: :generic_slimeon_human_smug_noanims: Slimeon
C: :generic_mushroomter_shocked_noanimss: :generic_slimeon_human_shocked_noanims: BOTH?!
>>
No. 1066973 ID: 462d8c

B: Gotta switch from mushroomter to that kobold slimeon. I kind of like them as presented there: wavy green and feminine

(Though I won't say no to a bonjuvalt mushroomter)
>>
No. 1066974 ID: a7a180

B.
>>
No. 1066975 ID: 443b73

Those are both beings capable of consuming almost anything and with easy reproduction methods. What instinctual motivations would they have? Food is easy and seeking partners is unnecessary.

I guess I like the look of the purple Cewood.
I don't agree with this mushroom genders classification and I imagine sapient fugi wouldn't care for a concept so mammalian, but sure, it can be a normal "female".

Since our protagonist will be a weird specie either way, will the buildings be made by material grow from their bodies?
>>
No. 1066976 ID: 8f9bc4

A.
>>
No. 1067109 ID: 770f88

Another Tie?!
You know what, coin of fate, flip!
Heads = Mushroomter, Tails = Slimeon. Best two out of three.
Tails, Heads, Heads.
:generic_mushroomter_happy_anims: "Hehehehe the main character will Allways be an mushroomter!
:Generic_Slimeon_sad_anims: "......."
Now that the tie curse has been broken! it's time to finish making a character! (Most interesting or Most voted will be chosen.) (Img's Recommended but not needed.)
There is four options for character making.
A: Full Detail.

B: It's asked in quest (aka when the character is growing up.) (Quest starts as a baby, child, or other equivalent) (Questions will be asked inside the quest.)

C: They are a blank state, whose character details are created at will.

D: Derklord's Choice. (Do not pick this, you are giving the gm too much power.)

Any of the following questions in character-making can also be sub-voted with B, C, or D.
>>
No. 1067110 ID: 770f88
File 168852071232.png - (3.83MB , 4872x5008 , Fantastical Joruney Map.png )
1067110

Character Appearance questions:
If you do not wish to define their appearance. (Species was tied for Cewood and Benjuvlat, which Can be decided through sub-species vote, or coin flip.) Color and patterns will be defined by the gm).

What sub-species of Mushroomter are they? What does their stem look like? Does it have a specific color? Leaf Type Color? Is their Cap a specific Color? Does it have a specific Pattern? Can They Breed? Do they identify as a certain gender? What eye color do they have? Do they have any dents holes or other markings and appearances? Base Clothes? (If applicable) any additional information?

Background Questions:

If B or C was chosen skip the first two questions.
(The exact species of the parents and their backstories/Personalities can be specified in this section) What was their upbringing? What is their background? Do they have any siblings?
Where did they grow up? Where are they located currently? how old are they? (Mushroomters live up to 50.)

Places:

Human:
Cites:
Xino: The Oldest Human City, Xino is the main Trade-Hub and commercial city of the Human Settlements. and houses The High Church of Xino: The God Of Family, Water, Light, Family, And Spirits, Among churches for the Rest of The Main Human Pantheon, The Queen And King Reside in this city.

Zilat: Zilat is a bustling city like Xino, Which is well known for Their Extensive College of Magic, With most Folks living, working, and visiting the city have an interest in the arcane, The college and the city are quite diverse, with a wide variety of Races and not preventing the debar of a wide variety of races. (Except for Goblins, Skeleitons, or any race that the majority human population will fall into conflict too.

Towns:
Kunhulat: Kunhulat is considered a Milita Town, it used to be a goblin town, but after the banana war, Kunhukat now is legally owned by Xino and her Neghbioring States, It comes into great conflict with the neighboring goblin Population.

Two Unnamed Costal Cities Near the FrozenSith Ocean, and the WaveWarmth Ocean, respectively.

Altarat: An Druid Like town, who have a symbiotic relationship with the nearby Ceagreen population, It is a recommended place for nature mages and druids.

Lik: Lik while closest to the Sealter's capital, the high mountaintops coupled with the nature of Lik means that it does not trade with them, instead Lik is well known for its small community of Blimp Creators.

Goblins:
Cites: Kje: Kje is the capital of the goblins and is an ancient city, and religious and cultural hub, and represents a wide variety of Goblin cultures, and traditions.

Xenastu: an important luxury town, growing bananas, chocolate, and other goods they were fractured and broken with its sister town Kunhulat, being overrun, the community here gets into deep conflict with Kunhulat, a mixed Tall Goblin, and the normal Goblin population live here.

Cretaino: Up on the Northern Border awaiting the deadlands, Cretaino is an important stop for goblins wishing to be adventurous, with a bustling mining community and a unique college for learning a unique way to learn magic, compared to human principles.

Towns/Communities:
Budina: An Quiet hillside crop town, with a majority flying Goblin population. Lidco: An Swampy nightmarish scape with monstrous creatures lurking about, however, a silk-weave plant is considered the softest fabric in Funani, which coupled with the monsters has turned the fin-goblin society into an impressive hunter society.
Kobold:
(Random:) Gets paired with a random colored kobold tribe.
(Random Color:) Get’s paired with a random {specified} kobold tribe.
Major Communities:
Red Scale of Reniar:
Hidden northeastern of a small green kobold community, Red Scale is seen by most of the Kobold society as the Representative Community of Dragons as a Whole, Red Scale is also known as a dragon haven, with Reignar the Red Dragon being unofficially classified as the king of Dragons. Inside Reniar there’s a Senate Representative of Each element (except Slime and Undead) however, Red Scale is considered separate from Kobold society, which is usually split into many different factions.

Slime:
Random Social Slime Colony:

Mushroomter:

Bonji (Bonjuvlat):
Bonji is an oddball compared to most of Mushroomter society, unlike most species who reject the other races with hostility, fearfulness, or sadness. Bonji and by extension, Bonjuvlat treat the different races with intrigue, with most Bonji Mushroomters adopting mammalian gender systems, and containing a vast library of races' literature, Bonji is well known for their humm ideology and their "God" the Life tree, however, Bojuvlat are still isolationists and protect themselves with their arcane constructs and weapons.

Blui (Bluetina):
Blui is also an oddball compared to most Mushroomter societies, Bluei and by extension, Bluetina's have co-existed with Ceagreens, and in the last thousand years, goblins for centuries, this has also made them adopt a gender, Bluetina's and the Mountian Ceagreens have a symbiotic relationship, and Blui reflects the relationship, with bridges, open buildings, and other gadgets that make the native populations life easier, Blui is mostly made from stone due to frequent invasions from Firenia, Because of that fact, Blutina are mostly ice/water mages

Underfi (Cewood):
Underfi is located in the magical forest of Fi, Cewood's Terrian is pitch dark, with only the illuminating mushrooms terrain and creatures illuminating the surrounding terrain, Underfi is quite arcane in its representation, Since Cewood does not normally gain sunlight, and due to the shere magic in Fi, Cewood instead feeds on and use magic around their homes, using illusion magic to make their homes look like giant holes, their homes floating in the air, and arcane streams dancing throughout the sky.

Pinbey (Plin):
Due to the harsh conditions of survival, Plin are nomadic, however, Pinbey is the main stop for most of the Plin species, Pinbey is not as majestic as most Mushroomter towns, with a half-built design with numerous diffrent, wood, sand, and other material, thrown about half-hazard, the buildings inside are fluid in their design, a previous shopkeepers shop will look the exact same as a butchery an generation later, however an marvel in Plin engineering is their hydrologic engineering, with a system to bring water to specific areas regardless of heights,
clean the water, and then return it to its original oasis, they are very protective of their oasis and will fight any other species or animal that attempts to approach it.

EassTree (MossTire):
EassTree and by extension, MossTire themselves are a well-hidden species, so much so that they are only referred to as myth, EassTree is identified by the large moss mound of blue and then greenish color that spans upwards into a shaft in a branch of an Ancient Tree located in the jungle, before the crown of the tree, inside is a tree-top city connected by branches and balconies, they mainly grow food through a berry system, and teach climbing for the next generation.

JamBerry (JapBerry):
JapBerry tends to remain hidden from other races, and Jamberry is no exception, it is actually hidden under the Redscale of Reinar community, as an underground city and cavern, connected by tunnels and pipes, JapBerry's despite providing no nutritional benefit like treats, baked goods, and other extremities so they secretly steal it from the kobolds from under their noses, however, they tend to give back in return, either doing a chore, favor or some other equivalent item, JapBerry's also have and contain a winery among the tubes and pipes of their home, which is said to have exotic wine and beer.

Sintree does not form into societies instead acting as scavengers and predators among the deadlands, they are also highly aggressive even amongst other Sintree.

Xia (Xieam):
Xia is a city full of culture and art, Xieams mainly use their magic for art, rather than most mushroomters who mainly use it either defensively, or aggressively. Xia by extension has parading bands, mechanical art pieces, and music that is charged through magic to produce everlasting and otherworldly symphonies, It looks like a blend of Human, Birdo, Bonjuvulat, and <Undiscovered Species> architecture.

FlipWhere (UnderIngas):
FlipWhere is located deep underground, Flipwhere in terms of how its society is built, its culture and its mannerisms are quite alien to a lot of races, with geology that doesn't make sense, glowing mushrooms seeming to obscure paths, twisting and spiraling stairs that lead to an upside-down building, and other alien like structures, however, this does serve a purpose and use for the UnderIngas themselves.

Character Questions:
Skippable if B or C is chosen:
What are the personality traits of the character? what is dear to them? what are their goals? flaws? fears?
>>
No. 1067112 ID: 462d8c

B.

Let's grow up in a random kobold tribe
>>
No. 1067113 ID: d983ee

D.
>>
No. 1067122 ID: 443b73

That is complex...
I don't know what it means to be a Mushroomter or how they interact with the world.
Apparently they are raised by their parents or are aware enough of who their parents are to have them as reference. It's incredible that not having siblings is even an option.
Fifty years! That's a lot. Fungi are potentially immortals but their mushroom growths are very temporary.

We can start as an average whatever we are. The appearance is not that important, chose something easy to draw.

I do enjoy the storytelling style of C: background is determined when it becomes relevant. We do, however, need a general motivation.
Since our class is builder maybe we have a particular architectonic vision we dream of implementing in reality. So we are in a journey to obtain resources and secure a location to build our idealized town.
>>
No. 1067154 ID: 8f9bc4

B.

Species is Cewood or Bonjuvalt, so where grow up must be Bonji or Underfi. As a Builder, probably Bonji because "arcane constructs and weapons." Underfi seem to use Illusions rather than Build things.

As for located currently, somewhere an up and coming enterprising Builder III would go. Kunhulat may need arcane constructs or weapons, but fighting goblins is a good way to get Builderings exploded. Xenastu is more promising because they need reBuildering, and humans just throw spears pretty much you think. Lik is good for Buildering Blimps, and Cretaino may have good Buildering supplies from the mines, but probably doesn't need much Buildering. As for Mushroomter cities, Bonji have built their Builderings already, but Blui could use Buildering in their trees. Pinbey has some unique hydrological things to learn to Builder. FlipWhere no doubt has interesting Builderings, but they're super weird and confusing. Xia Builder a lot, but none of it ever seems to do much good.

So, Xenastu! Or maybe Lik.

As for how old, an up and coming young Buildererer!

Dunno the answer to any other questions.
>>
No. 1067940 ID: 770f88
File 168953371788.png - (18.43KB , 500x500 , oooh what is it.png )
1067940

Derklord: GoshDarnit, it’s a tie, but this time I’ve learned! Introducing the wheel of chance!!!
>>
No. 1067941 ID: 770f88
File 168953372121.png - (18.71KB , 500x500 , Gm being salty 1.png )
1067941

(After Spinning, it lands on Mushroomter.)
>>
No. 1067942 ID: 770f88
File 168953372458.png - (33.15KB , 500x500 , angrey gm.png )
1067942

(free will is dead and reality is an illusion.)
Result: >> >> a random Kobold tribe.

