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File 12795915253.jpg - (22.77KB , 506x380 , A_Game_of_Chess.jpg )
4854 No. 4854 ID: 67c611

Expand all images
>>
No. 4855 ID: 67c611
File 127959179436.jpg - (16.96KB , 288x288 , Turn1White_php.jpg )
4855

Rules here: http://www.chessvariants.org/d.chess/chess.html
About 24 hrs for each player's turn.
/quest/ is white.
Post suggested moves as text.
Move with most votes gets picked.
>>
No. 4856 ID: cf68aa

move the queens pawn up one
>>
No. 4857 ID: ee8200

Move the king's pawn up once. Doing the queen's would open up our king to attack while freeing one bishop, while doing the king's would free up the other bishop and the queen.
>>
No. 4858 ID: 45be60

king pawn I agree with, but I prefer up two.
>>
No. 4859 ID: 80985b

Either one is fine, but +1 impulse to moving it two spaces.
>>
No. 4860 ID: 1f380b

King's pawn up two.
>>
No. 4866 ID: 67c611
File 127972214654.jpg - (16.95KB , 288x288 , Turn1BlackToMove.jpg )
4866

fuck
Ok, try this again. White moves king's pawn to e4.
>>
No. 4867 ID: 67c611
File 127972612880.png - (34.78KB , 324x324 , Turn2WhiteToMove.png )
4867

Black moves king's pawn to E5.
>>
No. 4868 ID: e973f4

>>210673
Let's just run this by the book, then. Nf3.
>>
No. 4869 ID: ee8200

>>210675
Seconded. Knight G1 to F3
>>
No. 4870 ID: 45be60

Queen to h5.
My book is better than yours, pansies.
>>
No. 4871 ID: d4c931

>>210686
Thirding. The sooner we build a castle, the sooner we can start cranking out the griffon units. Their anti-air is a joke.
>>
No. 4872 ID: 716eb0

>>210750
Well, if thats your strategy, we could queenside castle, and have a bigger castle to work with. But we are first, we must press the offence.
>>
No. 4873 ID: 16f4a6

>>210750
>upgrade rook to fortress
>upgrade fortress to citadel
>build siege units

that's how you play some chess.
>>
No. 4874 ID: 716eb0

>>210756
Oh, if it wasnt clear, I support queen move to attack position.
>>
No. 4875 ID: 67c611
File 127983515183.png - (34.94KB , 324x324 , Turn2BlackToMove.png )
4875

White moves knight to F3
>>
No. 4876 ID: 67c611
File 127983532681.png - (36.06KB , 324x324 , Turn3WhiteToMove.png )
4876

Black moves pawn to D6
>>
No. 4877 ID: a594b9

>>211084
hm. How about c2 pawn to c3?
>>
No. 4878 ID: e973f4

>>211084
d2-d4.
>>
No. 4880 ID: 45be60

I'm with typo on this one.
>>
No. 4881 ID: 0d1fe9

>>211084
F1 to D3.
>>
No. 4882 ID: 67c611
File 127997155720.png - (37.31KB , 324x324 , Turn3BlackToMove.png )
4882

White moves pawn to D4.
>>
No. 4883 ID: 67c611
File 127997214076.png - (36.10KB , 324x324 , Turn4WhiteToMove.png )
4883

Black pawn takes at D4
>>
No. 4885 ID: 788388

queen: fire a magic missile at the pawn.
>>
No. 4887 ID: 8bdb6a

F3 to D4
>>
No. 4889 ID: 45be60

Queen d1-d4. Lets get some threats out there. Also because knight takes is more easily chased back to a useless position.
>>
No. 4890 ID: e973f4

>>211737
Qxd4.
>>
No. 4892 ID: 67c611
File 128010720714.png - (35.95KB , 324x324 , Turn4BlackToMove.png )
4892

White moves queen to D4.
[Just noticed I need a favicon. Damn I'm tired.]
>>
No. 4893 ID: 67c611
File 128010725859.png - (36.84KB , 324x324 , Turn5WhiteToMove.png )
4893

Black moves knight to F6.
>>
No. 4894 ID: 67c611
File 128010773053.png - (808B , 16x16 , A_Game_Of_Chess_favicon.png )
4894

favicon
>>
No. 4895 ID: e31d52

>>212334
Well, I'm stuck.
>>
No. 4897 ID: 8e7d2a

Bc4
>>
No. 4898 ID: 1aaf6f

e4-e5
>>
No. 4899 ID: 6547ec

F3 to D2
>>
No. 4901 ID: e973f4

Going with Nc3.
>>
No. 4902 ID: 9f8a1f

>>212385
yes
>>
No. 4903 ID: 059120

>>212385
Sounds good enough to me.
>>
No. 4904 ID: 716eb0

Much as I hate to give up the attack, I'ma have to agree with B1 night to C3 too.
>>
No. 4905 ID: 67c611
File 128019923739.png - (37.33KB , 324x324 , Turn5BlackToMove.png )
4905

