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5151 No. 5151 ID: c13466

So I just got FRAG:GOLD EDITION and a goofy board game based on first person shooters is AN AWESOME CONCEPT.

Help me bring TF2 into it.

I'm already working on making 2fort for it, I just need some variations for classes and whatnot.

I would put it together myself, but it's late and wanted to know what'chall would recommend.

I'm also considering buying Zombies! and mixing it in to make a Left4Dead variation.
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No. 5152 ID: 2563d4

Poor engineer's hair has already been sapped. :c
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No. 5173 ID: f123de

Zombies! is a terrible game. Slow-paced, frustrating, and mechanically pretty mediocre.

HOWEVER, it does make a fairly good co-op game with surprisingly few modifications. Unfortunately, I don't recall exactly what they were. From my unreliable memory:
On the zombie move turn, the 1d6 closest zombies will converge on the active player.
When a card is drawn with a bad effect, it happens immediately to the person who drew it.
Players start with (7 - number of players) life.
All players must survive to reach the exit.
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No. 5175 ID: 2563d4

Man, you just reminded me that I got that game for christmas from my folks a couple of years back, and my damn real life friends wouldn't even join me for a single game of it so I could at least find out how much it supposedly sucked. Miserable bastards.
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No. 5515 ID: 20fc85

Well... I'd guess the first thing you could do is create new character sheets for each class...

Then have separate weapon/gadget decks for each class...

I have FRAG Deadlands, so I dunno...

also: Hacks are pretty cool...


(what else could be done...)
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No. 5516 ID: 20fc85

www.fraglarp.org/FRAG%20-%20Rulebook.doc

^ apparently there's also a LARP version...
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