Alright, let me just pick one here.. Oooh! the Slashing and Bludgeoning Town of Ringi! Led by Slashing Dragon Quilla, and Bludgeoning Dragon Ino, Excellent choice! They're well known for their expansive mine, and strong ore! Well, let us start!
>>
No. 1067943 ID: 770f88
File 168953372833.png - (30.29KB , 500x500 , Open.png )
1067943

The early glowing sun reflects off the curvature of the mountain, tranquility and peace soothe the air around Ringi, nothing could disturb this peace.
>>
No. 1067944 ID: 770f88
File 168953373236.png - (245.35KB , 500x500 , Earthquake Tremors.png )
1067944

* DragonJaw shakes violently!*
!!!!
After DragonJaw Settles, some kobold using the alarm spell yells the following message:
Team #2, Mineshaft Collapsed in Sector 3#1 repeat, Mineshaft Collapse in Sector 3#1.
>>
No. 1067945 ID: 770f88
File 168953373689.png - (22.12KB , 500x500 , parent reveal.png )
1067945

Nearby, two kobolds can be heard getting ready and rushing out the door.
>>
No. 1067946 ID: 770f88
File 168953373925.png - (38.93KB , 500x500 , On no they need help.png )
1067946

an slashing kobold runs up to them and relates the news.
:tei_normal_anims: Don't worry rundi, where on it.
:clave_happy_anims: "It’s Nothing we haven't done before!"
after reassuring rundi until she stops screaming the kobolds dash up the stairs to the mine.
>>
No. 1067947 ID: 770f88
File 168953374259.png - (58.63KB , 500x500 , Stair bickering.png )
1067947

:tei_scared_anims: "Can't believe it's happened again in the span of two Quil's!
:clave_normal_anims: I know, you'd think they would know that our current supports can't work at that depth. Heck, I haven't even heard of Mole-blins having that problem.
:tei_skrunkly_anims: That's cause their mole's, Clave.
:clave_scared_anims: I know that! What do I look like to you?
:tei_happy_anims: An cute widdle hatchling.
:clave_angry_anims: I'm not that Small!
:tei_skrunkly_anims: Lil' hatchling who feared widdle Reats.
:clave angry_anims: Shut it!
:tei_happy_anims: Hey, what if on the job, a Reat leaps out from the dark? Will you go crying too Ino?
:clave_sad_anims: Okay, okay, I was a hatchling, please forget about that.
:tei_blushu_anims: Never for the rest of your life Egg-Mate.
:clave_angry_anims: Tei! I'm not your egg- :clave_spooped_anims: oh, never mind…
as they approached the maw of the mine, the frigid air tickles the friends as the inaction of death calls them to leave, instead they plunge.
>>
No. 1067948 ID: 770f88
File 168953374881.png - (33.22KB , 497x501 , Screenshot (2840).png )
1067948

>>
No. 1067949 ID: 770f88
File 168953376110.png - (15.27KB , 500x500 , big stone.png )
1067949

As Clave and Tei round the corner, the heart of the coldness becomes painfully apparent, as a cascade of boulders obscures the fate of the kobolds inside.
>>
No. 1067950 ID: 770f88
File 168953377083.png - (80.83KB , 500x500 , teleknises is good spell.png )
1067950

{Clave Casts Telkenises} onto the rocks and condenses into a rock ball, that is then broken through magical force. This unearths bodies, the stench of death encumbers the room, the count lay up to 40, one stands out however, a slashing kobold conscious shivering, Ino approaches her.
>>
No. 1067951 ID: 770f88
File 168953378046.png - (59.00KB , 500x500 , dont be afraid.png )
1067951

:jeno_hurt_anims: help... anybody.. please... I don't want to be alone...
Tei puts her on her side, uncovering her flattened snout, and other severe injuries, her own blood is showered over her.
:tei_happy_anims: Hey, it's okay, you're going to be all right. What's your name?
:jeno_hurt_anims: J-Jeno..
:tei_scared_anims: “Jeno, if it's alright I'm going to touch your chest to heal you and check for life threatning injuries.."
Tei’s hands radiate a soft whitish glow as she closes her eyes, and puts her hands on Jeno’s chest for a couple of seconds, which to jeno feels like centuries.
:tei_happy_anims: "Okay, now I'm going to put you near the front of the maw, the healers will pick you up shortly, now I'm going to bandage you up, and we'll take you there, okay?"
:jeno_hurt_anims: "O-okay.." Ino gently takes the kobold and puts her near the maw.
She then returns to Clave, who has begun tending to the unconscious.
:tei_happy_noanims: Okay clave, let's finish what where here to do.
>>
No. 1067952 ID: 770f88
File 168953378481.png - (24.73KB , 500x500 , job compolation.png )
1067952

>>
No. 1067953 ID: 770f88
File 168953380170.png - (13.39KB , 500x500 , big stone too wack.png )
1067953

:clave_normal_anims: “All right” clave states while feeling against the rocks.
:clave_normal_anims: “This one is the densest, however, it should be clear on the other side, and I'm out of mana, Tei, can you do the honors?

:tei_happy_anims: "Certainly."
>>
No. 1067954 ID: 770f88
File 168953380719.png - (12.72KB , 500x500 , Whack.png )
1067954

(WHACK!!)
The following debris flies into the depths below, and the two kobolds uncover an unearthly sight.
>>
No. 1067955 ID: 770f88
File 168953381222.png - (12.60KB , 500x500 , terrfying.png )
1067955

clave_scared_noanims: Clave’s guts react before he can as he tries to stomach the gruesome sight. :tei_normal_noanims: while Tei looks blankly at sight. in front of them lay what’s left of a kobold as their body is flattened and wrinkled, as if their body was suckled dry, on the corpse’s “Torso” lay petite purple and white mushrooms, one eye's closed, similar yet opposites. Clave starts to yelp.
>>
No. 1067956 ID: 770f88
File 168953381630.png - (43.70KB , 460x458 , epic sword struggle.png )
1067956

clave_angry_anims: "*Yip*Oh my Ino. Lo-L*Yip*-Look what the- the- they *yip* are doing, to Jeriald!" Clave with haste unsheathes his blade.
*Yip* have to get rid of them! !*Yip* now!!"
Tei dashes in front of Cleave and struggles to get his weapon away from his claws.
:tei_sad_anims: Even If they did hurt Jeriald, You have to come to terms with the fact we can’t ever bring him back, his body is too damaged.
Clave pushes her aside and steps towards the mushrooms. :clave_angry_noanims: spite radiating off of him, his sword on guard to slash their stems. Tei outstretches a hand and cries: :tei_scared_anims: "Where here to help preserve life.. not too extinguish it. Killing them won’t ever bring him back." Clave looks up eyes closed and broods with himself, eventually a clang is heard amongst the floor.
Clave: “Fine…” Tei embraces her friend and Clave starts to shiver as tears run down his scaly skin and time slows around them, once they are done, Tei approaches the mushrooms and puts her claws on them as her magic pulsates intensely.
:tei_scared_noanimes: "He gave his death, so their life could exist."
:clave_sad_anims: "I understand... But what will we do with them if we're not destroying them?"
>>
No. 1067957 ID: 770f88
File 168953382090.png - (15.03KB , 500x500 , lol i'm taking them with me bye.png )
1067957

Tei ponders for a good minute and then looks back to cavern's maw. :tei_normal_noanims: "How about we take them with us?"
:clave_angry_anims: "What!! are you insane?! what if what happened to Jeriald, happens to us?! What if they’re evil creatures?!”
Tei closes her eyes, tilts her head, and beams; :tei_happy_anims: "Then we'll grow them up not to be that way!"
:clave_spooped_anims: "Tei, your not thinking..."
:tei_happy_anims: "Too late I did!"
After a good tug, Tei rips out the Mushrooms from Jeriald’s corpse and dashes up the mountain.
:clave_scared_anims: “Tei!!”
He slaps his face against his claw and dashes after Tei, although it isn’t until they are back home that he catches up to her.
>>
No. 1067958 ID: 770f88
File 168953382337.png - (39.07KB , 500x500 , gosh darnit there already at the windowsill.png )
1067958

When he opened the door, he saw that Tei had already thrown out some pots from his side of the room, to make space for the mushroom siblings, he looked to his right and saw Tei staring at the Mushrooms on the window, with an content expression, sitting on the floor clave joins her.
>>
No. 1067959 ID: 770f88
File 168953382738.png - (22.80KB , 500x500 , h-hatcheees.png )
1067959

suddenly she says: :tei_normal_anims: "So I guess that means where Hatchee’s now.
Clave: "W-well I wouldn't say that, there are just ordinary mushrooms!" Tei squints at the mushrooms :tei_normal_noanims: "But they have these eye sockets, and they don't look like any mushroom I've ever seen. I think these are Mushroomters."
>>
No. 1067960 ID: 770f88
File 168953383297.png - (20.30KB , 500x500 , le gasp.png )
1067960

Clave gasps way louder than he should have. :clave_skrunkly_anims: "Mushroomters? I thought that was just some fey-tale that humans invented to make themselves look adventurous."
:tei_skrunkly_noanims: "Human writing is usually hogwash.." :tei_happy_anims: but looking at these two right now, I believe it."
Tei closes her eyes :tei_blushu_anims: “Hmmm~ Guess I know what new hatchee’s feel now."
Clave interrupts her. :clave_blushu_anims: "well if we are Hatchee’s." :clave_spooped_noanims: "and I’m saying we aren’t yet. What should we name them?"
>>
No. 1067961 ID: 770f88
File 168953383693.png - (11.45KB , 500x500 , Pondering.png )
1067961

Tei ponders REALLY HARD for a couple of minutes.
>>
No. 1067963 ID: 770f88
File 168953415723.png - (9.02KB , 500x500 , what should we name them.png )
1067963

"Shoot, I’ve got nothing, what should we name them?”

(When voting for a name, you can add the following tag(s) These may affect how the mushroomters are perceived.:)
A: Masculine name.
B: Feminine name.
C: Gender Neutral Name:
D: (N/A).

(If you don’t wish to name.)
E: Random kobold name.
F: Tei names. (Warning, she is bad with names.)
G: This is a name based on Sage’s family.
H: This is a name based on Tei’s family.
I: Free will?

Also, decide which mushroomter you wish to be the primary protagonist for the next couple of updates if possible. You will be able to switch between them once they become part of your party.
>>
No. 1067964 ID: 462d8c

F: won't be worse than me
>>
No. 1067968 ID: e5709d

Cordy
Nomnom and Fiber
>>
No. 1067969 ID: 8f9bc4

FLESH SUCKER AND BLOODTHIRST
>>
No. 1067971 ID: e5709d

>>1067969
OOH! Let's combine them!
Fiberflesh-Sucker and Bloodthirst Nom-Nom!
>>
No. 1067988 ID: 3f26e0

C & F
>>
No. 1068013 ID: 770f88
File 168956131508.png - (21.97KB , 500x500 , Mushrooms are scarryyyy.png )
1068013

>> FLESH SUCKER AND BLOODTHIRST
You think those names are a tad too violent for a baby, maybe when they're at their EGG-BEARING phase, you’ll suggest it to them.
>>
No. 1068014 ID: 770f88
File 168956131727.png - (29.50KB , 500x500 , cocky clave.png )
1068014

>> Nomnom and Fiber
You stand up boldly and exclaim:
:clave_exicited_anims: “Nomnom and Fiber!”.
Tei pauses for a second.
>>
No. 1068015 ID: 770f88
File 168956132123.png - (15.17KB , 500x500 , hahahahaha thats an great name for our hatcheees.png )
1068015

:tei_um_anims: “Umm… I mean… that’s a great name!”
You detect a hefty dose of hesitation from Tei, you stick out your tongue, in return.
:clave_skrunkly_noanims: “Well, you would have named them Whitey and Violet, and that’s a FACT.”
>>
No. 1068016 ID: 770f88
File 168956132468.png - (15.20KB , 500x500 , OH NO NOW YOU PISSED HER OFF CLAVE.png )
1068016

Oh no, Tei looks offended.
:tei_pissed_anims: “Hey! I wouldn’t have called them that!”
>> F: won't be worse than me
:tei_happy_anims: “I would have called them, Blanca and Violet.
:clave_um_noanims: “........”
>>
No. 1068026 ID: e5709d

E
>>
No. 1068027 ID: 770f88
File 168956205322.png - (17.32KB , 500x500 , girls be like.png )
1068027

Tei takes the hint and turns around away from you, but then instantly shoots back around when her eyes widen and exclaims.
:tei_happy_anims: “I thought of an perfect idea! Let’s name them off fruit! I-”
>>
No. 1068028 ID: 770f88
File 168956205553.png - (13.66KB , 500x500 , Wheres the cherry mark teeeeeiiiiii.png )
1068028

She immediately shuts her trap as she realizes what she’s done. You grin ear to ear.
:clave_bigskrunk_noanims: “I know an perfect! Name!”
:tei_pissed_noanims: “Clave…. Don’t you dare.. I’m warning you…”
:clave_bigskrunk_anims: “Let’s name one of them cherry, like the cherry mark near your-”
>>
No. 1068029 ID: 770f88
File 168956205927.png - (23.37KB , 500x500 , OH SHOOT.png )
1068029

:tei_angry_anims: “OKAY THAT’S IT MISTER, IM PUNTING YOU BACK TO THE MINES.”
Tei pounces towards you and before you can cool doge out of the way you’re pinned to the ground, you know full well what happens next.
:clave_sad_anims: “NO, No! I’m SORRY! I’m SORRRYYYYYYY!!!”