White moves Knight to C3.
>>
No. 4906 ID: 67c611
File 128019929843.png - (37.08KB , 324x324 , Turn6WhiteToMove.png )
4906

Black moves Knight to C6.
>>
No. 4907 ID: 38a57e

Bf1b5
>>
No. 4910 ID: 716eb0

>>212676
It would have been an okay move last turn. Now, not so much. Black responds with A7-A6
If bishop retreats B5-A4, then pawn B7-B5, Queen has to move or die, so bishop gets traded for a pawn and we let black's rook out.
Alternative would be to respond with bishop takes knight. I don't especially mind trading knights for bishops, but a lot of people do. Problem is that ALSO lets black's rook out.

Might I suggest Queen to A4 as an alternative
>>
No. 4911 ID: 38a57e

>>212686
No, if he moves the pawn we trade for the knight and end up in a better position.
>>
No. 4913 ID: 059120

>>212676
Is a solid move. Go for it.
>>
No. 4914 ID: e973f4

>>212676
Also seconding Bb5.
>>
No. 4915 ID: 45be60

>>212689
hmm, better how? Nothing dramatic changes about the board position except there is a hole in the queenside pawn formation. Rooks are scary, is there a plan here?
>>
No. 4916 ID: 67c611
File 128034930539.png - (37.19KB , 324x324 , Turn6BlackToMove.png )
4916

White moves Bishop to B5.
>>
No. 4917 ID: 67c611
File 128034936757.png - (37.41KB , 324x324 , Turn7WhiteToMove.png )
4917

Black moves Bishop to D7.
>>
No. 4918 ID: fc882d

Qc4
>>
No. 4919 ID: e973f4

>>213253
Also saying Qc4.
>>
No. 4920 ID: 8540b2

Is that the best move we can make?
>>
No. 4921 ID: 67c611
File 128069249655.png - (36.66KB , 324x324 , Turn7BlankToMove.png )
4921

White moves queen to C4.
>>
No. 4922 ID: 67c611
File 128069286996.png - (37.27KB , 324x324 , Turn8WhiteToMove.png )
4922

Black moves pawn to A6.
>>
No. 4923 ID: 03b44d

Down with the knight! (via bishop)
>>
No. 4924 ID: e973f4

>>214598
Bc6.
>>
No. 4925 ID: 9a5057

May as well follow through on the plan.
Who are we playing against anyway? OP? another board? a computer?
>>
No. 4926 ID: 8540b2

>>214608
Some guy on the couch probably. ^^
>>
No. 4927 ID: 67c611
File 128086931674.png - (36.14KB , 324x324 , Turn8BlackToMove.png )
4927

White plays Bishop to C6.
>>
No. 4928 ID: 67c611
File 128086935918.png - (35.36KB , 324x324 , Turn9WhiteToMove.png )
4928

Black plays Bishop to C6.
>>
No. 4929 ID: a9f6ce

Knight to G5.
>>
No. 4930 ID: 385a3f

Castle!
>>
No. 4931 ID: 716eb0

King side castling doesnt seem like that great an idea with the black bishop and knight already pointed that way. Maybe queenside castle in a turn or two.

I would support either knight to G5 or bishop to G5.
>>
No. 4932 ID: e973f4

>>215267
Castle I guess.
>>
No. 4933 ID: a594b9

Knight to G5.
>>
No. 4934 ID: 059120

>>215262
Always Castle.
>>
No. 4935 ID: 8540b2

Castle or Knight to G5 xD
However in all seriousness; if we can’t agree on a move should they flip a coin or pick (what they think) is the best move.
Maybe they could flip a coin to decide whether to flip a coin or choose (what they think) is the best move. haha
>>
No. 4936 ID: 45be60

>>215437
Castling is okay, but its not THAT great. There are certainly times where it does more harm in the long run than good. Castle when you have a reason to do so and not before, and right now I don't see a reason.

Knight isn't awesome either, but at least it keeps board control instead of handing black the initiative.
>>
No. 4939 ID: 67c611
File 128122819551.png - (35.63KB , 324x324 , Turn9BlackToMove.png )
4939

White plays Knight to G5.
>>
No. 4940 ID: 67c611
File 128122826345.png - (35.91KB , 324x324 , Turn10WhiteToMove.png )
4940

Black plays Queen to E7.
>>
No. 4941 ID: 9cb4b3

Castle
>>
No. 4942 ID: bf1e7e

Yes, Castle. Castling is my second-favorite thing to do in Chess, next to taking pawns en-passant.
>>
No. 4943 ID: 5d6013

We've already been hurt by delaying the castle. No more!
>>
No. 4944 ID: 45be60

What the hell is your stiffie for castling all about? Nothing magical about it just because you can't do it right from the beginning. It's just a move, and just like any other move, sometimes it can be a bad tactical decision.

