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Yellow Jade Powder
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Abjuration's higher level abilities are a bit lackluster; only contingency is really noticeably better than a Abjuration 3 spell. I'd recommend swapping the levels between Disjunction and Contingency.
Conjuration lacks varied abilities, there's no possible way to avoid having spells that are different-powered versions of each other. To remedy this I suggest a set of daemon-summoning spells. So long as these don't include the capability to control the daemon, this should work fine.
Divination is a pretty solid school. I'd recommend Augury, rather than revealing if current actions are wise, says something like "if your current course of action is likely to have positive or negative results for you", as current wording is likely to spark debates of the meaning of "wise", and/or what actions count as "current". Scry and Commune should probably accept a crystal ball as a focus, as an additional possible alternative to the water and mirror.
Enchantment is pretty good. Attraction, as currently worded, excludes animals as viable targets. It probably shouldn't.
Evocation is boring. It's all just various flavors of damage-dealing. Damage dealing is all well and good, but having nothing else is liable to leave someone with multiple Evocation spells just spamming whatever spell is most powerful or most efficient, and not using the other spells. Also unless I'm mistaken, the line Energy Meteors
Healing is good. Rebuke seems underpowered for a 3 spell, but that's just my impression.
Illusion seems solid enough, though it could use a touch more variety. I feel as though it should be possible to make illusions of greater volume than the lowest level Image. One such as "Illusory Landscape" with a vast area but otherwise the same characteristics as Image (but higher TN of course) would be a good addition at a later level, probably 4.
Necromancy is solid enough. Consume Soul seems like it should do something else beyond what it does; eating a soul should effect the caste in some way, though possibly only if the caster is a vampire.
Transmutation is somewhat lacking in options for non-werewolves. Treesong and Earth Song should increase effected volume with raises.
Now, in the current setup, Necromancy and Transmutation are only available to Tremeres and Silent Striders as things currently stand. That's not really ideal. I recommend a "Tremere-taught" and "Strider-taught" feat, available as optional feats at the middle levels of Magic User and Cleric, allowing the character to add those schools to the list for the class with which the user takes it. Lacking Blood Potency and Feral Heart, the character would never be as good at it as if they were of the appropriate exaltation, but those spells would nonetheless be available to all characters nonetheless.
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