Clave and Tei consider “NomNom and Voilet " the best names, especially NomNom. Clave will give them an option of being Flesh Sucker and Blood Thirst ounce they become egg-bearing age. they may be able to combine that with their current names.
Name Priority:
Clave: Bonjuvlat Mushroom: Voilet. Cewood: Nom-Nom. Tei: Bonjuvulat Mushroom: Nom-Nom
Cewood: Voilet.
>>
No. 1068030 ID: 770f88
File 168956206153.png - (8.65KB , 500x500 , Nom Nom Reveal.png )
1068030

A Month passes.

You awake with a weird sensation near your feet, the room surrounding you is in dim darkness, only enough to discern colors nearly in front of you and see up to 10ft.
>>
No. 1068031 ID: 770f88
File 168956206473.png - (6.11KB , 500x500 , I look wierd.png )
1068031

You look down and notice yourself for the first time. Which feels…. Weird.. You struggle as the earthy sensation below entraps them.
>>
No. 1068032 ID: 770f88
File 168956206731.png - (35.38KB , 500x500 , Getting out of pot exsplosion.png )
1068032

you tug with a much more violent force that frees you.
>>
No. 1068033 ID: 770f88
File 168956206989.png - (11.12KB , 500x500 , Moms going to have too pay so much for that.png )
1068033

however, your prison falls to the ground, and you hear a ground-piercing scream.

.......
>>
No. 1068034 ID: 770f88
File 168956207340.png - (8.65KB , 500x500 , Vase Raceist here.png )
1068034

Serves that prison right.
>>
No. 1068035 ID: 770f88
File 168956207686.png - (10.25KB , 500x500 , an creechure.png )
1068035

When you glance next to you, you’re met with a surprise. A creature stands 5ft away from you! Their ghostly appearance cloaks them head to toe, their purple body contorting a monstrous terrifying image, unlike yourself, this creature doesn’t seem capable of expressing itself.. You’re rooted to the spot, you don’t know what to do!
(This and further questions as you age will form elements of your personality, and later affect known spells, skills bonuses, etc.)

A: Fight the Creature.
B: Attempt to Communicate with the Creature.
C: Cower in Terror/Flee the Scene.
E: Attempt to Nom-Nom the creature.
D: Other. (Suggestion)
>>
No. 1068036 ID: e5709d

E

"It's time to commit cannibalism and stomp on flowers. And I'm all out of flowers."
>>
No. 1068037 ID: 462d8c

D: Attempt to ride the creature. Clearly, this is your missing pair of legs that are meant to carry you around. Even comes with a dress!
>>
No. 1068038 ID: 273c18

>>1068035
B. Screech at it.
>>
No. 1068049 ID: 8f9bc4

>>1068037

Yes mount your loyal steed.
>>
No. 1068055 ID: 3ee2e3

E - because it's out of alphabetical order so... yeah. Plus omnomnom jokes.
>>
No. 1068525 ID: 770f88
File 168999825156.png - (15.07KB , 500x500 , fan 11.png )
1068525

>> Screech at it.
You take a deep breath.
>>
No. 1068526 ID: 770f88
File 168999825437.png - (24.31KB , 500x500 , fan 12.png )
1068526

SKEEEEEEEEEEEEEEEEEEEEEEEEE!
The creature is fallen in anguish at your affliction, you meticulously consider your next move.
>>
No. 1068527 ID: 770f88
File 168999825834.png - (20.86KB , 500x500 , fan17.png )
1068527

>> D: Attempt to ride the creature. Clearly, this is your missing pair of legs that are meant to carry you around. Even comes with a dress!

"What a Brilliant thought voice in my- your head!"
>>
No. 1068528 ID: 770f88
File 168999826104.png - (10.92KB , 500x500 , fan13.png )
1068528

"Although if the creature legs are considered a “dress”….."
>>
No. 1068529 ID: 770f88
File 168999826490.png - (13.42KB , 500x500 , fan 14.png )
1068529

"Are Dresses Scary?"
Nom nom? now has vestphobia for dresses.
>>
No. 1068530 ID: 770f88
File 168999826847.png - (16.99KB , 500x500 , fan 15.png )
1068530

> Creature is stunned: automatic success.
>>
No. 1068531 ID: 770f88
File 168999827188.png - (10.74KB , 500x500 , fan16.png )
1068531

You mount the legs, using your legs, and point onwards so that your legs may move onward with great haste!!! Your legs look around in confusion and attempt to communicate;
:maincharacter2_normal_noblush_anims: "Bee?"
>>
No. 1068532 ID: 770f88
File 168999827429.png - (8.34KB , 500x500 , fan18.png )
1068532

your legs startle you as they start to thrash around violently.
>>
No. 1068533 ID: 770f88
File 168999827732.png - (9.91KB , 500x500 , fan 19.png )
1068533

NO! Your legs are supposed to move where you want them to go! Bad legs! Bad!
>>
No. 1068534 ID: 770f88
File 168999828008.png - (6.27KB , 500x500 , fan20.png )
1068534

But all that cramping your legs are doing means you’re about to cascade below! Your *Actual* legs start to slip.
>>
No. 1068535 ID: 770f88
File 168999828389.png - (46.16KB , 500x500 , 21.png )
1068535

>> E: "It's time to commit cannibalism and stomp on flowers. And I'm all out of flowers."

Suddenly all of the anxiety you feel fades away, as you sink into your mind for a solution.
>>
No. 1068536 ID: 770f88
File 168999828515.png - (26.05KB , 500x500 , fan 22.png )
1068536

You realize floating amongst this nothingness that your five minutes alive had been so entrapping that you hadn’t the time to think about yourself!
>>
No. 1068537 ID: 770f88
File 168999828975.png - (35.10KB , 500x500 , fan 23.png )
1068537

“Who am I?” You say to the endless void of dirt particles..

No answer.
>>
No. 1068538 ID: 770f88
File 168999829235.png - (34.92KB , 500x500 , fan 24.png )
1068538

But just as you're about to leave, you turn around and hear an unfamiliar deepish sounding voice echo from the depths.
>>
No. 1068539 ID: 770f88
File 168999829638.png - (31.60KB , 500x500 , fan 25.png )
1068539

Nom-Nom…
>>
No. 1068540 ID: 770f88
File 168999829965.png - (22.56KB , 500x500 , fan 26.png )
1068540

That’s it! You are Nom-Nom!
>>
No. 1068541 ID: 770f88
File 168999830263.png - (22.38KB , 500x500 , fan 27.png )
1068541

And what does nom-nom do best?

“NomNom”...
>>
No. 1068542 ID: 770f88
File 168999830512.png - (13.59KB , 500x500 , fan 28.png )
1068542

*NOM*
>>
No. 1068543 ID: 770f88
File 168999830906.png - (101.77KB , 500x500 , fan 29.png )
1068543

:fiber_scared_noblush_noeye_anims-export: "WAHHHHHHHHHHHHHHH!"
Your legs shriek.
>>
No. 1068544 ID: 770f88
File 168999831322.png - (26.68KB , 500x500 , fan 30.png )
1068544

they begin juddering, jumping, and bawling.
>>
No. 1068545 ID: 770f88
File 168999832168.png - (20.78KB , 500x500 , fan 31.png )
1068545

They slam into the wall, which makes you nom tighter.
>>
No. 1068546 ID: 770f88
File 168999832423.png - (19.33KB , 500x500 , fan32.png )
1068546

Eventually through disorientation,
>>
No. 1068547 ID: 770f88
File 168999832799.png - (17.54KB , 500x500 , fan 34.png )
1068547

you and your legs plunge down into the dark depths below, as you learn about gravity for the first time.
>>
No. 1068548 ID: 770f88
File 168999833085.png - (23.14KB , 500x500 , fan 36.png )
1068548

*Crash*
>>
No. 1068549 ID: 770f88
File 168999833307.png - (15.66KB , 500x500 , fan 37.png )
1068549

You dismount your legs, which took the brunt of the fall, as you note how bad your legs are at being your legs, Your just going to call them creature again. The creature lays motionless on the ground, you prod it with your feet but it doesn’t react to your movements, you decide it would be best to leave the creature before it awakes to unleash its wraith.
>>
No. 1068550 ID: 770f88
File 168999833651.png - (11.83KB , 500x500 , Fan38.png )
1068550

Suddenly, the ground beneath you shakes forcefully, forcing you off your feet. Your fear creeps in as you hear the darkness surrounding you conveying A lower pitched voice akin to the voice you heard in your mind speaks;
:darkness_male_talk: " “I think I just heard an intruder!”
An slightly higher pitched darkness bellow out.
:darkness_female_talk: “No."
:darkness_male_talk: “NO?!”
:darkness_male_talk: “YOUR’E TELLING ME THAT AN HATCHLING MURDER BURST INTO OUR CHAMBER, AND YOUR’E JUST GOING TO LET THEM MURDER US?”
:darkness_female_talk: “You realize how crazy you sound- wait- what are you doing?"
:darkness_male_talk: “We need weapons to defend ourselves!”
as you hear this another force hits you.
:darkness_female_talk: "Fine, for ino sake, what did you hear?”
:darkness_male_talk:
“Right, well I was tactlessly interrupted by an loud creak, I presume is our door. An Loud smash, which I presume was the Hatchling murderer’s weapon hitting our vases accidentally. An loud hatchling yelp, which I presume was the Hatchling murderer murdering the hatchling they brought inside-”
:darkness_female_talk:" “You need to work on your vocabulary.”
:darkness_male_talk:
let me finish- So, then I Finally heard a soft twhump, which I presume was the poor hatchlings dead corpse falling too the ground.”
:darkness_female_talk: “OR, our hatchlings are yelping out for us because their surrounded by an scary dark world.”
you feel multiple larger vibrations.
:darkness_male_talk: “Tei! Your not really thinking of stepping right into the hatchling murderers clutches without an weapon, are you?”
:darkness_female_talk: “If it’s for our hatchlings, so be it."
You didn’t really register what the darkness said, but maybe the voices inside your brain could figure it out.
>>
No. 1068554 ID: 770f88
File 168999918860.png - (14.87KB , 500x500 , Fan39.png )
1068554

But oh no! large darkness(‘s) are forthcoming! What will you do?

A: Run Towards the Darkness.
B: Hide below your legs- you mean creature.
C: Run away! Fear! AHHHHHH!!!
N: Nom-Nom [Nom-Nom [Suggestion]]
D: Look around your environment for ways to protect yourself.
E: Other [Suggestion.]
>>
No. 1068557 ID: 462d8c

... Did we just kill our sibling?

B: Hide hide hide! Scary things can't see you if you can't see them
>>
No. 1068573 ID: 273c18

>>1068554
B
>>
No. 1068771 ID: 770f88
File 169013368833.png - (4.74KB , 500x500 , fan 37 +1.png )
1068771

The scary things can’t find you if they don’t know where you are! It’s a tight squeeze, but you cram under the creature, as you do the darkness fills your vision, and the ground starts to tremble.
:darkness_female_talk: “Oh my- One of our hatchlings is splatted on the floor! Clave, we need to help them, NOW:
:darkness_male_talk: “Wait, where’s the purple one? AND OH MY INO LOOK WHAT THEY DID TO OUR VASE, THAT VASE IS AN SACRED FAMILY HEIRLOOM..”
:darkness_female_talk: “Enough about the vase! Our hatchling is probably smothered under the dirt!” I’ll go search for them, and you assist the white one!”
:darkness_male_talk: “Right!”
>>
No. 1068772 ID: 770f88
File 169013369006.png - (5.80KB , 500x500 , fan 38.png )
1068772

Suddenly the darkness fades away as you see green ground with white stripes smother the creature.