That said, it would be nice to get our king out from behind that pawn, so castling is not a terrible idea now. Just keep an eye on the bishop + queen + knight all pointing at the kingside.
>>
No. 4945 ID: a594b9

Y'know we could just do C1-F4 and queenside castle next turn.
>>
No. 4946 ID: 8540b2

>>216302
You are very wise there friend. Castling is just a move and should be looked at as such. However, the move it self does develop two peaces in one turn giving it a slightly higher standing then just a move. It is generally considered good to do in the first ten moves but not always so. If you all had castled last move Black would have took your King pawn with his knight. Resulting in the loss of a point in which you would get no compensation.

It’s good to follow the general plan for an open: develop all your pieces, move a piece only once, castle in the first ten moves. Nevertheless, some times these rules should be broken. So don’t cling to them to tightly and have some fun.
>>
No. 4947 ID: 45be60

>>216304
Unfortunately that does not address the d6-d5 pawn push, which we have no good response to as long as king is cowering behind the E pawn. We could bishop to E3 to block, but I am not sure that will win a vote against all the castle ASAP votes.
>>
No. 4948 ID: a594b9

>>216353
Ok, bishop to E3.
>>
No. 4949 ID: 04f5f9

>>216315
Black knight taking pawn would have been captured by the knight at C3. What is the issue here?
>>
No. 4950 ID: e62355

>>216360
After White takes Black's Knight with his Knight. Black plays pawn to D5. Splitting the Knight and Queen; the resulting trade ends with White a pawn down.
>>
No. 4951 ID: 04f5f9

>>216375
Oops, I got myself confused. Correct response after the pawn is taken by black is moving the white knight up to D5. This forces black to trade bishop for that knight in D5 or have its own knight taken. Once that trade happens, white's queen is in a very imposing position, and has a bishop and rook poised to go after black royalty. This is worth the pawn.

But we didn't go that way.
>>
No. 4952 ID: 8540b2

>>216389
Knight to D5 would have been interesting I’ll give you that. I would just retreat the knight back to F6. This will force my King to D7 at some point, but I can live with not castling. With White having no white bishop Black’s king would be perfectly safe there. Also, Black’s King would be better positioned for the endgame then his White counter part. Not to mention a pawn up.
>>
No. 4953 ID: 67c611
File 128139755310.png - (35.71KB , 324x324 , Turn10BlackToMove.png )
4953

White Castles.
>>
No. 4954 ID: 67c611
File 128139759363.png - (35.66KB , 324x324 , Turn11WhiteToMove.png )
4954

Black plays Pawn to H6.
>>
No. 4955 ID: 23ae4e

I think knight back to F3 is the only good option.

And yet the board layout is still satisfactory.
>>
No. 4956 ID: 4feaca

no, knight to f7. it is perfect. they can't counter it without losing a high value piece.
>>
No. 4957 ID: ab04d4

>>216804
Nope bad idea. Black queen takes knight, white queen takes BQ, black king takes WQ. We end up down one knight with a queen exchange.
>>
No. 4958 ID: 6547ec

You have a castle! Instruct a pawn to construct a gryphon aviary, so we can start doing some real damage!
>>
No. 4959 ID: 8540b2

>>216911
… and how would you like your pawn box made? Can you suggest a algebraic move like Pawn to h3 to start with?
>>
No. 4960 ID: 67c611
File 128243169345.png - (35.22KB , 324x324 , Turn11BlackToMove.png )
4960

White moves knight to F3.
>>
No. 4961 ID: 67c611
File 128249979698.png - (34.34KB , 324x324 , Turn12WhiteToMove.png )
4961

Black castles queen-side.
>>
No. 4962 ID: 9845b1

Rook to E1
>>
No. 4963 ID: 45be60

>>221023
I kind of like f3 knight to d4
>>
No. 4964 ID: 7f0779

C1 Bishop to F4
>>
No. 4965 ID: d677cc

>>221034
Er, this one, maybe.
>>
No. 4967 ID: 45be60

>>221134
I also considered this.

>>221307
>>221034
not bad if the opponent isn't paying attention. Don't count on that though. It also puts one of the king's defenders in harm's way.
>>
No. 4968 ID: 67c611

I think it's currently tied between rook to E1 and bishop to F4. Need to break that tie before we proceed. Also it would help a lot if there were solid votes instead of maybes and considereds.
>>
No. 4969 ID: a594b9

How about C1 to E3 instead?
>>
No. 4970 ID: 7f0779

>>221134
I rescind my suggestion for the E3 suggestion.
>>
No. 4971 ID: 67c611
File 128274578863.png - (33.45KB , 324x324 , Turn12BlackToMove.png )
4971

White moves rook to E1.

[Since it was a tie between Biship to E3 and Rook to E1 I flipped a coin. If you change your mind before I make my next move (~24 hrs) I can retcon it.]
>>
No. 4972 ID: 67c611
File 128282669032.png - (34.39KB , 324x324 , Turn13WhiteToMove.png )
4972

Black moves Pawn to G5.
>>
No. 4973 ID: 716eb0

>>222385
I am looking at bishop takes G5. Trade a bishop for two pawns and get knight in position for further attack.
>>
No. 4974 ID: 7f0779

E4 pawn to E5
>>
No. 4975 ID: 97cb33

>>222526
agree.
>>
No. 4977 ID: 716eb0

>>222528
negative. C6 bishop takes our knight, we take the bishop, then we lose that pawn we just moved.
>>
No. 4978 ID: a594b9

>>222456
That releases the enemy rook too.

How about C4 to B3 instead?
>>
No. 4979 ID: 45be60

>>222574
Yeah, it lets the rook out, but not before we have a chance to do some other favorable trading. It also lets OUR rook out. I am a little reluctant to trade pieces for pawns, but smarter people than me say enough pawns are worth a piece

(and queen back to B3 also means we lose the E pawn... unless I am missing something? why didn't black take the E pawn two turns ago?)
>>
No. 4980 ID: 8540b2

(why didn't black take the E pawn two turns ago?)
Black most likely believed that he wouldn’t be able to maintain the pawn advantage, and opted to improve his position instead. You could say it’s there preference of position that spared the pawn. Like how some players prefer closed games while others enjoy open games.
>>
No. 4982 ID: 67c611

[Ok, new format for posting moves. Currently it's a tad confusing with suggestions burried in text and sometimes not outright stating the preferred move.]
+1 MOVE This is suggesting a move
-1 MOVE This is if you disagree with a move. Don't >>XXXXXX backlink it.
take back MOVE this is rescinding your own suggestion.

[Those go at the top of a post and everything else goes at the bottom. This will make it much easier to tally votes and prevent any mixups. If you want to discuss things in private you can use [ spoiler ] commentary [ /spoiler ]. I won't look at any of those.]
>>
No. 4985 ID: 8bdb6a

That was lame.
>>
No. 4986 ID: bf1e7e

>2 Votes for E5
>1 Vote for BxG5
>Move Selected is BxG5

lol wut
>>
No. 4987 ID: 67c611

Make your vote clear.

>>222456 +1 G5 >>222538 -1 to pawn E5 (same guy)
>>222526 +1 pawn E5
>>222528 +1 pawn E5
>>222574 +1 queen B3
>>222587 +1 G5

That leaves bishop to G5 in the lead. How do you want the voting to work? Can there be pluses and minuses? Should you only get one or the other? Should there be no minus at all? Current system is pulses and minuses. If you want this to change you need to say so.
>>
No. 4989 ID: a724a6

Someone saying A and another saying "no, B" should be a tie. It's simplest to allow only a + or - by a person, but if you do it in any other way you have to make sure each person has the same amount of voting power. (It could be half a + and half a -, which would still be a tie.)

I suggest you just reset the whole vote and only take a single +/-MOVE from each person.
>>
No. 4991 ID: bf1e7e

>>223078

Wait so one guy can vote multiple times? What a giant crock of shit!

>>222587 isn't actually a vote for anything, it's just theory discussion!
>>
No. 4992 ID: 97cb33

yeah, one vote for one person. if you want to null a vote then they can but they can't vote FOR anything else. otherwise people will just null the nulling.
>>
No. 4993 ID: 67c611

Ok, only 1 + vote per-person will be the norm from now on. Players can change there vote but there previous vote is then dismissed. Any disagreements will be regarded as you guys trying to persuade others to change there votes. Votes must be made clear or will not be counted! We will use this system for the last move white made and all future votes.
>>
No. 4994 ID: 67c611
File 12830469907.png - (31.21KB , 324x324 , Turn13BlackToMove.png )
4994

White plays pawn to E5.
>>
No. 4995 ID: 67c611
File 128304709035.png - (30.10KB , 324x324 , Turn14WhiteToMove.png )
4995

Black plays Bishop takes Knight.
>>
No. 4996 ID: a594b9

>>223168
Pawn takes Bishop.
>>
No. 4997 ID: 45be60

>>223140
Actually, I WAS leaning toward bishop to G5, because the pawn move is fail for OH LOOK the thing that
>>222456 rightly pointed out. I'm not convinced it was a great move, but it seemed better than anything else I could find.