Eeek! The darkness is going to smother you too!
>>
No. 1068773 ID: 770f88
File 169013369272.png - (5.27KB , 500x500 , fan 39.png )
1068773

You get higher and higher and you eventually need to hang with your legs as support as the floor becomes higher and higher.
>>
No. 1068774 ID: 770f88
File 169013369596.png - (8.59KB , 500x500 , fan 40.png )
1068774

:clave_um_anims: “Um, this one doesn’t seem to be responding, he touches the creature, is- is it dead?”
Your legs are starting to slip.
>>
No. 1068775 ID: 770f88
File 169013369804.png - (7.19KB , 500x500 , fan 41.png )
1068775

:tei_spooped_anims: “CLAVE THE PURPLE HATCHLING IS RIGHT THERE, THIER FALLING!”
:clave_spooped_anims: “What-”
You fall, bracing for the inevitable pressure against the ground.
>>
No. 1068776 ID: 770f88
File 169013370156.png - (8.39KB , 500x500 , fan 42.png )
1068776

when you feel a soft landing on a smooth but rough texture
>>
No. 1068780 ID: 770f88
File 169013381879.png - (6.06KB , 500x500 , fan 43.png )
1068780

the ground then seems to contort your body leaving only the top of your stem and your head free to move.
>>
No. 1068781 ID: 770f88
File 169013382129.png - (14.24KB , 500x500 , fan 44.png )
1068781

You’re face to face with the giant, its mouth bellowing out a threatening roar.
:tei_happy_anims: Hi there little one! Your safe now, how are you feeling?”
>>
No. 1068782 ID: 770f88
File 169013382411.png - (5.03KB , 500x500 , fan 45.png )
1068782

Oh no! The Giant is going to eat you! Quick! Think of something!

A: Close your eyes, tilt Maybe that will intimidate the giant so that it won’t eat you!
N: Nom the giant! That may free you away from them.
B: Screech at the creature.
C: Cry.
D: Try to struggle free.
E: Glare at the giant. Maybe that’ll show that you're a threat.
F: Other [Suggestion.]
>>
No. 1068789 ID: 462d8c

C: It is a powerful tool
>>
No. 1068790 ID: 8f9bc4

NNNNNNNNNNNNNNNNN
>>
No. 1068795 ID: 273c18

What the hell is even happening? The mushrooms weren't this small before.
>>
No. 1068805 ID: 462d8c

>>1068795
Everything seems larger when you're a child
>>
No. 1068806 ID: e5709d

Stare them down!
>>
No. 1069299 ID: 770f88
File 169069040835.png - (63.05KB , 500x500 , 47.png )
1069299

>>1068795
Woah, realizing that you are bigger than how your twenty-minute-year-old brain perceives does make you feel a lot larger and more confident, however, you are still a twenty-minute-year-old, staring down a giant who’s going to eat you so your confidence is short-lived, however….

>> C: It's a powerful tool.
Yes! You just realized that you’ve got an biological tool, that can get you what you want!
>>
No. 1069300 ID: 770f88
File 169069041161.png - (14.85KB , 500x500 , fan 48.png )
1069300

Your tears start to well up.
>>
No. 1069301 ID: 770f88
File 169069041479.png - (11.58KB , 500x500 , fan 49.png )
1069301

:tei_sad_noanims: “Oh No! I’m Sorry! I didn’t mean to scare you! Please don’t cry!”
>>
No. 1069302 ID: 770f88
File 169069041607.png - (42.91KB , 500x500 , fan 50.png )
1069302

You begin to cry.
>>
No. 1069303 ID: 770f88
File 169069041946.png - (47.58KB , 500x500 , fan 51.png )
1069303

:tei_sad_anims: “Nooooo! I’m a terrible hatchee! It’s the end of Fuani, I just scared my firstborn, may Ino crush me under her immense godly pressure.”
:clave_scared_anims: “Stop being a dramatic kobold Tei, it’s not the end of Fuani, and Ino won’t crush you under her immense godly pressure.”
:tei_sad_anims: “ I don’t know what to do! I’ll just be a terrible hatcheeeeeee!”
The giant begins to weep alongside you, both of your howls echoing loudly throughout the chamber.
>>
No. 1069304 ID: 770f88
File 169069042202.png - (28.96KB , 500x500 , fan oh forget about it.png )
1069304

The giant sits down.
>>
No. 1069305 ID: 770f88
File 169069042483.png - (14.10KB , 500x500 , fan 52.png )
1069305

Now is your chance!
>>
No. 1069306 ID: 770f88
File 169069042873.png - (23.94KB , 500x500 , fan 53.png )
1069306

>> NNNNNNNNNNNNNNNNN
You quickly lunge forward and NOM the giant. Expecting the same as what happened with the creature.
>>
No. 1069307 ID: 770f88
File 169069043069.png - (19.78KB , 500x500 , Fan 44.png )
1069307

however, the giant stops crying, with a surprised expression on their face.
>>
No. 1069308 ID: 770f88
File 169069043317.gif - (42.78KB , 500x500 , fan 58 24frames.gif )
1069308

Ohnononononononononononononononononoonono…

You begin to keep nomming faster and faster as the giant still looks surprised with its face contorting to confusion.
>>
No. 1069309 ID: 770f88
File 169069043546.png - (13.93KB , 500x500 , fan 56.png )
1069309

:tei_scared_anims: “Your-Your a little number aren’t you? *GASP*”
:tei_happy_anims: “Your Nom Nom! A widdle nommer NomNom!”
Their nose rubs against your face instead of eating you, and your entire view of the giant is thrown into question.
>>
No. 1069310 ID: 770f88
File 169069045275.png - (43.54KB , 500x500 , fann 58.png )
1069310

At least the giant looks happy, your anxiety sinks a teensy bit.
>>
No. 1069311 ID: 770f88
File 169069050346.png - (16.60KB , 500x500 , fan 60.png )
1069311

However, you notice another giant come into view. Its grimy claws are smothering the creature up to the top of its form, however, its face seems distantly recognizable to you.
The creature had regained consciousness and seems to be unfazed by the giants, however, the moment it sees you in the other giant’s hands it starts to shriek and spurt out unintelligible speech.
>>
No. 1069312 ID: 770f88
File 169069050688.png - (32.33KB , 500x500 , fan61.png )
1069312

:clave_happy_anims: “You a little fighter aren’t you? *GASP*”
Both giants bellow out in unison.
:clave_exicited_anims: :tei_happy_anims: “FIBER!”
:clave_spooped_anims: “Actually, maybe that one was a bit of an stretch-
:tei_happy_anims: “Sush. they have names now.

You guess that the creature is considered “Fiber”, By the giants.
>>
No. 1069313 ID: 770f88
File 169069050983.png - (15.66KB , 500x500 , fan 62.png )
1069313

Although despite being giant scary creatures, you feel an odd connection to them, like a warm sensation amongst your cap.
>>
No. 1069314 ID: 770f88
File 169069051223.png - (41.16KB , 500x500 , nom nom and fibers first character cheet.png )
1069314

Your urge to nom has increased.
You become emotional, a bit strange/crazy, and inquisitive.
Fiber becomes distant, cautious, caring, and aggressive.
>>
No. 1069315 ID: 770f88
File 169069051625.png - (27.64KB , 500x500 , and this is why kids dragons are our gods and we s.png )
1069315

You quickly learned from the giants that they're your “hatchee’s” or creatures that help you grow up and help keep you alive and safe while educating you on lessons and morals.

Your first couple of months alive were nothing special, mostly just walking around your hatchee’s house aimlessly, hearing stories of dragons of old, being taught lessons, learning how to pronounce words and sentences, and learning key concepts like hatchee’s, kobold morality, the draconic godhood of dragons, and in particular Ino, and Quilla importance and history to the tribe.
>>
No. 1069316 ID: 770f88
File 169069052087.png - (89.22KB , 500x500 , Library.png )
1069316

Your parents still had no idea how to grow up a Mushroomter, and make sure that they don’t accidentally do something that kills you or your sibling, so they went to the Red Scale of Reinear to find any information, and after extensive searching in the Grand Scale Library.
They managed to find the book: “Mushroomter’s and their young.” By (Human) Bobit Knightley.
In the book, Bobit explains how Mushroomter decomposes and eat corpses as a way to facilitate growth, he explains further that mushroomters in their sprouting gardens keep the sproutlings on top of the corpse until fully decomposed. However, once they reach their first growth their roots form into legs. And despite still having that property, The gardening Mushroomter tends to feed their young with normal consumption means, until they reach their fourth growth.
Bobit calculates that by human years, the Mushroomter seems to grow up 1.75x faster.
Clave calculates that’s 1.25x faster concerning kobolds, which relieves both Clave and Tei.
>>
No. 1069317 ID: 770f88
File 169069052394.png - (16.07KB , 500x500 , when you get asked if someone can burrow your corp.png )
1069317

When they return home, they make a deal with their pure-blood dragon speaker Inta and Quill, they tell of their strange plight, and despite some initial distraught both of the dragon speakers agreed.
>>
No. 1069318 ID: 770f88
File 169069052779.png - (49.50KB , 500x500 , Fan 59.png )
1069318

Your parents also quickly figured out that you and your sister don’t produce waste, so no diapers were needed. however, eating corpses even in liquified form eventually started to make you smell, especially from your mouth. This was quickly solved by eating tasty-smelling herbs and giving frequent baths to clean out your cellular structure through guttation
>>
No. 1069319 ID: 770f88
File 169069053055.png - (9.88KB , 500x500 , the mushroomters are evolving.png )
1069319

Eventually, after a couple of months, your and your sister's leaves started to grow bigger and bigger, until eventually you gained arms and reached your second cycle.
>>
No. 1069320 ID: 770f88
File 169069053380.png - (24.20KB , 500x500 , Honestly I've lost track by this point.png )
1069320

One day Mommy had joy plastered across her face, and a neat lil surprise hidden behind her back.
>>
No. 1069321 ID: 770f88
File 169069053899.png - (16.37KB , 500x500 , an gift.png )
1069321

you and your sister gazed in amusement at this hidden fiend! At least you think she was amused! And just as we were drifting off our attention.
>>
No. 1069331 ID: 770f88
File 169069123051.png - (10.76KB , 500x500 , toy reveal.png )
1069331

Mommy unsheathes her hands and sits upon strange alien objects, which look just as weird as the low-flowing object on her person.
:tei_spooped_noanims: “I know that we’ve been so busy at work that we just spring into our bed the moment we get home, so you’ve been all by yourself.. Alone in an mostly empty chamber…” Mommy chuckles, but you feel that she’s despondent!
You try to cheer her up.
:maincharacter1_happy_noblush_anims: “Don’t worry mommy! We’re allright walking through an endless labyrinth of monotony and suffering!
:maincharacter2_normal_noblush_animss: “Hey mom, as long as Nom-Bomb. Isn’t nomming my head in boredom, It’s pretty cool.
:tei_um_anims: “I’m glad you like it? “Man I need to spend more time with the hatchlings, there getting strange…
:maincharacter1_normal_anims: “What was that Mommy?”
:tei_spooped_anims: “Nothing! Nothing!


She puts the toys closer to you and your sister's eyes so you can examine the objects further.
:tei_happy_anims: “And I know that I would get bored waiting all the time, So I got you little one some toys!”
>>
No. 1069332 ID: 770f88
File 169069123340.png - (23.49KB , 500x500 , Pressure ball.png )
1069332

:tei_happy_anims: “Let's see, we’ve got this strength ball from Rundi, the harder you squeeze it, *Gasp* it changes color!
>>
No. 1069333 ID: 770f88
File 169069123668.png - (17.84KB , 500x500 , Rope.png )
1069333

:tei_um_noanims: Ummmmmm... I got some leftover rope from work...”
>>
No. 1069334 ID: 770f88
File 169069123911.png - (9.21KB , 500x500 , Reading Claw.png )
1069334

:tei_blushu_anims: a magical claw that reads out words that it’s pointed at
>>
No. 1069335 ID: 770f88
File 169069124286.png - (12.47KB , 500x500 , Question slime.png )
1069335

:tei_happy_noanims: a cute widdle slime that tests your knowledge on Dragonology
>>
No. 1069336 ID: 770f88
File 169069124604.png - (47.76KB , 500x500 , Friendly male moog in quotes.png )
1069336

A Moog stuffie that acts like a friendly Male Moog, and can respond to basic questions!
>>
No. 1069337 ID: 770f88
File 169069125639.png - (11.65KB , 500x500 , pure magic ball.png )
1069337

:tei_happy_anims: “And Last but not least, and this is my favorite….. Bummm bum baaa! A chamber of Pure magic! If you go inside it, you can practice basic fundamentals of magic in a non-chaotic setting, and will give you some runes to start out!
>>
No. 1069338 ID: 770f88
File 169069125966.png - (13.78KB , 500x500 , woah thats an lot.png )
1069338

:tei_happy_anims: "All of this from your grandpa Cleef! Wasn’t that nice of him?”
Woaha- That's an lot of options....
You feel like there's so many options because you can potentially use some of them in the future?
>>
No. 1069339 ID: 770f88
File 169069126198.png - (7.67KB , 500x500 , the most important fantastical journey descision.png )
1069339

You look at the toys being provided, and you ponder, You see two that are your favorites, what are they?
>>
No. 1069340 ID: 770f88

A: Strength Ball (+Str)
B: Rope (+Dex)
C: Reading Claw: (+Int)
D: Knowledge Orb: (+Wis)
E: Moog Stuffie: (+Cha)
F: Magic Ball: (+Staring Mp, Mp per Level, basic spells.)
G: Some wood and nails that are sticking out of the walls. (+Building)
N: I don’t need toys! Only the power of nom! (+Nom?)
H: Other (Suggestion.)