I suppose this is why we have a system now.
>>
No. 4998 ID: 97cb33

e5 to e6
>>
No. 4999 ID: 97cb33

>>223268
suppose i should explain this. if it moves there then they CANNOT touch it without losing everything. only the queen or pawn can touch it and if ether stakes it we use the rook. then if they take the rook we use our queen, which THEN places their king into check.
>>
No. 5000 ID: a724a6

+1 Impulse pawn takes bishop. It's a hurtful move but nothing else is better.
>>
No. 5001 ID: a724a6

>>223269
That's well and good but we have to do it *after* making sure the bishop doesn't just run away.
>>
No. 5002 ID: a594b9

>>223269
Then what? Our pawn can't really support our other pieces since it's surrounded, and if it captures the pawn afterwards then the queen takes our rook... and actually that would be checkmate. You're not thinking ahead more than 1 or 2 moves are you?
>>
No. 5003 ID: 97cb33

>>223351
if it captures the pawn afterwards OUR queen can capture their queen, pytting THEM into check.
>>
No. 5004 ID: 67c611
File 128321939815.png - (29.90KB , 324x324 , Turn14BlackToMove.png )
5004

White pawn takes bishop at F3.
>>
No. 5005 ID: 97cb33

>>223795
god dammit, you guys fell for the trap. that bishop couldn't do jack shit to us other then take one more pawn. UGH!!!
>>
No. 5006 ID: 67c611
File 128321967164.png - (28.97KB , 324x324 , Turn15WhiteToMove.png )
5006

Black pawn takes pawn at E5.
>>
No. 5007 ID: a594b9

>>223796
After the bishop took the pawn, we would be more open than we are now. Exactly how did we make the situation worse?
>>223352
Black would have never done this. Especially after you pointed it out. If you want to talk real strategy- like more than 1 or 2 moves ahead- do it in PMs, please. Our opponent can read all these posts.

Not like it really matters anyway though. I don't think this was ever intended to be a serious game of chess.
>>
No. 5008 ID: 97cb33

>>223806
we opened up the EXACT same fucking hole that the bishop would of made. exactly how are our defenses better?
>>
No. 5009 ID: a594b9

>>223807
...there's another pawn right there. It's right there, you... you... DOUBLE STARBURST
>>
No. 5011 ID: d1289b

The bishop would have RETREATED and we would have been down by an entire knight.

Also +1 impulse bishop to E3.
>>
No. 5012 ID: 8540b2

>>223880
That’s correct Black would have been up a whole knight. After Whites pawn to E6, Black would play pawn to D5 forcing the queen off her post. Sending her to D3 or F1 giving Black the tempi needed to retreat his bishop to E4. Bring indirect pressure to Whites pawn at E6.
>>
No. 5015 ID: 67c611

[ spoiler ] You can type anything you don't want me to see like this. [ /spoiler ]
Or you can use the IRC channel #AGameOfChess
Or I can start a strategy thread in /questdis/ and hide it.
>>
No. 5016 ID: 67c611
File 128337098639.png - (32.12KB , 324x324 , Turn15BlackToMove.png )
5016

White moves bishop to E3.
>>
No. 5017 ID: a594b9

>>224589
A1 to D1
>>
No. 5018 ID: 716eb0

>>224617
not white's turn, brosef
>>
No. 5019 ID: 67c611
File 128348191046.png - (31.43KB , 324x324 , Turn16WhiteToMove.png )
5019

Black moves queen to E6.
>>
No. 5020 ID: 97cb33

C3 to D5
>>
No. 5021 ID: a594b9

>>225124
No, then the knight takes our queen. Our knight then takes the knight, which is then taken by the rook. We lose a queen and a knight, and only take a knight in exchange? That's fucking awful. We can either exchange queens now-which fucks up Black's likely next move of E6-H3 or try to get away.

So that's either Queen captures Queen, or C4-A4... or possibly C4-B3?

My vote's for C4-B3.
>>
No. 5022 ID: e31d52

>>225239
Agreed, C4-3B.
>>
No. 5023 ID: 97cb33

>>225239
WHAT? the knight is no where near range to get our queen.
>>
No. 5024 ID: 45be60

Queen C4-A4

Supporting Queen trading and messing up his pawn formation. I think we can even get back that pawn we lost to the fiasco a couple turns ago.
>>
No. 5025 ID: 67c611
File 128365127280.png - (31.22KB , 324x324 , Turn16BlackToMove.png )
5025

White moves queen to B3.
>>
No. 5026 ID: 67c611
File 128365137945.png - (29.82KB , 324x324 , Turn17WhiteToMove.png )
5026

Black queen takes white queen at B3.
>>
No. 5028 ID: a594b9

>>226142
C2 to B3.

That moves the pawn out of the way, letting us threaten the king with a rook.
>>
No. 5029 ID: 8b6868

Hug tom, read note, do the obvious thing.

Seriously now. Either commit to trading queens or do something to prevent it. Instead of wrecking his pawn structure we tangled up our own and gave HIM the initiative.
>>
No. 5030 ID: 7f4910

What about a2 to b3? This allows the rook to interact with the later pawn advances in that area and also keeps a pawn in position to attack the center squares upon advancing.
>>
No. 5031 ID: 97cb33

>>226187
actually, yeah, do this.
>>
No. 5032 ID: 67c611
File 128374547912.png - (28.57KB , 324x324 , Turn17BlackToMove.png )
5032

White pawn at A2 takes black queen.
>>
No. 5033 ID: 67c611
File 128374556865.png - (28.00KB , 324x324 , Turn18whiteToMove.png )
5033

Black moves knight to D5.
>>
No. 5034 ID: c16ebe

C3 to B5
I have no idea if this should be taken seriously or not
>>
No. 5035 ID: e4e724

>>226664
It shouldn't.

My first instinct is bishop to A7, they can't take it and it cuts off escape for their king. Knight takes Knight at D5 does us no good; Our only other viable move is Knight to E4, followed by ND6+. If anyone has something better say so but...
Bishop to A-7.
>>
No. 5036 ID: 97cb33

i agree with c3 B5
>>
No. 5037 ID: c16ebe

actually as far as viable moves go E1 to D1 was my sane alternative to C3 to B5. But I've never been one for sanity.
>>
No. 5038 ID: e4e724

>>226687
The only way that does anythign useful is if Black is stupid enough to go 18...a6xb5?? at which point our obvious play is 19 Ra1-a8+, black king is in the open and is pretty much a dead-man walking.

I doubt black is that big an idiot so I dont like the move.

>>
No. 5040 ID: c16ebe

All right fine.
Let's just take the knight, it has some particularly annoying moves available.
-1 C3 to B5
+1 C3 to D5
>>
No. 5041 ID: 97cb33

>>226743
fine, switch me to this too.
>>
No. 5042 ID: 67c611
File 128381994342.png - (26.66KB , 324x324 , Turn18BlackToMove.png )
5042

White knight takes black knight at D5.
>>
No. 5043 ID: 67c611
File 128381999653.png - (26.18KB , 324x324 , Turn19WhiteToMove.png )
5043

Black rook takes white knight at D5.
>>
No. 5045 ID: 97cb33

C2 to C4
>>
No. 5046 ID: c81653
File 128382332190.jpg - (2.15MB , 1499x2409 , Divine Wind.jpg )
5046

Let nothing remain.

King to G2
>>
No. 5048 ID: d677cc

>>227190
+1
>>
No. 5049 ID: ab04d4

>>227194
I fail at chess, can someone explain this move to me? I'm leaning towards A-1 to D-1 in an attempt to recapture dominance of the center lane.
>>
No. 5050 ID: ab04d4

>>227206
Alternatively, or E1-D1, either of the rooks would work if you don't want to give up that side lane opened by the pawn
>>
No. 5052 ID: 45be60

E3 bishop to A7.
Give black something else to think about. Then we will see about playing with our rooks.
There is no good way to chase that bishop out without a BUNCH of moves to maneuver around. We can counter the ones that take two moves or less.

pushing the C pawn to attack the rook is waaaay too easy to deal with. Rook is too mobile to actually be threatened right now, and there are more dangerous places it can get to. We do not want to encourage that sort of thing.

Only reason I see for moving the king is to try and get him out of the back rank. That is the sort of thing you do when you expect to have rooks running around in your back rank momentarily, which I do NOT expect. If there is another reason, please speak up.

Black is in a trading mood because he is slightly up in material. We should not be offering him chances to make even trades if we have other alternatives. When you are down material, the more pieces you can keep on the board the better. (10 against 9 is better odds than 2 against 1)
>>
No. 5053 ID: 97cb33

how about B3 to B4?
>>
No. 5054 ID: 45be60

>>227230
does that do anything besides lose us a pawn and put our rook in danger from that bishop back there?
>>
No. 5055 ID: c16ebe

Seconding E3 to A7. Now looks like a good time to do that.
>>
No. 5056 ID: a594b9

E3 to A7.
>>
No. 5057 ID: bab140

>>227190
+1 HAIL TO THE KING, BABY
>>
No. 5058 ID: c71597

>>227190
Lets do this!
>>
No. 5059 ID: ab04d4

Okay, okay, I guess E3-A7 then.
>>
No. 5063 ID: 67c611

Runoff between King to G2 and Bishop to A7. Those who did not vote for either of these two cast a vote. Hopefully it will break the tie.