And do you:
Play the toys with your sister (+Relationship)
Let you and your sister play separately. (+Better effects.)
Hoard the toys to yourself. (-Relationship, +Best effects.)
>>
No. 1069356 ID: 462d8c

How about...
A D F

And play with your sister
>>
No. 1069357 ID: 7ffd6f

A: Strength Ball (+Str)

F: Magic Ball: (+Staring Mp, Mp per Level, basic spells.)

N: I don’t need toys! Only the power of nom! (+Nom?)

Play with sister
>>
No. 1069360 ID: 8f9bc4

C E G and play with sister
>>
No. 1069366 ID: 273c18

>>1069340
CFE
play with your sister.
>>
No. 1069428 ID: 5c2013

cfg and play with your sister
>>
No. 1071140 ID: 770f88
File 169329356403.png - (25.18KB , 500x500 , Big Thonk.png )
1071140

You don’t know how these options will affect you so you channel your inner Meta knowledge, and you unearth…
>>
No. 1071141 ID: 770f88
File 169329356744.png - (65.49KB , 500x500 , nom nom has developed an fear for essays.png )
1071141

Strength:
A Stat for those who use Muscle, or other tools to protect those closest to them. Or is also known as BIG SMASH STAT.
Is added as a modifier to Strength-based weapons and is used to pick up, move, carry, or do something physically exhausting. Also is used when breaking out of Grapples .
And when you are resisting getting grappled or another strength-based roll, or TO SMASH STUFF.
Dexterity:
A Stat for the sneaky amongst us, and for those who are flexible with their hands and their feet.
Is added as a modifier to Dexterity-based weapons, Is used for sneaking against detection,
Sleight of hand, Moving Flexibly and being quick on your feet. (Enough Dex will increase movement speed.) It also affects your reaction time. (Higher Initiative Modifier.)
Constitution:
How well your body can take both physical and mental damage, it also allows you to be sturdier and defy death when upon his door it’s primarily used for.
Modifying Hit-Die. (Hit-Die is racial, however, some classes will change the hit-die if the hit-die is lower.) Resisting the effects of poison, sickness, and status effects. Is added as a modifier against death saving throws, and can be used when resisting a powerful gust of wind or an attack or spell that wishes to move your position, is used as a modifier when calculating dodge chance.
Intelligence:
How much do you know, and can you accurately recall with vivid detail, with complicated gestures needed to cast its corresponding spell, from identifying magical items and arcana not yet classified, from recalling history and stuff learned from reading, Intelligence allows you to appear much smarter than your opponents. Is used for:
A modifier in intelligence-based spells, Used to calculate Max Mp/Starting Mp, Identifying Magic Type/Tags, Identifying Magical items and Arcana, Memory, Recalling History, and Learning Modifier for intelligence-based spells.
Wisdom:
Unlike its sister stat, wisdom is how much you’ve experienced, From identifying plants, animals, monsters, races, and their uses, stats, potential threats, tame ability, and lore. From using that knowledge to identify specific effects and sicknesses, and treating them, from being able to survive in the wilderness indefinitely, From detecting that something seems off, and generally being more alert than the average person. Is used for:
A modifier in wisdom-based spells, Used to calculate Max Mp/Starting Mp, Identify a wide variety of things, survive in the wilderness, use medicine, detection, perception, learning languages, and alertness. and Learning Modifiers for wisdom-based spells.
Charisma:
How well you can speak, and shift words to get what you say, and how well you can convince, manipulate, flirt, intimidate, and perform in front of an audience, with charisma nothing else matters except for you, and you’ll sweep the room and get others to kiss your feet. Is used for:
A modifier in charisma-based spells, Used to calculate Max Mp/Starting Mp Bartering, Resisting Shopkeeper's Abilities, Bartering, and deception. Deceiving Others, Manipulating Others, Convincing Others, Getting people to like you (+Relationship.), Intimidating Others, Putting on a performance. Learning modifier for charisma-based spells.

Ac: Ac is mainly influenced by armor and natural armor, it affects how much you have a chance to block/absorb damage, Starting Ac is dependent on race. For every 1 Point of Ac, The chance to doge increases by 5%, until it reaches 50% in which case it drops to 2.5% per point. Con Modifier increases by 10% for 1, and then 7.5% onwards, until it reaches max 50% in which case it drops to 5%.

You can check your sheet by suggesting [Character] [S]
Money:
Money is dependent on the community, race, and origin, and finance that has a high value in one community or race would be average in another. An example would be Kobold currency versus human currency. Human currency is dependent on material types, Copper, Silver, Gold, Platinum Etc. Meanwhile, Kobold Finance Or Dracon Coins are shown as the following: Fang, Head, Wings, Torso, And Dragon. Fang is made of Silver material, so its base value is much higher than copper, however, racial finances are usually seen as lesser by an outsider.
You can check Money By Suggesting [Character] [M]
Languages:
There is a wide variety of languages throughout Fuani here is an example.
Common: An Common Language Enforced to facilitate travel and trade, is the Base language of HUMANS.
Draconic: An Yipish Deep Language Spoken by lizard creatures, Drakes, Wyverns, Hi-Dregon, Kobolds, Dragons, And Those of Draconic Descent.
Se: An Langauge With Loud Bowels, Is primarily spoken by Sealters and their subspecies.
Goblinoi: a cheer of a language, it also uses hand gestures as well as its primary tongue.
Ribbit: An Frogisty Language:
SongFul: An chorus of a language, with peeps chirps, screams, and delightful song. Primary Tounge: Birdo.
Beast:
A Language Spoken by Beasts, and monsters, is hard to learn.
>>
No. 1071142 ID: 770f88
File 169329357052.png - (15.04KB , 500x500 , screw egg mother for giving me an essay.png )
1071142

Hey! You asked for meta-knowledge, not an essay! if there’s a cosmic force that’s beyond your comprehension that’s lodged inside your brain, you tell them to stop with the two-page information that you were just fed! They’re bad! Very bad!……
>>
No. 1071143 ID: 770f88
File 169329357413.png - (82.11KB , 500x500 , mischevious nomnom bout to commit crimes.png )
1071143

Wait… do you hear crying? Oh well. there are more important things too consider…
>>
No. 1071144 ID: 770f88
File 169329357729.png - (44.32KB , 500x500 , this stance is one who has been nommed an thousand.png )
1071144

You decide to play together with your sister!
: maincharacter1_happy_noblush_anims: “Sissy~ wanna play with me?”
:fiber_disapointed_anims: “Depends, is this just a trick to for you to nom on my head for the twenty thousandth three hundred forty-three time?
>>
No. 1071145 ID: 770f88
File 169329358075.png - (24.71KB , 500x500 , awww cmon i'm not gonna nom your head, alrigh.png )
1071145

:maincharacter1_disapointed_blush_anims: “No! I just want a sisterly bond with you! Why do you always assume that I’m going to nom on your head? Besides I’ve only nommed on your head twenty thousandth three hundred forty-one times!
:maincharacter2_normal_noblush_animss: “Cue why I wish to stay far, far, away from you.
>>
No. 1071146 ID: 770f88
File 169329358399.png - (26.30KB , 500x500 , wait so your saying im not strong.png )
1071146

:nomnom_suprised_noanims: “But I just learned some META knowledge, and these toys make us superrrrrrrrrr strong.
:fiber_confused_anims: “Well I won’t need it because I’m already super strong, how strong was I?
:maincharacter1_spooped_noblush_noanims: “Your stats were kind of poopy, although that might be because egg mother forgot to calculate ac properly.”
:maincharacter2_happy_noblush_anim: “Ah, heck it then, I’ll tolerate being near you if it makes my stats not poopy.”
:maincharacter1_happy_noblush_anims: “YAY!”
>>
No. 1071147 ID: 770f88
File 169329358619.png - (14.02KB , 500x500 , oh god two mushrooms are running towards me.png )
1071147

You and your sister advance toward the strength ball.
>>
No. 1071148 ID: 770f88
File 169329358913.png - (23.19KB , 500x500 , lets pop the sensory ball.png )
1071148

:maincharacter1_happy_noblush_anims: “Sis! Let’s see how quickly we can break this thing with our kobold muscles!”
>>
No. 1071149 ID: 770f88
File 169329359295.png - (41.70KB , 500x500 , Muscle and muscle.png )
1071149

:fiber_disapointed_noanims: “Eh- I’d rather not, I don’t want to be a roided-out barbarian, smashing everything in our path.
:maincharacter1_skrunkly_noblush_noanims: “But I’d want to be a roided out barbarian smashing everything in our path! It would be fun~
>>
No. 1071150 ID: 770f88
File 169329359507.png - (28.69KB , 500x500 , Your stats are poopy.png )
1071150

:fiber_pissed_noanims: “Look, I know my META knowledge too, and were literally squishy spell casters! Even if we used this we would just be slightly worse than average, and better off going somewhere else.
>>
No. 1071151 ID: 770f88
File 169329359873.png - (21.04KB , 500x500 , muscle nomnom is best nom nom.png )
1071151

:maincharacter1_scared_noblush_talk_anims: “Bu-But, Muscle Nom-Nom.”
:maincharacter2_angry_noeye_noanims: “Do you want me to play with you or what?
You Your sister decides to play with a different toy.
>>
No. 1071152 ID: 770f88
File 169329360659.png - (44.17KB , 500x500 , Approch the angrey moog.png )
1071152

You and your sister approach the growling Moog stuffie cautiously.
>>
No. 1071153 ID: 770f88
File 169329361071.jpg - (83.55KB , 500x500 , Smartass Fiber.jpg )
1071153

:maincharacter1_scared_noblush_notalk_anims: You flail your arms with an, why is this thing scary? in sibling language.
:maincharacter2_skrunkly_noblush_anims: “Ah well, that’s a Moog my dear nom nom, and because you were too busy snacking on my flesh, I was paying attention when mom taught us about Moog’s, Well Moog’s are mountainous creatures, located mostly here, and lake hylika, they eat-
>>
No. 1071154 ID: 770f88
File 169329361419.png - (21.49KB , 500x500 , No more long winded essays.png )
1071154

:nomnom_pissed_noanims : “ I ALREADY had meta knowledge give me an essay! Get to the point!
>>
No. 1071155 ID: 770f88
File 169329361623.png - (26.48KB , 500x500 , nomnom's head is empty.png )
1071155

:fiber_pissed_anims: “Hmmphh, well… male Moogs and Female Moogs inhibit Sexual Dimorphism Female Moogs have sacs that they use to spit out poison, however, they are very large to rear their young, Male Moogs, is much, much smaller. And are immensely aggressive. So I guess we got the “Nicest” Male Moog.
>>
No. 1071156 ID: 770f88
File 169329361865.png - (13.17KB , 500x500 , nom nom your defnitley not pissing him off.png )
1071156

You approach the Moog. :maincharacter1_normal_anims: “Hi there! My name is Nom-Nom! I Nom, Dream of the world getting destroyed by an evil gooey dragon goddess who lies secretly beneath the earth. And I’m Mommy’s favorite.”
>>
No. 1071157 ID: 770f88
File 169329362150.png - (14.09KB , 500x500 , angurey man again.png )
1071157

The Moog eyes you angrily and rustles around a bit. “S-Screw you….”
>>
No. 1071158 ID: 770f88
File 169329362420.png - (18.30KB , 500x500 , sibling squeal.png )
1071158