Those people would be
>>227169
Or any new voters.
>>
No. 5064 ID: 716eb0

I do not understand any reason for this king move, and as none has been presented...

bishop to A7
>>
No. 5065 ID: 074019

King G2.
>>
No. 5066 ID: 8ac11e

Sticking the bishop in a corner is precarious and exposes our bulk of pawns to rook.
>>
No. 5067 ID: ab04d4

Huge thoughtpost coming up, spoilered so the enemy can't read it :P

If we move E3 bishop, the black bishop on F8 could go C5 and leave our bishop trapped. However, we could then move up our pawn on C-2 and challenge the enemy rook; Black would have to take the bishop and lose the rook and center dominance, or save the rook and lose the bishop, a more likely possibility. The rook being attacked in this way cannot be moved so that it protects the bishop and can avoid the pawn attack, so either way the enemy has to lose a piece, if I'm thinking this through.

Just ruminations on the idea, though I am given to know that exchanges are bad for us now, and this risky plot could lead to something like that.

>>
No. 5068 ID: 716eb0

>>227744
Any pawn which becomes exposed can be defended just as quickly. Besides, if black is running around taking pawns with his rooks instead of dealing with the bishop, it just makes checkmate that much easier.

>>227787
Nah, don't attack with the pawn. push the A rook up to A5. pin the bishop to the rook and attack at the same time. His options become trade bishop for rook (a good trade for us) or try and defend, at which point we can take an unprotected pawn somewhere as we disengage. There are other things which are better for black to do, but I suspect the best one is to ignore the bishop entirely. Pont is, we WANT the bishop to look like a delicious target. it is bait.
>>
No. 5070 ID: 4531bc

King to G2! Maybe!
>>
No. 5071 ID: 45be60

>>227798
ARG! This is so frustrating. What is the purpose of moving the damn king? Is it a wait and see move? Is there mate in three if the king doesn't leave? I can't consider the relative merits if I am comparing against a move which has none.

If you don't want to move the bishop, that's fine, DOWNVOTE the bishop move. Don't vote FOR a move unless you think it is a good one.
>>
No. 5072 ID: 8ac11e

>>227802
They're equivalent at this point. And it keeps the voting simpler.
>>
No. 5073 ID: a594b9

>>227816
...okay whatever, if you want to lose go ahead.
>>
No. 5074 ID: 8ac11e

>>227819
There are currently only two competing moves, bishop and king. Downvoting one is the same as upvoting the other. This has nothing to do with which is better. I don't understand you.
>>
No. 5075 ID: 059120

Fine, I'll phrase this as downvoting the bishop.
>>
No. 5076 ID: 67c611
File 128391742859.png - (25.69KB , 324x324 , Turn19BlackToMove.png )
5076

White moves king to G2.

[vote 6 to 5 favoring king]
>>
No. 5077 ID: 67c611
File 128391809741.png - (25.76KB , 324x324 , Turn20WhiteToMove.png )
5077

Black moves king to D7.
>>
No. 5078 ID: 8ac11e

Continue the charge!

Rook to E2.
>>
No. 5079 ID: ab04d4

Wow, you guys really went with the king move. Seriously, I am not impressed. Then again I suppose it doesn't matter anymore, moving on.

The really obvious thing to do at this point would be to pin the Rook to the king with one of our rooks, probably A1-D1. But this is too obvious, and I'm not sure I trust my own intellect...

Takes two turns, but if we could on this turn pin the rook onto the king with one of our own rooks and then next turn, assuming nothing goes wrong, move the bishop onto C5, Black might take it with his bishop because his rook's pinned and can't move. Then we can take the rook and fork his bishop. This is probably the best end if we go this path, but I doubt it's going to happen, it's too obvious as a trap.

But if we do it, even if the trap fails, we can still advance our own rook, taking the enemy rook, and reinforce the bishop in a daring attack which may or may not end for the better...

>>
No. 5080 ID: ab04d4

>>227849
What the hell are you doing. No. Hell no. That move accomplishes fucking nothing, and takes the rook off a reinforced-structure with the other rook on the final row, in exchange for limited range. If you really want to move that rook, move it to D1.
>>
No. 5081 ID: 45be60

>>227852
that combo you are thinking of isn't going to work and here is why. He may just trade rooks, put himself in check, and step away to safety. See trading pieces when down material (listed above). Even if he does not, his next move would be to defend that rook with another piece, because if he doesn't, we could just take his rook for free and skip the whole forking bishops thing. And that defender breaks the plan.

>>227853
Eh, don't be too quick to judge. It IS the first step toward stacking our rooks on the same file, a decent strategy in most situations. It's a little slow for my taste, but it would have been better than that retarded king move last turn.
>>
No. 5082 ID: a594b9

I smell a troll with several proxies.

Anyway. C2-C4
>>
No. 5083 ID: 67c611

>>227888
Shit, you might be right.
Took the first two pages of tgchan and expanded all the threads then searched IDs. Got two unique ones for king and one unique one for bishop.
I'll start double checking any IDs I'm not familiar with. If you want to you can do some of your own detective work and let me know if you find a unique ID or report the post and give that reason. I'll ask the mods to keep a lookout as well.
>>
No. 5084 ID: 8540b2

>>227944
>>227888
I don’t think so. There is decent strategy in moving the king forward which I’m not going to talk about. Besides it there are max 2 or 3 that “might” be proxies. You guys where in a kind of heated debate. So another possibility is some people where scanning the forms and cast a vote to untie the poll.
>>227580
>>
No. 5085 ID: c16ebe

>>227944
you know, Google can do that for you: http://www.google.com/search?btnG=1&pws=0&q=site%3Aquest.lv+%22ID%3A+67c611%22

I don't see any great moves for us right now.
+0.5 for A1 to A4 I guess (aka feel free to ignore this in event of a tie).
>>
No. 5086 ID: 45be60

>>227969
>..which I’m not going to talk about.
I'm going to stab you. In the face. Tonight if at all possible.
>>
No. 5087 ID: 8540b2

>>227976
I know Black so I cant help in this game. sorry people -.-
>>
No. 5088 ID: a99c7d

C4, if he moves the rook up, will lose us the pawn at B3 pretty fast or force a rook/rook trade.

A4 is a solid move but I still like E2 a bit more; it fits the incompetent suicide charge idea without being a bad move.

>>
No. 5089 ID: 67c611

rolled 3 = 3

1 = Rook to E2
2 = Pawn to C4
3 = Rook to A4

This is going to be the move if nobody else votes in the next 9 hours. If one of you wants to retract your own vote and then vote to break the tie you can.
>>
No. 5090 ID: a594b9

>>228031
Good point.
Rook to A4.
>>
No. 5091 ID: 67c611
File 128412696368.png - (26.98KB , 324x324 , Turn20BlackToMove.png )
5091

White moves rook to A4.
>>
No. 5092 ID: 67c611
File 128440396259.png - (27.48KB , 324x324 , Turn21WhiteToMove.png )
5092

Black move pawn to F5.
>>
No. 5093 ID: 716eb0

Well, I got nothing.
Tip king, replay game from move 19?
>>
No. 5094 ID: e4e724

>>230328
There HAS to be a better move than that...

I still like bishop to A7 though; gives him something to think about.
>>
No. 5095 ID: 8540b2

>>230328
Starting over at move 19 won’t help White that much. And besides if you guys resign the game we will start over and the sides will switch. You guys will play as Black the next time around.
>>
No. 5096 ID: a594b9

>>230362
If we move the bishop then the enemy rook can move down to D2 and threaten our pawns. Not sure if we should care about that though!
>>
No. 5097 ID: ae441c

Bishop to C1, and it was turn 13 where things went wrong, not 19.
>>
No. 5098 ID: c16ebe

>>230369
If the rook threatens our pawns, we can start TAKING black's pawns. If the rook takes our pawns, we can put his king in check and possibly checkmate in a few turns. Black will need to use more than just the rook to do much.
However, it's important to keep the A7-G1 diagonal, I think. Otherwise black's bishop can seriously threaten us.

>>
No. 5099 ID: a594b9

Rook to C4.
>>
No. 5100 ID: 45be60

>>230364
shit, you again? who did I stab then?

>>230362
Only thing I see it making him think about is "why did he do that?" It was a much more threatening move when the king was nearby. Oh well, at least it gets the bishop away from that incoming pawn rape.

>>230470
True, but 13 didn't cause so much rage (at least for me) and is much more recent. I understand the sentiment.
>>
No. 5101 ID: 8540b2

You guys realize that “Tip King” is tied in first with Bishop to A7, Bishop to C1, and Rook to C4. ^^
>>
No. 5102 ID: 1eeb6a

>>231099
It's reasonable.
>>
No. 5103 ID: 8540b2

>>231101
lol
>>
No. 5104 ID: 45be60

awright fine, I'll go with the original bishop move officially, just to break the tie. Understand though, I will be completely unsurprised if nothing good happens as a result.

E3 bishop to A7
>>
No. 5105 ID: 67c611
File 12848444585.png - (27.82KB , 324x324 , Turn21BlackToMove.png )
5105

White moves bishop to A7.
>>
No. 5106 ID: c16ebe

>>231713
Ghost moves White King to G1
>>
No. 5107 ID: 67c611
File 128491764359.png - (27.17KB , 324x324 , Turn22WhiteToMove.png )
5107

Black Moves bishop to G7

[Fixed the white king position.]
>>
No. 5108 ID: 175f4a

2C to 4C
>>
No. 5109 ID: 45be60

>>231923
eh, I dunno. biggest appeal for that was encouraging the rook to get off that pawn and leave it open. The bishop is there defending it now.

how about B3 to B4?
>>
No. 5110 ID: e40e60

>>231934
I see what you're doing there I think... I think E1 to E3 would be a better way to do it.
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