You turn around to your sister's your souls fill with excitement.
:maincharacter1_happy_noblush_anims: “Oh! MY! INO! He responded! he actually responded! This is Mommy’s best gift!”
:maincharacter2_happy_noblush_noanims: “Okay, Okay, My turn!”
>>
No. 1071159 ID: 770f88
File 169329362735.png - (43.84KB , 500x500 , oh shish she be spitting facts.png )
1071159

Your sister is inches up to Moog’s face who is boiling over.
:maincharacter2_skrunkly_noblush_anims: “How does it feel that because your just fiber, “Heheheh” and stuffing stitched together, you’ll never get a mate, and instead will have to deal with two, two-year-olds for the rest of your days until we inevitably destroy you because we have the attention span of a drake.”
The Moog looks even more pissed than you thought was possible. “I- I have a mate... Her name is Moola…”
>>
No. 1071160 ID: 770f88
File 169329363011.png - (41.42KB , 500x500 , Yay babies.png )
1071160

:nomnom_suprised_anims: “Woah! Moog has a mate whose name is Moola and they have a million babies and-”
:maincharacter1_normal_anims: “Let’s talk more with the Moog! Next, how many babies he has!”
The Moog drones angrily.
“Ounce I break this curse that old man put on me, I’ll kill both of you…”
>>
No. 1071161 ID: 770f88
File 169329364718.png - (21.34KB , 500x500 , Yoooooo clawwwww.png )
1071161

:maincharacter1_happy_noblush_anims: “Hey sis! Let’s play with another toy, and play with this one later!
:maincharacter2_happy_noblush_anims: “Yeah!”
>>
No. 1071162 ID: 770f88
File 169329365060.png - (46.21KB , 500x500 , yes I know that the mushrooms arent this small, th.png )
1071162

You and your sister scamper off too pick up the claw.
>>
No. 1071163 ID: 770f88
File 169329365389.png - (26.58KB , 500x500 , I have the powerrrrrrrr.png )
1071163

:nomnom_pissed_anims: “MWHAHAHA I HAVE THE POWERRRRR.
>>
No. 1071164 ID: 770f88
File 169329365760.png - (41.50KB , 500x500 , nom nom reading and being an nice little mushroom.png )
1071164

You go towards your favorite book, Red Dragon King Reginar Rise of Power.
>>
No. 1071165 ID: 770f88
File 169329366184.png - (47.92KB , 500x500 , Reginar lore hype.png )
1071165

You underline the words shown. You hear a telepathic genderless voice repeat the words you underline. “You- May- Have- Felled- My- Kin- But- Ounce- I- Reunite-
Your sister quickly snatches the claw away from you, how rude!
:nomnom_angry_noblush_anims: “howdareyoudothatthatwasmyfavriotebookthatmommyreadstouswithandalsoreginarislikethekingofdragonsandyoudoingthatwasreallyrudeandnowhe’sangryandnowi’mangry!”
>>
No. 1071166 ID: 770f88
File 169329366466.png - (26.09KB , 500x500 , how about you read one of theseeee.png )
1071166

:maincharacter2_angry_noeye_anims: “That book is for teeny hatchlings, how about we use it on this sucker? And she pulls out the mammoth of a book that almost squishes her flat. The Full Detailed and Accounted History of Dragons and Full Dragonology.
:maincharacter1_scared_noblush_talk_anims: “Wha- But that book is a bajillion pages long! We can’t read that!”
:maincharacter2_skrunkly_noblush_anims: “Are you a Lil hatchling? Or are you as big as a dragon? Because dragons read this book.”
:maincharacter1_spooped_noblush_anims: “.......How about we look at the last toy before we read the bajillion-page book.
:maincharacter2_skrunkly_noblush_noanims: “Alright fine, but if you don’t you're a little hatchling~
>>
No. 1071167 ID: 770f88
File 169329366711.png - (14.73KB , 500x500 , this is defnnitley not dangerous.png )
1071167

You go towards the orb which rapidly increases in size until it’s big enough for you and your sister to walk through, as it’s door springs open with great haste and fervor.
>>
No. 1071168 ID: 770f88
File 169329367095.png - (22.98KB , 500x500 , Calm peice before the storm.png )
1071168

You step inside only to be met with a dark void that stretches near indefinitely, it’s almost calming in a cosmic sort of way.
Suddenly you hear a cosmic voice overhead you and your sister. “Well hello, my little scrumptious grandchildren! Welcome to the Magic Orb, Because I’m busy writing magic spells and telling tales of vast adventure, I’ve made this device to teach you how to harness your magic to the fullest extent!”
>>
No. 1071169 ID: 770f88
File 169329367578.png - (46.36KB , 500x500 , hirogrphic rune.png )
1071169

A White glowing rune appears as its hieroglyphics and symbols contort in a way that you do not understand. “Touch it.” You look quickly at your sister. Who looks just as concerned as you do.
>>
No. 1071170 ID: 770f88
File 169329367943.png - (58.33KB , 500x500 , Lets touch the wierd hyroglyphics.png )
1071170

You inch closer to the orb and hastily touch it.
>>
No. 1071171 ID: 770f88
File 169329368250.png - (34.13KB , 500x500 , ooooh.png )
1071171

You and your sister are jolted back, as you feel a white light pulse and jolt throughout your body. From your cap, to the ground. “I’ve infused an property that allows that while inside this dimension it makes your spells non-chaotic, because I don’t want my grandkids to die before I teach them- The BOOM.”
You feel that your grandpa is a very strange creature.
>>
No. 1071172 ID: 770f88
File 169329368524.png - (39.02KB , 500x500 , wohaaa magiccc.png )
1071172

“Anyway, what I just shocked you with was the knowledge of the Detect magic Spell.”
“To cast this spell, close your eyes and look inside yourself, think about all of the white magic flowing throughout you, longing to escape.”
You put your hands to your chest and concentrate at first you see nothing, but then
You look up and see the ounce of distant darkness adorned with white lights, some located inside you and your sister as well.
“This my dears is mana or MP for short, every creature on Fuani has an immense well of mana, however, some races or professions such as myself make it easier to use the mana inside of us. Mana is flexible and can be turned, changed, or molded into anything for whatever purpose you wish for it to serve.”

“This orb will teach you one of each magical category. abjuration, alteration, conjuration, divination, enchantment, illusion, invocation, and necromancy. Any aspiring grand morsel of mine would test these spells until you became an Expert in your learning.”
You feel intimidated by the request, however your sister paces towards the newly formed runes with an unfammiliar air of confidince that you’ve haven’t seen before in quite an while. Struck by your sisters sudden confidence you begin to join her as you dash towards the hylogriphics.

You train these spells religiously with your sister, clashing in duels of wizardry, and noting every singular detail, it feels as if months have passed, however when you and your sister walk out, it had only been a minute since you’ve left.
However you know that you could get stronger, so over the years, you and your sister would go into the dimension to practice, practice, and practice some more, eventually you become experts in those spells. The following spells have been added to your spell book:

You learned:

Detect Spell:

You magically enchant yourself and up to three allies, for up to 75 ft, you can tell where magical forces are <In Range>

Mp: 15Difficulty: NormalBase Chaos: 15% Range 0-50ft.
Tags: Int, Divination.

Firebolt.

A little bolt of fire erupts on your finger or other appendage. You may flick that fire for up to 100 ft if hit; there is a 5% chance to afflict the burning status, Targets are dealt 1d4+1 Fire damage.

Mp: 0Difficulty: Very Easy.Chaos Percentage: 1%Range: 0-100 ft.
Tags: Evocation, Int.

Muscle Stimulation.

You channel your magic throughout a corpse that still has muscles on it, with it you can move up to four appendages of a corpse, an example being: The head, Arms, Torso, Legs, or any other appendage. If given enough control the corpse can emulate someone alive, however, they can not use weapons, and the corpse getting attacked will dispel the spell.
Mp: 0Difficulty: Very Easy.Chaos Percentage: 5%Range: 0-25 ft.
Tags: Necromancy, Int.

Minor Illusion:

You can make a 5x5 ft stationary illusion, if walked through, or interacted with someone, they can tell that it is an illusion. However, you can animate the illusion slightly a little while before you finish casting the spell, this can be used as an example; to jiggle dice in your hands, plop coins towards a table or make the illusion move slightly. The animation can not be more than one second.
You may include a short two-second sound with your Illusion, you may also only play a sound, rather than the illusion.

Someone can also use a dc 10 investigation roll or check to tell that it is an illusion, (Sight or Sound.)

Mp: 0Difficulty: EasyChaos Percentage: 2%Range: 0-75ft.
Tags: Illusion, Int.

Make Familiar:

You make a familiar from your mind, the familiar must be a small or tiny size. It may appear in any form that you desire, you may sense, talk, and perceive from what your familiar see for up to 100ft, your familiar can not use the attack, or help action. However, they may throw basic objects, pick things up, and make a 3-second noise that travels 20ft.

Familiars remain indefinitely until dismissed.

Mp: 0Difficulty: Very EasyChaos Percentage: 2.5% Range: (Self.)
Tags: Summoning, Conjuration, Cha.

Spell-Block:
When this spell is cast an blue (or specified color) wall automatically blocks about 15% of damage cast by spells, absorbing about 5% as mp towards yourself. This effect lasts for three turns, before disappearing.
Mp: 0Difficulty: NormalChaos Percentage: 5%Range: (Self
Duration: 3 Turns. Tags: Concentration, Abjuration, Int.

Coins to Coins:
When this spell is cast, you turn a currency into its equivalent currency, this spell uses base materials so you can not turn silver to gold, you may also use this spell to transform the appearance of the front of the coins, however, something remains off about it, you must succeed a Deception check against someone’s insight check.

Mp: 0 Difficulty: Normal Chaos Percentage: 2%Range 0-10ft.
Duration: 10 Turns. Tags: Transmutation, Wis.

Secret Eyes:
When this spell is cast, you can see items and spells, but not magicians who cast the invisibility spell, or used some other trick-related spell or effect.

Mp: 0Difficulty: NormalChaos Percentage: 1%Range (Self.)
Duration: 5 Turns. Tags: Concentration, Divination, Wis.

Thought Link:
When cast on a willing creature, (up to three.) you may telepathically speak a sentence, single image, or sound towards that creature that hears that information, however, it will still be heard if an enemy casts the read mind spell on you.

Mp: 0Difficulty: NormalChaos percentage: 10%Range: 0-20ft.
Tags: Enchantment, Cha.


The spell book will be showcased on fantastical journey’s wiki page, you may also access it by suggesting [SpellBook or S.P]

Your mp per level increases to 10.
Your sister’s mp per level increases to 10.
You Both gain an additional 5 mp.
You learn the spells:



You learned the Moog’s name is Moogie, and after talking to him for hours and days upon months, you learned how to properly have a normal conversation, and work better in social situations, you even used him like a puppet to roleplay different scenarios in which helped make you be more charismatic and flexible to different social situations.
Your charisma increases by 1
Fiber’s Charisma increases by 1
Moogie has been added to your inventory.

You and your sister eventually read the bajillion-page book in its eternity, you also noted how well it makes you remember things, and read concepts that are hard to identify, the claw kickstarted a love of reading and made you passionate about what you were reading about, which while made you popular when discussing among likeminded siblings, it has made you unpopular on playdates when you can’t stop gushing about egg mother and how she appears on both chapter 11, 19, 83, 72, and has an underhanded theme with the persona of Reignar.
Your Intelligence Increases by 1
Your Mp Raises to 54.
Fiber Intelligence Increases by 1
Fiber’s Mp Raises to 50.
Bajillion-page book of Dragon history and Dragonology Lore has been added to your memory.
>>
No. 1071173 ID: 770f88
File 169329368980.png - (14.34KB , 500x500 , wheeeee property damage.png )
1071173

One day, you decide to take a break from your toys and break off a plank of wood from the ground, some nails from the backroom, two legs from your parent's bed, and a stone from a stone creature you saw skewering on the ground. And, with your bare hands and nomming out any structural inconsistencies, you made a play castle for you and your sister! You had fun playing on it and sliding down the bed legs. Until your Father came back from work, you haven’t heard a shriek that loud as what he did that day.
>>
No. 1071174 ID: 770f88
File 169329369290.png - (42.27KB , 500x500 , wholesome building with grandma.png )
1071174

Instead of Spanking you however, your parents thought it best to bring you to your grandma (Mom’s Side), Firnia a retired traveling builder who used to travel with your (Dad’s Side) grandpa and a few others in an adventuring party, now she mostly does wood-working, and helping with construction with a few buildings around town.
And after gifting you an initial test to see your worth, your grandma was so impressed that she decided to make you her apprentice. working alongside her you very quickly learned Trigonometry, Physics, measurements, Advanced Mathematics, Cost of Materials, Pros, and strengths of Matierals, Guram's law, and Calculus. Your Grandma Continued to test you, first by doing projects by yourself, and when that became too easy for you, giving you ever-increasing time limits, starting with the woodworking but very quickly moving towards construction and fortifications. When a Nasty Beetle creature called the In-oux was migrating towards your tribe, you were there at the age of four, helping reinforce the walls surrounding your tribe, and help maintain the integrity of the catapults that your grandma had created. And your tribe successfully drove off the In-oux with few casualties. You started building faster, and precisely, you reached the speed that you could make a small house for you and your sister to play in from scratch in less than 10 minutes, you also started experimenting with Jeuni ore, your tribe’s signature ore, and found that while incredibly situational. (Due to its high cost for production and Hard To Use Nature.) It was the most substantial ore and best for supporting heavy weights. All of which without your grandma’s help.
>>
No. 1071175 ID: 770f88
File 169329369670.png - (9.84KB , 500x500 , oh no it's starting.png )
1071175

One day, instead of working in the workshop that you usually do, Grandmother asks you to follow her up the hill to Wings Peak, an Large looming tree sprinkles leaves into the air which dances about, until touching the top of your head. You brush it aside and just as it falls onto the ground you hear your grandmother speak.
>>
No. 1071176 ID: 770f88
File 169329369989.png - (61.30KB , 500x500 , talking with grandma.png )
1071176

She Sighs.
:firnia_disapointed_anims: “Nom-Nom, I know that one day you're going to surpass me, surpassing even during my peak.”
:nomnom_suprised_anims: “H-How? You’re the greatest builder I’ve ever seen! You were the leader in upgrading Ino and Quilla’s Reside, Eighty Percent of the buildings, artwork, and foundation came from you! You were a daring inventor and adventurer who with your party traveled across the world, making tools and gadgets in the heat of combat, and falling grand monsters! There’s no way I can surpass you!
She rests both of her claws upon your shoulders.
:firnia_confused_anims: “Nom-Nom my beautiful boy…? girl…? erm, grandchild.
:firnia_happy_anims: “I’ve met Nim, the kobold who single-handedly caught us up with technology in terms of the other races, and invented the Goggles that make so many kobolds experience the warmth of the sun.”
:firnia_happy_anims: “I’ve Met Giro, An Tall-Blin who single-handly helped construct the Fey’s Ijuhi structure with his bare hands, never stopping, only progress.”
:firnia_happy_anims: “And I’ve Met Maxilus. The Human who invented the magically powered blimps, and kickstarted a new era of discovery.”
Your grandmother looks you straight into your soul like she’s assessing something.
:firnia_happy_anims: “But I can see it in your eyes... Someone who’s so passionate about building thinks on their feet so quickly and never gives up on a project, no matter how hard it takes.”
:maincharacter1_happy_noblush_anims: “It’s because I learned it from the greatest!”
“Well, I wouldn't say I’m the greatest.”
She again looks at you staring deeply.
:firnia_normal_noanims: “Nom-Nom you don’t belong here, you belong…”
Your Grandma Steps to the side and swings out her arms revealing the large encampase below.
:firnia_normal_noanims: “Out-There.”
:maincharacter1_happy_noblush_anims: “Woahhha Does that mean I get to slay bad guys and go adventuring just like you did?”
She turns around sternly.
:firnia_angry_anims: “Yet you are still inexperienced for the world that lays ahead past this mountainside.”
She looks up towards the top of the Ringi, and you follow suit.
:firnia_normal_anims: “So I Am Giving you an ambitious mission, You may have heard that Ino is laying a Dragonic egg soon.”
:maincharacter1_normal_anims: “Yeah! And Dragons only lay a Dragonic Egg Every Century!”
:maincharacter1_normal_noanims: “What about it?”
“Well, they need a nest and several other accommodations for the upcoming hatchling, given my history, they personally asked for me to build for them, however, I think you would do a better job.
:maincharacter1_skrunkly_noblush_noanims: “No Way~ I get to build for the hatchling?! right now this is the best day of my life!!!”
:firnia_disapointed_anims: “Hush now, they won’t just let just anyone build for them, and I don’t think they would trust you just because you are my apprentice.
:firnia_normal_anims: “You'll first need to impress your draconist, then impress your dragon speakers, then you may build for them. Are you up for the challenge?”
:maincharacter1_happy_noblush_anims: “There isn’t one project I've turned down so why stop now?
Your grandma smirks.
:firnia_happy_noanims: “I knew you’d say that.”
Grandma reaches into her shoulder pocket and brings out her hammer.
:firnia_happy_anims: “Take it.”
: maincharacter1_scared_noblush_talk_anim: What- I can’t take this! You’ve had this hammer since you were a hatchling! You fought monsters with this! You probably whopped Grandpa in the face with this!”
:firnia_normal_anims: “My master gave his hammer to me because I was his worthiest apprentice, I’m past my time to need this anymore, so take it, and become the builder you are meant to be!”
You hastily Accept, And You become a Level 1 Builder!

You continue your lessons with your grandma who teaches you how to infuse buildings with magic, to create special effects or moving parts.

You have learned the following quick build options:
Wall, Roof, Cylinder, Basic Weapons, Explosives (Bomb + Detonation Bomb.), Ramp, Pit, Chest, Door, Sign, Trap, Make your own Build.

You gave gained the following infusions:

Trigger:
When X is triggered Y Happens. (Range 175ft.)
Move-in Line:
An Object moves Up, Left, Right, or Bottom. and then stops when Y triggers.
Loop:
An Object does it affect permanently until diffused.
Delay:
Add an X Second delay before (Action happens.)

[This and other Quick-Build Options, Builder Features, and Building infusions Can be accessed by suggesting: Builder I -> or Builder Inventory, Or B I.] This is also where you can see current materials and a conversion rate when using it on Quick-Builds.
>>
No. 1071177 ID: 770f88
File 169329370396.png - (16.15KB , 500x500 , in my day you had to do an thirty minute walk in o.png )
1071177

Before long it’s time to go to the Dragonist! You remember that the Dragonists teach you a wide variety of things to provide for and protect the tribe.
You stay with the dragonists in their tower for four days and can go back to your home for three of the days.
You and Fiber get your traveling gear ready and start trekking up to Renji’s Claw, Cold-Whisper the dusk filled sun looms overhead obscured by faded clouds, and by the time you get to Cold-Whisper, a Bright Illuminating Darkness fills throughout you, you notice a trail of floating lanterns with a purple glow,
>>
No. 1071178 ID: 770f88
File 169329370710.png - (101.81KB , 500x500 , snow.png )
1071178

illuminating a snow-covered field at the end of the field on the top of a hill sits a regal looking tower. In the distance you see hatchlings playing in the field, some are making snowballs, others casting incredibly basic spells, guess you weren't the only ones who came early.
Fiber tugs on your arm.
:fiber_um_noanims: “We should probably just wait until the Dragonist’s Call, I- I think these hatchlings are trouble.”
:maincharacter1_skrunkly_noblush_anims: “Trouble? I love trouble! He’s my best friend!” And you plop your backpack which sags into the ground as you dash towards the other hatchlings.
:maincharacter2_angry_noeye_anims: “Ugh, Nom-Nom! Now I need to clean your mess again!
By the time fiber waltzes over both of the backpacks amongst her shoulders, you have already easily integrated and started playing tag with a group, however when your sister comes near. You hear a loud shriek by one of the slashing kobolds.
>>
No. 1071179 ID: 770f88
File 169329371276.png - (202.21KB , 500x500 , Bullies oh noooo.png )
1071179

:splotchy_angry_anims: “Hey! No Girls Allowed!”
And he pushes Fiber, whose tush falls straight into the snow.
:fiber_pissed_anims: “Hey! What was that for?!”
He steps closer to fiber, stepping in time with his punctuation.
:splotchy_angry_anims: “Didn’t you hear me? NO. GIRLS. ALLOWED.”
:maincharacter2_angry_noeye_noanims: “Then why did you let Nom-Nom in?
He looks at Fiber with an aura of superiority.
:splotchy_happy_noanims: “Because Nom-Nom’s Obviously a Boy, and You’re An Girl!”
Fiber Clenches her Fist.
:maincharacter2_angry_noeye_anims: “Well what's wrong with being a girl?!
The Splotched one looks nauseated as his stomach turns
:splotchy_disgusted_noanims“It-s because-” As he almost throws up, the kobold with the bucket head reassuring him.
:splotchy_disgusted_anims: They-” “Beh- Have Cooties…..”
:fiber_pissed_anims: “Well then- you're all infected! Because Nom-Nom’s a girl! Aren’t you Nom-Nom?
:nomnom_um_noanims: “I- Umm…
The kobold smirks.
:splotchy_happy_anims: “See? That means Nom-Nom’s a Boy! Now get lost cootie Spreader!
:fiber_scared_noblush_noanims: “Well- Then how do you know I’m a girl?”
He looks Fiber up and down his lower lip tucked under his upper chest raised high, making sure not to touch her.
:splotchy_normal_anims: “Well Nom-Nom Told us your name is Fiber, and that’s close to Firnia, and That’s a Girls name! Besides Your Wearing a Dress~”
:fiber_embarssed_anims: “Hey- That’s not an dress that’s my flesh! It’s all I’ve ever known!”
He lays down on the snow and pulls up Fiber’s Flesh Slightly, Trying to look under it. “I mean, we could look under your dress and find out what you are!”
Fiber’s voice gets incredibly defensive
:fiber_pissed_anims: “Hey, hands off the merchandise buddy, unless you want me to skin-graft a dress onto your flesh.”
The Boy Jolts back with his arms resting upon his shoulders, with a pained expression like he had been pierced by an arrow.
:splotchy_sad_anims: “My Ino! Not only do girls have cooties but they're incredibly violent too!”
The Bucket head kobolds steps into the frame, wearing a suit that looks way too expensive to maintain.
:buckethead_normal_anims: “Yeah!”
Your sister chuckles
:maincharacter2_skrunkly_noblush_anims: “Well I would cast Fire-Bolt on you two in a heartbeat, but unfortunately, you're not worth the trouble.”
Bucket head steps in front of the Sploched Kobold.
:buckethead_angry_anims: “Girls just boss us around, and do what they want us to do! My sister is a perfect example of that!
Splotched Kobold Joins in.
:splotchy_angry_noanims: “Plus they have cooties.”
:maincharacter2_spooped_noblush_noanims: “My quillia, boy’s are so dumb…”
:fiber_scared_noblush_noeye_noanims: Okay, fine what are the side effects of having cooties?
They both tilt their head, confused.
:splotchy_normal_anims: “Really? I thought you girls knew, do you need a refresher?” Silence fills the field, as most of the other hatchlings have formed a small crowd among you, the boys, and your sister.
:splotchy_disgusted_anims: “Okay well first you get a whole bunch of splotches all over your body, then you turn into a girl, and then you explode.”
:maincharacter2_spooped_noblush_anims: “That’s- That’s the stupidest thing I’ve heard!”
:splotchy_sad_anims: “No, I saw a friend get afflicted, first he was fine, then the splotches came, then his crotch looked a bit different, and then he exploded.”
:fiber_pissed_anims: “Whatever, there’s no point convincing you anyway, because you're stupid! Because Nom-Nom’s my Sister!”
:splotchy_angry_anims: “No, He’s your brother!”
>>
No. 1071180 ID: 770f88
File 169329371373.png - (28.98KB , 500x500 , What gender do you identfy as.png )
1071180

:nomnom_um_anims: “Maybe- You should ask-”
Both of them yell at you in perfect unison.
:splotchy_angry_anims: :maincharacter2_angry_noeye_blush_anims: “Well, then what are you Nom-Nom?!”
>>
No. 1071181 ID: 770f88
File 169329371794.png - (56.35KB , 500x500 , What is my gender.png )
1071181

Woah! You actually haven’t thought of your gender that much, your parent’s never really enforced or leaned towards a particular gender, most of Kobold society is pretty uni-sex anyway, the only reason that Fiber’s a girl is because when you were new-hatchlings, She’d react strongly towards female characters and stories, compared to their male counterparts, and when they used the following pronouns on her, and She accepted them. However now that you think about it you're …

A: Girl
B: Boy
C: Non-Binary
D: Gender-Fluid
E: Agender
F: Intersex
G: GenderQueer
H: Other
I: Nom-Nom (Would be Nom/Nom.)
J: Other [Suggestion.]
K: Gender is too animalistic a thought, (No gender. People will refer anyway. They wish or not at all.)

And most importantly:
Do you have cooties?
Y: Yes
N: No
L: Don’t Know.
>>
No. 1071182 ID: e5709d

D. You've made it clear that you adapt your gender to whatever suits your passions. Especially if a specific gender makes you nom harder.
Y. And you hope one day they give you those mythical blessings called
Luuuuuuuuuuuumps~~~
>>
No. 1071184 ID: 2f7f6e

E. you're Nom-Nom
Y. exploding sounds fun
>>
No. 1071189 ID: 8a6a52

>>1071181
You are a Girl, but tell them you can be whatever they want you to be, just this once. Then flash them and show that, since you are a mushroom, there really isn't anything there. Fiber would then probably explain that since you two are mushrooms, you are technically hermaphrodites and that a biological sex doesn't really work well to describe your situation.

--

Also, you know some intermediate mechanical engineering now, it seems. You also know fireball. You could totally make a steam and/or combustion engine.
>>
No. 1071190 ID: 8a6a52

>>1071189
Also, even if you didn't have cooties, you have been around your sister long enough you have to have contracted them by now.

It is definitely terminal.
>>
No. 1071191 ID: 8f9bc4

A. you wouldn't let your sister be a girl all by herself.
N. you already have splotches all over your body and you haven't exploded not even once!
Must be just kobold girls.
Wait this is about making an egg, isn't it? Aren't kobold girls the ones who make the eggs?
>>
No. 1071219 ID: 5c2013

your A girl and I don't know if you have cooties
>>
No. 1089539 ID: 3f89df
File 171392201067.png - (11.83KB , 500x500 , lumpy mushroomter.png )
1089539

After a long time of pondering, you will identify as a girl. Yet decide to mislead the boys intentionally; you don’t think any particular gender will make you Nom harder; unfortunately, you retreat to the voices in your mind for more insight into the matter.

>> Y. And you hope one day they give you those mythical blessings called
Luuuuuuuuuuuumps~~~
Lumps? Sounds uncomfortable and hard to move with!
>>
No. 1089540 ID: 3f89df
File 171392201265.png - (14.68KB , 500x500 , whose gonna tell them.png )
1089540

>> Show that, since you are a mushroom, there really isn't anything there.
Huh? Voice in my brain, What are you talking about, Were obviously a kobold! Not a mushroom! Mommy said so! And mommy never lies.
>> Wait this is about making an egg, isn't it? Aren't kobold girls the ones who make the eggs?
Yeah! According to Mommy, it’s a cycle that happens every five years when they reach egg-bearing age!
>> You also know fireball. You could totally make a steam and/or combustion engine.
You know Firebolt, and while the force of the fire isn’t as strong, you realize this is a wonderful idea, and quickly scribble down a quick blueprint and infusion.

You’ve learned the quick-build.Combustion:
(Requires Generation Infusion, Medium sized: 35 pounds of a high temperature withstanding base. And then X Material for size, shape, protection, etc.
This Combustion engine, which is fueled by your firebolt will produce around 80 watts of energy at a medium size generator.

You’ve Learned Generation Infusion:
Using X Material, The Object Provides Y Output usually in the form of energy that Z can use to make B Happen.

You return to the present, you know what you’ll need to say.
>>
No. 1089541 ID: 3f89df
File 171392201483.png - (13.04KB , 500x500 , does she have cooties.png )
1089541

:maincharacter1_normal_anims: “But I’m whatever you wish for me to be, at least for right now.”
This answer seems to reassure the splotched boy who goes over and picks you up, of course with you being comparable to him, he doesn't make much ground.
:splotchy_normal_anims: “Good to know your part of the bro-nation NomNom, and you don’t have cooties like those disgusting girls.”
>>
No. 1089542 ID: 3f89df
File 171392201659.png - (13.08KB , 500x500 , uhoh cootiezs.png )
1089542

:maincharacter1_skrunkly_noblush_anims: “Actually I Do have cooties.”
His eyes widen as he immediately drops you and licks every part of him that you have touched.
:splotchy_disgusted_anims: “EwEwEWEWEWEWWW! I Just touched a Cootie Haver! I bleh- need to get this disgusting filth off of me!!”
The bucket head backs away.
: splotchy_angry_anims: “Whatcha lookin at?!” Splotched Barks. The Bucket Kobold shakes as he raises a finger.
: buckethead_angry_noanims.png: “You- You have Splotches!!!”
The Splotched boy begins to cry.
:splotchy_sad_anims: “No-Wait, I don’t have cooties I swear!”
Buckethead turns and dashes away, screaming: “Splotchy has Cooties! Run for your Lives! Splotchy has Cooties!”
Splotchy dashes after him. “Wait- No! Buckethead please don’t leave me!!
As you watch the two Buffoons runoff, You feel Fiber tug your shoulder.
>>
No. 1089543 ID: 3f89df
File 171392201885.png - (10.02KB , 500x500 , sisterly love.png )
1089543

:fiber_scared_noblush_noanims: “I know that wasn't your true answer, Now that they're gone, I was just wondering, what do you identify as?”
:maincharacter1_happy_noblush_anims: “Well, after pondering it for a long time, I decided that you couldn’t be the only girl.
:maincharacter2_normal_noblush_animss: “So… you’re my sister?”
:maincharacter1_skrunkly_noblush_noanim: “Yeah!”
:fiber_pissed_noanims: “Well, I just wanted to say, thank you for standing up to the bullies for me, I swear if they opened their mouths just a little bit longer, I would have clobbered them!
:maincharacter1_happy_noblush_noanims: “No problem sis, After all, what are sisters for?”
:fiber_embarssed_noanims: “Awwww” And Fiber goes to hug, you and you embrace her.
Your relationship with fiber has increased.
>>
No. 1089544 ID: 3f89df
File 171392202079.png - (11.93KB , 500x500 , nun.png )
1089544

After chatting with Fiber for a few more minutes, hear a bell’s loud dong echo throughout the field, the lanterns that glowed parts of the field, and the main path begins to fade, as the lanterns around you do the same. You notice some slashing drakes start to enter the field, They quickly wrangle up all of the kids, plop them onto their backs, and then ascend to the tower, it’s Strong stone gates are covered slightly by moss as the tower meets the same, as you’re identify the structural strength of this tower, your attention is quickly diverted towards the door frame. As you notice, a large pure-blood slashing kobold comes out from the door, their body covered in a thick spirally fur, covering every part of them not clothed, except for their maw. Their voice is androgynous, as well as their demeanor.
“Greetings I’m Gierul, Head Dragonist of this tower, are you hatchlings ready to learn to provide for our tribe?
You, Fiber, and a whole bunch of kobolds nod. “Good, now come with me as we get you acquainted here, and you see a bunch of other pure-blood dragonists appear as they and the drakes surround you.
In the tour, Guriel shows off what you’d expect from a place like this, your barracks, the dining room, and where the toilets are located.
>>
No. 1089545 ID: 3f89df
File 171392202207.png - (16.78KB , 500x500 , Illustration13.png )
1089545

When the tour is finished, you're all brought to a vast room, which curves upwards so that everyone can see, regardless of size; however, bludgeoning kobolds are put towards the back, while you and the other slashing kobolds appear by the front. Guriel begins to speak.
“Because what an individual kobold may do varies from kobold to kobold, we’ll provide a wide variety of classes so that every kobold will have a variety that works for them. However, three classes are required.
Basic Building, Basic Combat, and Hunting and Gathering; besides that you’ll be able to take about five extra classes of your choice realistically.
The following classes are:

Advanced Physical Combat.
Illusion Magic:
Necrotic Magic:
Abjuration Magic.
Conjuration Magic:
Transmutation Magic:
Divination Magic:
Enchantment Magic:
Cultural Studies:
Religious Studies:
Draconic Studies:
Creature and Monster Studies:
Arcane Studies:
Politics:
Trading and Money Management:
Deck Building: (For Deck Mages or those who wish to pursue being a deck mage Only.)
Dueling and 1v1 Combat:
Sneaking and Espionage:
Dexterity and Fine motor skills:
Advanced Survival.
Controlling and Warlock management. (For Warlocks or those who wish to pursue being a warlock.)
Egg Mother, and Dagonic Channeling:
Nursing and Medicinal Use:
Trades Work: (Fishing, Mechanical Work, and other Trades.)
History:
Bartering:

These classes are important for gaining special attributes and skills that may help you with
Your Class, which some may call your professions or jobs.

Knight:
SpellSword:
Thief:
Wizard:
Nothing:
Builder:
Archer:
Naked of Fury:
Pirate
Dark Warlock
Fire Warlock
Water Warlock
Dragonic Warlock
Chaos Mage
Deck Mage
Shopkeeper
Cleric
Summoner.

After the List, Most kobolds in the audience began yelling about which class they’d prefer, You stay silent because you already know what you wish to be, however, you notice that your sister, Fiber isn’t saying anything. “Don’t you going to want to be a class Fiber?”
“I don’t know, I don’t know what to do, To be honest, I feel stupid for getting this far and not knowing what class I am in, I mean Mom Dad, and you, already knew what you wanted to be straight out of the egg, but I just can’t It’s too much pressure.”
“So how about I Decide for you?”
“Really? Well, I Trust that you’ll decide well for me sis.”

1: You decide that fiber is an:
[A]Knight:
[B]SpellSword:
[C]Thief:
[D]Wizard:
[E]Nothing:
[F]Builder:
[G]Archer:
[H]Naked of Fury:
[I]Pirate
[J]Dark Warlock
[K]Fire Warlock
[L]Water Warlock
[M]Dragonic Warlock
[N]Chaos Mage
[O]Deck Mage
[P]Shopkeeper
[Q]Cleric
[R]Summoner.

2: You decide the classes Fiber will take are…
[A]Advanced Physical Combat.
[B]Illusion Magic:
[C]Necrotic Magic:
[D]Abjuration Magic.
[E]Conjuration Magic:
[F]Transmutation Magic:
[G]Divination Magic:
[H]Enchantment Magic:
[I]Cultural Studies:
[J]Religious Studies:
[K]Draconic Studies:
[L]Creature and Monster Studies:
[M]Arcane Studies:
[N] Politics:
[O]Trading and Money Management:
[P]Deck Building: (For Deck Mages or those who wish to pursue being a deck mage Only.)
[Q]Dueling and 1v1 Combat:
[R]Sneaking and Espionage:
[S]Dexterity and Fine motor skills:
[T]Advanced Survival.
[U]Controlling and Warlock management. (For Warlocks or those who wish to pursue being a warlock.)
[V]Egg Mother, and Dagonic Channeling:
[W]Nursing and Medicinal Use:
[X]Trades Work: (Fishing, Mechanical Work, and other Trades.)
[Y]History:
[Z]Bartering:

3: Finally, I decided that my classes would be…
[A]Advanced Physical Combat.
[B]Illusion Magic:
[C]Necrotic Magic:
[D]Abjuration Magic.
[E]Conjuration Magic:
[F]Transmutation Magic:
[G]Divination Magic:
[H]Enchantment Magic:
[I]Cultural Studies:
[J]Religious Studies:
[K]Draconic Studies:
[L]Creature and Monster Studies:
[M]Arcane Studies:
[N] Politics:
[O]Trading and Money Management:
[P]Deck Building: (For Deck Mages or those who wish to pursue being a deck mage Only.)
[Q]Dueling and 1v1 Combat:
[R]Sneaking and Espionage:
[S]Dexterity and Fine motor skills:
[T]Advanced Survival.
[U]Controlling and Warlock management. (For Warlocks or those who wish to pursue being a warlock.)
[V]Egg Mother, and Dagonic Channeling:
[W]Nursing and Medicinal Use:
[X]Trades Work: (Fishing, Mechanical Work, and other Trades.)
[Y]History:
[Z]Bartering:
>>
No. 1089590 ID: eb0a9c

Nom Nom:
Deck Mage
Deckbuilding
Transmutation Magic
Enchantment Magic
Arcane Studies
Bartering

Fiber:
Cleric
Dueling and 1v1 Combat
Religious Studies
Politics
Abjuration Magic
Dexterity and Fine Motor Skills
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